1 | #ifndef __GLX_glxint_h__
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2 | #define __GLX_glxint_h__
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3 |
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4 | /*
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5 | * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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6 | * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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7 | *
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8 | * Permission is hereby granted, free of charge, to any person obtaining a
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9 | * copy of this software and associated documentation files (the "Software"),
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10 | * to deal in the Software without restriction, including without limitation
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11 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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12 | * and/or sell copies of the Software, and to permit persons to whom the
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13 | * Software is furnished to do so, subject to the following conditions:
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14 | *
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15 | * The above copyright notice including the dates of first publication and
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16 | * either this permission notice or a reference to
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17 | * http://oss.sgi.com/projects/FreeB/
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18 | * shall be included in all copies or substantial portions of the Software.
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19 | *
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20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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21 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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23 | * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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24 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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25 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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26 | * SOFTWARE.
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27 | *
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28 | * Except as contained in this notice, the name of Silicon Graphics, Inc.
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29 | * shall not be used in advertising or otherwise to promote the sale, use or
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30 | * other dealings in this Software without prior written authorization from
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31 | * Silicon Graphics, Inc.
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32 | */
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33 |
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34 | #include <X11/X.h>
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35 | #include <X11/Xdefs.h>
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36 | #include "GL/gl.h"
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37 |
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38 | typedef struct __GLXvisualConfigRec __GLXvisualConfig;
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39 | typedef struct __GLXFBConfigRec __GLXFBConfig;
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40 |
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41 | struct __GLXvisualConfigRec {
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42 | VisualID vid;
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43 | int class;
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44 | Bool rgba;
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45 | int redSize, greenSize, blueSize, alphaSize;
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46 | unsigned long redMask, greenMask, blueMask, alphaMask;
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47 | int accumRedSize, accumGreenSize, accumBlueSize, accumAlphaSize;
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48 | Bool doubleBuffer;
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49 | Bool stereo;
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50 | int bufferSize;
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51 | int depthSize;
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52 | int stencilSize;
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53 | int auxBuffers;
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54 | int level;
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55 | /* Start of Extended Visual Properties */
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56 | int visualRating; /* visual_rating extension */
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57 | int transparentPixel; /* visual_info extension */
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58 | /* colors are floats scaled to ints */
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59 | int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
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60 | int transparentIndex;
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61 | int multiSampleSize;
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62 | int nMultiSampleBuffers;
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63 | int visualSelectGroup;
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64 | };
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65 |
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66 | #define __GLX_MIN_CONFIG_PROPS 18
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67 | #define __GLX_MAX_CONFIG_PROPS 500
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68 |
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69 | #define __GLX_EXT_CONFIG_PROPS 10
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70 |
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71 | /*
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72 | ** Since we send all non-core visual properties as token, value pairs,
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73 | ** we require 2 words across the wire. In order to maintain backwards
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74 | ** compatibility, we need to send the total number of words that the
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75 | ** VisualConfigs are sent back in so old libraries can simply "ignore"
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76 | ** the new properties.
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77 | */
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78 | #define __GLX_TOTAL_CONFIG (__GLX_MIN_CONFIG_PROPS + \
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79 | 2 * __GLX_EXT_CONFIG_PROPS)
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80 |
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81 | struct __GLXFBConfigRec {
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82 | int visualType;
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83 | int transparentType;
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84 | /* colors are floats scaled to ints */
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85 | int transparentRed, transparentGreen, transparentBlue, transparentAlpha;
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86 | int transparentIndex;
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87 |
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88 | int visualCaveat;
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89 |
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90 | int associatedVisualId;
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91 | int screen;
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92 |
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93 | int drawableType;
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94 | int renderType;
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95 |
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96 | int maxPbufferWidth, maxPbufferHeight, maxPbufferPixels;
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97 | int optimalPbufferWidth, optimalPbufferHeight; /* for SGIX_pbuffer */
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98 |
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99 | int visualSelectGroup; /* visuals grouped by select priority */
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100 |
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101 | unsigned int id;
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102 |
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103 | GLboolean rgbMode;
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104 | GLboolean colorIndexMode;
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105 | GLboolean doubleBufferMode;
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106 | GLboolean stereoMode;
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107 | GLboolean haveAccumBuffer;
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108 | GLboolean haveDepthBuffer;
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109 | GLboolean haveStencilBuffer;
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110 |
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111 | /* The number of bits present in various buffers */
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112 | GLint accumRedBits, accumGreenBits, accumBlueBits, accumAlphaBits;
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113 | GLint depthBits;
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114 | GLint stencilBits;
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115 | GLint indexBits;
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116 | GLint redBits, greenBits, blueBits, alphaBits;
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117 | GLuint redMask, greenMask, blueMask, alphaMask;
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118 |
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119 | GLuint multiSampleSize; /* Number of samples per pixel (0 if no ms) */
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120 |
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121 | GLuint nMultiSampleBuffers; /* Number of availble ms buffers */
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122 | GLint maxAuxBuffers;
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123 |
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124 | /* frame buffer level */
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125 | GLint level;
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126 |
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127 | /* color ranges (for SGI_color_range) */
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128 | GLboolean extendedRange;
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129 | GLdouble minRed, maxRed;
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130 | GLdouble minGreen, maxGreen;
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131 | GLdouble minBlue, maxBlue;
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132 | GLdouble minAlpha, maxAlpha;
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133 | };
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134 |
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135 | #define __GLX_TOTAL_FBCONFIG_PROPS 35
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136 |
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137 | #endif /* !__GLX_glxint_h__ */
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