1 | Notes for macOS
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2 | ================
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3 |
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4 | .. image:: https://github.com/mesa3d/mesa/actions/workflows/macos.yml/badge.svg
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5 | :target: https://github.com/mesa3d/mesa/actions/workflows/macos.yml
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6 | :alt: macOS CI
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7 |
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8 | Mesa builds on macOS without modifications. However, there are some details to
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9 | be aware of.
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10 |
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11 | - Mesa has a number of build-time dependencies. Most dependencies, including
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12 | Meson itself, are available in `homebrew <https://brew.sh>`__, which has a
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13 | Mesa package for reference. The exception seems to be Mako, a Python module
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14 | used for templating, which you can install as ``pip3 install mako``.
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15 | - macOS is picky about its build-time environment. Type ``brew sh`` before
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16 | building to get the Homebrew dependencies in your path.
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17 |
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18 | Mesa's default builds with the Apple GLX uses Mesa as a front for the
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19 | hardware-accelerated system OpenGL framework, to provide hardware acceleration
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20 | to X11 applications on macOS running via XQuartz.
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21 |
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22 | Mesa's software rasterizers also work on macOS. To build, set the build options
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23 | ``-Dosmesa=true -Dglx=xlib`` and select an appropriate Gallium software
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24 | rasterizer.
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