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source: vbox/trunk/src/VBox/Additions/common/crOpenGL/context.c@ 32394

最後變更 在這個檔案從32394是 32149,由 vboxsync 提交於 14 年 前

crOpenGL/wddm3d: make windows invisible untill first update from wddm

  • 屬性 svn:eol-style 設為 native
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1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7/**
8 * \mainpage OpenGL_stub
9 *
10 * \section OpenGL_stubIntroduction Introduction
11 *
12 * Chromium consists of all the top-level files in the cr
13 * directory. The OpenGL_stub module basically takes care of API dispatch,
14 * and OpenGL state management.
15 *
16 */
17
18/**
19 * This file manages OpenGL rendering contexts in the faker library.
20 * The big issue is switching between Chromium and native GL context
21 * management. This is where we support multiple client OpenGL
22 * windows. Typically, one window is handled by Chromium while any
23 * other windows are handled by the native OpenGL library.
24 */
25
26#include "chromium.h"
27#include "cr_error.h"
28#include "cr_spu.h"
29#include "cr_mem.h"
30#include "cr_string.h"
31#include "cr_environment.h"
32#include "stub.h"
33
34/**
35 * This function should be called from MakeCurrent(). It'll detect if
36 * we're in a multi-thread situation, and do the right thing for dispatch.
37 */
38#ifdef CHROMIUM_THREADSAFE
39 static void
40stubCheckMultithread( void )
41{
42 static unsigned long knownID;
43 static GLboolean firstCall = GL_TRUE;
44
45 if (stub.threadSafe)
46 return; /* nothing new, nothing to do */
47
48 if (firstCall) {
49 knownID = crThreadID();
50 firstCall = GL_FALSE;
51 }
52 else if (knownID != crThreadID()) {
53 /* going thread-safe now! */
54 stub.threadSafe = GL_TRUE;
55 crSPUCopyDispatchTable(&glim, &stubThreadsafeDispatch);
56 }
57}
58#endif
59
60
61/**
62 * Install the given dispatch table as the table used for all gl* calls.
63 */
64 static void
65stubSetDispatch( SPUDispatchTable *table )
66{
67 CRASSERT(table);
68
69#ifdef CHROMIUM_THREADSAFE
70 /* always set the per-thread dispatch pointer */
71 crSetTSD(&stub.dispatchTSD, (void *) table);
72 if (stub.threadSafe) {
73 /* Do nothing - the thread-safe dispatch functions will call GetTSD()
74 * to get a pointer to the dispatch table, and jump through it.
75 */
76 }
77 else
78#endif
79 {
80 /* Single thread mode - just install the caller's dispatch table */
81 /* This conditional is an optimization to try to avoid unnecessary
82 * copying. It seems to work with atlantis, multiwin, etc. but
83 * _could_ be a problem. (Brian)
84 */
85 if (glim.copy_of != table->copy_of)
86 crSPUCopyDispatchTable(&glim, table);
87 }
88}
89
90
91/**
92 * Create a new _Chromium_ window, not GLX, WGL or CGL.
93 * Called by crWindowCreate() only.
94 */
95 GLint
96stubNewWindow( const char *dpyName, GLint visBits )
97{
98 WindowInfo *winInfo;
99 GLint spuWin, size[2];
100
101 spuWin = stub.spu->dispatch_table.WindowCreate( dpyName, visBits );
102 if (spuWin < 0) {
103 return -1;
104 }
105
106 winInfo = (WindowInfo *) crCalloc(sizeof(WindowInfo));
107 if (!winInfo) {
108 stub.spu->dispatch_table.WindowDestroy(spuWin);
109 return -1;
110 }
111
112 winInfo->type = CHROMIUM;
113
114 /* Ask the head SPU for the initial window size */
115 size[0] = size[1] = 0;
116 stub.spu->dispatch_table.GetChromiumParametervCR(GL_WINDOW_SIZE_CR, 0, GL_INT, 2, size);
117 if (size[0] == 0 && size[1] == 0) {
118 /* use some reasonable defaults */
119 size[0] = size[1] = 512;
120 }
121 winInfo->width = size[0];
122 winInfo->height = size[1];
123 winInfo->mapped = 1;
124
125 if (!dpyName)
126 dpyName = "";
127
128 crStrncpy(winInfo->dpyName, dpyName, MAX_DPY_NAME);
129 winInfo->dpyName[MAX_DPY_NAME-1] = 0;
130
131 /* Use spuWin as the hash table index and GLX/WGL handle */
132#ifdef WINDOWS
133 winInfo->drawable = (HDC) spuWin;
134 winInfo->hVisibleRegion = INVALID_HANDLE_VALUE;
135#elif defined(Darwin)
136 winInfo->drawable = (CGSWindowID) spuWin;
137#elif defined(GLX)
138 winInfo->drawable = (GLXDrawable) spuWin;
139 winInfo->pVisibleRegions = NULL;
140 winInfo->cVisibleRegions = 0;
141#endif
142#ifdef CR_NEWWINTRACK
143 winInfo->u32ClientID = stub.spu->dispatch_table.VBoxPackGetInjectID();
144#endif
145 winInfo->spuWindow = spuWin;
146
147 crHashtableAdd(stub.windowTable, (unsigned int) spuWin, winInfo);
148
149 return spuWin;
150}
151
152
153GLboolean
154stubIsWindowVisible(WindowInfo *win)
155{
156#if defined(WINDOWS)
157 return GL_TRUE;
158#elif defined(Darwin)
159 return GL_TRUE;
160#elif defined(GLX)
161 Display *dpy = stubGetWindowDisplay(win);
162 if (dpy)
163 {
164 XWindowAttributes attr;
165 XLOCK(dpy);
166 XGetWindowAttributes(dpy, win->drawable, &attr);
167 XUNLOCK(dpy);
168 return (attr.map_state != IsUnmapped);
169 }
170 else {
171 /* probably created by crWindowCreate() */
172 return win->mapped;
173 }
174#endif
175}
176
177
178/**
179 * Given a Windows HDC or GLX Drawable, return the corresponding
180 * WindowInfo structure. Create a new one if needed.
181 */
182WindowInfo *
183#ifdef WINDOWS
184 stubGetWindowInfo( HDC drawable )
185#elif defined(Darwin)
186 stubGetWindowInfo( CGSWindowID drawable )
187#elif defined(GLX)
188stubGetWindowInfo( Display *dpy, GLXDrawable drawable )
189#endif
190{
191#ifndef WINDOWS
192 WindowInfo *winInfo = (WindowInfo *) crHashtableSearch(stub.windowTable, (unsigned int) drawable);
193#else
194 WindowInfo *winInfo;
195 HWND hwnd;
196 hwnd = WindowFromDC(drawable);
197
198 if (!hwnd)
199 {
200 return NULL;
201 }
202
203 winInfo = (WindowInfo *) crHashtableSearch(stub.windowTable, (unsigned int) hwnd);
204#endif
205 if (!winInfo) {
206 winInfo = (WindowInfo *) crCalloc(sizeof(WindowInfo));
207 if (!winInfo)
208 return NULL;
209#ifdef GLX
210 crStrncpy(winInfo->dpyName, DisplayString(dpy), MAX_DPY_NAME);
211 winInfo->dpyName[MAX_DPY_NAME-1] = 0;
212 winInfo->dpy = dpy;
213 winInfo->pVisibleRegions = NULL;
214#elif defined(Darwin)
215 winInfo->connection = _CGSDefaultConnection(); // store our connection as default
216#elif defined(WINDOWS)
217 winInfo->hVisibleRegion = INVALID_HANDLE_VALUE;
218 winInfo->hWnd = hwnd;
219#endif
220 winInfo->drawable = drawable;
221 winInfo->type = UNDECIDED;
222 winInfo->spuWindow = -1;
223 winInfo->mapped = -1; /* don't know */
224 winInfo->pOwner = NULL;
225#ifdef CR_NEWWINTRACK
226 winInfo->u32ClientID = -1;
227#endif
228#ifndef WINDOWS
229 crHashtableAdd(stub.windowTable, (unsigned int) drawable, winInfo);
230#else
231 crHashtableAdd(stub.windowTable, (unsigned int) hwnd, winInfo);
232#endif
233 }
234 return winInfo;
235}
236
237
238/**
239 * Allocate a new ContextInfo object, initialize it, put it into the
240 * context hash table. If type==CHROMIUM, call the head SPU's
241 * CreateContext() function too.
242 */
243 ContextInfo *
244stubNewContext( const char *dpyName, GLint visBits, ContextType type,
245 unsigned long shareCtx )
246{
247 GLint spuContext = -1, spuShareCtx = 0;
248 ContextInfo *context;
249
250 if (shareCtx > 0) {
251 /* translate shareCtx to a SPU context ID */
252 context = (ContextInfo *)
253 crHashtableSearch(stub.contextTable, shareCtx);
254 if (context)
255 spuShareCtx = context->spuContext;
256 }
257
258 if (type == CHROMIUM) {
259 spuContext
260 = stub.spu->dispatch_table.CreateContext(dpyName, visBits, spuShareCtx);
261 if (spuContext < 0)
262 return NULL;
263 }
264
265 context = crCalloc(sizeof(ContextInfo));
266 if (!context) {
267 stub.spu->dispatch_table.DestroyContext(spuContext);
268 return NULL;
269 }
270
271 if (!dpyName)
272 dpyName = "";
273
274 context->id = stub.freeContextNumber++;
275 context->type = type;
276 context->spuContext = spuContext;
277 context->visBits = visBits;
278 context->currentDrawable = NULL;
279 crStrncpy(context->dpyName, dpyName, MAX_DPY_NAME);
280 context->dpyName[MAX_DPY_NAME-1] = 0;
281
282#if defined(GLX) || defined(DARWIN)
283 context->share = (ContextInfo *)
284 crHashtableSearch(stub.contextTable, (unsigned long) shareCtx);
285#endif
286
287#ifdef GLX
288 context->pGLXPixmapsHash = crAllocHashtable();
289 context->damageInitFailed = GL_FALSE;
290 context->damageDpy = NULL;
291 context->damageEventsBase = 0;
292#endif
293
294 crHashtableAdd(stub.contextTable, context->id, (void *) context);
295
296 return context;
297}
298
299
300#ifdef Darwin
301
302#define SET_ATTR(l,i,a) ( (l)[(i)++] = (a) )
303#define SET_ATTR_V(l,i,a,v) ( SET_ATTR(l,i,a), SET_ATTR(l,i,v) )
304
305void stubSetPFA( ContextInfo *ctx, CGLPixelFormatAttribute *attribs, int size, GLint *num ) {
306 GLuint visual = ctx->visBits;
307 int i = 0;
308
309 CRASSERT(visual & CR_RGB_BIT);
310
311 SET_ATTR_V(attribs, i, kCGLPFAColorSize, 8);
312
313 if( visual & CR_DEPTH_BIT )
314 SET_ATTR_V(attribs, i, kCGLPFADepthSize, 16);
315
316 if( visual & CR_ACCUM_BIT )
317 SET_ATTR_V(attribs, i, kCGLPFAAccumSize, 1);
318
319 if( visual & CR_STENCIL_BIT )
320 SET_ATTR_V(attribs, i, kCGLPFAStencilSize, 1);
321
322 if( visual & CR_ALPHA_BIT )
323 SET_ATTR_V(attribs, i, kCGLPFAAlphaSize, 1);
324
325 if( visual & CR_DOUBLE_BIT )
326 SET_ATTR(attribs, i, kCGLPFADoubleBuffer);
327
328 if( visual & CR_STEREO_BIT )
329 SET_ATTR(attribs, i, kCGLPFAStereo);
330
331/* SET_ATTR_V(attribs, i, kCGLPFASampleBuffers, 1);
332 SET_ATTR_V(attribs, i, kCGLPFASamples, 0);
333 SET_ATTR_V(attribs, i, kCGLPFADisplayMask, 0); */
334 SET_ATTR(attribs, i, kCGLPFABackingStore);
335 SET_ATTR(attribs, i, kCGLPFAWindow);
336 SET_ATTR_V(attribs, i, kCGLPFADisplayMask, ctx->disp_mask);
337
338 SET_ATTR(attribs, i, 0);
339
340 *num = i;
341}
342
343#endif
344
345/**
346 * This creates a native GLX/WGL context.
347 */
348static GLboolean
349InstantiateNativeContext( WindowInfo *window, ContextInfo *context )
350{
351#ifdef WINDOWS
352 context->hglrc = stub.wsInterface.wglCreateContext( window->drawable );
353 return context->hglrc ? GL_TRUE : GL_FALSE;
354#elif defined(Darwin)
355 CGLContextObj shareCtx = NULL;
356 CGLPixelFormatObj pix;
357 long npix;
358
359 CGLPixelFormatAttribute attribs[16];
360 GLint ind = 0;
361
362 if( context->share ) {
363 if( context->cglc != context->share->cglc ) {
364 crWarning("CGLCreateContext() is trying to share a non-existant "
365 "CGL context. Setting share context to zero.");
366 shareCtx = 0;
367 }
368 else
369 shareCtx = context->cglc;
370 }
371
372 stubSetPFA( context, attribs, 16, &ind );
373
374 stub.wsInterface.CGLChoosePixelFormat( attribs, &pix, &npix );
375 stub.wsInterface.CGLCreateContext( pix, shareCtx, &context->cglc );
376 if( !context->cglc )
377 crError("InstantiateNativeContext: Couldn't Create the context!");
378
379 stub.wsInterface.CGLDestroyPixelFormat( pix );
380
381 if( context->parambits ) {
382 /* Set the delayed parameters */
383 if( context->parambits & VISBIT_SWAP_RECT )
384 stub.wsInterface.CGLSetParameter( context->cglc, kCGLCPSwapRectangle, context->swap_rect );
385
386 if( context->parambits & VISBIT_SWAP_INTERVAL )
387 stub.wsInterface.CGLSetParameter( context->cglc, kCGLCPSwapInterval, &(context->swap_interval) );
388
389 if( context->parambits & VISBIT_CLIENT_STORAGE )
390 stub.wsInterface.CGLSetParameter( context->cglc, kCGLCPClientStorage, (long*)&(context->client_storage) );
391
392 context->parambits = 0;
393 }
394
395 return context->cglc ? GL_TRUE : GL_FALSE;
396#elif defined(GLX)
397 GLXContext shareCtx = 0;
398
399 /* sort out context sharing here */
400 if (context->share) {
401 if (context->glxContext != context->share->glxContext) {
402 crWarning("glXCreateContext() is trying to share a non-existant "
403 "GLX context. Setting share context to zero.");
404 shareCtx = 0;
405 }
406 else {
407 shareCtx = context->glxContext;
408 }
409 }
410
411 context->glxContext = stub.wsInterface.glXCreateContext( window->dpy,
412 context->visual, shareCtx, context->direct );
413
414 return context->glxContext ? GL_TRUE : GL_FALSE;
415#endif
416}
417
418
419/**
420 * Utility functions to get window size and titlebar text.
421 */
422#ifdef WINDOWS
423
424void
425stubGetWindowGeometry( const WindowInfo *window, int *x, int *y,
426 unsigned int *w, unsigned int *h )
427{
428 RECT rect;
429 HWND hwnd;
430
431 if (!window->drawable) {
432 *w = *h = 0;
433 return;
434 }
435
436 hwnd = WindowFromDC( window->drawable );
437
438 if (!hwnd) {
439 *w = 0;
440 *h = 0;
441 }
442 else {
443 GetClientRect( hwnd, &rect );
444 *w = rect.right - rect.left;
445 *h = rect.bottom - rect.top;
446 ClientToScreen( hwnd, (LPPOINT) &rect );
447 *x = rect.left;
448 *y = rect.top;
449 }
450}
451
452static void
453GetWindowTitle( const WindowInfo *window, char *title )
454{
455 HWND hwnd;
456 /* XXX - we don't handle recurseUp */
457 hwnd = WindowFromDC( window->drawable );
458 if (hwnd)
459 GetWindowText(hwnd, title, 100);
460 else
461 title[0] = 0;
462}
463
464static void
465GetCursorPosition(WindowInfo *window, int pos[2])
466{
467 RECT rect;
468 POINT point;
469 GLint size[2], x, y;
470 unsigned int NativeHeight, NativeWidth, ChromiumHeight, ChromiumWidth;
471 float WidthRatio, HeightRatio;
472 static int DebugFlag = 0;
473
474 // apparently the "window" parameter passed to this
475 // function contains the native window information
476 HWND NATIVEhwnd = WindowFromDC( window->drawable );
477
478 // get the native window's height and width
479 stubGetWindowGeometry(window, &x, &y, &NativeWidth, &NativeHeight);
480
481 // get the spu window's height and width
482 stub.spu->dispatch_table.GetChromiumParametervCR(GL_WINDOW_SIZE_CR, window->spuWindow, GL_INT, 2, size);
483 ChromiumWidth = size[0];
484 ChromiumHeight = size[1];
485
486 // get the ratio of the size of the native window to the cr window
487 WidthRatio = (float)ChromiumWidth / (float)NativeWidth;
488 HeightRatio = (float)ChromiumHeight / (float)NativeHeight;
489
490 // output some debug information at the beginning
491 if(DebugFlag)
492 {
493 DebugFlag = 0;
494 crDebug("Native Window Handle = %d", NATIVEhwnd);
495 crDebug("Native Width = %i", NativeWidth);
496 crDebug("Native Height = %i", NativeHeight);
497 crDebug("Chromium Width = %i", ChromiumWidth);
498 crDebug("Chromium Height = %i", ChromiumHeight);
499 }
500
501 if (NATIVEhwnd)
502 {
503 GetClientRect( NATIVEhwnd, &rect );
504 GetCursorPos (&point);
505
506 // make sure these coordinates are relative to the native window,
507 // not the whole desktop
508 ScreenToClient(NATIVEhwnd, &point);
509
510 // calculate the new position of the virtual cursor
511 pos[0] = (int)(point.x * WidthRatio);
512 pos[1] = (int)((NativeHeight - point.y) * HeightRatio);
513 }
514 else
515 {
516 pos[0] = 0;
517 pos[1] = 0;
518 }
519}
520
521#elif defined(Darwin)
522
523extern OSStatus CGSGetScreenRectForWindow( CGSConnectionID cid, CGSWindowID wid, float *outRect );
524extern OSStatus CGSGetWindowBounds( CGSConnectionID cid, CGSWindowID wid, float *bounds );
525
526void
527stubGetWindowGeometry( const WindowInfo *window, int *x, int *y, unsigned int *w, unsigned int *h )
528{
529 float rect[4];
530
531 if( !window ||
532 !window->connection ||
533 !window->drawable ||
534 CGSGetWindowBounds( window->connection, window->drawable, rect ) != noErr )
535 {
536 *x = *y = 0;
537 *w = *h = 0;
538 } else {
539 *x = (int) rect[0];
540 *y = (int) rect[1];
541 *w = (int) rect[2];
542 *h = (int) rect[3];
543 }
544}
545
546
547static void
548GetWindowTitle( const WindowInfo *window, char *title )
549{
550 /* XXX \todo Darwin window Title */
551 title[0] = '\0';
552}
553
554
555static void
556GetCursorPosition( const WindowInfo *window, int pos[2] )
557{
558 Point mouse_pos;
559 float window_rect[4];
560
561 GetMouse( &mouse_pos );
562 CGSGetScreenRectForWindow( window->connection, window->drawable, window_rect );
563
564 pos[0] = mouse_pos.h - (int) window_rect[0];
565 pos[1] = (int) window_rect[3] - (mouse_pos.v - (int) window_rect[1]);
566
567 /*crDebug( "%i %i", pos[0], pos[1] );*/
568}
569
570#elif defined(GLX)
571
572void
573stubGetWindowGeometry(WindowInfo *window, int *x, int *y, unsigned int *w, unsigned int *h)
574{
575 Window root, child;
576 unsigned int border, depth;
577 Display *dpy;
578
579 dpy = stubGetWindowDisplay(window);
580
581 //@todo: Performing those checks is expensive operation, especially for simple apps with high FPS.
582 // Disabling those tripples glxgears fps, thus using xevens instead of per frame polling is much more preffered.
583 //@todo: Check similiar on windows guests, though doubtfull as there're no XSync like calls on windows.
584 if (window && dpy)
585 {
586 XLOCK(dpy);
587 }
588
589 if (!window
590 || !dpy
591 || !window->drawable
592 || !XGetGeometry(dpy, window->drawable, &root, x, y, w, h, &border, &depth)
593 || !XTranslateCoordinates(dpy, window->drawable, root, 0, 0, x, y, &child))
594 {
595 crWarning("Failed to get windows geometry for %p, try xwininfo", window);
596 *x = *y = 0;
597 *w = *h = 0;
598 }
599
600 if (window && dpy)
601 {
602 XUNLOCK(dpy);
603 }
604}
605
606static char *
607GetWindowTitleHelper( Display *dpy, Window window, GLboolean recurseUp )
608{
609 while (1) {
610 char *name;
611 if (!XFetchName(dpy, window, &name))
612 return NULL;
613 if (name[0]) {
614 return name;
615 }
616 else if (recurseUp) {
617 /* This window has no name, try the parent */
618 Status stat;
619 Window root, parent, *children;
620 unsigned int numChildren;
621 stat = XQueryTree( dpy, window, &root, &parent,
622 &children, &numChildren );
623 if (!stat || window == root)
624 return NULL;
625 if (children)
626 XFree(children);
627 window = parent;
628 }
629 else {
630 XFree(name);
631 return NULL;
632 }
633 }
634}
635
636static void
637GetWindowTitle( const WindowInfo *window, char *title )
638{
639 char *t = GetWindowTitleHelper(window->dpy, window->drawable, GL_TRUE);
640 if (t) {
641 crStrcpy(title, t);
642 XFree(t);
643 }
644 else {
645 title[0] = 0;
646 }
647}
648
649
650/**
651 *Return current cursor position in local window coords.
652 */
653static void
654GetCursorPosition(WindowInfo *window, int pos[2] )
655{
656 int rootX, rootY;
657 Window root, child;
658 unsigned int mask;
659 int x, y;
660
661 XLOCK(window->dpy);
662
663 Bool q = XQueryPointer(window->dpy, window->drawable, &root, &child,
664 &rootX, &rootY, &pos[0], &pos[1], &mask);
665 if (q) {
666 unsigned int w, h;
667 stubGetWindowGeometry( window, &x, &y, &w, &h );
668 /* invert Y */
669 pos[1] = (int) h - pos[1] - 1;
670 }
671 else {
672 pos[0] = pos[1] = 0;
673 }
674
675 XUNLOCK(window->dpy);
676}
677
678#endif
679
680
681/**
682 * This function is called by MakeCurrent() and determines whether or
683 * not a new rendering context should be bound to Chromium or the native
684 * OpenGL.
685 * \return GL_FALSE if native OpenGL should be used, or GL_TRUE if Chromium
686 * should be used.
687 */
688static GLboolean
689stubCheckUseChromium( WindowInfo *window )
690{
691 int x, y;
692 unsigned int w, h;
693
694 /* If the provided window is CHROMIUM, we're clearly intended
695 * to create a CHROMIUM context.
696 */
697 if (window->type == CHROMIUM)
698 return GL_TRUE;
699
700 if (stub.ignoreFreeglutMenus) {
701 const char *glutMenuTitle = "freeglut menu";
702 char title[1000];
703 GetWindowTitle(window, title);
704 if (crStrcmp(title, glutMenuTitle) == 0) {
705 crDebug("GL faker: Ignoring freeglut menu window");
706 return GL_FALSE;
707 }
708 }
709
710 /* If the user's specified a window count for Chromium, see if
711 * this window satisfies that criterium.
712 */
713 stub.matchChromiumWindowCounter++;
714 if (stub.matchChromiumWindowCount > 0) {
715 if (stub.matchChromiumWindowCounter != stub.matchChromiumWindowCount) {
716 crDebug("Using native GL, app window doesn't meet match_window_count");
717 return GL_FALSE;
718 }
719 }
720
721 /* If the user's specified a window list to ignore, see if this
722 * window satisfies that criterium.
723 */
724 if (stub.matchChromiumWindowID) {
725 GLuint i;
726
727 for (i = 0; i <= stub.numIgnoreWindowID; i++) {
728 if (stub.matchChromiumWindowID[i] == stub.matchChromiumWindowCounter) {
729 crDebug("Ignore window ID %d, using native GL", stub.matchChromiumWindowID[i]);
730 return GL_FALSE;
731 }
732 }
733 }
734
735 /* If the user's specified a minimum window size for Chromium, see if
736 * this window satisfies that criterium.
737 */
738 if (stub.minChromiumWindowWidth > 0 &&
739 stub.minChromiumWindowHeight > 0) {
740 stubGetWindowGeometry( window, &x, &y, &w, &h );
741 if (w >= stub.minChromiumWindowWidth &&
742 h >= stub.minChromiumWindowHeight) {
743
744 /* Check for maximum sized window now too */
745 if (stub.maxChromiumWindowWidth &&
746 stub.maxChromiumWindowHeight) {
747 if (w < stub.maxChromiumWindowWidth &&
748 h < stub.maxChromiumWindowHeight)
749 return GL_TRUE;
750 else
751 return GL_FALSE;
752 }
753
754 return GL_TRUE;
755 }
756 crDebug("Using native GL, app window doesn't meet minimum_window_size");
757 return GL_FALSE;
758 }
759 else if (stub.matchWindowTitle) {
760 /* If the user's specified a window title for Chromium, see if this
761 * window satisfies that criterium.
762 */
763 GLboolean wildcard = GL_FALSE;
764 char title[1000];
765 char *titlePattern;
766 int len;
767 /* check for leading '*' wildcard */
768 if (stub.matchWindowTitle[0] == '*') {
769 titlePattern = crStrdup( stub.matchWindowTitle + 1 );
770 wildcard = GL_TRUE;
771 }
772 else {
773 titlePattern = crStrdup( stub.matchWindowTitle );
774 }
775 /* check for trailing '*' wildcard */
776 len = crStrlen(titlePattern);
777 if (len > 0 && titlePattern[len - 1] == '*') {
778 titlePattern[len - 1] = '\0'; /* terminate here */
779 wildcard = GL_TRUE;
780 }
781
782 GetWindowTitle( window, title );
783 if (title[0]) {
784 if (wildcard) {
785 if (crStrstr(title, titlePattern)) {
786 crFree(titlePattern);
787 return GL_TRUE;
788 }
789 }
790 else if (crStrcmp(title, titlePattern) == 0) {
791 crFree(titlePattern);
792 return GL_TRUE;
793 }
794 }
795 crFree(titlePattern);
796 crDebug("Using native GL, app window title doesn't match match_window_title string (\"%s\" != \"%s\")", title, stub.matchWindowTitle);
797 return GL_FALSE;
798 }
799
800 /* Window title and size don't matter */
801 CRASSERT(stub.minChromiumWindowWidth == 0);
802 CRASSERT(stub.minChromiumWindowHeight == 0);
803 CRASSERT(stub.matchWindowTitle == NULL);
804
805 /* User hasn't specified a width/height or window title.
806 * We'll use chromium for this window (and context) if no other is.
807 */
808
809 return GL_TRUE; /* use Chromium! */
810}
811
812static void stubWindowCheckOwnerCB(unsigned long key, void *data1, void *data2)
813{
814 WindowInfo *pWindow = (WindowInfo *) data1;
815 ContextInfo *pCtx = (ContextInfo *) data2;
816
817 if (pWindow->pOwner == pCtx)
818 {
819#ifdef WINDOWS
820 /* Note: can't use WindowFromDC(context->pOwnWindow->drawable) here
821 because GL context is already released from DC and actual guest window
822 could be destroyed.
823 */
824 crWindowDestroy((GLint)pWindow->hWnd);
825#else
826 crWindowDestroy((GLint)pWindow->drawable);
827#endif
828 }
829}
830
831GLboolean
832stubMakeCurrent( WindowInfo *window, ContextInfo *context )
833{
834 GLboolean retVal;
835
836 /*
837 * Get WindowInfo and ContextInfo pointers.
838 */
839
840 if (!context || !window) {
841 if (stub.currentContext)
842 stub.currentContext->currentDrawable = NULL;
843 if (context)
844 context->currentDrawable = NULL;
845 stub.currentContext = NULL;
846 return GL_TRUE; /* OK */
847 }
848
849#ifdef CHROMIUM_THREADSAFE
850 stubCheckMultithread();
851#endif
852
853 if (context->type == UNDECIDED) {
854 /* Here's where we really create contexts */
855#ifdef CHROMIUM_THREADSAFE
856 crLockMutex(&stub.mutex);
857#endif
858
859 if (stubCheckUseChromium(window)) {
860 /*
861 * Create a Chromium context.
862 */
863#if defined(GLX) || defined(DARWIN)
864 GLint spuShareCtx = context->share ? context->share->spuContext : 0;
865#else
866 GLint spuShareCtx = 0;
867#endif
868
869 CRASSERT(stub.spu);
870 CRASSERT(stub.spu->dispatch_table.CreateContext);
871 context->type = CHROMIUM;
872
873 context->spuContext
874 = stub.spu->dispatch_table.CreateContext( context->dpyName,
875 context->visBits,
876 spuShareCtx );
877 if (window->spuWindow == -1)
878 {
879 /*crDebug("(1)stubMakeCurrent ctx=%p(%i) window=%p(%i)", context, context->spuContext, window, window->spuWindow);*/
880 window->spuWindow = stub.spu->dispatch_table.WindowCreate( window->dpyName, context->visBits );
881#ifdef CR_NEWWINTRACK
882 window->u32ClientID = stub.spu->dispatch_table.VBoxPackGetInjectID();
883#endif
884
885 }
886 }
887 else {
888 /*
889 * Create a native OpenGL context.
890 */
891 if (!InstantiateNativeContext(window, context))
892 {
893#ifdef CHROMIUM_THREADSAFE
894 crUnlockMutex(&stub.mutex);
895#endif
896 return 0; /* false */
897 }
898 context->type = NATIVE;
899 }
900
901#ifdef CHROMIUM_THREADSAFE
902 crUnlockMutex(&stub.mutex);
903#endif
904 }
905
906
907 if (context->type == NATIVE) {
908 /*
909 * Native OpenGL MakeCurrent().
910 */
911#ifdef WINDOWS
912 retVal = (GLboolean) stub.wsInterface.wglMakeCurrent( window->drawable, context->hglrc );
913#elif defined(Darwin)
914 // XXX \todo We need to differentiate between these two..
915 retVal = ( stub.wsInterface.CGLSetSurface(context->cglc, window->connection, window->drawable, window->surface) == noErr );
916 retVal = ( stub.wsInterface.CGLSetCurrentContext(context->cglc) == noErr );
917#elif defined(GLX)
918 retVal = (GLboolean) stub.wsInterface.glXMakeCurrent( window->dpy, window->drawable, context->glxContext );
919#endif
920 }
921 else {
922 /*
923 * SPU chain MakeCurrent().
924 */
925 CRASSERT(context->type == CHROMIUM);
926 CRASSERT(context->spuContext >= 0);
927
928 /*if (context->currentDrawable && context->currentDrawable != window)
929 crDebug("Rebinding context %p to a different window", context);*/
930
931 if (window->type == NATIVE) {
932 crWarning("Can't rebind a chromium context to a native window\n");
933 retVal = 0;
934 }
935 else {
936 if (window->spuWindow == -1)
937 {
938 /*crDebug("(2)stubMakeCurrent ctx=%p(%i) window=%p(%i)", context, context->spuContext, window, window->spuWindow);*/
939 window->spuWindow = stub.spu->dispatch_table.WindowCreate( window->dpyName, context->visBits );
940 if (context->currentDrawable && context->currentDrawable->type==CHROMIUM
941 && context->currentDrawable->pOwner==context)
942 {
943#ifdef WINDOWS
944 if (!WindowFromDC(context->currentDrawable->drawable))
945 {
946 crWindowDestroy((GLint)context->currentDrawable->hWnd);
947 }
948#else
949 Window root;
950 int x, y;
951 unsigned int border, depth, w, h;
952
953 XLOCK(context->currentDrawable->dpy);
954 if (!XGetGeometry(context->currentDrawable->dpy, context->currentDrawable->drawable, &root, &x, &y, &w, &h, &border, &depth))
955 {
956 crWindowDestroy((GLint)context->currentDrawable->drawable);
957 }
958 XUNLOCK(context->currentDrawable->dpy);
959#endif
960
961 }
962 }
963
964 if (window->spuWindow != (GLint)window->drawable)
965 stub.spu->dispatch_table.MakeCurrent( window->spuWindow, (GLint) window->drawable, context->spuContext );
966 else
967 stub.spu->dispatch_table.MakeCurrent( window->spuWindow, 0, /* native window handle */ context->spuContext );
968
969 retVal = 1;
970 }
971 }
972
973 window->type = context->type;
974 window->pOwner = context;
975 context->currentDrawable = window;
976 stub.currentContext = context;
977
978 if (retVal) {
979 /* Now, if we've transitions from Chromium to native rendering, or
980 * vice versa, we have to change all the OpenGL entrypoint pointers.
981 */
982 if (context->type == NATIVE) {
983 /* Switch to native API */
984 /*printf(" Switching to native API\n");*/
985 stubSetDispatch(&stub.nativeDispatch);
986 }
987 else if (context->type == CHROMIUM) {
988 /* Switch to stub (SPU) API */
989 /*printf(" Switching to spu API\n");*/
990 stubSetDispatch(&stub.spuDispatch);
991 }
992 else {
993 /* no API switch needed */
994 }
995 }
996
997 if (!window->width && window->type == CHROMIUM) {
998 /* One time window setup */
999 int x, y;
1000 unsigned int winW, winH;
1001
1002 stubGetWindowGeometry( window, &x, &y, &winW, &winH );
1003
1004 /* If we're not using GLX/WGL (no app window) we'll always get
1005 * a width and height of zero here. In that case, skip the viewport
1006 * call since we're probably using a tilesort SPU with fake_window_dims
1007 * which the tilesort SPU will use for the viewport.
1008 */
1009 window->width = winW;
1010 window->height = winH;
1011 if (stub.trackWindowSize)
1012 stub.spuDispatch.WindowSize( window->spuWindow, winW, winH );
1013 if (stub.trackWindowPos)
1014 stub.spuDispatch.WindowPosition(window->spuWindow, x, y);
1015 if (winW > 0 && winH > 0)
1016 stub.spu->dispatch_table.Viewport( 0, 0, winW, winH );
1017#ifdef VBOX_WITH_WDDM
1018 stub.spu->dispatch_table.WindowVisibleRegion(window->spuWindow, 0, NULL);
1019#endif
1020 }
1021
1022 /* Update window mapping state.
1023 * Basically, this lets us hide render SPU windows which correspond
1024 * to unmapped application windows. Without this, perfly (for example)
1025 * opens *lots* of temporary windows which otherwise clutter the screen.
1026 */
1027 if (stub.trackWindowVisibility && window->type == CHROMIUM && window->drawable) {
1028 const int mapped = stubIsWindowVisible(window);
1029 if (mapped != window->mapped) {
1030 crDebug("Dispatched: WindowShow(%i, %i)", window->spuWindow, mapped);
1031 stub.spu->dispatch_table.WindowShow(window->spuWindow, mapped);
1032 window->mapped = mapped;
1033 }
1034 }
1035
1036 return retVal;
1037}
1038
1039void
1040stubDestroyContext( unsigned long contextId )
1041{
1042 ContextInfo *context;
1043
1044 if (!stub.contextTable) {
1045 return;
1046 }
1047 context = (ContextInfo *) crHashtableSearch(stub.contextTable, contextId);
1048
1049 CRASSERT(context);
1050
1051 if (context->type == NATIVE) {
1052#ifdef WINDOWS
1053 stub.wsInterface.wglDeleteContext( context->hglrc );
1054#elif defined(Darwin)
1055 stub.wsInterface.CGLDestroyContext( context->cglc );
1056#elif defined(GLX)
1057 stub.wsInterface.glXDestroyContext( context->dpy, context->glxContext );
1058#endif
1059 }
1060 else if (context->type == CHROMIUM) {
1061 /* Have pack SPU or tilesort SPU, etc. destroy the context */
1062 CRASSERT(context->spuContext >= 0);
1063 stub.spu->dispatch_table.DestroyContext( context->spuContext );
1064 crHashtableWalk(stub.windowTable, stubWindowCheckOwnerCB, context);
1065 }
1066
1067 if (stub.currentContext == context) {
1068 stub.currentContext = NULL;
1069 }
1070
1071#ifdef GLX
1072 crFreeHashtable(context->pGLXPixmapsHash, crFree);
1073 if (context->damageDpy)
1074 {
1075 XCloseDisplay(context->damageDpy);
1076 }
1077#endif
1078
1079 crMemZero(context, sizeof(ContextInfo)); /* just to be safe */
1080 crHashtableDelete(stub.contextTable, contextId, crFree);
1081}
1082
1083
1084void
1085stubSwapBuffers(WindowInfo *window, GLint flags)
1086{
1087 if (!window)
1088 return;
1089
1090 /* Determine if this window is being rendered natively or through
1091 * Chromium.
1092 */
1093
1094 if (window->type == NATIVE) {
1095 /*printf("*** Swapping native window %d\n", (int) drawable);*/
1096#ifdef WINDOWS
1097 (void) stub.wsInterface.wglSwapBuffers( window->drawable );
1098#elif defined(Darwin)
1099 /* ...is this ok? */
1100/* stub.wsInterface.CGLFlushDrawable( context->cglc ); */
1101 crDebug("stubSwapBuffers: unable to swap (no context!)");
1102#elif defined(GLX)
1103 stub.wsInterface.glXSwapBuffers( window->dpy, window->drawable );
1104#endif
1105 }
1106 else if (window->type == CHROMIUM) {
1107 /* Let the SPU do the buffer swap */
1108 /*printf("*** Swapping chromium window %d\n", (int) drawable);*/
1109 if (stub.appDrawCursor) {
1110 int pos[2];
1111 GetCursorPosition(window, pos);
1112 stub.spu->dispatch_table.ChromiumParametervCR(GL_CURSOR_POSITION_CR, GL_INT, 2, pos);
1113 }
1114 stub.spu->dispatch_table.SwapBuffers( window->spuWindow, flags );
1115 }
1116 else {
1117 crDebug("Calling SwapBuffers on a window we haven't seen before (no-op).");
1118 }
1119}
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