1 | Mesa 20.1.2 Release Notes / 2020-06-24
|
---|
2 | ======================================
|
---|
3 |
|
---|
4 | Mesa 20.1.2 is a bug fix release which fixes bugs found since the 20.1.1
|
---|
5 | release.
|
---|
6 |
|
---|
7 | Mesa 20.1.2 implements the OpenGL 4.6 API, but the version reported by
|
---|
8 | glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
|
---|
9 | glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being
|
---|
10 | used. Some drivers don't support all the features required in OpenGL
|
---|
11 | 4.6. OpenGL 4.6 is **only** available if requested at context creation.
|
---|
12 | Compatibility contexts may report a lower version depending on each
|
---|
13 | driver.
|
---|
14 |
|
---|
15 | Mesa 20.1.2 implements the Vulkan 1.2 API, but the version reported by
|
---|
16 | the apiVersion property of the VkPhysicalDeviceProperties struct depends
|
---|
17 | on the particular driver being used.
|
---|
18 |
|
---|
19 | SHA256 checksum
|
---|
20 | ---------------
|
---|
21 |
|
---|
22 | ::
|
---|
23 |
|
---|
24 | 283dff72814c8a80ce1ff8271e3f055895d26f4da3f4362acc49193e635780cb mesa-20.1.2.tar.xz
|
---|
25 |
|
---|
26 | New features
|
---|
27 | ------------
|
---|
28 |
|
---|
29 | - None
|
---|
30 |
|
---|
31 |
|
---|
32 | Bug fixes
|
---|
33 | ---------
|
---|
34 |
|
---|
35 | - [RADV/GFX8] Performance drop in DOOM Eternal when "Present from
|
---|
36 | compute" is enabled
|
---|
37 | - freedreno: multiple applications crash on a5xx
|
---|
38 | - [RADV] - Path of Exile (238960) - Map outline, landscape and markers are
|
---|
39 | missing with the Vulkan renderer.
|
---|
40 | - ASTC texture decompression fails when using software fallback
|
---|
41 | - [BISECTED] compiling shader causes crash
|
---|
42 | - Zink + GALLIUM_HUD SIGSEGV
|
---|
43 | - If-statement body is executed for false condition
|
---|
44 |
|
---|
45 | Changes
|
---|
46 | -------
|
---|
47 |
|
---|
48 | Bas Nieuwenhuizen (3):
|
---|
49 |
|
---|
50 | - vulkan/wsi/x11: Ensure we create at least minImageCount images.
|
---|
51 | - radv/winsys: Deal with realloc failures in BO lists.
|
---|
52 | - radv: Handle mmap failures.
|
---|
53 |
|
---|
54 | Daniel Schürmann (1):
|
---|
55 |
|
---|
56 | - aco: fix WQM handling in nested loops
|
---|
57 |
|
---|
58 | Danylo Piliaiev (1):
|
---|
59 |
|
---|
60 | - st/mesa: account for "loose", per-mipmap level textures in CopyImageSubData
|
---|
61 |
|
---|
62 | Eric Anholt (2):
|
---|
63 |
|
---|
64 | - freedreno/ir3: Fix register allocation assertion failures.
|
---|
65 | - freedreno/ir3: Fix register allocation assertion failures.
|
---|
66 |
|
---|
67 | Eric Engestrom (3):
|
---|
68 |
|
---|
69 | - docs/relnotes: add sha256 sums to 20.1.0
|
---|
70 | - .pick_status.json: Update to 4fc0499049fcdb7f892f99ce7abf9d739730138e
|
---|
71 | - v3d: add missing unlock() in error path
|
---|
72 |
|
---|
73 | Erik Faye-Lund (3):
|
---|
74 |
|
---|
75 | - Revert "gallium/hud: don't use user vertex buffers"
|
---|
76 | - gallium/hud: don't use user vertex buffers
|
---|
77 | - mesa/main: fix inverted condition
|
---|
78 |
|
---|
79 | Gert Wollny (1):
|
---|
80 |
|
---|
81 | - r600/sfn: Don't set num_components on TESS sysvalue intrinsics
|
---|
82 |
|
---|
83 | Jan Beich (2):
|
---|
84 |
|
---|
85 | - util: enable futex usage on BSDs after 7dc2f4788288
|
---|
86 | - meson: unbreak sysctl.h detection on BSDs
|
---|
87 |
|
---|
88 | Jose Maria Casanova Crespo (1):
|
---|
89 |
|
---|
90 | - nir: only uniforms with dynamically_uniform offset are dynamically_uniform
|
---|
91 |
|
---|
92 | Kristian Høgsberg (1):
|
---|
93 |
|
---|
94 | - freedreno: Handle DRM_FORMAT_MOD_INVALID in shared code
|
---|
95 |
|
---|
96 | Krzysztof Raszkowski (1):
|
---|
97 |
|
---|
98 | - gallium/swr: Fix building swr with MSVC
|
---|
99 |
|
---|
100 | Marek Olšák (7):
|
---|
101 |
|
---|
102 | - ac/surface: don't recompute the DCC retile map for imported textures
|
---|
103 | - amd/addrlib: don't recompute DCC info for every ComputeDccAddrFromCoord call
|
---|
104 | - amd/addrlib: remove unused members of ADDR2_COMPUTE_DCC_ADDRFROMCOORD_INPUT
|
---|
105 | - ac/surface: add a wrapper structure to hold ADDR_HANDLE
|
---|
106 | - ac/surface: cache DCC retile maps (v2)
|
---|
107 | - ac/surface: don't free dcc_retile_map on failure
|
---|
108 | - ac/nir: fix 64-bit division for GL CTS
|
---|
109 |
|
---|
110 | Mario Kleiner (1):
|
---|
111 |
|
---|
112 | - vulkan/wsi: Really terminate DRM lease in wsi_release_display().
|
---|
113 |
|
---|
114 | Pierre-Eric Pelloux-Prayer (1):
|
---|
115 |
|
---|
116 | - st/mesa: make texture views inherit compressed_data storage
|
---|
117 |
|
---|
118 | Rhys Perry (3):
|
---|
119 |
|
---|
120 | - radv: add new drirc option radv_no_dynamic_bounds
|
---|
121 | - radv: enable radv_no_dynamic_bounds for Path of Exile
|
---|
122 | - radv: enable radv_no_dynamic_bounds for more Path of Exile executables
|
---|
123 |
|
---|
124 | Samuel Pitoiset (3):
|
---|
125 |
|
---|
126 | - radv: set DB_SHADER_CONTROL.CONSERVATIVE_Z_EXPORT correctly
|
---|
127 | - spirv: fix using OpSampledImage with OpUndef instead of OpType{Image,Sampler}
|
---|
128 | - radv: lower discards to demote to workaround a RDR2 game bug
|
---|
129 |
|
---|
130 | Timothy Arceri (2):
|
---|
131 |
|
---|
132 | - glsl: fix incorrect optimisation in opt_constant_variable()
|
---|
133 | - st_glsl_to_nir: fix potential use after free
|
---|