VirtualBox

source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.17.1/miscanfill.h@ 81245

最後變更 在這個檔案從81245是 54163,由 vboxsync 提交於 10 年 前

Additions/x11/vboxvideo: support X.Org Server 1.17 (still untested).

  • 屬性 svn:eol-style 設為 native
檔案大小: 4.8 KB
 
1/*
2
3Copyright 1987, 1998 The Open Group
4
5Permission to use, copy, modify, distribute, and sell this software and its
6documentation for any purpose is hereby granted without fee, provided that
7the above copyright notice appear in all copies and that both that
8copyright notice and this permission notice appear in supporting
9documentation.
10
11The above copyright notice and this permission notice shall be included
12in all copies or substantial portions of the Software.
13
14THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
15OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
16MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.
17IN NO EVENT SHALL THE OPEN GROUP BE LIABLE FOR ANY CLAIM, DAMAGES OR
18OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
19ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
20OTHER DEALINGS IN THE SOFTWARE.
21
22Except as contained in this notice, the name of The Open Group shall
23not be used in advertising or otherwise to promote the sale, use or
24other dealings in this Software without prior written authorization
25from The Open Group.
26
27*/
28
29#ifdef HAVE_DIX_CONFIG_H
30#include <dix-config.h>
31#endif
32
33#ifndef SCANFILLINCLUDED
34#define SCANFILLINCLUDED
35/*
36 * scanfill.h
37 *
38 * Written by Brian Kelleher; Jan 1985
39 *
40 * This file contains a few macros to help track
41 * the edge of a filled object. The object is assumed
42 * to be filled in scanline order, and thus the
43 * algorithm used is an extension of Bresenham's line
44 * drawing algorithm which assumes that y is always the
45 * major axis.
46 * Since these pieces of code are the same for any filled shape,
47 * it is more convenient to gather the library in one
48 * place, but since these pieces of code are also in
49 * the inner loops of output primitives, procedure call
50 * overhead is out of the question.
51 * See the author for a derivation if needed.
52 */
53
54
55/*
56 * In scan converting polygons, we want to choose those pixels
57 * which are inside the polygon. Thus, we add .5 to the starting
58 * x coordinate for both left and right edges. Now we choose the
59 * first pixel which is inside the pgon for the left edge and the
60 * first pixel which is outside the pgon for the right edge.
61 * Draw the left pixel, but not the right.
62 *
63 * How to add .5 to the starting x coordinate:
64 * If the edge is moving to the right, then subtract dy from the
65 * error term from the general form of the algorithm.
66 * If the edge is moving to the left, then add dy to the error term.
67 *
68 * The reason for the difference between edges moving to the left
69 * and edges moving to the right is simple: If an edge is moving
70 * to the right, then we want the algorithm to flip immediately.
71 * If it is moving to the left, then we don't want it to flip until
72 * we traverse an entire pixel.
73 */
74#define BRESINITPGON(dy, x1, x2, xStart, d, m, m1, incr1, incr2) { \
75 int dx; /* local storage */ \
76\
77 /* \
78 * if the edge is horizontal, then it is ignored \
79 * and assumed not to be processed. Otherwise, do this stuff. \
80 */ \
81 if ((dy) != 0) { \
82 xStart = (x1); \
83 dx = (x2) - xStart; \
84 if (dx < 0) { \
85 m = dx / (dy); \
86 m1 = m - 1; \
87 incr1 = -2 * dx + 2 * (dy) * m1; \
88 incr2 = -2 * dx + 2 * (dy) * m; \
89 d = 2 * m * (dy) - 2 * dx - 2 * (dy); \
90 } else { \
91 m = dx / (dy); \
92 m1 = m + 1; \
93 incr1 = 2 * dx - 2 * (dy) * m1; \
94 incr2 = 2 * dx - 2 * (dy) * m; \
95 d = -2 * m * (dy) + 2 * dx; \
96 } \
97 } \
98}
99
100
101#define BRESINCRPGON(d, minval, m, m1, incr1, incr2) { \
102 if (m1 > 0) { \
103 if (d > 0) { \
104 minval += m1; \
105 d += incr1; \
106 } \
107 else { \
108 minval += m; \
109 d += incr2; \
110 } \
111 } else {\
112 if (d >= 0) { \
113 minval += m1; \
114 d += incr1; \
115 } \
116 else { \
117 minval += m; \
118 d += incr2; \
119 } \
120 } \
121}
122
123
124/*
125 * This structure contains all of the information needed
126 * to run the bresenham algorithm.
127 * The variables may be hardcoded into the declarations
128 * instead of using this structure to make use of
129 * register declarations.
130 */
131typedef struct {
132 int minor; /* minor axis */
133 int d; /* decision variable */
134 int m, m1; /* slope and slope+1 */
135 int incr1, incr2; /* error increments */
136} BRESINFO;
137
138#define BRESINITPGONSTRUCT(dmaj, min1, min2, bres) \
139 BRESINITPGON(dmaj, min1, min2, bres.minor, bres.d, \
140 bres.m, bres.m1, bres.incr1, bres.incr2)
141
142#define BRESINCRPGONSTRUCT(bres) \
143 BRESINCRPGON(bres.d, bres.minor, bres.m, bres.m1, bres.incr1, bres.incr2)
144
145#endif
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