1 | /*
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2 |
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3 | Copyright 1987, 1998 The Open Group
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4 |
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5 | Permission to use, copy, modify, distribute, and sell this software and its
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6 | documentation for any purpose is hereby granted without fee, provided that
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7 | the above copyright notice appear in all copies and that both that
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8 | copyright notice and this permission notice appear in supporting
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9 | documentation.
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10 |
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11 | The above copyright notice and this permission notice shall be included
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12 | in all copies or substantial portions of the Software.
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13 |
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14 | THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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15 | OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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16 | MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
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17 | IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
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18 | OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
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19 | ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
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20 | OTHER DEALINGS IN THE SOFTWARE.
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21 |
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22 | Except as contained in this notice, the name of The Open Group shall
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23 | not be used in advertising or otherwise to promote the sale, use or
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24 | other dealings in this Software without prior written authorization
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25 | from The Open Group.
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26 |
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27 | */
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28 |
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29 | #ifdef HAVE_DIX_CONFIG_H
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30 | #include <dix-config.h>
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31 | #endif
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32 |
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33 | #ifndef SCANFILLINCLUDED
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34 | #define SCANFILLINCLUDED
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35 | /*
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36 | * scanfill.h
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37 | *
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38 | * Written by Brian Kelleher; Jan 1985
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39 | *
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40 | * This file contains a few macros to help track
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41 | * the edge of a filled object. The object is assumed
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42 | * to be filled in scanline order, and thus the
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43 | * algorithm used is an extension of Bresenham's line
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44 | * drawing algorithm which assumes that y is always the
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45 | * major axis.
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46 | * Since these pieces of code are the same for any filled shape,
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47 | * it is more convenient to gather the library in one
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48 | * place, but since these pieces of code are also in
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49 | * the inner loops of output primitives, procedure call
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50 | * overhead is out of the question.
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51 | * See the author for a derivation if needed.
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52 | */
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53 | |
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54 |
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55 | /*
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56 | * In scan converting polygons, we want to choose those pixels
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57 | * which are inside the polygon. Thus, we add .5 to the starting
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58 | * x coordinate for both left and right edges. Now we choose the
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59 | * first pixel which is inside the pgon for the left edge and the
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60 | * first pixel which is outside the pgon for the right edge.
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61 | * Draw the left pixel, but not the right.
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62 | *
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63 | * How to add .5 to the starting x coordinate:
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64 | * If the edge is moving to the right, then subtract dy from the
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65 | * error term from the general form of the algorithm.
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66 | * If the edge is moving to the left, then add dy to the error term.
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67 | *
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68 | * The reason for the difference between edges moving to the left
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69 | * and edges moving to the right is simple: If an edge is moving
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70 | * to the right, then we want the algorithm to flip immediately.
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71 | * If it is moving to the left, then we don't want it to flip until
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72 | * we traverse an entire pixel.
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73 | */
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74 | #define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \
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75 | int dx; /* local storage */ \
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76 | \
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77 | /* \
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78 | * if the edge is horizontal, then it is ignored \
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79 | * and assumed not to be processed. Otherwise, do this stuff. \
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80 | */ \
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81 | if ((dy) != 0) { \
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82 | xStart = (x1); \
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83 | dx = (x2) - xStart; \
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84 | if (dx < 0) { \
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85 | m = dx / (dy); \
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86 | m1 = m - 1; \
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87 | incr1 = -2 * dx + 2 * (dy) * m1; \
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88 | incr2 = -2 * dx + 2 * (dy) * m; \
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89 | d = 2 * m * (dy) - 2 * dx - 2 * (dy); \
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90 | } else { \
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91 | m = dx / (dy); \
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92 | m1 = m + 1; \
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93 | incr1 = 2 * dx - 2 * (dy) * m1; \
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94 | incr2 = 2 * dx - 2 * (dy) * m; \
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95 | d = -2 * m * (dy) + 2 * dx; \
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96 | } \
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97 | } \
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98 | }
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99 | |
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100 |
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101 | #define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \
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102 | if (m1 > 0) { \
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103 | if (d > 0) { \
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104 | minval += m1; \
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105 | d += incr1; \
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106 | } \
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107 | else { \
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108 | minval += m; \
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109 | d += incr2; \
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110 | } \
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111 | } else {\
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112 | if (d >= 0) { \
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113 | minval += m1; \
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114 | d += incr1; \
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115 | } \
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116 | else { \
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117 | minval += m; \
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118 | d += incr2; \
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119 | } \
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120 | } \
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121 | }
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122 | |
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123 |
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124 | /*
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125 | * This structure contains all of the information needed
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126 | * to run the bresenham algorithm.
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127 | * The variables may be hardcoded into the declarations
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128 | * instead of using this structure to make use of
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129 | * register declarations.
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130 | */
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131 | typedef struct {
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132 | int minor; /* minor axis */
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133 | int d; /* decision variable */
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134 | int m, m1; /* slope and slope+1 */
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135 | int incr1, incr2; /* error increments */
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136 | } BRESINFO;
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137 |
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138 | #define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \
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139 | BRESINITPGON(dmaj, min1, min2, bres.minor, bres.d, \
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140 | bres.m, bres.m1, bres.incr1, bres.incr2)
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141 |
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142 | #define BRESINCRPGONSTRUCT(bres) \
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143 | BRESINCRPGON(bres.d, bres.minor, bres.m, bres.m1, bres.incr1, bres.incr2)
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144 |
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145 | #endif
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