1 | #ifdef HAVE_DIX_CONFIG_H
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2 | #include <dix-config.h>
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3 | #endif
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4 |
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5 | #ifndef __GLX_unpack_h__
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6 | #define __GLX_unpack_h__
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7 |
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8 | /*
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9 | * SGI FREE SOFTWARE LICENSE B (Version 2.0, Sept. 18, 2008)
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10 | * Copyright (C) 1991-2000 Silicon Graphics, Inc. All Rights Reserved.
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11 | *
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12 | * Permission is hereby granted, free of charge, to any person obtaining a
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13 | * copy of this software and associated documentation files (the "Software"),
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14 | * to deal in the Software without restriction, including without limitation
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15 | * the rights to use, copy, modify, merge, publish, distribute, sublicense,
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16 | * and/or sell copies of the Software, and to permit persons to whom the
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17 | * Software is furnished to do so, subject to the following conditions:
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18 | *
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19 | * The above copyright notice including the dates of first publication and
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20 | * either this permission notice or a reference to
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21 | * http://oss.sgi.com/projects/FreeB/
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22 | * shall be included in all copies or substantial portions of the Software.
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23 | *
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24 | * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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25 | * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
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26 | * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
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27 | * SILICON GRAPHICS, INC. BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY,
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28 | * WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF
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29 | * OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
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30 | * SOFTWARE.
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31 | *
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32 | * Except as contained in this notice, the name of Silicon Graphics, Inc.
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33 | * shall not be used in advertising or otherwise to promote the sale, use or
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34 | * other dealings in this Software without prior written authorization from
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35 | * Silicon Graphics, Inc.
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36 | */
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37 |
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38 | #define __GLX_PAD(s) (((s)+3) & (GLuint)~3)
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39 |
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40 | /*
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41 | ** Fetch the context-id out of a SingleReq request pointed to by pc.
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42 | */
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43 | #define __GLX_GET_SINGLE_CONTEXT_TAG(pc) (((xGLXSingleReq*)pc)->contextTag)
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44 | #define __GLX_GET_VENDPRIV_CONTEXT_TAG(pc) (((xGLXVendorPrivateReq*)pc)->contextTag)
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45 |
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46 | /*
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47 | ** Fetch a double from potentially unaligned memory.
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48 | */
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49 | #ifdef __GLX_ALIGN64
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50 | #define __GLX_MEM_COPY(dst,src,n) memmove(dst,src,n)
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51 | #define __GLX_GET_DOUBLE(dst,src) __GLX_MEM_COPY(&dst,src,8)
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52 | #else
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53 | #define __GLX_GET_DOUBLE(dst,src) (dst) = *((GLdouble*)(src))
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54 | #endif
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55 |
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56 | extern void __glXMemInit(void);
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57 |
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58 | extern xGLXSingleReply __glXReply;
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59 |
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60 | #define __GLX_BEGIN_REPLY(size) \
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61 | __glXReply.length = __GLX_PAD(size) >> 2; \
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62 | __glXReply.type = X_Reply; \
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63 | __glXReply.sequenceNumber = client->sequence;
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64 |
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65 | #define __GLX_SEND_HEADER() \
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66 | WriteToClient (client, sz_xGLXSingleReply, &__glXReply);
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67 |
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68 | #define __GLX_PUT_RETVAL(a) \
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69 | __glXReply.retval = (a);
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70 |
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71 | #define __GLX_PUT_SIZE(a) \
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72 | __glXReply.size = (a);
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73 |
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74 | #define __GLX_PUT_RENDERMODE(m) \
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75 | __glXReply.pad3 = (m)
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76 |
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77 | /*
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78 | ** Get a buffer to hold returned data, with the given alignment. If we have
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79 | ** to realloc, allocate size+align, in case the pointer has to be bumped for
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80 | ** alignment. The answerBuffer should already be aligned.
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81 | **
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82 | ** NOTE: the cast (long)res below assumes a long is large enough to hold a
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83 | ** pointer.
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84 | */
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85 | #define __GLX_GET_ANSWER_BUFFER(res,cl,size,align) \
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86 | if ((size) > sizeof(answerBuffer)) { \
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87 | int bump; \
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88 | if ((cl)->returnBufSize < (size)+(align)) { \
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89 | (cl)->returnBuf = (GLbyte*)realloc((cl)->returnBuf, \
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90 | (size)+(align)); \
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91 | if (!(cl)->returnBuf) { \
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92 | return BadAlloc; \
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93 | } \
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94 | (cl)->returnBufSize = (size)+(align); \
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95 | } \
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96 | res = (char*)cl->returnBuf; \
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97 | bump = (long)(res) % (align); \
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98 | if (bump) res += (align) - (bump); \
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99 | } else { \
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100 | res = (char *)answerBuffer; \
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101 | }
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102 |
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103 | #define __GLX_PUT_BYTE() \
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104 | *(GLbyte *)&__glXReply.pad3 = *(GLbyte *)answer
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105 |
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106 | #define __GLX_PUT_SHORT() \
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107 | *(GLshort *)&__glXReply.pad3 = *(GLshort *)answer
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108 |
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109 | #define __GLX_PUT_INT() \
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110 | *(GLint *)&__glXReply.pad3 = *(GLint *)answer
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111 |
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112 | #define __GLX_PUT_FLOAT() \
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113 | *(GLfloat *)&__glXReply.pad3 = *(GLfloat *)answer
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114 |
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115 | #define __GLX_PUT_DOUBLE() \
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116 | *(GLdouble *)&__glXReply.pad3 = *(GLdouble *)answer
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117 |
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118 | #define __GLX_SEND_BYTE_ARRAY(len) \
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119 | WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT8), answer)
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120 |
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121 | #define __GLX_SEND_SHORT_ARRAY(len) \
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122 | WriteToClient(client, __GLX_PAD((len)*__GLX_SIZE_INT16), answer)
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123 |
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124 | #define __GLX_SEND_INT_ARRAY(len) \
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125 | WriteToClient(client, (len)*__GLX_SIZE_INT32, answer)
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126 |
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127 | #define __GLX_SEND_FLOAT_ARRAY(len) \
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128 | WriteToClient(client, (len)*__GLX_SIZE_FLOAT32, answer)
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129 |
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130 | #define __GLX_SEND_DOUBLE_ARRAY(len) \
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131 | WriteToClient(client, (len)*__GLX_SIZE_FLOAT64, answer)
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132 |
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133 | #define __GLX_SEND_VOID_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
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134 | #define __GLX_SEND_UBYTE_ARRAY(len) __GLX_SEND_BYTE_ARRAY(len)
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135 | #define __GLX_SEND_USHORT_ARRAY(len) __GLX_SEND_SHORT_ARRAY(len)
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136 | #define __GLX_SEND_UINT_ARRAY(len) __GLX_SEND_INT_ARRAY(len)
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137 |
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138 | /*
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139 | ** PERFORMANCE NOTE:
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140 | ** Machine dependent optimizations abound here; these swapping macros can
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141 | ** conceivably be replaced with routines that do the job faster.
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142 | */
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143 | #define __GLX_DECLARE_SWAP_VARIABLES \
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144 | GLbyte sw
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145 |
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146 | #define __GLX_DECLARE_SWAP_ARRAY_VARIABLES \
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147 | GLbyte *swapPC; \
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148 | GLbyte *swapEnd
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149 |
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150 | #define __GLX_SWAP_INT(pc) \
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151 | sw = ((GLbyte *)(pc))[0]; \
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152 | ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
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153 | ((GLbyte *)(pc))[3] = sw; \
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154 | sw = ((GLbyte *)(pc))[1]; \
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155 | ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
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156 | ((GLbyte *)(pc))[2] = sw;
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157 |
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158 | #define __GLX_SWAP_SHORT(pc) \
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159 | sw = ((GLbyte *)(pc))[0]; \
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160 | ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[1]; \
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161 | ((GLbyte *)(pc))[1] = sw;
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162 |
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163 | #define __GLX_SWAP_DOUBLE(pc) \
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164 | sw = ((GLbyte *)(pc))[0]; \
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165 | ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[7]; \
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166 | ((GLbyte *)(pc))[7] = sw; \
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167 | sw = ((GLbyte *)(pc))[1]; \
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168 | ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[6]; \
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169 | ((GLbyte *)(pc))[6] = sw; \
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170 | sw = ((GLbyte *)(pc))[2]; \
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171 | ((GLbyte *)(pc))[2] = ((GLbyte *)(pc))[5]; \
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172 | ((GLbyte *)(pc))[5] = sw; \
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173 | sw = ((GLbyte *)(pc))[3]; \
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174 | ((GLbyte *)(pc))[3] = ((GLbyte *)(pc))[4]; \
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175 | ((GLbyte *)(pc))[4] = sw;
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176 |
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177 | #define __GLX_SWAP_FLOAT(pc) \
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178 | sw = ((GLbyte *)(pc))[0]; \
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179 | ((GLbyte *)(pc))[0] = ((GLbyte *)(pc))[3]; \
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180 | ((GLbyte *)(pc))[3] = sw; \
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181 | sw = ((GLbyte *)(pc))[1]; \
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182 | ((GLbyte *)(pc))[1] = ((GLbyte *)(pc))[2]; \
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183 | ((GLbyte *)(pc))[2] = sw;
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184 |
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185 | #define __GLX_SWAP_INT_ARRAY(pc, count) \
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186 | swapPC = ((GLbyte *)(pc)); \
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187 | swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT32;\
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188 | while (swapPC < swapEnd) { \
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189 | __GLX_SWAP_INT(swapPC); \
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190 | swapPC += __GLX_SIZE_INT32; \
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191 | }
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192 |
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193 | #define __GLX_SWAP_SHORT_ARRAY(pc, count) \
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194 | swapPC = ((GLbyte *)(pc)); \
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195 | swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_INT16;\
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196 | while (swapPC < swapEnd) { \
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197 | __GLX_SWAP_SHORT(swapPC); \
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198 | swapPC += __GLX_SIZE_INT16; \
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199 | }
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200 |
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201 | #define __GLX_SWAP_DOUBLE_ARRAY(pc, count) \
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202 | swapPC = ((GLbyte *)(pc)); \
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203 | swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT64;\
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204 | while (swapPC < swapEnd) { \
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205 | __GLX_SWAP_DOUBLE(swapPC); \
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206 | swapPC += __GLX_SIZE_FLOAT64; \
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207 | }
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208 |
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209 | #define __GLX_SWAP_FLOAT_ARRAY(pc, count) \
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210 | swapPC = ((GLbyte *)(pc)); \
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211 | swapEnd = ((GLbyte *)(pc)) + (count)*__GLX_SIZE_FLOAT32;\
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212 | while (swapPC < swapEnd) { \
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213 | __GLX_SWAP_FLOAT(swapPC); \
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214 | swapPC += __GLX_SIZE_FLOAT32; \
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215 | }
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216 |
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217 | #define __GLX_SWAP_REPLY_HEADER() \
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218 | __GLX_SWAP_SHORT(&__glXReply.sequenceNumber); \
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219 | __GLX_SWAP_INT(&__glXReply.length);
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220 |
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221 | #define __GLX_SWAP_REPLY_RETVAL() \
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222 | __GLX_SWAP_INT(&__glXReply.retval)
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223 |
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224 | #define __GLX_SWAP_REPLY_SIZE() \
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225 | __GLX_SWAP_INT(&__glXReply.size)
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226 |
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227 | #endif /* !__GLX_unpack_h__ */
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