1 | /*
|
---|
2 | * Copyright 2008 Luis Busquets
|
---|
3 | *
|
---|
4 | * This library is free software; you can redistribute it and/or
|
---|
5 | * modify it under the terms of the GNU Lesser General Public
|
---|
6 | * License as published by the Free Software Foundation; either
|
---|
7 | * version 2.1 of the License, or (at your option) any later version.
|
---|
8 | *
|
---|
9 | * This library is distributed in the hope that it will be useful,
|
---|
10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
|
---|
11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
|
---|
12 | * Lesser General Public License for more details.
|
---|
13 | *
|
---|
14 | * You should have received a copy of the GNU Lesser General Public
|
---|
15 | * License along with this library; if not, write to the Free Software
|
---|
16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
|
---|
17 | */
|
---|
18 |
|
---|
19 | /*
|
---|
20 | * Sun LGPL Disclaimer: For the avoidance of doubt, except that if any license choice
|
---|
21 | * other than GPL or LGPL is available it will apply instead, Sun elects to use only
|
---|
22 | * the Lesser General Public License version 2.1 (LGPLv2) at this time for any software where
|
---|
23 | * a choice of LGPL license versions is made available with the language indicating
|
---|
24 | * that LGPLv2 or any later version may be used, or where a choice of which version
|
---|
25 | * of the LGPL is applied is otherwise unspecified.
|
---|
26 | */
|
---|
27 |
|
---|
28 | #include "d3dx9.h"
|
---|
29 |
|
---|
30 | #ifndef __D3DX9SHADER_H__
|
---|
31 | #define __D3DX9SHADER_H__
|
---|
32 |
|
---|
33 | typedef LPCSTR D3DXHANDLE;
|
---|
34 |
|
---|
35 | typedef enum D3DXPARAMETER_CLASS
|
---|
36 | {
|
---|
37 | D3DXPC_SCALAR,
|
---|
38 | D3DXPC_VECTOR,
|
---|
39 | D3DXPC_MATRIX_ROWS,
|
---|
40 | D3DXPC_MATRIX_COLUMNS,
|
---|
41 | D3DXPC_OBJECT,
|
---|
42 | D3DXPC_STRUCT,
|
---|
43 | D3DXPC_FORCE_DWORD = 0x7fffffff,
|
---|
44 | } D3DXPARAMETER_CLASS, *LPD3DXPARAMETER_CLASS;
|
---|
45 |
|
---|
46 | typedef enum D3DXPARAMETER_TYPE
|
---|
47 | {
|
---|
48 | D3DXPT_VOID,
|
---|
49 | D3DXPT_BOOL,
|
---|
50 | D3DXPT_INT,
|
---|
51 | D3DXPT_FLOAT,
|
---|
52 | D3DXPT_STRING,
|
---|
53 | D3DXPT_TEXTURE,
|
---|
54 | D3DXPT_TEXTURE1D,
|
---|
55 | D3DXPT_TEXTURE2D,
|
---|
56 | D3DXPT_TEXTURE3D,
|
---|
57 | D3DXPT_TEXTURECUBE,
|
---|
58 | D3DXPT_SAMPLER,
|
---|
59 | D3DXPT_SAMPLER1D,
|
---|
60 | D3DXPT_SAMPLER2D,
|
---|
61 | D3DXPT_SAMPLER3D,
|
---|
62 | D3DXPT_SAMPLERCUBE,
|
---|
63 | D3DXPT_PIXELSHADER,
|
---|
64 | D3DXPT_VERTEXSHADER,
|
---|
65 | D3DXPT_PIXELFRAGMENT,
|
---|
66 | D3DXPT_VERTEXFRAGMENT,
|
---|
67 | D3DXPT_UNSUPPORTED,
|
---|
68 | D3DXPT_FORCE_DWORD = 0x7fffffff,
|
---|
69 | } D3DXPARAMETER_TYPE, *LPD3DXPARAMETER_TYPE;
|
---|
70 |
|
---|
71 | typedef struct _D3DXMACRO {
|
---|
72 | LPCSTR Name;
|
---|
73 | LPCSTR Definition;
|
---|
74 | } D3DXMACRO, *LPD3DXMACRO;
|
---|
75 |
|
---|
76 |
|
---|
77 | #ifdef __cplusplus
|
---|
78 | extern "C" {
|
---|
79 | #endif
|
---|
80 |
|
---|
81 | LPCSTR WINAPI D3DXGetPixelShaderProfile(LPDIRECT3DDEVICE9 device);
|
---|
82 | UINT WINAPI D3DXGetShaderSize(const DWORD *byte_code);
|
---|
83 | DWORD WINAPI D3DXGetShaderVersion(const DWORD *byte_code);
|
---|
84 | LPCSTR WINAPI D3DXGetVertexShaderProfile(LPDIRECT3DDEVICE9 device);
|
---|
85 |
|
---|
86 | #ifdef __cplusplus
|
---|
87 | }
|
---|
88 | #endif
|
---|
89 |
|
---|
90 | #endif /* __D3DX9SHADER_H__ */
|
---|