/** @file * helpers - Guest Additions Service helper functions */ /* * Copyright (C) 2006-2007 Sun Microsystems, Inc. * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 USA or visit http://www.sun.com if you need * additional information or have any questions. */ #include #include #include "helpers.h" static unsigned nextAdjacentRectXP (RECTL *paRects, unsigned nRects, unsigned iRect) { unsigned i; for (i = 0; i < nRects; i++) { if (paRects[iRect].right == paRects[i].left) { return i; } } return ~0; } static unsigned nextAdjacentRectXN (RECTL *paRects, unsigned nRects, unsigned iRect) { unsigned i; for (i = 0; i < nRects; i++) { if (paRects[iRect].left == paRects[i].right) { return i; } } return ~0; } static unsigned nextAdjacentRectYP (RECTL *paRects, unsigned nRects, unsigned iRect) { unsigned i; for (i = 0; i < nRects; i++) { if (paRects[iRect].bottom == paRects[i].top) { return i; } } return ~0; } unsigned nextAdjacentRectYN (RECTL *paRects, unsigned nRects, unsigned iRect) { unsigned i; for (i = 0; i < nRects; i++) { if (paRects[iRect].top == paRects[i].bottom) { return i; } } return ~0; } void resizeRect(RECTL *paRects, unsigned nRects, unsigned iPrimary, unsigned iResized, int NewWidth, int NewHeight) { RECTL *paNewRects = (RECTL *)alloca (sizeof (RECTL) * nRects); memcpy (paNewRects, paRects, sizeof (RECTL) * nRects); paNewRects[iResized].right += NewWidth - (paNewRects[iResized].right - paNewRects[iResized].left); paNewRects[iResized].bottom += NewHeight - (paNewRects[iResized].bottom - paNewRects[iResized].top); /* Verify all pairs of originally adjacent rectangles for all 4 directions. * If the pair has a "good" delta (that is the first rectangle intersects the second) * at a direction and the second rectangle is not primary one (which can not be moved), * move the second rectangle to make it adjacent to the first one. */ /* X positive. */ unsigned iRect; for (iRect = 0; iRect < nRects; iRect++) { /* Find the next adjacent original rect in x positive direction. */ unsigned iNextRect = nextAdjacentRectXP (paRects, nRects, iRect); DDCLOG(("next %d -> %d\n", iRect, iNextRect)); if (iNextRect == ~0 || iNextRect == iPrimary) { continue; } /* Check whether there is an X intesection between these adjacent rects in the new rectangles * and fix the intersection if delta is "good". */ int delta = paNewRects[iRect].right - paNewRects[iNextRect].left; if (delta > 0) { DDCLOG(("XP intersection right %d left %d, diff %d\n", paNewRects[iRect].right, paNewRects[iNextRect].left, delta)); paNewRects[iNextRect].left += delta; paNewRects[iNextRect].right += delta; } } /* X negative. */ for (iRect = 0; iRect < nRects; iRect++) { /* Find the next adjacent original rect in x negative direction. */ unsigned iNextRect = nextAdjacentRectXN (paRects, nRects, iRect); DDCLOG(("next %d -> %d\n", iRect, iNextRect)); if (iNextRect == ~0 || iNextRect == iPrimary) { continue; } /* Check whether there is an X intesection between these adjacent rects in the new rectangles * and fix the intersection if delta is "good". */ int delta = paNewRects[iRect].left - paNewRects[iNextRect].right; if (delta < 0) { DDCLOG(("XN intersection left %d right %d, diff %d\n", paNewRects[iRect].left, paNewRects[iNextRect].right, delta)); paNewRects[iNextRect].left += delta; paNewRects[iNextRect].right += delta; } } /* Y positive (in the computer sence, top->down). */ for (iRect = 0; iRect < nRects; iRect++) { /* Find the next adjacent original rect in y positive direction. */ unsigned iNextRect = nextAdjacentRectYP (paRects, nRects, iRect); DDCLOG(("next %d -> %d\n", iRect, iNextRect)); if (iNextRect == ~0 || iNextRect == iPrimary) { continue; } /* Check whether there is an Y intesection between these adjacent rects in the new rectangles * and fix the intersection if delta is "good". */ int delta = paNewRects[iRect].bottom - paNewRects[iNextRect].top; if (delta > 0) { DDCLOG(("YP intersection bottom %d top %d, diff %d\n", paNewRects[iRect].bottom, paNewRects[iNextRect].top, delta)); paNewRects[iNextRect].top += delta; paNewRects[iNextRect].bottom += delta; } } /* Y negative (in the computer sence, down->top). */ for (iRect = 0; iRect < nRects; iRect++) { /* Find the next adjacent original rect in x negative direction. */ unsigned iNextRect = nextAdjacentRectYN (paRects, nRects, iRect); DDCLOG(("next %d -> %d\n", iRect, iNextRect)); if (iNextRect == ~0 || iNextRect == iPrimary) { continue; } /* Check whether there is an Y intesection between these adjacent rects in the new rectangles * and fix the intersection if delta is "good". */ int delta = paNewRects[iRect].top - paNewRects[iNextRect].bottom; if (delta < 0) { DDCLOG(("YN intersection top %d bottom %d, diff %d\n", paNewRects[iRect].top, paNewRects[iNextRect].bottom, delta)); paNewRects[iNextRect].top += delta; paNewRects[iNextRect].bottom += delta; } } memcpy (paRects, paNewRects, sizeof (RECTL) * nRects); return; }