1 | Mesa 11.0.4 Release Notes / October 24, 2015
|
---|
2 | ============================================
|
---|
3 |
|
---|
4 | Mesa 11.0.4 is a bug fix release which fixes bugs found since the 11.0.3
|
---|
5 | release.
|
---|
6 |
|
---|
7 | Mesa 11.0.4 implements the OpenGL 4.1 API, but the version reported by
|
---|
8 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
---|
9 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
|
---|
10 | used. Some drivers don't support all the features required in OpenGL
|
---|
11 | 4.1. OpenGL 4.1 is **only** available if requested at context creation
|
---|
12 | because compatibility contexts are not supported.
|
---|
13 |
|
---|
14 | SHA256 checksums
|
---|
15 | ----------------
|
---|
16 |
|
---|
17 | ::
|
---|
18 |
|
---|
19 | ed412ca6a46d1bd055120e5c12806c15419ae8c4dd6d3f6ea20a83091d5c78bf mesa-11.0.4.tar.gz
|
---|
20 | 40201bf7fc6fa12a6d9edfe870b41eb4dd6669154e3c42c48a96f70805f5483d mesa-11.0.4.tar.xz
|
---|
21 |
|
---|
22 | New features
|
---|
23 | ------------
|
---|
24 |
|
---|
25 | None
|
---|
26 |
|
---|
27 | Bug fixes
|
---|
28 | ---------
|
---|
29 |
|
---|
30 | This list is likely incomplete.
|
---|
31 |
|
---|
32 | - `Bug 86281 <https://bugs.freedesktop.org/show_bug.cgi?id=86281>`__ -
|
---|
33 | brw_meta_fast_clear (brw=brw\@entry=0x7fffd4097a08,
|
---|
34 | fb=fb\@entry=0x7fffd40fa900, buffers=buffers\@entry=2,
|
---|
35 | partial_clear=partial_clear\@entry=false)
|
---|
36 | - `Bug 86720 <https://bugs.freedesktop.org/show_bug.cgi?id=86720>`__ -
|
---|
37 | [radeon] Europa Universalis 4 freezing during game start (10.3.3+,
|
---|
38 | still broken on 11.0.2)
|
---|
39 | - `Bug 91788 <https://bugs.freedesktop.org/show_bug.cgi?id=91788>`__ -
|
---|
40 | [HSW Regression] Synmark2_v6 Multithread performance case FPS reduced
|
---|
41 | by 36%
|
---|
42 | - `Bug 92304 <https://bugs.freedesktop.org/show_bug.cgi?id=92304>`__ -
|
---|
43 | [cts] cts.shaders.negative conformance tests fail
|
---|
44 |
|
---|
45 | Changes
|
---|
46 | -------
|
---|
47 |
|
---|
48 | Alejandro Piñeiro (2):
|
---|
49 |
|
---|
50 | - i965/vec4: check writemask when bailing out at register coalesce
|
---|
51 | - i965/vec4: fill src_reg type using the constructor type parameter
|
---|
52 |
|
---|
53 | Brian Paul (2):
|
---|
54 |
|
---|
55 | - vbo: fix incorrect switch statement in init_mat_currval()
|
---|
56 | - mesa: fix incorrect opcode in save_BlendFunci()
|
---|
57 |
|
---|
58 | Chih-Wei Huang (3):
|
---|
59 |
|
---|
60 | - mesa: android: Fix the incorrect path of sse_minmax.c
|
---|
61 | - nv50/ir: use C++11 standard std::unordered_map if possible
|
---|
62 | - nv30: include the header of ffs prototype
|
---|
63 |
|
---|
64 | Chris Wilson (1):
|
---|
65 |
|
---|
66 | - i965: Remove early release of DRI2 miptree
|
---|
67 |
|
---|
68 | Dave Airlie (1):
|
---|
69 |
|
---|
70 | - mesa/uniforms: fix get_uniform for doubles (v2)
|
---|
71 |
|
---|
72 | Emil Velikov (1):
|
---|
73 |
|
---|
74 | - docs: add sha256 checksums for 11.0.3
|
---|
75 |
|
---|
76 | Francisco Jerez (5):
|
---|
77 |
|
---|
78 | - i965: Don't tell the hardware about our UAV access.
|
---|
79 | - mesa: Expose function to calculate whether a shader image unit is
|
---|
80 | valid.
|
---|
81 | - mesa: Skip redundant texture completeness checking during image
|
---|
82 | validation.
|
---|
83 | - i965: Use \_mesa_is_image_unit_valid() instead of
|
---|
84 | gl_image_unit::_Valid.
|
---|
85 | - mesa: Get rid of texture-dependent image unit derived state.
|
---|
86 |
|
---|
87 | Ian Romanick (8):
|
---|
88 |
|
---|
89 | - glsl: Allow built-in functions as constant expressions in OpenGL ES
|
---|
90 | 1.00
|
---|
91 | - ff_fragment_shader: Use binding to set the sampler unit
|
---|
92 | - glsl/linker: Use constant_initializer instead of constant_value to
|
---|
93 | initialize uniforms
|
---|
94 | - glsl: Use constant_initializer instead of constant_value to determine
|
---|
95 | whether to keep an unused uniform
|
---|
96 | - glsl: Only set ir_variable::constant_value for const-decorated
|
---|
97 | variables
|
---|
98 | - glsl: Restrict initializers for global variables to constant
|
---|
99 | expression in ES
|
---|
100 | - glsl: Add method to determine whether an expression contains the
|
---|
101 | sequence operator
|
---|
102 | - glsl: In later GLSL versions, sequence operator is cannot be a
|
---|
103 | constant expression
|
---|
104 |
|
---|
105 | Ilia Mirkin (1):
|
---|
106 |
|
---|
107 | - nouveau: make sure there's always room to emit a fence
|
---|
108 |
|
---|
109 | Indrajit Das (1):
|
---|
110 |
|
---|
111 | - st/va: Used correct parameter to derive the value of the "h" variable
|
---|
112 | in vlVaCreateImage
|
---|
113 |
|
---|
114 | Jonathan Gray (1):
|
---|
115 |
|
---|
116 | - configure.ac: ensure RM is set
|
---|
117 |
|
---|
118 | Krzysztof Sobiecki (1):
|
---|
119 |
|
---|
120 | - st/fbo: use pipe_surface_release instead of pipe_surface_reference
|
---|
121 |
|
---|
122 | Leo Liu (1):
|
---|
123 |
|
---|
124 | - st/omx/dec/h264: fix field picture type 0 poc disorder
|
---|
125 |
|
---|
126 | Marek Olšák (3):
|
---|
127 |
|
---|
128 | - st/mesa: fix clip state dependencies
|
---|
129 | - radeonsi: fix a GS copy shader leak
|
---|
130 | - gallium: add PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT
|
---|
131 |
|
---|
132 | Nicolai Hähnle (1):
|
---|
133 |
|
---|
134 | - u_vbuf: fix vb slot assignment for translated buffers
|
---|
135 |
|
---|
136 | Rob Clark (1):
|
---|
137 |
|
---|
138 | - freedreno/a3xx: cache-flush is needed after MEM_WRITE
|
---|
139 |
|
---|
140 | Tapani Pälli (3):
|
---|
141 |
|
---|
142 | - mesa: add GL_UNSIGNED_INT_24_8 to \_mesa_pack_depth_span
|
---|
143 | - mesa: Set api prefix to version string when overriding version
|
---|
144 | - mesa: fix ARRAY_SIZE query for GetProgramResourceiv
|
---|