/** @file * Settings file data structures. * * These structures are created by the settings file loader and filled with values * copied from the raw XML data. This was all new with VirtualBox 3.1 and allows us * to finally make the XML reader version-independent and read VirtualBox XML files * from earlier and even newer (future) versions without requiring complicated, * tedious and error-prone XSLT conversions. * * It is this file that defines all structures that map VirtualBox global and * machine settings to XML files. These structures are used by the rest of Main, * even though this header file does not require anything else in Main. * * Note: Headers in Main code have been tweaked to only declare the structures * defined here so that this header need only be included from code files that * actually use these structures. */ /* * Copyright (C) 2007-2016 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ #ifndef ___VBox_settings_h #define ___VBox_settings_h #include #include "VBox/com/VirtualBox.h" #include #include #include #include #include /** * Maximum depth of a medium tree, to prevent stack overflows. * XPCOM has a relatively low stack size for its workers, and we have * to avoid crashes due to exceeding the limit both on reading and * writing config files. */ #define SETTINGS_MEDIUM_DEPTH_MAX 300 /** * Maximum depth of the snapshot tree, to prevent stack overflows. * XPCOM has a relatively low stack size for its workers, and we have * to avoid crashes due to exceeding the limit both on reading and * writing config files. The bottleneck is reading config files with * deep snapshot nesting, as libxml2 needs quite some stack space, * so with the current stack size the margin isn't big. */ #define SETTINGS_SNAPSHOT_DEPTH_MAX 250 namespace xml { class ElementNode; } namespace settings { class ConfigFileError; //////////////////////////////////////////////////////////////////////////////// // // Structures shared between Machine XML and VirtualBox.xml // //////////////////////////////////////////////////////////////////////////////// typedef std::map StringsMap; typedef std::list StringsList; /** * USB device filter definition. This struct is used both in MainConfigFile * (for global USB filters) and MachineConfigFile (for machine filters). * * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct USBDeviceFilter { USBDeviceFilter(); bool operator==(const USBDeviceFilter&u) const; com::Utf8Str strName; bool fActive; com::Utf8Str strVendorId, strProductId, strRevision, strManufacturer, strProduct, strSerialNumber, strPort; USBDeviceFilterAction_T action; // only used with host USB filters com::Utf8Str strRemote; // irrelevant for host USB objects uint32_t ulMaskedInterfaces; // irrelevant for host USB objects }; typedef std::list USBDeviceFiltersList; struct Medium; typedef std::list MediaList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct Medium { Medium(); bool operator==(const Medium &m) const; com::Guid uuid; com::Utf8Str strLocation; com::Utf8Str strDescription; // the following are for hard disks only: com::Utf8Str strFormat; bool fAutoReset; // optional, only for diffs, default is false StringsMap properties; MediumType_T hdType; MediaList llChildren; // only used with hard disks static const struct Medium Empty; }; /** * A media registry. Starting with VirtualBox 3.3, this can appear in both the * VirtualBox.xml file as well as machine XML files with settings version 1.11 * or higher, so these lists are now in ConfigFileBase. * * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct MediaRegistry { bool operator==(const MediaRegistry &m) const; MediaList llHardDisks, llDvdImages, llFloppyImages; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct NATRule { NATRule(); bool operator==(const NATRule &r) const; com::Utf8Str strName; NATProtocol_T proto; uint16_t u16HostPort; com::Utf8Str strHostIP; uint16_t u16GuestPort; com::Utf8Str strGuestIP; }; typedef std::map NATRulesMap; struct NATHostLoopbackOffset { NATHostLoopbackOffset(); bool operator==(const NATHostLoopbackOffset &o) const; bool operator==(const com::Utf8Str& strAddr) { return strLoopbackHostAddress == strAddr; } bool operator==(uint32_t off) { return u32Offset == off; } /** Note: 128/8 is only acceptable */ com::Utf8Str strLoopbackHostAddress; uint32_t u32Offset; }; typedef std::list NATLoopbackOffsetList; typedef std::vector IconBlob; /** * Common base class for both MainConfigFile and MachineConfigFile * which contains some common logic for both. */ class ConfigFileBase { public: bool fileExists(); void copyBaseFrom(const ConfigFileBase &b); protected: ConfigFileBase(const com::Utf8Str *pstrFilename); /* Note: this copy constructor doesn't create a full copy of other, cause * the file based stuff (xml doc) could not be copied. */ ConfigFileBase(const ConfigFileBase &other); ~ConfigFileBase(); typedef enum {Error, HardDisk, DVDImage, FloppyImage} MediaType; static const char *stringifyMediaType(MediaType t); void parseUUID(com::Guid &guid, const com::Utf8Str &strUUID) const; void parseTimestamp(RTTIMESPEC ×tamp, const com::Utf8Str &str) const; void parseBase64(IconBlob &binary, const com::Utf8Str &str) const; com::Utf8Str stringifyTimestamp(const RTTIMESPEC &tm) const; void toBase64(com::Utf8Str &str, const IconBlob &binary) const; void readExtraData(const xml::ElementNode &elmExtraData, StringsMap &map); void readUSBDeviceFilters(const xml::ElementNode &elmDeviceFilters, USBDeviceFiltersList &ll); void readMediumOne(MediaType t, const xml::ElementNode &elmMedium, Medium &med); void readMedium(MediaType t, uint32_t depth, const xml::ElementNode &elmMedium, Medium &med); void readMediaRegistry(const xml::ElementNode &elmMediaRegistry, MediaRegistry &mr); void readNATForwardRulesMap(const xml::ElementNode &elmParent, NATRulesMap &mapRules); void readNATLoopbacks(const xml::ElementNode &elmParent, NATLoopbackOffsetList &llLoopBacks); void setVersionAttribute(xml::ElementNode &elm); void createStubDocument(); void buildExtraData(xml::ElementNode &elmParent, const StringsMap &me); void buildUSBDeviceFilters(xml::ElementNode &elmParent, const USBDeviceFiltersList &ll, bool fHostMode); void buildMedium(MediaType t, uint32_t depth, xml::ElementNode &elmMedium, const Medium &mdm); void buildMediaRegistry(xml::ElementNode &elmParent, const MediaRegistry &mr); void buildNATForwardRulesMap(xml::ElementNode &elmParent, const NATRulesMap &mapRules); void buildNATLoopbacks(xml::ElementNode &elmParent, const NATLoopbackOffsetList &natLoopbackList); void clearDocument(); struct Data; Data *m; friend class ConfigFileError; }; //////////////////////////////////////////////////////////////////////////////// // // VirtualBox.xml structures // //////////////////////////////////////////////////////////////////////////////// struct USBDeviceSource { com::Utf8Str strName; com::Utf8Str strBackend; com::Utf8Str strAddress; StringsMap properties; }; typedef std::list USBDeviceSourcesList; struct Host { USBDeviceFiltersList llUSBDeviceFilters; USBDeviceSourcesList llUSBDeviceSources; }; struct SystemProperties { SystemProperties(); com::Utf8Str strDefaultMachineFolder; com::Utf8Str strDefaultHardDiskFolder; com::Utf8Str strDefaultHardDiskFormat; com::Utf8Str strVRDEAuthLibrary; com::Utf8Str strWebServiceAuthLibrary; com::Utf8Str strDefaultVRDEExtPack; com::Utf8Str strAutostartDatabasePath; com::Utf8Str strDefaultAdditionsISO; com::Utf8Str strDefaultFrontend; com::Utf8Str strLoggingLevel; uint32_t ulLogHistoryCount; bool fExclusiveHwVirt; }; struct MachineRegistryEntry { com::Guid uuid; com::Utf8Str strSettingsFile; }; typedef std::list MachinesRegistry; struct DhcpOptValue { DhcpOptValue(); DhcpOptValue(const com::Utf8Str &aText, DhcpOptEncoding_T aEncoding = DhcpOptEncoding_Legacy); com::Utf8Str text; DhcpOptEncoding_T encoding; }; typedef std::map DhcpOptionMap; typedef DhcpOptionMap::value_type DhcpOptValuePair; typedef DhcpOptionMap::iterator DhcpOptIterator; typedef DhcpOptionMap::const_iterator DhcpOptConstIterator; typedef struct VmNameSlotKey { VmNameSlotKey(const com::Utf8Str& aVmName, LONG aSlot); bool operator<(const VmNameSlotKey& that) const; const com::Utf8Str VmName; LONG Slot; } VmNameSlotKey; typedef std::map VmSlot2OptionsMap; typedef VmSlot2OptionsMap::value_type VmSlot2OptionsPair; typedef VmSlot2OptionsMap::iterator VmSlot2OptionsIterator; typedef VmSlot2OptionsMap::const_iterator VmSlot2OptionsConstIterator; struct DHCPServer { DHCPServer(); com::Utf8Str strNetworkName, strIPAddress, strIPLower, strIPUpper; bool fEnabled; DhcpOptionMap GlobalDhcpOptions; VmSlot2OptionsMap VmSlot2OptionsM; }; typedef std::list DHCPServersList; /** * NAT Networking settings (NAT service). */ struct NATNetwork { NATNetwork(); com::Utf8Str strNetworkName; com::Utf8Str strIPv4NetworkCidr; com::Utf8Str strIPv6Prefix; bool fEnabled; bool fIPv6Enabled; bool fAdvertiseDefaultIPv6Route; bool fNeedDhcpServer; uint32_t u32HostLoopback6Offset; NATLoopbackOffsetList llHostLoopbackOffsetList; NATRulesMap mapPortForwardRules4; NATRulesMap mapPortForwardRules6; }; typedef std::list NATNetworksList; class MainConfigFile : public ConfigFileBase { public: MainConfigFile(const com::Utf8Str *pstrFilename); void readMachineRegistry(const xml::ElementNode &elmMachineRegistry); void readDHCPServers(const xml::ElementNode &elmDHCPServers); void readDhcpOptions(DhcpOptionMap& map, const xml::ElementNode& options); void readNATNetworks(const xml::ElementNode &elmNATNetworks); void write(const com::Utf8Str strFilename); Host host; SystemProperties systemProperties; MediaRegistry mediaRegistry; MachinesRegistry llMachines; DHCPServersList llDhcpServers; NATNetworksList llNATNetworks; StringsMap mapExtraDataItems; private: void bumpSettingsVersionIfNeeded(); void buildUSBDeviceSources(xml::ElementNode &elmParent, const USBDeviceSourcesList &ll); void readUSBDeviceSources(const xml::ElementNode &elmDeviceSources, USBDeviceSourcesList &ll); }; //////////////////////////////////////////////////////////////////////////////// // // Machine XML structures // //////////////////////////////////////////////////////////////////////////////// /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct VRDESettings { VRDESettings(); bool areDefaultSettings() const; bool operator==(const VRDESettings& v) const; bool fEnabled; AuthType_T authType; uint32_t ulAuthTimeout; com::Utf8Str strAuthLibrary; bool fAllowMultiConnection, fReuseSingleConnection; com::Utf8Str strVrdeExtPack; StringsMap mapProperties; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct BIOSSettings { BIOSSettings(); bool areDefaultSettings() const; bool operator==(const BIOSSettings &d) const; bool fACPIEnabled, fIOAPICEnabled, fLogoFadeIn, fLogoFadeOut, fPXEDebugEnabled; uint32_t ulLogoDisplayTime; BIOSBootMenuMode_T biosBootMenuMode; APICMode_T apicMode; // requires settings version 1.16 (VirtualBox 5.1) int64_t llTimeOffset; com::Utf8Str strLogoImagePath; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct USBController { USBController(); bool operator==(const USBController &u) const; com::Utf8Str strName; USBControllerType_T enmType; }; typedef std::list USBControllerList; struct USB { USB(); bool operator==(const USB &u) const; /** List of USB controllers present. */ USBControllerList llUSBControllers; /** List of USB device filters. */ USBDeviceFiltersList llDeviceFilters; }; struct NAT { NAT(); bool areDNSDefaultSettings() const; bool areAliasDefaultSettings() const; bool areTFTPDefaultSettings() const; bool areDefaultSettings() const; bool operator==(const NAT &n) const; com::Utf8Str strNetwork; com::Utf8Str strBindIP; uint32_t u32Mtu; uint32_t u32SockRcv; uint32_t u32SockSnd; uint32_t u32TcpRcv; uint32_t u32TcpSnd; com::Utf8Str strTFTPPrefix; com::Utf8Str strTFTPBootFile; com::Utf8Str strTFTPNextServer; bool fDNSPassDomain; bool fDNSProxy; bool fDNSUseHostResolver; bool fAliasLog; bool fAliasProxyOnly; bool fAliasUseSamePorts; NATRulesMap mapRules; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct NetworkAdapter { NetworkAdapter(); bool areGenericDriverDefaultSettings() const; bool areDefaultSettings(SettingsVersion_T sv) const; bool areDisabledDefaultSettings() const; bool operator==(const NetworkAdapter &n) const; uint32_t ulSlot; NetworkAdapterType_T type; bool fEnabled; com::Utf8Str strMACAddress; bool fCableConnected; uint32_t ulLineSpeed; NetworkAdapterPromiscModePolicy_T enmPromiscModePolicy; bool fTraceEnabled; com::Utf8Str strTraceFile; NetworkAttachmentType_T mode; NAT nat; com::Utf8Str strBridgedName; com::Utf8Str strHostOnlyName; com::Utf8Str strInternalNetworkName; com::Utf8Str strGenericDriver; StringsMap genericProperties; com::Utf8Str strNATNetworkName; uint32_t ulBootPriority; com::Utf8Str strBandwidthGroup; // requires settings version 1.13 (VirtualBox 4.2) }; typedef std::list NetworkAdaptersList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct SerialPort { SerialPort(); bool operator==(const SerialPort &n) const; uint32_t ulSlot; bool fEnabled; uint32_t ulIOBase; uint32_t ulIRQ; PortMode_T portMode; com::Utf8Str strPath; bool fServer; }; typedef std::list SerialPortsList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct ParallelPort { ParallelPort(); bool operator==(const ParallelPort &d) const; uint32_t ulSlot; bool fEnabled; uint32_t ulIOBase; uint32_t ulIRQ; com::Utf8Str strPath; }; typedef std::list ParallelPortsList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct AudioAdapter { AudioAdapter(); bool areDefaultSettings(SettingsVersion_T sv) const; bool operator==(const AudioAdapter &a) const; bool fEnabled; AudioControllerType_T controllerType; AudioCodecType_T codecType; AudioDriverType_T driverType; settings::StringsMap properties; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct SharedFolder { SharedFolder(); bool operator==(const SharedFolder &a) const; com::Utf8Str strName, strHostPath; bool fWritable; bool fAutoMount; }; typedef std::list SharedFoldersList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct GuestProperty { GuestProperty(); bool operator==(const GuestProperty &g) const; com::Utf8Str strName, strValue; uint64_t timestamp; com::Utf8Str strFlags; }; typedef std::list GuestPropertiesList; typedef std::map BootOrderMap; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct CpuIdLeaf { CpuIdLeaf(); bool operator==(const CpuIdLeaf &c) const; uint32_t ulId; uint32_t ulEax; uint32_t ulEbx; uint32_t ulEcx; uint32_t ulEdx; }; typedef std::list CpuIdLeafsList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct Cpu { Cpu(); bool operator==(const Cpu &c) const; uint32_t ulId; }; typedef std::list CpuList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct BandwidthGroup { BandwidthGroup(); bool operator==(const BandwidthGroup &i) const; com::Utf8Str strName; uint64_t cMaxBytesPerSec; BandwidthGroupType_T enmType; }; typedef std::list BandwidthGroupList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct IOSettings { IOSettings(); bool areIOCacheDefaultSettings() const; bool areDefaultSettings() const; bool operator==(const IOSettings &i) const; bool fIOCacheEnabled; uint32_t ulIOCacheSize; BandwidthGroupList llBandwidthGroups; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct HostPCIDeviceAttachment { HostPCIDeviceAttachment(); bool operator==(const HostPCIDeviceAttachment &a) const; com::Utf8Str strDeviceName; uint32_t uHostAddress; uint32_t uGuestAddress; }; typedef std::list HostPCIDeviceAttachmentList; /** * A device attached to a storage controller. This can either be a * hard disk or a DVD drive or a floppy drive and also specifies * which medium is "in" the drive; as a result, this is a combination * of the Main IMedium and IMediumAttachment interfaces. * * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct AttachedDevice { AttachedDevice(); bool operator==(const AttachedDevice &a) const; DeviceType_T deviceType; // only HardDisk, DVD or Floppy are allowed // DVDs can be in pass-through mode: bool fPassThrough; // Whether guest-triggered eject of DVDs will keep the medium in the // VM config or not: bool fTempEject; // Whether the medium is non-rotational: bool fNonRotational; // Whether the medium supports discarding unused blocks: bool fDiscard; // Whether the medium is hot-pluggable: bool fHotPluggable; int32_t lPort; int32_t lDevice; // if an image file is attached to the device (ISO, RAW, or hard disk image such as VDI), // this is its UUID; it depends on deviceType which media registry this then needs to // be looked up in. If no image file (only permitted for DVDs and floppies), then the UUID is NULL com::Guid uuid; // for DVDs and floppies, the attachment can also be a host device: com::Utf8Str strHostDriveSrc; // if != NULL, value of /@src // Bandwidth group the device is attached to. com::Utf8Str strBwGroup; }; typedef std::list AttachedDevicesList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct StorageController { StorageController(); bool operator==(const StorageController &s) const; com::Utf8Str strName; StorageBus_T storageBus; // _SATA, _SCSI, _IDE, _SAS StorageControllerType_T controllerType; uint32_t ulPortCount; uint32_t ulInstance; bool fUseHostIOCache; bool fBootable; // only for when controllerType == StorageControllerType_IntelAhci: int32_t lIDE0MasterEmulationPort, lIDE0SlaveEmulationPort, lIDE1MasterEmulationPort, lIDE1SlaveEmulationPort; AttachedDevicesList llAttachedDevices; }; typedef std::list StorageControllersList; /** * We wrap the storage controllers list into an extra struct so we can * use an undefined struct without needing std::list<> in all the headers. * * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct Storage { bool operator==(const Storage &s) const; StorageControllersList llStorageControllers; }; /** * Representation of Machine hardware; this is used in the MachineConfigFile.hardwareMachine * field. * * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct Hardware { Hardware(); bool areParavirtDefaultSettings(SettingsVersion_T sv) const; bool areBootOrderDefaultSettings() const; bool areDisplayDefaultSettings() const; bool areVideoCaptureDefaultSettings() const; bool areAllNetworkAdaptersDefaultSettings(SettingsVersion_T sv) const; bool operator==(const Hardware&) const; com::Utf8Str strVersion; // hardware version, optional com::Guid uuid; // hardware uuid, optional (null). bool fHardwareVirt, fNestedPaging, fLargePages, fVPID, fUnrestrictedExecution, fHardwareVirtForce, fSyntheticCpu, fTripleFaultReset, fPAE, fAPIC, // requires settings version 1.16 (VirtualBox 5.1) fX2APIC; // requires settings version 1.16 (VirtualBox 5.1) typedef enum LongModeType { LongMode_Enabled, LongMode_Disabled, LongMode_Legacy } LongModeType; LongModeType enmLongMode; uint32_t cCPUs; bool fCpuHotPlug; // requires settings version 1.10 (VirtualBox 3.2) CpuList llCpus; // requires settings version 1.10 (VirtualBox 3.2) bool fHPETEnabled; // requires settings version 1.10 (VirtualBox 3.2) uint32_t ulCpuExecutionCap; // requires settings version 1.11 (VirtualBox 3.3) uint32_t uCpuIdPortabilityLevel; // requires settings version 1.15 (VirtualBox 5.0) com::Utf8Str strCpuProfile; // requires settings version 1.16 (VirtualBox 5.1) CpuIdLeafsList llCpuIdLeafs; uint32_t ulMemorySizeMB; BootOrderMap mapBootOrder; // item 0 has highest priority GraphicsControllerType_T graphicsControllerType; uint32_t ulVRAMSizeMB; uint32_t cMonitors; bool fAccelerate3D, fAccelerate2DVideo; // requires settings version 1.8 (VirtualBox 3.1) uint32_t ulVideoCaptureHorzRes; // requires settings version 1.14 (VirtualBox 4.3) uint32_t ulVideoCaptureVertRes; // requires settings version 1.14 (VirtualBox 4.3) uint32_t ulVideoCaptureRate; // requires settings version 1.14 (VirtualBox 4.3) uint32_t ulVideoCaptureFPS; // requires settings version 1.14 (VirtualBox 4.3) uint32_t ulVideoCaptureMaxTime; // requires settings version 1.14 (VirtualBox 4.3) uint32_t ulVideoCaptureMaxSize; // requires settings version 1.14 (VirtualBox 4.3) bool fVideoCaptureEnabled; // requires settings version 1.14 (VirtualBox 4.3) uint64_t u64VideoCaptureScreens; // requires settings version 1.14 (VirtualBox 4.3) com::Utf8Str strVideoCaptureFile; // requires settings version 1.14 (VirtualBox 4.3) FirmwareType_T firmwareType; // requires settings version 1.9 (VirtualBox 3.1) PointingHIDType_T pointingHIDType; // requires settings version 1.10 (VirtualBox 3.2) KeyboardHIDType_T keyboardHIDType; // requires settings version 1.10 (VirtualBox 3.2) ChipsetType_T chipsetType; // requires settings version 1.11 (VirtualBox 4.0) ParavirtProvider_T paravirtProvider; // requires settings version 1.15 (VirtualBox 4.4) com::Utf8Str strParavirtDebug; // requires settings version 1.16 (VirtualBox 5.1) bool fEmulatedUSBCardReader; // 1.12 (VirtualBox 4.1) VRDESettings vrdeSettings; BIOSSettings biosSettings; USB usbSettings; NetworkAdaptersList llNetworkAdapters; SerialPortsList llSerialPorts; ParallelPortsList llParallelPorts; AudioAdapter audioAdapter; Storage storage; // technically these two have no business in the hardware section, but for some // clever reason is where they are in the XML.... SharedFoldersList llSharedFolders; ClipboardMode_T clipboardMode; DnDMode_T dndMode; uint32_t ulMemoryBalloonSize; bool fPageFusionEnabled; GuestPropertiesList llGuestProperties; IOSettings ioSettings; // requires settings version 1.10 (VirtualBox 3.2) HostPCIDeviceAttachmentList pciAttachments; // requires settings version 1.12 (VirtualBox 4.1) com::Utf8Str strDefaultFrontend; // requires settings version 1.14 (VirtualBox 4.3) }; /** * Settings that has to do with debugging. */ struct Debugging { Debugging(); bool areDefaultSettings() const; bool operator==(const Debugging &rOther) const; bool fTracingEnabled; bool fAllowTracingToAccessVM; com::Utf8Str strTracingConfig; }; /** * Settings that has to do with autostart. */ struct Autostart { Autostart(); bool areDefaultSettings() const; bool operator==(const Autostart &rOther) const; bool fAutostartEnabled; uint32_t uAutostartDelay; AutostopType_T enmAutostopType; }; struct Snapshot; typedef std::list SnapshotsList; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct Snapshot { Snapshot(); bool operator==(const Snapshot &s) const; com::Guid uuid; com::Utf8Str strName, strDescription; // optional RTTIMESPEC timestamp; com::Utf8Str strStateFile; // for online snapshots only Hardware hardware; Debugging debugging; Autostart autostart; SnapshotsList llChildSnapshots; static const struct Snapshot Empty; }; /** * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by MachineConfigFile::operator==(), or otherwise * your settings might never get saved. */ struct MachineUserData { MachineUserData(); bool operator==(const MachineUserData &c) const; com::Utf8Str strName; bool fDirectoryIncludesUUID; bool fNameSync; com::Utf8Str strDescription; StringsList llGroups; com::Utf8Str strOsType; com::Utf8Str strSnapshotFolder; bool fTeleporterEnabled; uint32_t uTeleporterPort; com::Utf8Str strTeleporterAddress; com::Utf8Str strTeleporterPassword; FaultToleranceState_T enmFaultToleranceState; uint32_t uFaultTolerancePort; com::Utf8Str strFaultToleranceAddress; com::Utf8Str strFaultTolerancePassword; uint32_t uFaultToleranceInterval; bool fRTCUseUTC; IconBlob ovIcon; com::Utf8Str strVMPriority; }; /** * MachineConfigFile represents an XML machine configuration. All the machine settings * that go out to the XML (or are read from it) are in here. * * NOTE: If you add any fields in here, you must update a) the constructor and b) * the operator== which is used by Machine::saveSettings(), or otherwise your settings * might never get saved. */ class MachineConfigFile : public ConfigFileBase { public: com::Guid uuid; MachineUserData machineUserData; com::Utf8Str strStateFile; bool fCurrentStateModified; // optional, default is true RTTIMESPEC timeLastStateChange; // optional, defaults to now bool fAborted; // optional, default is false com::Guid uuidCurrentSnapshot; Hardware hardwareMachine; MediaRegistry mediaRegistry; Debugging debugging; Autostart autostart; StringsMap mapExtraDataItems; SnapshotsList llFirstSnapshot; // first snapshot or empty list if there's none MachineConfigFile(const com::Utf8Str *pstrFilename); bool operator==(const MachineConfigFile &m) const; bool canHaveOwnMediaRegistry() const; void importMachineXML(const xml::ElementNode &elmMachine); void write(const com::Utf8Str &strFilename); enum { BuildMachineXML_IncludeSnapshots = 0x01, BuildMachineXML_WriteVBoxVersionAttribute = 0x02, BuildMachineXML_SkipRemovableMedia = 0x04, BuildMachineXML_MediaRegistry = 0x08, BuildMachineXML_SuppressSavedState = 0x10 }; void buildMachineXML(xml::ElementNode &elmMachine, uint32_t fl, std::list *pllElementsWithUuidAttributes); static bool isAudioDriverAllowedOnThisHost(AudioDriverType_T drv); static AudioDriverType_T getHostDefaultAudioDriver(); private: void readNetworkAdapters(const xml::ElementNode &elmHardware, NetworkAdaptersList &ll); void readAttachedNetworkMode(const xml::ElementNode &pelmMode, bool fEnabled, NetworkAdapter &nic); void readCpuIdTree(const xml::ElementNode &elmCpuid, CpuIdLeafsList &ll); void readCpuTree(const xml::ElementNode &elmCpu, CpuList &ll); void readSerialPorts(const xml::ElementNode &elmUART, SerialPortsList &ll); void readParallelPorts(const xml::ElementNode &elmLPT, ParallelPortsList &ll); void readAudioAdapter(const xml::ElementNode &elmAudioAdapter, AudioAdapter &aa); void readGuestProperties(const xml::ElementNode &elmGuestProperties, Hardware &hw); void readStorageControllerAttributes(const xml::ElementNode &elmStorageController, StorageController &sctl); void readHardware(const xml::ElementNode &elmHardware, Hardware &hw); void readHardDiskAttachments_pre1_7(const xml::ElementNode &elmHardDiskAttachments, Storage &strg); void readStorageControllers(const xml::ElementNode &elmStorageControllers, Storage &strg); void readDVDAndFloppies_pre1_9(const xml::ElementNode &elmHardware, Storage &strg); void readTeleporter(const xml::ElementNode *pElmTeleporter, MachineUserData *pUserData); void readDebugging(const xml::ElementNode *pElmDbg, Debugging *pDbg); void readAutostart(const xml::ElementNode *pElmAutostart, Autostart *pAutostart); void readGroups(const xml::ElementNode *elmGroups, StringsList *pllGroups); bool readSnapshot(const com::Guid &curSnapshotUuid, uint32_t depth, const xml::ElementNode &elmSnapshot, Snapshot &snap); void convertOldOSType_pre1_5(com::Utf8Str &str); void readMachine(const xml::ElementNode &elmMachine); void buildHardwareXML(xml::ElementNode &elmParent, const Hardware &hw, uint32_t fl, std::list *pllElementsWithUuidAttributes); void buildNetworkXML(NetworkAttachmentType_T mode, bool fEnabled, xml::ElementNode &elmParent, const NetworkAdapter &nic); void buildStorageControllersXML(xml::ElementNode &elmParent, const Storage &st, bool fSkipRemovableMedia, std::list *pllElementsWithUuidAttributes); void buildDebuggingXML(xml::ElementNode *pElmParent, const Debugging *pDbg); void buildAutostartXML(xml::ElementNode *pElmParent, const Autostart *pAutostart); void buildGroupsXML(xml::ElementNode *pElmParent, const StringsList *pllGroups); void buildSnapshotXML(uint32_t depth, xml::ElementNode &elmParent, const Snapshot &snap); void bumpSettingsVersionIfNeeded(); }; } // namespace settings #endif /* ___VBox_settings_h */