1 | Mesa 11.0.3 Release Notes / October 10, 2015
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2 | ============================================
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3 |
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4 | Mesa 11.0.3 is a bug fix release which fixes bugs found since the 11.0.2
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5 | release.
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6 |
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7 | Mesa 11.0.3 implements the OpenGL 4.1 API, but the version reported by
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8 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
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9 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
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10 | used. Some drivers don't support all the features required in OpenGL
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11 | 4.1. OpenGL 4.1 is **only** available if requested at context creation
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12 | because compatibility contexts are not supported.
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13 |
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14 | SHA256 checksums
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15 | ----------------
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16 |
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17 | ::
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18 |
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19 | c2210e3daecc10ed9fdcea500327652ed6effc2f47c4b9cee63fb08f560d7117 mesa-11.0.3.tar.gz
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20 | ab2992eece21adc23c398720ef8c6933cb69ea42e1b2611dc09d031e17e033d6 mesa-11.0.3.tar.xz
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21 |
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22 | New features
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23 | ------------
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24 |
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25 | None
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26 |
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27 | Bug fixes
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28 | ---------
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29 |
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30 | This list is likely incomplete.
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31 |
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32 | - `Bug 55552 <https://bugs.freedesktop.org/show_bug.cgi?id=55552>`__ -
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33 | Compile errors with --enable-mangling
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34 | - `Bug 71789 <https://bugs.freedesktop.org/show_bug.cgi?id=71789>`__ -
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35 | [r300g] Visuals not found in (default) depth = 24
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36 | - `Bug 91044 <https://bugs.freedesktop.org/show_bug.cgi?id=91044>`__ -
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37 | piglit spec/egl_khr_create_context/valid debug flag gles\* fail
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38 | - `Bug 91342 <https://bugs.freedesktop.org/show_bug.cgi?id=91342>`__ -
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39 | Very dark textures on some objects in indoors environments in Postal
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40 | 2
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41 | - `Bug 91596 <https://bugs.freedesktop.org/show_bug.cgi?id=91596>`__ -
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42 | EGL_KHR_gl_colorspace (v2) causes problem with Android-x86 GUI
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43 | - `Bug 91718 <https://bugs.freedesktop.org/show_bug.cgi?id=91718>`__ -
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44 | piglit.spec.arb_shader_image_load_store.invalid causes intermittent
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45 | GPU HANG
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46 | - `Bug 92072 <https://bugs.freedesktop.org/show_bug.cgi?id=92072>`__ -
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47 | Wine breakage since d082c5324 (st/mesa: don't call st_validate_state
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48 | in BlitFramebuffer)
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49 | - `Bug 92265 <https://bugs.freedesktop.org/show_bug.cgi?id=92265>`__ -
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50 | Black windows in weston after update mesa to 11.0.2-1
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51 |
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52 | Changes
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53 | -------
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54 |
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55 | Brian Paul (1):
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56 |
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57 | - st/mesa: try PIPE_BIND_RENDER_TARGET when choosing float texture
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58 | formats
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59 |
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60 | Daniel Scharrer (1):
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61 |
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62 | - mesa: Add abs input modifier to base for POW in ffvertex_prog
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63 |
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64 | Emil Velikov (3):
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65 |
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66 | - docs: add sha256 checksums for 11.0.2
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67 | - Revert "nouveau: make sure there's always room to emit a fence"
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68 | - Update version to 11.0.3
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69 |
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70 | Francisco Jerez (1):
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71 |
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72 | - i965/fs: Fix hang on IVB and VLV with image format mismatch.
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73 |
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74 | Ian Romanick (1):
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75 |
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76 | - meta: Handle array textures in scaled MSAA blits
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77 |
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78 | Ilia Mirkin (6):
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79 |
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80 | - nouveau: be more careful about freeing temporary transfer buffers
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81 | - nouveau: delay deleting buffer with unflushed fence
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82 | - nouveau: wait to unref the transfer's bo until it's no longer used
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83 | - nv30: pretend to have packed texture/surface formats
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84 | - nv30: always go through translate module on big-endian
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85 | - nouveau: make sure there's always room to emit a fence
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86 |
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87 | Faith Ekstrand (1):
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88 |
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89 | - mesa: Correctly handle GL_BGRA_EXT in ES3 format_and_type checks
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90 |
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91 | Kyle Brenneman (3):
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92 |
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93 | - glx: Fix build errors with --enable-mangling (v2)
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94 | - mapi: Make \_glapi_get_stub work with "gl" or "mgl" prefix.
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95 | - glx: Don't hard-code the name "libGL.so.1" in driOpenDriver (v3)
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96 |
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97 | Leo Liu (1):
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98 |
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99 | - radeon/vce: fix vui time_scale zero error
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100 |
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101 | Marek Olšák (21):
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102 |
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103 | - st/mesa: fix front buffer regression after dropping st_validate_state
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104 | in Blit
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105 | - radeonsi: handle index buffer alloc failures
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106 | - radeonsi: handle constant buffer alloc failures
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107 | - gallium/radeon: handle buffer_map staging buffer failures better
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108 | - gallium/radeon: handle buffer alloc failures in r600_draw_rectangle
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109 | - gallium/radeon: add a fail path for depth MSAA texture readback
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110 | - radeonsi: report alloc failure from si_shader_binary_read
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111 | - radeonsi: add malloc fail paths to si_create_shader_state
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112 | - radeonsi: skip drawing if the tess factor ring allocation fails
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113 | - radeonsi: skip drawing if GS ring allocations fail
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114 | - radeonsi: handle shader precompile failures
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115 | - radeonsi: handle fixed-func TCS shader create failure
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116 | - radeonsi: skip drawing if VS, TCS, TES, GS fail to compile or upload
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117 | - radeonsi: skip drawing if PS fails to compile or upload
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118 | - radeonsi: skip drawing if updating the scratch buffer fails
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119 | - radeonsi: don't forget to update scratch relocations for LS, HS, ES
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120 | shaders
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121 | - radeonsi: handle dummy constant buffer allocation failure
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122 | - gallium/u_blitter: handle allocation failures
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123 | - radeonsi: add scratch buffer to the buffer list when it's
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124 | re-allocated
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125 | - st/dri: don't use \_ctx in client_wait_sync
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126 | - egl/dri2: don't require a context for ClientWaitSync (v2)
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127 |
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128 | Matthew Waters (1):
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129 |
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130 | - egl: rework handling EGL_CONTEXT_FLAGS
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131 |
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132 | Michel Dänzer (1):
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133 |
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134 | - st/dri: Use packed RGB formats
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135 |
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136 | Roland Scheidegger (1):
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137 |
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138 | - mesa: fix mipmap generation for immutable, compressed textures
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139 |
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140 | Tom Stellard (3):
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141 |
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142 | - gallium/radeon: Use call_once() when initailizing LLVM targets
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143 | - gallivm: Allow drivers and state trackers to initialize gallivm LLVM
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144 | targets v2
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145 | - radeon/llvm: Initialize gallivm targets when initializing the AMDGPU
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146 | target v2
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147 |
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148 | Varad Gautam (1):
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149 |
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150 | - egl: restore surface type before linking config to its display
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151 |
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152 | Ville Syrjälä (3):
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153 |
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154 | - i830: Fix collision between I830_UPLOAD_RASTER_RULES and
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155 | I830_UPLOAD_TEX(0)
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156 | - i915: Fix texcoord vs. varying collision in fragment programs
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157 | - i915: Remember to call intel_prepare_render() before blitting
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