1 | /*
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2 | * Mesa 3-D graphics library
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3 | * Version: 6.5.2
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4 | *
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5 | * Copyright (C) 1999-2006 Brian Paul All Rights Reserved.
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6 | *
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7 | * Permission is hereby granted, free of charge, to any person obtaining a
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8 | * copy of this software and associated documentation files (the "Software"),
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9 | * to deal in the Software without restriction, including without limitation
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10 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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11 | * and/or sell copies of the Software, and to permit persons to whom the
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12 | * Software is furnished to do so, subject to the following conditions:
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13 | *
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14 | * The above copyright notice and this permission notice shall be included
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15 | * in all copies or substantial portions of the Software.
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16 | *
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17 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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18 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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19 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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20 | * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
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21 | * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
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22 | * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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23 | */
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24 |
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25 | /*
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26 | * Thread support for gl dispatch.
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27 | *
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28 | * Initial version by John Stone ([email protected]) ([email protected])
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29 | * and Christoph Poliwoda ([email protected])
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30 | * Revised by Keith Whitwell
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31 | * Adapted for new gl dispatcher by Brian Paul
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32 | *
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33 | *
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34 | *
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35 | * DOCUMENTATION
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36 | *
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37 | * This thread module exports the following types:
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38 | * _glthread_TSD Thread-specific data area
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39 | * _glthread_Thread Thread datatype
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40 | * _glthread_Mutex Mutual exclusion lock
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41 | *
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42 | * Macros:
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43 | * _glthread_DECLARE_STATIC_MUTEX(name) Declare a non-local mutex
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44 | * _glthread_INIT_MUTEX(name) Initialize a mutex
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45 | * _glthread_LOCK_MUTEX(name) Lock a mutex
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46 | * _glthread_UNLOCK_MUTEX(name) Unlock a mutex
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47 | *
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48 | * Functions:
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49 | * _glthread_GetID(v) Get integer thread ID
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50 | * _glthread_InitTSD() Initialize thread-specific data
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51 | * _glthread_GetTSD() Get thread-specific data
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52 | * _glthread_SetTSD() Set thread-specific data
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53 | *
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54 | */
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55 |
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56 | /*
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57 | * If this file is accidentally included by a non-threaded build,
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58 | * it should not cause the build to fail, or otherwise cause problems.
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59 | * In general, it should only be included when needed however.
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60 | */
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61 |
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62 | #ifndef GLTHREAD_H
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63 | #define GLTHREAD_H
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64 |
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65 | #if defined(USE_MGL_NAMESPACE)
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66 | #define _glapi_Dispatch _mglapi_Dispatch
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67 | #endif
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68 |
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69 | #if (defined(PTHREADS) || defined(WIN32_THREADS)) \
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70 | && !defined(THREADS)
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71 | #define THREADS
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72 | #endif
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73 |
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74 | #ifdef VMS
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75 | #include <GL/vms_x_fix.h>
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76 | #endif
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77 |
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78 | /*
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79 | * POSIX threads. This should be your choice in the Unix world
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80 | * whenever possible. When building with POSIX threads, be sure
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81 | * to enable any compiler flags which will cause the MT-safe
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82 | * libc (if one exists) to be used when linking, as well as any
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83 | * header macros for MT-safe errno, etc. For Solaris, this is the -mt
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84 | * compiler flag. On Solaris with gcc, use -D_REENTRANT to enable
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85 | * proper compiling for MT-safe libc etc.
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86 | */
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87 | #if defined(PTHREADS)
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88 | #include <pthread.h> /* POSIX threads headers */
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89 |
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90 | typedef struct {
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91 | pthread_key_t key;
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92 | int initMagic;
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93 | } _glthread_TSD;
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94 |
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95 | typedef pthread_t _glthread_Thread;
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96 |
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97 | typedef pthread_mutex_t _glthread_Mutex;
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98 |
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99 | #define _glthread_DECLARE_STATIC_MUTEX(name) \
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100 | static _glthread_Mutex name = PTHREAD_MUTEX_INITIALIZER
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101 |
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102 | #define _glthread_INIT_MUTEX(name) \
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103 | pthread_mutex_init(&(name), NULL)
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104 |
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105 | #define _glthread_DESTROY_MUTEX(name) \
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106 | pthread_mutex_destroy(&(name))
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107 |
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108 | #define _glthread_LOCK_MUTEX(name) \
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109 | (void) pthread_mutex_lock(&(name))
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110 |
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111 | #define _glthread_UNLOCK_MUTEX(name) \
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112 | (void) pthread_mutex_unlock(&(name))
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113 |
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114 | #endif /* PTHREADS */
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115 |
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116 | /*
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117 | * Solaris threads. Use only up to Solaris 2.4.
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118 | * Solaris 2.5 and higher provide POSIX threads.
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119 | * Be sure to compile with -mt on the Solaris compilers, or
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120 | * use -D_REENTRANT if using gcc.
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121 | */
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122 |
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123 | /*
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124 | * Windows threads. Should work with Windows NT and 95.
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125 | * IMPORTANT: Link with multithreaded runtime library when THREADS are
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126 | * used!
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127 | */
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128 | #ifdef WIN32_THREADS
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129 | #include <windows.h>
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130 |
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131 | typedef struct {
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132 | DWORD key;
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133 | int initMagic;
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134 | } _glthread_TSD;
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135 |
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136 | typedef HANDLE _glthread_Thread;
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137 |
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138 | typedef CRITICAL_SECTION _glthread_Mutex;
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139 |
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140 | #define _glthread_DECLARE_STATIC_MUTEX(name) /*static*/ _glthread_Mutex name = {0,0,0,0,0,0}
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141 | #define _glthread_INIT_MUTEX(name) InitializeCriticalSection(&name)
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142 | #define _glthread_DESTROY_MUTEX(name) DeleteCriticalSection(&name)
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143 | #define _glthread_LOCK_MUTEX(name) EnterCriticalSection(&name)
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144 | #define _glthread_UNLOCK_MUTEX(name) LeaveCriticalSection(&name)
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145 |
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146 | #endif /* WIN32_THREADS */
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147 |
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148 | /*
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149 | * BeOS threads. R5.x required.
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150 | */
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151 | #ifdef BEOS_THREADS
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152 |
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153 | #include <kernel/OS.h>
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154 | #include <support/TLS.h>
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155 |
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156 | typedef struct {
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157 | int32 key;
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158 | int initMagic;
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159 | } _glthread_TSD;
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160 |
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161 | typedef thread_id _glthread_Thread;
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162 |
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163 | /* Use Benaphore, aka speeder semaphore */
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164 | typedef struct {
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165 | int32 lock;
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166 | sem_id sem;
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167 | } benaphore;
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168 | typedef benaphore _glthread_Mutex;
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169 |
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170 | #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = { 0, 0 }
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171 | #define _glthread_INIT_MUTEX(name) name.sem = create_sem(0, #name"_benaphore"), name.lock = 0
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172 | #define _glthread_DESTROY_MUTEX(name) delete_sem(name.sem), name.lock = 0
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173 | #define _glthread_LOCK_MUTEX(name) if (name.sem == 0) _glthread_INIT_MUTEX(name); \
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174 | if (atomic_add(&(name.lock), 1) >= 1) acquire_sem(name.sem)
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175 | #define _glthread_UNLOCK_MUTEX(name) if (atomic_add(&(name.lock), -1) > 1) release_sem(name.sem)
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176 |
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177 | #endif /* BEOS_THREADS */
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178 |
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179 | #ifndef THREADS
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180 |
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181 | /*
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182 | * THREADS not defined
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183 | */
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184 |
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185 | typedef int _glthread_TSD;
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186 |
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187 | typedef int _glthread_Thread;
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188 |
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189 | typedef int _glthread_Mutex;
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190 |
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191 | #define _glthread_DECLARE_STATIC_MUTEX(name) static _glthread_Mutex name = 0
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192 |
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193 | #define _glthread_INIT_MUTEX(name) (void) name
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194 |
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195 | #define _glthread_DESTROY_MUTEX(name) (void) name
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196 |
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197 | #define _glthread_LOCK_MUTEX(name) (void) name
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198 |
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199 | #define _glthread_UNLOCK_MUTEX(name) (void) name
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200 |
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201 | #endif /* THREADS */
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202 |
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203 | /*
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204 | * Platform independent thread specific data API.
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205 | */
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206 |
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207 | extern unsigned long
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208 | _glthread_GetID(void);
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209 |
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210 | extern void
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211 | _glthread_InitTSD(_glthread_TSD *);
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212 |
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213 | extern void *_glthread_GetTSD(_glthread_TSD *);
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214 |
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215 | extern void
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216 | _glthread_SetTSD(_glthread_TSD *, void *);
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217 |
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218 | #if defined(GLX_USE_TLS)
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219 |
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220 | extern TLS struct _glapi_table *_glapi_tls_Dispatch;
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221 |
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222 | #define GET_DISPATCH() _glapi_tls_Dispatch
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223 |
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224 | #elif !defined(GL_CALL)
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225 | #if defined(THREADS)
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226 | #define GET_DISPATCH() \
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227 | ((__builtin_expect( _glapi_Dispatch != NULL, 1 )) \
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228 | ? _glapi_Dispatch : _glapi_get_dispatch())
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229 | #else
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230 | #define GET_DISPATCH() _glapi_Dispatch
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231 | #endif /* defined(THREADS) */
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232 | #endif /* ndef GL_CALL */
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233 |
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234 | #endif /* THREADS_H */
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