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1Mesa 7.10.1 Release Notes / March 2, 2011
2=========================================
3
4Mesa 7.10.1 is a bug fix release which fixes bugs found since the 7.10
5release.
6
7Mesa 7.10.1 implements the OpenGL 2.1 API, but the version reported by
8glGetString(GL_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 2.1.
10
11See the :doc:`Compiling/Installing page <../install>` for
12prerequisites for DRI hardware acceleration.
13
14MD5 checksums
15-------------
16
17::
18
19 4b4cee19f3bf16eb78bd4cc278ccf812 MesaLib-7.10.1.tar.gz
20 efe8da4d80c2a5d32a800770b8ce5dfa MesaLib-7.10.1.tar.bz2
21 0fd2b1a025934de3f8cecf9fb9b57f4c MesaLib-7.10.1.zip
22 42beb0f5188d544476c19496f725fa67 MesaGLUT-7.10.1.tar.gz
23 637bb8a20fdad89f7382b4ea83f896e3 MesaGLUT-7.10.1.tar.bz2
24 bdbf3ffb2606d6aa8afabb6c6243b91b MesaGLUT-7.10.1.zip
25
26New features
27------------
28
29None.
30
31Bug fixes
32---------
33
34This list is likely incomplete.
35
36- Fix an off-by-one bug in a vsplit assertion.
37- Fix incorrect handling of ``layout`` qualifier with ``in``, ``out``,
38 ``attribute``, and ``varying``.
39- Fix an i965 shader bug where the negative absolute value was
40 generated instead of the absolute value of a negation.
41- Fix numerous issues handling precision qualifiers in GLSL ES.
42- Fixed a few GLX protocol encoder bugs (Julien Cristau)
43- Assorted Gallium llvmpipe driver bug fixes
44- Assorted Mesa/Gallium state tracker bug fixes
45- `Bug 26795 <https://bugs.freedesktop.org/show_bug.cgi?id=26795>`__ -
46 gl_FragCoord off by one in Gallium drivers.
47- `Bug 29164 <https://bugs.freedesktop.org/show_bug.cgi?id=29164>`__ -
48 [GLSL 1.20] invariant variable shouldn't be used before declaration
49- `Bug 29823 <https://bugs.freedesktop.org/show_bug.cgi?id=29823>`__ -
50 GetUniform[if]v busted
51- `Bug 29927 <https://bugs.freedesktop.org/show_bug.cgi?id=29927>`__ -
52 [glsl2] fail to compile shader with constructor for array of struct
53 type
54- `Bug 30156 <https://bugs.freedesktop.org/show_bug.cgi?id=30156>`__ -
55 [i965] After updating to Mesa 7.9, Civilization IV starts to show
56 garbage
57- `Bug 31923 <https://bugs.freedesktop.org/show_bug.cgi?id=31923>`__ -
58 [GLSL 1.20] allowing inconsistent centroid declaration between two
59 vertex shaders
60- `Bug 31925 <https://bugs.freedesktop.org/show_bug.cgi?id=31925>`__ -
61 [GLSL 1.20] "#pragma STDGL invariant(all)" fail
62- `Bug 32214 <https://bugs.freedesktop.org/show_bug.cgi?id=32214>`__ -
63 [gles2]no link error happens when missing vertex shader or frag
64 shader
65- `Bug 32375 <https://bugs.freedesktop.org/show_bug.cgi?id=32375>`__ -
66 [gl gles2] Not able to get the attribute by function
67 glGetVertexAttribfv
68- `Bug 32541 <https://bugs.freedesktop.org/show_bug.cgi?id=32541>`__ -
69 Segmentation Fault while running an HDR (high dynamic range)
70 rendering demo
71- `Bug 32569 <https://bugs.freedesktop.org/show_bug.cgi?id=32569>`__ -
72 [gles2] glGetShaderPrecisionFormat not implemented yet
73- `Bug 32695 <https://bugs.freedesktop.org/show_bug.cgi?id=32695>`__ -
74 [glsl] SIGSEGV glcpp/glcpp-parse.y:833
75- `Bug 32831 <https://bugs.freedesktop.org/show_bug.cgi?id=32831>`__ -
76 [glsl] division by zero crashes GLSL compiler
77- `Bug 32910 <https://bugs.freedesktop.org/show_bug.cgi?id=32910>`__ -
78 Keywords 'in' and 'out' not handled properly for GLSL 1.20 shaders
79- `Bug 33219 <https://bugs.freedesktop.org/show_bug.cgi?id=33219>`__
80 -[GLSL bisected] implicit sized array triggers segfault in
81 ir_to_mesa_visitor::copy_propagate
82- `Bug 33306 <https://bugs.freedesktop.org/show_bug.cgi?id=33306>`__ -
83 GLSL integer division by zero crashes GLSL compiler
84- `Bug 33308 <https://bugs.freedesktop.org/show_bug.cgi?id=33308>`__
85 -[glsl] ast_to_hir.cpp:3016: virtual ir_rvalue\*
86 ast_jump_statement::hir(exec_list*, \_mesa_glsl_parse_state*):
87 Assertion \`ret != \__null' failed.
88- `Bug 33316 <https://bugs.freedesktop.org/show_bug.cgi?id=33316>`__ -
89 uniform array will be allocate one line more and initialize it when
90 it was freed will abort
91- `Bug 33386 <https://bugs.freedesktop.org/show_bug.cgi?id=33386>`__ -
92 Dubious assembler in read_rgba_span_x86.S
93- `Bug 33388 <https://bugs.freedesktop.org/show_bug.cgi?id=33388>`__ -
94 Dubious assembler in xform4.S
95- `Bug 33433 <https://bugs.freedesktop.org/show_bug.cgi?id=33433>`__ -
96 Error in x86-64 API dispatch code.
97- `Bug 33507 <https://bugs.freedesktop.org/show_bug.cgi?id=33507>`__ -
98 [glsl] GLSL preprocessor modulus by zero crash
99- `Bug 33508 <https://bugs.freedesktop.org/show_bug.cgi?id=33508>`__ -
100 [glsl] GLSL compiler modulus by zero crash
101- `Bug 33916 <https://bugs.freedesktop.org/show_bug.cgi?id=33916>`__ -
102 Compiler accepts reserved operators % and %=
103- `Bug 34030 <https://bugs.freedesktop.org/show_bug.cgi?id=34030>`__ -
104 [bisected] Starcraft 2: some effects are corrupted or too big
105- `Bug 34047 <https://bugs.freedesktop.org/show_bug.cgi?id=34047>`__ -
106 Assert in \_tnl_import_array() when using GLfixed vertex datatypes
107 with GLESv2
108- `Bug 34114 <https://bugs.freedesktop.org/show_bug.cgi?id=34114>`__ -
109 Sun Studio build fails due to standard library functions not being in
110 global namespace
111- `Bug 34179 <https://bugs.freedesktop.org/show_bug.cgi?id=34179>`__ -
112 Nouveau 3D driver: nv50_pc_emit.c:863 assertion error kills Compiz
113- `Bug 34198 <https://bugs.freedesktop.org/show_bug.cgi?id=34198>`__ -
114 [GLSL] implicit sized array with index 0 used gets assertion
115- `Ubuntu bug
116 691653 <https://bugs.launchpad.net/ubuntu/+source/mesa/+bug/691653>`__
117 - compiz crashes when using alt-tab (the radeon driver kills it)
118- Meego bug 13005 -
119 Graphics GLSL issue lead to camera preview fail on Pinetrail
120
121Changes
122-------
123
124The full set of changes can be viewed by using the following GIT
125command:
126
127::
128
129 git log mesa-7.10..mesa-7.10.1
130
131Alberto Milone (1):
132
133- r600c: add evergreen ARL support.
134
135Brian Paul (21):
136
137- draw: Fix an off-by-one bug in a vsplit assertion.
138- docs: add links to 7.9.1 and 7.10 release notes
139- docs: added news item for 7.9.1 and 7.10 release
140- gallivm: work around LLVM 2.6 bug when calling C functions
141- gallivm: fix copy&paste error from previous commit
142- mesa: fix a few format table mistakes, assertions
143- mesa: fix num_draw_buffers==0 in fixed-function fragment program
144 generation
145- mesa: don't assert in GetIntegerIndexed, etc
146- mesa: check for dummy renderbuffer in
147 \_mesa_FramebufferRenderbufferEXT()
148- llvmpipe: make sure binning is active when we begin/end a query
149- st/mesa: fix incorrect fragcoord.x translation
150- softpipe: fix off-by-one error in setup_fragcoord_coeff()
151- cso: fix loop bound in cso_set_vertex_samplers()
152- st/mesa: fix incorrect glCopyPixels position on fallback path
153- st/mesa: set renderbuffer \_BaseFormat in a few places
154- st/mesa: fix the default case in st_format_datatype()
155- st/mesa: need to translate clear color according to surface's base
156 format
157- docs: update 7.9.2 release notes with Brian's cherry-picks
158- docs: add link to 7.10.1 release notes
159- mesa: implement glGetShaderPrecisionFormat()
160- docs: updated environment variable list
161
162Bryce Harrington (1):
163
164- r300g: Null pointer check for buffer deref in gallium winsys
165
166Chad Versace (20):
167
168- glsl: At link-time, check that globals have matching centroid
169 qualifiers
170- glcpp: Fix segfault when validating macro redefinitions
171- glsl: Fix parser rule for type_specifier
172- glsl: Change default value of ast_type_specifier::precision
173- glsl: Add semantic checks for precision qualifiers
174- glsl: Add support for default precision statements
175- glsl: Remove redundant semantic check in parser
176- glsl: Fix semantic checks on precision qualifiers
177- glsl: Fix segfault due to missing printf argument
178- glsl: Mark 'in' variables at global scope as read-only
179- mesa: Refactor handling of extension strings
180- mesa: Add/remove extensions in extension string
181- mesa: Change dependencies of some OES extension strings
182- mesa: Change OES_point_sprite to depend on ARB_point_sprite
183- mesa: Change OES_standard_derivatives to be stand-alone extension
184- i915: Disable extension OES_standard_derivatives
185- glcpp: Raise error when modulus is zero
186- glsl: Set operators '%' and '%=' to be reserved when GLSL < 1.30
187- glsl: Reinstate constant-folding for division by zero
188- tnl: Add support for datatype GL_FIXED in vertex arrays
189
190Chia-I Wu (1):
191
192- mesa: Add glDepthRangef and glClearDepthf to APIspec.xml.
193
194Christoph Bumiller (1):
195
196- nv50,nvc0: do not forget to apply sign mode to saved TGSI inputs
197
198Cyril Brulebois (1):
199
200- Point to bugs.freedesktop.org rather than bugzilla.freedesktop.org
201
202Dave Airlie (3):
203
204- radeon/r200: fix fbo-clearmipmap + gen-teximage
205- radeon: calculate complete texture state inside TFP function
206- radeon: avoid segfault on 3D textures.
207
208Dimitry Andric (4):
209
210- mesa: s/movzx/movzbl/
211- mesa: s/movzxw/movzwl/ in read_rgba_span_x86.S
212- glapi: adding @ char before type specifier in glapi_x86.S
213- glapi: add @GOTPCREL relocation type
214
215Eric Anholt (16):
216
217- glsl: Fix the lowering of variable array indexing to not lose
218 write_masks.
219- i965/fs: When producing ir_unop_abs of an operand, strip negate.
220- i965/vs: When MOVing to produce ABS, strip negate of the operand.
221- i965/fs: Do flat shading when appropriate.
222- i965: Avoid double-negation of immediate values in the VS.
223- intel: Make renderbuffer tiling choice match texture tiling choice.
224- i965: Fix dead pointers to fp->Parameters->ParameterValues[] after
225 realloc.
226- docs: Add a relnote for the Civ IV on i965.
227- glapi: Add entrypoints and enums for GL_ARB_ES2_compatibility.
228- mesa: Add extension enable bit for GL_ARB_ES2_compatibility.
229- mesa: Add actual support for glReleaseShaderCompiler from ES2.
230- mesa: Add support for glDepthRangef and glClearDepthf.
231- mesa: Add getters for ARB_ES2_compatibility MAX_*_VECTORS.
232- mesa: Add getter for GL_SHADER_COMPILER with ARB_ES2_compatibility.
233- i965: Fix a bug in i965 compute-to-MRF.
234- i965/fs: Add a helper function for detecting math opcodes.
235
236Fredrik Höglund (1):
237
238- st/mesa: fix a regression from cae2bb76
239
240Ian Romanick (42):
241
242- docs: Add 7.10 md5sums
243- glsl: Support the 'invariant(all)' pragma
244- glcpp: Generate an error for division by zero
245- glsl: Add version_string containing properly formatted GLSL version
246- glsl & glcpp: Refresh autogenerated lexer and parser files.
247- glsl: Disallow 'in' and 'out' on globals in GLSL 1.20
248- glsl: Track variable usage, use that to enforce semantics
249- glsl: Allow 'in' and 'out' when 'layout' is also available
250- docs: Initial bits of 7.10.1 release notes
251- mesa: bump version to 7.10.1-devel
252- doc: Update 7.10.1 release notes
253- glsl: Emit errors or warnings when 'layout' is used with 'attribute'
254 or 'varying'
255- docs: Update 7.10.1 release notes
256- glsl: Refresh autogenerated lexer and parser files.
257- glsl: Don't assert when the value returned by a function has no
258 rvalue
259- linker: Set sizes for non-global arrays as well
260- linker: Propagate max_array_access while linking functions
261- docs: Update 7.10.1 release notes
262- mesa: glGetUniform only returns a single element of an array
263- linker: Generate link errors when ES shaders are missing stages
264- mesa: Fix error checks in GetVertexAttrib functions
265- Use C-style system headers in C++ code to avoid issues with std::
266 namespace
267- docs: Update 7.10.1 release notes
268- glapi: Regenerate for GL_ARB_ES2_compatibility.
269- mesa: Connect glGetShaderPrecisionFormat into the dispatch table
270- i965: Set correct values for range/precision of fragment shader types
271- i915: Set correct values for range/precision of fragment shader types
272- intel: Fix typeos from 3d028024 and 790ff232
273- glsl: Ensure that all GLSL versions are supported in the stand-alone
274 compiler
275- glsl: Reject shader versions not supported by the implementation
276- mesa: Initial size for secondary color array is 3
277- glsl: Finish out the reduce/reduce error fixes
278- glsl: Regenerate compiler and glcpp files from cherry picks
279- linker: Fix off-by-one error implicit array sizing
280- docs: update 7.10.1 release notes with Ian's recent cherry picks
281- i915: Only mark a register as available if all components are written
282- i915: Calculate partial result to temp register first
283- i915: Force lowering of all types of indirect array accesses in the
284 FS
285- docs: Update 7.10.1 with (hopefully) the last of the cherry picks
286- docs: Clean up bug fixes list
287- intel: Remove driver date and related bits from renderer string
288- mesa: set version string to 7.10.1 (final)
289
290Jian Zhao (1):
291
292- mesa: fix an error in uniform arrays in row calculating.
293
294Julien Cristau (3):
295
296- glx: fix request lengths
297- glx: fix GLXChangeDrawableAttributesSGIX request
298- glx: fix length of GLXGetFBConfigsSGIX
299
300Keith Packard (1):
301
302- glsl: Eliminate reduce/reduce conflicts in glsl grammar
303
304Kenneth Graunke (20):
305
306- glsl: Expose a public glsl_type::void_type const pointer.
307- glsl: Don't bother unsetting a destructor that was never set.
308- glsl, i965: Remove unnecessary talloc includes.
309- glcpp: Remove use of talloc reference counting.
310- ralloc: Add a fake implementation of ralloc based on talloc.
311- Convert everything from the talloc API to the ralloc API.
312- ralloc: a new MIT-licensed recursive memory allocator.
313- Remove talloc from the make and automake build systems.
314- Remove talloc from the SCons build system.
315- Remove the talloc sources from the Mesa repository.
316- glsl: Fix use of uninitialized values in \_mesa_glsl_parse_state
317 ctor.
318- i965/fs: Apply source modifier workarounds to POW as well.
319- i965: Fix shaders that write to gl_PointSize on Sandybridge.
320- i965/fs: Avoid register coalescing away gen6 MATH workarounds.
321- i965/fs: Correctly set up gl_FragCoord.w on Sandybridge.
322- i965: Increase Sandybridge point size clamp.
323- i965/fs: Refactor control flow stack handling.
324- i965: Increase Sandybridge point size clamp in the clip state.
325- glsl: Use reralloc instead of plain realloc.
326- Revert "i965/fs: Correctly set up gl_FragCoord.w on Sandybridge."
327
328Marek Olšák (4):
329
330- docs: fix messed up names with special characters in relnotes-7.10
331- docs: fix messed up names with special characters in relnotes-7.9.1
332- mesa: fix texture3D mipmap generation for UNSIGNED_BYTE_3_3_2
333- st/dri: Track drawable context bindings
334
335Paulo Zanoni (1):
336
337- dri_util: fail driCreateNewScreen if InitScreen is NULL
338
339Sam Hocevar (2):
340
341- docs: add glsl info
342- docs: fix glsl_compiler name
343
344Tom Fogal (1):
345
346- Regenerate gl_mangle.h.
347
348Tom Stellard (2):
349
350- r300/compiler: Disable register rename pass on r500
351- r300/compiler: Don't erase sources when converting RGB->Alpha
352
353Vinson Lee (3):
354
355- ralloc: Add missing va_end following va_copy.
356- mesa: Move declaration before code in extensions.c.
357- mesa: Move loop variable declarations outside for loop in
358 extensions.c.
359
360nobled (1):
361
362- glx: Put null check before use
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