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Additions/3D/mesa: export mesa-24.0.2 to OSE. bugref:10606

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1Mesa 7.8.2 Release Notes / June 17, 2010
2========================================
3
4Mesa 7.8.2 is a bug fix release which fixes bugs found since the 7.8.1
5release.
6
7Mesa 7.8.2 implements the OpenGL 2.1 API, but the version reported by
8glGetString(GL_VERSION) depends on the particular driver being used.
9Some drivers don't support all the features required in OpenGL 2.1.
10
11See the :doc:`Compiling/Installing page <../install>` for
12prerequisites for DRI hardware acceleration.
13
14MD5 checksums
15-------------
16
17::
18
19 c89b63d253605ed40e8ac370d25a833c MesaLib-7.8.2.tar.gz
20 6be2d343a0089bfd395ce02aaf8adb57 MesaLib-7.8.2.tar.bz2
21 a04ad3b06ac5ff3969a003fa7bbf7d5b MesaLib-7.8.2.zip
22 7c213f92efeb471f0331670d5079d4c0 MesaDemos-7.8.2.tar.gz
23 757d9e2e06f48b1a52848be9b0307ced MesaDemos-7.8.2.tar.bz2
24 8d0e5cfe68b8ebf90265d350ae2c48b1 MesaDemos-7.8.2.zip
25 b74482e3f44f35ed395c4aada4fd8240 MesaGLUT-7.8.2.tar.gz
26 a471807b65e49c325808ba4551be93ed MesaGLUT-7.8.2.tar.bz2
27 9f190268c42be582ef66e47365ee61e3 MesaGLUT-7.8.2.zip
28
29New features
30------------
31
32None.
33
34Changes
35-------
36
37- Upgraded glext.h to version 61, and upgraded glxext.h
38
39Bug fixes
40---------
41
42- Fixed Gallium glDrawPixels(GL_DEPTH_COMPONENT).
43- Fixed Gallium Cell driver to buildable, runable state
44- Fixed bad error checking for
45 glFramebufferRenderbuffer(attachment=GL_DEPTH_STENCIL_ATTACHMENT).
46- Fixed incorrect Z coordinate handling in "meta" glDraw/CopyPixels.
47 `Bug #23670 <https://bugs.freedesktop.org/show_bug.cgi?id=23670>`__.
48- Assorted i965 driver fixes. Including but not limited to:
49
50 - Fix scissoring when width or height is 0. `Bug
51 #27643 <https://bugs.freedesktop.org/show_bug.cgi?id=27643>`__.
52 - Fix bit allocation for number of color regions for
53 ARB_draw_buffers.
54 - Set the correct provoking vertex for clipped first-mode trifans.
55 `Bug
56 #24470 <https://bugs.freedesktop.org/show_bug.cgi?id=24470>`__.
57 - Use ``R16G16B16A16_FLOAT`` for 3-component half-float.
58 - Fix assertion for surface tile offset usage on Ironlake.
59 - Fix cube map layouts on Ironlake.
60 - When an RB gets a new region, clear the old from the state cache.
61 `Bug
62 #24119 <https://bugs.freedesktop.org/show_bug.cgi?id=24119>`__.
63 - Reject shaders with uninlined function calls instead of hanging.
64
65- Assorted i915 driver fixes. Including but not limited to:
66
67 - Fixed texture LOD clamping in i915 driver. `Bug
68 #24846 <https://bugs.freedesktop.org/show_bug.cgi?id=24846>`__.
69 - Fix off-by-one for drawing rectangle. `Bug
70 #27408 <https://bugs.freedesktop.org/show_bug.cgi?id=27408>`__.
71
72- Fixed hangs in etracer on 830 and 845 chipsets. `Bug
73 #26557 <https://bugs.freedesktop.org/show_bug.cgi?id=26557>`__.
74- Fixed tiling of small textures on all Intel drivers.
75- Fixed crash in Savage driver when using ``_mesa_CopyTexImage2D``.
76 `Bug #27652 <https://bugs.freedesktop.org/show_bug.cgi?id=27652>`__.
77- Assorted GLX fixes. Including but not limited to:
78
79 - Fixed ``__glXInitializeVisualConfigFromTags``'s handling of
80 unrecognized fbconfig tags.
81 - Fixed regression with ``GLX_USE_GL``.
82 - Fixed config chooser logic for 'mask' matching.
83 - Report swap events correctly in direct rendered case (DRI2)
84 - Fixed build with dri2proto which doesn't define
85 ``X_DRI2SwapInterval``.
86 - Get ``GLX_SCREEN`` first in ``__glXQueryContextInfo``. `Bug
87 #14245 <https://bugs.freedesktop.org/show_bug.cgi?id=14245>`__.
88
89- Assorted GLSL fixes. Including but not limited to:
90
91 - Change variable declared assertion into conditional in GLSL
92 compiler. `Bug
93 #27921 <https://bugs.freedesktop.org/show_bug.cgi?id=27921>`__.
94 - Fix instruction indexing bugs. `Bug
95 #27566 <https://bugs.freedesktop.org/show_bug.cgi?id=27566>`__.
96 - Updated uniform location / offset encoding to be more like other
97 implementations.
98 - Don't overwrite a driver's shader infolog with generic failure
99 message.
100
101- Fixed OSMesa build for 16 and 32-bit color channel depth.
102- Fixed OSMesa build with hidden symbol visibility. libOSMesa no longer
103 links to libGL. `Bug
104 #28305 <https://bugs.freedesktop.org/show_bug.cgi?id=28305>`__.
105- Fixed handling of multiple render targets in fixed-function texture
106 envrionmnent programs.
107- Fixed conversion errors in ``signed_rgba8888[rev]`` texel fetch.
108- Don't set srcLevel on ``GL_TEXTURE_RECTANGLE_ARB`` targets.
109- Various build fixes for OpenBSD.
110- Various build fixes for OS X.
111- Various build fixes for GCC 3.3.
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