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source: vbox/trunk/src/VBox/Additions/3D/mesa/mesa-24.0.2/docs/relnotes/22.3.2.rst

最後變更 在這個檔案是 103996,由 vboxsync 提交於 11 月 前

Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 22.3.2 Release Notes / 2022-12-29
2======================================
3
4Mesa 22.3.2 is a bug fix release which fixes bugs found since the 22.3.1 release.
5
6Mesa 22.3.2 implements the OpenGL 4.6 API, but the version reported by
7glGetString(GL_VERSION) or glGetIntegerv(GL_MAJOR_VERSION) /
8glGetIntegerv(GL_MINOR_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 4.6. OpenGL
104.6 is **only** available if requested at context creation.
11Compatibility contexts may report a lower version depending on each driver.
12
13Mesa 22.3.2 implements the Vulkan 1.3 API, but the version reported by
14the apiVersion property of the VkPhysicalDeviceProperties struct
15depends on the particular driver being used.
16
17SHA256 checksum
18---------------
19
20::
21
22 c15df758a8795f53e57f2a228eb4593c22b16dffd9b38f83901f76cd9533140b mesa-22.3.2.tar.xz
23
24
25New features
26------------
27
28- None
29
30
31Bug fixes
32---------
33
34- Mesa 22.3.0 SEGFAULT in nir shader creation for r600 cards on FreeBSD
35- radv: Doom Eternal randomly hangs GPU with RT on
36- etnaviv: mesa-22.3.0 regression on i.MX8M Mini
37- Static linking LLVM 15 fails with unresolved symbols if not building CLC
38- Microsoft CLC/clover: Fails to link against Clang 15 libraries
39
40
41Changes
42-------
43
44Alyssa Rosenzweig (1):
45
46- panfrost: Align WSI strides for tiled AFBC
47
48Emma Anholt (1):
49
50- zink: Fix reversed cap declarations for ImageBuffer
51
52Eric Engestrom (3):
53
54- docs/relnotes: add sha256sum for 22.3.1
55- docs/relnotes: add 22.3.1 to index
56- .pick_status.json: Update to def474e916b69b86ed49c895c7418ba54a0e8252
57
58Friedrich Vock (3):
59
60- radv/rt: PLOC fixes for active_leaf_count
61- radv/rt: Execute memory barrier before updating the phase end count
62- radv/rt: Refactor exiting PLOC
63
64Gert Wollny (1):
65
66- r600/sfn: Don't try to re-use the iterator when uses is updated
67
68Iago Toral Quiroga (6):
69
70- v3dv: always store/restore attachment state during meta operations
71- v3dv: don't resolve by averaging samples on depth/stencil resolves
72- v3dv: handle depth/stencil resolves we can't implement via TLB
73- v3dv: honor render area in subpass resolve fallback
74- v3dv: pipeline creation feedback may not request all stages
75- v3dv: be more careful when restoring dirty state after meta operations
76
77Konstantin Seurer (1):
78
79- radv/rra: Emit leaf node ids for leaf nodes instead of internal nodes
80
81Lionel Landwerlin (2):
82
83- anv: fixup another dirty issue with gpu_memcpy
84- anv: handle null push descriptors in deferred optimization
85
86Liviu Prodea (1):
87
88- OpenCL/draw module: Support linking with LLVM and clang 15 static libraries
89
90Lucas Stach (1):
91
92- etnaviv: disable linear PE by default
93
94Marek Vasut (1):
95
96- etnaviv: Do expose 2D texture support on pre-halti GPUs
97
98Pavel Ondračka (1):
99
100- r300: be more careful with presubtract and non-native swizzles
101
102Rhys Perry (2):
103
104- aco/gfx11: export mrtz in discard early exit for non-color shaders
105- radv/gfx11: disable mesh shaders
106
107Rohan Garg (1):
108
109- anv: Ensure we clear ANV_PIPE_PSS_STALL_SYNC_BIT on flush
110
111Timur Kristóf (3):
112
113- aco: Don't accept constants on p_bpermute.
114- radv: Destroy mesh shader scratch ring in radv_queue_state_finish.
115- radv: Include view index SET_SH_REG in ace_predication_size.
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