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source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.0.1/shadow.h@ 67129

最後變更 在這個檔案從67129是 51223,由 vboxsync 提交於 11 年 前

Additions/x11/x11include: added header files for X.Org Server 1.0 and 1.1.

  • 屬性 svn:eol-style 設為 native
檔案大小: 4.7 KB
 
1/*
2 * $XFree86: xc/programs/Xserver/miext/shadow/shadow.h,v 1.6tsi Exp $
3 *
4 * Copyright © 2000 Keith Packard
5 *
6 * Permission to use, copy, modify, distribute, and sell this software and its
7 * documentation for any purpose is hereby granted without fee, provided that
8 * the above copyright notice appear in all copies and that both that
9 * copyright notice and this permission notice appear in supporting
10 * documentation, and that the name of Keith Packard not be used in
11 * advertising or publicity pertaining to distribution of the software without
12 * specific, written prior permission. Keith Packard makes no
13 * representations about the suitability of this software for any purpose. It
14 * is provided "as is" without express or implied warranty.
15 *
16 * KEITH PACKARD DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
17 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
18 * EVENT SHALL KEITH PACKARD BE LIABLE FOR ANY SPECIAL, INDIRECT OR
19 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
20 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
21 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
22 * PERFORMANCE OF THIS SOFTWARE.
23 */
24
25#ifndef _SHADOW_H_
26#define _SHADOW_H_
27
28#include "scrnintstr.h"
29
30#ifdef RENDER
31#include "picturestr.h"
32#endif
33
34typedef struct _shadowBuf *shadowBufPtr;
35
36typedef void (*ShadowUpdateProc) (ScreenPtr pScreen,
37 shadowBufPtr pBuf);
38
39#define SHADOW_WINDOW_RELOCATE 1
40#define SHADOW_WINDOW_READ 2
41#define SHADOW_WINDOW_WRITE 4
42
43typedef void *(*ShadowWindowProc) (ScreenPtr pScreen,
44 CARD32 row,
45 CARD32 offset,
46 int mode,
47 CARD32 *size,
48 void *closure);
49
50typedef struct _shadowBuf {
51 shadowBufPtr pNext;
52 ShadowUpdateProc update;
53 ShadowWindowProc window;
54 RegionRec damage;
55 PixmapPtr pPixmap;
56 void *closure;
57 int randr;
58} shadowBufRec;
59
60/* Match defines from randr extension */
61#define SHADOW_ROTATE_0 1
62#define SHADOW_ROTATE_90 2
63#define SHADOW_ROTATE_180 4
64#define SHADOW_ROTATE_270 8
65#define SHADOW_ROTATE_ALL (SHADOW_ROTATE_0|SHADOW_ROTATE_90|\
66 SHADOW_ROTATE_180|SHADOW_ROTATE_270)
67#define SHADOW_REFLECT_X 16
68#define SHADOW_REFLECT_Y 32
69#define SHADOW_REFLECT_ALL (SHADOW_REFLECT_X|SHADOW_REFLECT_Y)
70
71typedef struct _shadowScrPriv {
72 PaintWindowBackgroundProcPtr PaintWindowBackground;
73 PaintWindowBorderProcPtr PaintWindowBorder;
74 CopyWindowProcPtr CopyWindow;
75 CloseScreenProcPtr CloseScreen;
76 CreateGCProcPtr CreateGC;
77 GetImageProcPtr GetImage;
78#ifdef RENDER
79 CompositeProcPtr Composite;
80 GlyphsProcPtr Glyphs;
81#endif
82 shadowBufPtr pBuf;
83 BSFuncRec BackingStoreFuncs;
84} shadowScrPrivRec, *shadowScrPrivPtr;
85
86extern int shadowScrPrivateIndex;
87
88#define shadowGetScrPriv(pScr) ((shadowScrPrivPtr) (pScr)->devPrivates[shadowScrPrivateIndex].ptr)
89#define shadowScrPriv(pScr) shadowScrPrivPtr pScrPriv = shadowGetScrPriv(pScr)
90
91Bool
92shadowSetup (ScreenPtr pScreen);
93
94Bool
95shadowAdd (ScreenPtr pScreen,
96 PixmapPtr pPixmap,
97 ShadowUpdateProc update,
98 ShadowWindowProc window,
99 int randr,
100 void *closure);
101
102void
103shadowRemove (ScreenPtr pScreen, PixmapPtr pPixmap);
104
105shadowBufPtr
106shadowFindBuf (WindowPtr pWindow);
107
108Bool
109shadowInit (ScreenPtr pScreen, ShadowUpdateProc update, ShadowWindowProc window);
110
111void *
112shadowAlloc (int width, int height, int bpp);
113
114void
115shadowUpdatePacked (ScreenPtr pScreen,
116 shadowBufPtr pBuf);
117
118void
119shadowUpdatePlanar4 (ScreenPtr pScreen,
120 shadowBufPtr pBuf);
121
122void
123shadowUpdatePlanar4x8 (ScreenPtr pScreen,
124 shadowBufPtr pBuf);
125
126void
127shadowUpdateRotatePacked (ScreenPtr pScreen,
128 shadowBufPtr pBuf);
129
130void
131shadowUpdateRotate8_90 (ScreenPtr pScreen,
132 shadowBufPtr pBuf);
133
134void
135shadowUpdateRotate16_90 (ScreenPtr pScreen,
136 shadowBufPtr pBuf);
137
138void
139shadowUpdateRotate32_90 (ScreenPtr pScreen,
140 shadowBufPtr pBuf);
141
142void
143shadowUpdateRotate8_180 (ScreenPtr pScreen,
144 shadowBufPtr pBuf);
145
146void
147shadowUpdateRotate16_180 (ScreenPtr pScreen,
148 shadowBufPtr pBuf);
149
150void
151shadowUpdateRotate32_180 (ScreenPtr pScreen,
152 shadowBufPtr pBuf);
153
154void
155shadowUpdateRotate8_270 (ScreenPtr pScreen,
156 shadowBufPtr pBuf);
157
158void
159shadowUpdateRotate16_270 (ScreenPtr pScreen,
160 shadowBufPtr pBuf);
161
162void
163shadowUpdateRotate32_270 (ScreenPtr pScreen,
164 shadowBufPtr pBuf);
165
166typedef void (* shadowUpdateProc)(ScreenPtr, shadowBufPtr);
167
168shadowUpdateProc shadowUpdatePackedWeak(void);
169shadowUpdateProc shadowUpdatePlanar4Weak(void);
170shadowUpdateProc shadowUpdatePlanar4x8Weak(void);
171shadowUpdateProc shadowUpdateRotatePackedWeak(void);
172
173void
174shadowWrapGC (GCPtr pGC);
175
176void
177shadowUnwrapGC (GCPtr pGC);
178
179#endif /* _SHADOW_H_ */
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