1 | /* r128_drm.h -- Public header for the r128 driver -*- linux-c -*-
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2 | * Created: Wed Apr 5 19:24:19 2000 by [email protected]
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3 | */
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4 | /*
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5 | * Copyright 2000 Precision Insight, Inc., Cedar Park, Texas.
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6 | * Copyright 2000 VA Linux Systems, Inc., Sunnyvale, California.
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7 | * All rights reserved.
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8 | *
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9 | * Permission is hereby granted, free of charge, to any person obtaining a
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10 | * copy of this software and associated documentation files (the "Software"),
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11 | * to deal in the Software without restriction, including without limitation
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12 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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13 | * and/or sell copies of the Software, and to permit persons to whom the
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14 | * Software is furnished to do so, subject to the following conditions:
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15 | *
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16 | * The above copyright notice and this permission notice (including the next
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17 | * paragraph) shall be included in all copies or substantial portions of the
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18 | * Software.
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19 | *
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20 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
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21 | * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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22 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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23 | * PRECISION INSIGHT AND/OR ITS SUPPLIERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
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24 | * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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25 | * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER
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26 | * DEALINGS IN THE SOFTWARE.
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27 | *
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28 | * Authors:
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29 | * Gareth Hughes <[email protected]>
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30 | * Kevin E. Martin <[email protected]>
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31 | */
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32 |
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33 | #ifndef __R128_DRM_H__
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34 | #define __R128_DRM_H__
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35 |
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36 | /* WARNING: If you change any of these defines, make sure to change the
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37 | * defines in the X server file (r128_sarea.h)
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38 | */
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39 | #ifndef __R128_SAREA_DEFINES__
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40 | #define __R128_SAREA_DEFINES__
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41 |
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42 | /* What needs to be changed for the current vertex buffer?
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43 | */
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44 | #define R128_UPLOAD_CONTEXT 0x001
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45 | #define R128_UPLOAD_SETUP 0x002
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46 | #define R128_UPLOAD_TEX0 0x004
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47 | #define R128_UPLOAD_TEX1 0x008
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48 | #define R128_UPLOAD_TEX0IMAGES 0x010
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49 | #define R128_UPLOAD_TEX1IMAGES 0x020
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50 | #define R128_UPLOAD_CORE 0x040
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51 | #define R128_UPLOAD_MASKS 0x080
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52 | #define R128_UPLOAD_WINDOW 0x100
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53 | #define R128_UPLOAD_CLIPRECTS 0x200 /* handled client-side */
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54 | #define R128_REQUIRE_QUIESCENCE 0x400
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55 | #define R128_UPLOAD_ALL 0x7ff
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56 |
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57 | #define R128_FRONT 0x1
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58 | #define R128_BACK 0x2
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59 | #define R128_DEPTH 0x4
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60 |
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61 | /* Primitive types
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62 | */
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63 | #define R128_POINTS 0x1
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64 | #define R128_LINES 0x2
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65 | #define R128_LINE_STRIP 0x3
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66 | #define R128_TRIANGLES 0x4
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67 | #define R128_TRIANGLE_FAN 0x5
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68 | #define R128_TRIANGLE_STRIP 0x6
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69 |
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70 | /* Vertex/indirect buffer size
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71 | */
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72 | #define R128_BUFFER_SIZE 16384
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73 |
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74 | /* Byte offsets for indirect buffer data
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75 | */
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76 | #define R128_INDEX_PRIM_OFFSET 20
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77 | #define R128_HOSTDATA_BLIT_OFFSET 32
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78 |
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79 | /* Keep these small for testing.
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80 | */
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81 | #define R128_NR_SAREA_CLIPRECTS 12
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82 |
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83 | /* There are 2 heaps (local/AGP). Each region within a heap is a
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84 | * minimum of 64k, and there are at most 64 of them per heap.
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85 | */
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86 | #define R128_LOCAL_TEX_HEAP 0
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87 | #define R128_AGP_TEX_HEAP 1
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88 | #define R128_NR_TEX_HEAPS 2
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89 | #define R128_NR_TEX_REGIONS 64
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90 | #define R128_LOG_TEX_GRANULARITY 16
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91 |
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92 | #define R128_NR_CONTEXT_REGS 12
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93 |
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94 | #define R128_MAX_TEXTURE_LEVELS 11
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95 | #define R128_MAX_TEXTURE_UNITS 2
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96 |
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97 | #endif /* __R128_SAREA_DEFINES__ */
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98 |
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99 | typedef struct {
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100 | /* Context state - can be written in one large chunk */
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101 | unsigned int dst_pitch_offset_c;
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102 | unsigned int dp_gui_master_cntl_c;
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103 | unsigned int sc_top_left_c;
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104 | unsigned int sc_bottom_right_c;
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105 | unsigned int z_offset_c;
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106 | unsigned int z_pitch_c;
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107 | unsigned int z_sten_cntl_c;
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108 | unsigned int tex_cntl_c;
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109 | unsigned int misc_3d_state_cntl_reg;
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110 | unsigned int texture_clr_cmp_clr_c;
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111 | unsigned int texture_clr_cmp_msk_c;
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112 | unsigned int fog_color_c;
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113 |
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114 | /* Texture state */
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115 | unsigned int tex_size_pitch_c;
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116 | unsigned int constant_color_c;
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117 |
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118 | /* Setup state */
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119 | unsigned int pm4_vc_fpu_setup;
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120 | unsigned int setup_cntl;
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121 |
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122 | /* Mask state */
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123 | unsigned int dp_write_mask;
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124 | unsigned int sten_ref_mask_c;
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125 | unsigned int plane_3d_mask_c;
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126 |
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127 | /* Window state */
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128 | unsigned int window_xy_offset;
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129 |
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130 | /* Core state */
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131 | unsigned int scale_3d_cntl;
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132 | } drm_r128_context_regs_t;
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133 |
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134 | /* Setup registers for each texture unit
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135 | */
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136 | typedef struct {
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137 | unsigned int tex_cntl;
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138 | unsigned int tex_combine_cntl;
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139 | unsigned int tex_size_pitch;
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140 | unsigned int tex_offset[R128_MAX_TEXTURE_LEVELS];
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141 | unsigned int tex_border_color;
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142 | } drm_r128_texture_regs_t;
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143 |
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144 | typedef struct drm_r128_sarea {
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145 | /* The channel for communication of state information to the kernel
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146 | * on firing a vertex buffer.
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147 | */
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148 | drm_r128_context_regs_t context_state;
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149 | drm_r128_texture_regs_t tex_state[R128_MAX_TEXTURE_UNITS];
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150 | unsigned int dirty;
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151 | unsigned int vertsize;
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152 | unsigned int vc_format;
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153 |
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154 | /* The current cliprects, or a subset thereof.
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155 | */
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156 | drm_clip_rect_t boxes[R128_NR_SAREA_CLIPRECTS];
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157 | unsigned int nbox;
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158 |
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159 | /* Counters for client-side throttling of rendering clients.
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160 | */
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161 | unsigned int last_frame;
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162 | unsigned int last_dispatch;
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163 |
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164 | drm_tex_region_t tex_list[R128_NR_TEX_HEAPS][R128_NR_TEX_REGIONS + 1];
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165 | unsigned int tex_age[R128_NR_TEX_HEAPS];
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166 | int ctx_owner;
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167 | int pfAllowPageFlip; /* number of 3d windows (0,1,2 or more) */
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168 | int pfCurrentPage; /* which buffer is being displayed? */
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169 | } drm_r128_sarea_t;
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170 |
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171 | /* WARNING: If you change any of these defines, make sure to change the
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172 | * defines in the Xserver file (xf86drmR128.h)
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173 | */
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174 |
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175 | /* Rage 128 specific ioctls
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176 | * The device specific ioctl range is 0x40 to 0x79.
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177 | */
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178 | #define DRM_R128_INIT 0x00
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179 | #define DRM_R128_CCE_START 0x01
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180 | #define DRM_R128_CCE_STOP 0x02
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181 | #define DRM_R128_CCE_RESET 0x03
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182 | #define DRM_R128_CCE_IDLE 0x04
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183 | /* 0x05 not used */
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184 | #define DRM_R128_RESET 0x06
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185 | #define DRM_R128_SWAP 0x07
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186 | #define DRM_R128_CLEAR 0x08
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187 | #define DRM_R128_VERTEX 0x09
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188 | #define DRM_R128_INDICES 0x0a
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189 | #define DRM_R128_BLIT 0x0b
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190 | #define DRM_R128_DEPTH 0x0c
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191 | #define DRM_R128_STIPPLE 0x0d
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192 | /* 0x0e not used */
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193 | #define DRM_R128_INDIRECT 0x0f
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194 | #define DRM_R128_FULLSCREEN 0x10
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195 | #define DRM_R128_CLEAR2 0x11
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196 | #define DRM_R128_GETPARAM 0x12
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197 | #define DRM_R128_FLIP 0x13
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198 |
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199 | #define DRM_IOCTL_R128_INIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INIT, drm_r128_init_t)
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200 | #define DRM_IOCTL_R128_CCE_START DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_START)
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201 | #define DRM_IOCTL_R128_CCE_STOP DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CCE_STOP, drm_r128_cce_stop_t)
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202 | #define DRM_IOCTL_R128_CCE_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_RESET)
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203 | #define DRM_IOCTL_R128_CCE_IDLE DRM_IO( DRM_COMMAND_BASE + DRM_R128_CCE_IDLE)
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204 | /* 0x05 not used */
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205 | #define DRM_IOCTL_R128_RESET DRM_IO( DRM_COMMAND_BASE + DRM_R128_RESET)
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206 | #define DRM_IOCTL_R128_SWAP DRM_IO( DRM_COMMAND_BASE + DRM_R128_SWAP)
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207 | #define DRM_IOCTL_R128_CLEAR DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR, drm_r128_clear_t)
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208 | #define DRM_IOCTL_R128_VERTEX DRM_IOW( DRM_COMMAND_BASE + DRM_R128_VERTEX, drm_r128_vertex_t)
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209 | #define DRM_IOCTL_R128_INDICES DRM_IOW( DRM_COMMAND_BASE + DRM_R128_INDICES, drm_r128_indices_t)
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210 | #define DRM_IOCTL_R128_BLIT DRM_IOW( DRM_COMMAND_BASE + DRM_R128_BLIT, drm_r128_blit_t)
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211 | #define DRM_IOCTL_R128_DEPTH DRM_IOW( DRM_COMMAND_BASE + DRM_R128_DEPTH, drm_r128_depth_t)
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212 | #define DRM_IOCTL_R128_STIPPLE DRM_IOW( DRM_COMMAND_BASE + DRM_R128_STIPPLE, drm_r128_stipple_t)
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213 | /* 0x0e not used */
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214 | #define DRM_IOCTL_R128_INDIRECT DRM_IOWR(DRM_COMMAND_BASE + DRM_R128_INDIRECT, drm_r128_indirect_t)
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215 | #define DRM_IOCTL_R128_FULLSCREEN DRM_IOW( DRM_COMMAND_BASE + DRM_R128_FULLSCREEN, drm_r128_fullscreen_t)
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216 | #define DRM_IOCTL_R128_CLEAR2 DRM_IOW( DRM_COMMAND_BASE + DRM_R128_CLEAR2, drm_r128_clear2_t)
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217 | #define DRM_IOCTL_R128_GETPARAM DRM_IOWR( DRM_COMMAND_BASE + DRM_R128_GETPARAM, drm_r128_getparam_t)
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218 | #define DRM_IOCTL_R128_FLIP DRM_IO( DRM_COMMAND_BASE + DRM_R128_FLIP)
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219 |
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220 | typedef struct drm_r128_init {
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221 | enum {
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222 | R128_INIT_CCE = 0x01,
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223 | R128_CLEANUP_CCE = 0x02
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224 | } func;
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225 | #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
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226 | int sarea_priv_offset;
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227 | #else
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228 | unsigned long sarea_priv_offset;
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229 | #endif
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230 | int is_pci;
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231 | int cce_mode;
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232 | int cce_secure;
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233 | int ring_size;
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234 | int usec_timeout;
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235 |
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236 | unsigned int fb_bpp;
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237 | unsigned int front_offset, front_pitch;
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238 | unsigned int back_offset, back_pitch;
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239 | unsigned int depth_bpp;
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240 | unsigned int depth_offset, depth_pitch;
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241 | unsigned int span_offset;
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242 |
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243 | #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
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244 | unsigned int fb_offset;
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245 | unsigned int mmio_offset;
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246 | unsigned int ring_offset;
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247 | unsigned int ring_rptr_offset;
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248 | unsigned int buffers_offset;
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249 | unsigned int agp_textures_offset;
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250 | #else
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251 | unsigned long fb_offset;
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252 | unsigned long mmio_offset;
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253 | unsigned long ring_offset;
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254 | unsigned long ring_rptr_offset;
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255 | unsigned long buffers_offset;
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256 | unsigned long agp_textures_offset;
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257 | #endif
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258 | } drm_r128_init_t;
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259 |
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260 | typedef struct drm_r128_cce_stop {
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261 | int flush;
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262 | int idle;
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263 | } drm_r128_cce_stop_t;
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264 |
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265 | typedef struct drm_r128_clear {
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266 | unsigned int flags;
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267 | #if CONFIG_XFREE86_VERSION < XFREE86_VERSION(4,1,0,0)
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268 | int x, y, w, h;
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269 | #endif
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270 | unsigned int clear_color;
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271 | unsigned int clear_depth;
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272 | #if CONFIG_XFREE86_VERSION >= XFREE86_VERSION(4,1,0,0)
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273 | unsigned int color_mask;
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274 | unsigned int depth_mask;
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275 | #endif
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276 | } drm_r128_clear_t;
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277 |
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278 | typedef struct drm_r128_vertex {
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279 | int prim;
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280 | int idx; /* Index of vertex buffer */
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281 | int count; /* Number of vertices in buffer */
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282 | int discard; /* Client finished with buffer? */
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283 | } drm_r128_vertex_t;
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284 |
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285 | typedef struct drm_r128_indices {
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286 | int prim;
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287 | int idx;
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288 | int start;
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289 | int end;
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290 | int discard; /* Client finished with buffer? */
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291 | } drm_r128_indices_t;
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292 |
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293 | typedef struct drm_r128_blit {
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294 | int idx;
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295 | int pitch;
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296 | int offset;
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297 | int format;
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298 | unsigned short x, y;
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299 | unsigned short width, height;
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300 | } drm_r128_blit_t;
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301 |
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302 | typedef struct drm_r128_depth {
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303 | enum {
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304 | R128_WRITE_SPAN = 0x01,
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305 | R128_WRITE_PIXELS = 0x02,
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306 | R128_READ_SPAN = 0x03,
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307 | R128_READ_PIXELS = 0x04
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308 | } func;
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309 | int n;
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310 | int __user *x;
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311 | int __user *y;
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312 | unsigned int __user *buffer;
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313 | unsigned char __user *mask;
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314 | } drm_r128_depth_t;
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315 |
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316 | typedef struct drm_r128_stipple {
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317 | unsigned int __user *mask;
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318 | } drm_r128_stipple_t;
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319 |
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320 | typedef struct drm_r128_indirect {
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321 | int idx;
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322 | int start;
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323 | int end;
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324 | int discard;
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325 | } drm_r128_indirect_t;
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326 |
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327 | typedef struct drm_r128_fullscreen {
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328 | enum {
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329 | R128_INIT_FULLSCREEN = 0x01,
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330 | R128_CLEANUP_FULLSCREEN = 0x02
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331 | } func;
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332 | } drm_r128_fullscreen_t;
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333 |
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334 | /* 2.3: An ioctl to get parameters that aren't available to the 3d
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335 | * client any other way.
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336 | */
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337 | #define R128_PARAM_IRQ_NR 1
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338 |
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339 | typedef struct drm_r128_getparam {
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340 | int param;
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341 | void __user *value;
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342 | } drm_r128_getparam_t;
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343 |
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344 | #endif
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