1 | /*
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2 | * Copyright (C) the Wine project
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3 | *
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4 | * This library is free software; you can redistribute it and/or
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5 | * modify it under the terms of the GNU Lesser General Public
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6 | * License as published by the Free Software Foundation; either
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7 | * version 2.1 of the License, or (at your option) any later version.
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8 | *
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9 | * This library is distributed in the hope that it will be useful,
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10 | * but WITHOUT ANY WARRANTY; without even the implied warranty of
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11 | * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
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12 | * Lesser General Public License for more details.
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13 | *
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14 | * You should have received a copy of the GNU Lesser General Public
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15 | * License along with this library; if not, write to the Free Software
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16 | * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
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17 | */
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18 |
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19 | #ifndef __WINE_WINCON_H
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20 | #define __WINE_WINCON_H
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21 |
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22 | #ifdef __cplusplus
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23 | extern "C" {
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24 | #endif
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25 |
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26 | #define CONSOLE_FULLSCREEN 1
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27 | #define CONSOLE_FULLSCREEN_HARDWARE 2
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28 |
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29 | #define CTRL_C_EVENT 0
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30 | #define CTRL_BREAK_EVENT 1
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31 | #define CTRL_CLOSE_EVENT 2
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32 | #define CTRL_LOGOFF_EVENT 5
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33 | #define CTRL_SHUTDOWN_EVENT 6
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34 |
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35 | /* Console Mode flags */
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36 | #define ENABLE_PROCESSED_INPUT 0x01
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37 | #define ENABLE_LINE_INPUT 0x02
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38 | #define ENABLE_ECHO_INPUT 0x04
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39 | #define ENABLE_WINDOW_INPUT 0x08
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40 | #define ENABLE_MOUSE_INPUT 0x10
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41 |
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42 | #define ENABLE_PROCESSED_OUTPUT 0x01
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43 | #define ENABLE_WRAP_AT_EOL_OUTPUT 0x02
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44 |
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45 |
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46 | typedef BOOL (WINAPI *PHANDLER_ROUTINE)(DWORD dwCtrlType);
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47 |
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48 | /* Attributes flags: */
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49 |
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50 | #define FOREGROUND_BLUE 0x0001 /* text color contains blue. */
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51 | #define FOREGROUND_GREEN 0x0002 /* text color contains green. */
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52 | #define FOREGROUND_RED 0x0004 /* text color contains red. */
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53 | #define FOREGROUND_INTENSITY 0x0008 /* text color is intensified. */
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54 | #define BACKGROUND_BLUE 0x0010 /* background color contains blue. */
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55 | #define BACKGROUND_GREEN 0x0020 /* background color contains green. */
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56 | #define BACKGROUND_RED 0x0040 /* background color contains red. */
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57 | #define BACKGROUND_INTENSITY 0x0080 /* background color is intensified. */
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58 |
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59 | typedef struct _CONSOLE_CURSOR_INFO {
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60 | DWORD dwSize; /* Between 1 & 100 for percentage of cell filled */
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61 | BOOL bVisible; /* Visibility of cursor */
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62 | } CONSOLE_CURSOR_INFO, *LPCONSOLE_CURSOR_INFO;
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63 |
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64 | typedef struct tagCOORD
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65 | {
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66 | SHORT X;
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67 | SHORT Y;
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68 | } COORD, *LPCOORD;
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69 |
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70 | typedef struct tagSMALL_RECT
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71 | {
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72 | SHORT Left;
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73 | SHORT Top;
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74 | SHORT Right;
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75 | SHORT Bottom;
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76 | } SMALL_RECT,*LPSMALL_RECT;
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77 |
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78 | typedef struct tagCONSOLE_SCREEN_BUFFER_INFO
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79 | {
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80 | COORD dwSize;
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81 | COORD dwCursorPosition;
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82 | WORD wAttributes;
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83 | SMALL_RECT srWindow;
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84 | COORD dwMaximumWindowSize;
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85 | } CONSOLE_SCREEN_BUFFER_INFO,*LPCONSOLE_SCREEN_BUFFER_INFO;
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86 |
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87 | typedef struct tagCHAR_INFO
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88 | {
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89 | union
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90 | {
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91 | WCHAR UnicodeChar;
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92 | CHAR AsciiChar;
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93 | } Char;
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94 | WORD Attributes;
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95 | } CHAR_INFO,*LPCHAR_INFO;
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96 |
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97 | typedef struct tagKEY_EVENT_RECORD
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98 | {
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99 | BOOL bKeyDown; /* 04 */
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100 | WORD wRepeatCount; /* 08 */
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101 | WORD wVirtualKeyCode; /* 0A */
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102 | WORD wVirtualScanCode; /* 0C */
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103 | union /* 0E */
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104 | {
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105 | WCHAR UnicodeChar; /* 0E */
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106 | CHAR AsciiChar; /* 0E */
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107 | } uChar;
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108 | DWORD dwControlKeyState; /* 10 */
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109 | } KEY_EVENT_RECORD,*LPKEY_EVENT_RECORD;
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110 |
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111 | /* dwControlKeyState bitmask */
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112 | #define RIGHT_ALT_PRESSED 0x0001
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113 | #define LEFT_ALT_PRESSED 0x0002
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114 | #define RIGHT_CTRL_PRESSED 0x0004
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115 | #define LEFT_CTRL_PRESSED 0x0008
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116 | #define SHIFT_PRESSED 0x0010
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117 | #define NUMLOCK_ON 0x0020
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118 | #define SCROLLLOCK_ON 0x0040
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119 | #define CAPSLOCK_ON 0x0080
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120 | #define ENHANCED_KEY 0x0100
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121 |
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122 | typedef struct tagMOUSE_EVENT_RECORD
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123 | {
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124 | COORD dwMousePosition;
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125 | DWORD dwButtonState;
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126 | DWORD dwControlKeyState;
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127 | DWORD dwEventFlags;
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128 | } MOUSE_EVENT_RECORD,*LPMOUSE_EVENT_RECORD;
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129 |
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130 | #define FROM_LEFT_1ST_BUTTON_PRESSED 0x0001
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131 | #define RIGHTMOST_BUTTON_PRESSED 0x0002
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132 | #define FROM_LEFT_2ND_BUTTON_PRESSED 0x0004
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133 | #define FROM_LEFT_3RD_BUTTON_PRESSED 0x0008
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134 | #define FROM_LEFT_4TH_BUTTON_PRESSED 0x0010
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135 |
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136 | #define MOUSE_MOVED 0x0001
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137 | #define DOUBLE_CLICK 0x0002
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138 | #define MOUSE_WHEELED 0x0004
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139 |
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140 | typedef struct tagWINDOW_BUFFER_SIZE_RECORD
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141 | {
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142 | COORD dwSize;
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143 | } WINDOW_BUFFER_SIZE_RECORD,*LPWINDOW_BUFFER_SIZE_RECORD;
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144 |
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145 | typedef struct tagMENU_EVENT_RECORD
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146 | {
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147 | UINT dwCommandId; /* perhaps UINT16 ??? */
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148 | } MENU_EVENT_RECORD,*LPMENU_EVENT_RECORD;
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149 |
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150 | typedef struct tagFOCUS_EVENT_RECORD
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151 | {
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152 | BOOL bSetFocus; /* perhaps BOOL16 ??? */
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153 | } FOCUS_EVENT_RECORD,*LPFOCUS_EVENT_RECORD;
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154 |
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155 | typedef struct tagINPUT_RECORD
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156 | {
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157 | WORD EventType; /* 00 */
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158 | union
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159 | {
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160 | KEY_EVENT_RECORD KeyEvent;
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161 | MOUSE_EVENT_RECORD MouseEvent;
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162 | WINDOW_BUFFER_SIZE_RECORD WindowBufferSizeEvent;
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163 | MENU_EVENT_RECORD MenuEvent;
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164 | FOCUS_EVENT_RECORD FocusEvent;
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165 | } Event;
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166 | } INPUT_RECORD,*PINPUT_RECORD;
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167 |
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168 | /* INPUT_RECORD.wEventType */
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169 | #define KEY_EVENT 0x01
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170 | #define MOUSE_EVENT 0x02
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171 | #define WINDOW_BUFFER_SIZE_EVENT 0x04
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172 | #define MENU_EVENT 0x08
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173 | #define FOCUS_EVENT 0x10
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174 |
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175 | #define CONSOLE_TEXTMODE_BUFFER 1
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176 |
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177 | #ifdef __i386__
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178 | /* Note: this should return a COORD, but calling convention for returning
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179 | * structures is different between Windows and gcc on i386. */
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180 | WINBASEAPI DWORD WINAPI GetLargestConsoleWindowSize(HANDLE);
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181 |
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182 | static inline COORD __wine_GetLargestConsoleWindowSize_wrapper(HANDLE h)
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183 | {
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184 | union {
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185 | COORD c;
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186 | DWORD dw;
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187 | } u;
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188 | u.dw = GetLargestConsoleWindowSize(h);
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189 | return u.c;
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190 | }
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191 | #define GetLargestConsoleWindowSize(h) __wine_GetLargestConsoleWindowSize_wrapper(h)
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192 |
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193 | #else /* __i386__ */
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194 | WINBASEAPI COORD WINAPI GetLargestConsoleWindowSize(HANDLE);
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195 | #endif /* __i386__ */
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196 |
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197 | WINBASEAPI BOOL WINAPI AllocConsole(VOID);
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198 | WINBASEAPI HANDLE WINAPI CreateConsoleScreenBuffer( DWORD,DWORD,LPSECURITY_ATTRIBUTES,DWORD,LPVOID);
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199 | WINBASEAPI BOOL WINAPI FillConsoleOutputAttribute( HANDLE,WORD,DWORD,COORD,LPDWORD);
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200 | WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterA(HANDLE,CHAR,DWORD,COORD,LPDWORD);
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201 | WINBASEAPI BOOL WINAPI FillConsoleOutputCharacterW(HANDLE,WCHAR,DWORD,COORD,LPDWORD);
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202 | #define FillConsoleOutputCharacter WINELIB_NAME_AW(FillConsoleOutputCharacter)
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203 | WINBASEAPI BOOL WINAPI FlushConsoleInputBuffer( HANDLE);
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204 | WINBASEAPI BOOL WINAPI FreeConsole(VOID);
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205 | WINBASEAPI BOOL WINAPI GenerateConsoleCtrlEvent( DWORD,DWORD);
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206 | WINBASEAPI UINT WINAPI GetConsoleCP(VOID);
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207 | WINBASEAPI BOOL WINAPI GetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
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208 | WINBASEAPI BOOL WINAPI GetConsoleMode( HANDLE,LPDWORD);
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209 | WINBASEAPI UINT WINAPI GetConsoleOutputCP(VOID);
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210 | WINBASEAPI BOOL WINAPI GetConsoleScreenBufferInfo(HANDLE,LPCONSOLE_SCREEN_BUFFER_INFO);
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211 | WINBASEAPI DWORD WINAPI GetConsoleTitleA(LPSTR,DWORD);
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212 | WINBASEAPI DWORD WINAPI GetConsoleTitleW(LPWSTR,DWORD);
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213 | #define GetConsoleTitle WINELIB_NAME_AW(GetConsoleTitle)
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214 | WINBASEAPI HWND WINAPI GetConsoleWindow(void);
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215 | WINBASEAPI BOOL WINAPI GetNumberOfConsoleInputEvents( HANDLE,LPDWORD);
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216 | WINBASEAPI BOOL WINAPI GetNumberOfConsoleMouseButtons(LPDWORD);
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217 | WINBASEAPI BOOL WINAPI PeekConsoleInputA( HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
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218 | WINBASEAPI BOOL WINAPI PeekConsoleInputW( HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
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219 | #define PeekConsoleInput WINELIB_NAME_AW(PeekConsoleInput)
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220 | WINBASEAPI BOOL WINAPI ReadConsoleA(HANDLE,LPVOID,DWORD,LPDWORD,LPVOID);
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221 | WINBASEAPI BOOL WINAPI ReadConsoleW(HANDLE,LPVOID,DWORD,LPDWORD,LPVOID);
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222 | #define ReadConsole WINELIB_NAME_AW(ReadConsole)
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223 | WINBASEAPI BOOL WINAPI ReadConsoleInputA(HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
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224 | WINBASEAPI BOOL WINAPI ReadConsoleInputW(HANDLE,PINPUT_RECORD,DWORD,LPDWORD);
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225 | #define ReadConsoleInput WINELIB_NAME_AW(ReadConsoleInput)
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226 | WINBASEAPI BOOL WINAPI ReadConsoleOutputA( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT);
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227 | WINBASEAPI BOOL WINAPI ReadConsoleOutputW( HANDLE,LPCHAR_INFO,COORD,COORD,LPSMALL_RECT);
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228 | #define ReadConsoleOutput WINELIB_NAME_AW(ReadConsoleOutput)
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229 | WINBASEAPI BOOL WINAPI ReadConsoleOutputAttribute( HANDLE,LPWORD,DWORD,COORD,LPDWORD);
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230 | WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterA(HANDLE,LPSTR,DWORD,COORD,LPDWORD);
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231 | WINBASEAPI BOOL WINAPI ReadConsoleOutputCharacterW(HANDLE,LPWSTR,DWORD,COORD,LPDWORD);
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232 | #define ReadConsoleOutputCharacter WINELIB_NAME_AW(ReadConsoleOutputCharacter)
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233 | WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferA( HANDLE,LPSMALL_RECT,LPSMALL_RECT,COORD,LPCHAR_INFO);
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234 | WINBASEAPI BOOL WINAPI ScrollConsoleScreenBufferW( HANDLE,LPSMALL_RECT,LPSMALL_RECT,COORD,LPCHAR_INFO);
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235 | #define ScrollConsoleScreenBuffer WINELIB_NAME_AW(ScrollConsoleScreenBuffer)
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236 | WINBASEAPI BOOL WINAPI SetConsoleActiveScreenBuffer( HANDLE);
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237 | WINBASEAPI BOOL WINAPI SetConsoleCP(UINT);
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238 | WINBASEAPI BOOL WINAPI SetConsoleCtrlHandler( PHANDLER_ROUTINE,BOOL);
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239 | WINBASEAPI BOOL WINAPI SetConsoleCursorInfo( HANDLE,LPCONSOLE_CURSOR_INFO);
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240 | WINBASEAPI BOOL WINAPI SetConsoleCursorPosition(HANDLE,COORD);
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241 | WINBASEAPI BOOL WINAPI SetConsoleMode( HANDLE,DWORD);
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242 | WINBASEAPI BOOL WINAPI SetConsoleOutputCP(UINT);
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243 | WINBASEAPI BOOL WINAPI SetConsoleScreenBufferSize(HANDLE,COORD);
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244 | WINBASEAPI BOOL WINAPI SetConsoleTextAttribute( HANDLE,WORD);
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245 | WINBASEAPI BOOL WINAPI SetConsoleTitleA(LPCSTR);
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246 | WINBASEAPI BOOL WINAPI SetConsoleTitleW(LPCWSTR);
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247 | #define SetConsoleTitle WINELIB_NAME_AW(SetConsoleTitle)
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248 | WINBASEAPI BOOL WINAPI SetConsoleWindowInfo( HANDLE,BOOL,LPSMALL_RECT);
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249 | WINBASEAPI BOOL WINAPI WriteConsoleA(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
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250 | WINBASEAPI BOOL WINAPI WriteConsoleW(HANDLE,CONST VOID *,DWORD,LPDWORD,LPVOID);
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251 | #define WriteConsole WINELIB_NAME_AW(WriteConsole)
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252 | WINBASEAPI BOOL WINAPI WriteConsoleInputA(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
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253 | WINBASEAPI BOOL WINAPI WriteConsoleInputW(HANDLE,const INPUT_RECORD *,DWORD,LPDWORD);
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254 | #define WriteConsoleInput WINELIB_NAME_AW(WriteConsoleInput)
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255 | WINBASEAPI BOOL WINAPI WriteConsoleOutputA(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
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256 | WINBASEAPI BOOL WINAPI WriteConsoleOutputW(HANDLE,const CHAR_INFO*,COORD,COORD,LPSMALL_RECT);
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257 | #define WriteConsoleOutput WINELIB_NAME_AW(WriteConsoleOutput)
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258 | WINBASEAPI BOOL WINAPI WriteConsoleOutputAttribute(HANDLE,CONST WORD *,DWORD,COORD,LPDWORD);
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259 | WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterA(HANDLE,LPCSTR,DWORD,COORD,LPDWORD);
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260 | WINBASEAPI BOOL WINAPI WriteConsoleOutputCharacterW(HANDLE,LPCWSTR,DWORD,COORD,LPDWORD);
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261 | #define WriteConsoleOutputCharacter WINELIB_NAME_AW(WriteConsoleOutputCharacter)
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262 |
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263 | #ifdef __cplusplus
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264 | }
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265 | #endif
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266 |
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267 | #endif /* __WINE_WINCON_H */
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