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source: vbox/trunk/src/VBox/Additions/x11/x11include/xorg-server-1.5.3/shrotpackYX.h@ 37801

最後變更 在這個檔案從37801是 17471,由 vboxsync 提交於 16 年 前

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1/*
2 * Copyright © 2004 Philip Blundell
3 *
4 * Permission to use, copy, modify, distribute, and sell this software and its
5 * documentation for any purpose is hereby granted without fee, provided that
6 * the above copyright notice appear in all copies and that both that
7 * copyright notice and this permission notice appear in supporting
8 * documentation, and that the name of Philip Blundell not be used in
9 * advertising or publicity pertaining to distribution of the software without
10 * specific, written prior permission. Philip Blundell makes no
11 * representations about the suitability of this software for any purpose. It
12 * is provided "as is" without express or implied warranty.
13 *
14 * PHILIP BLUNDELL DISCLAIMS ALL WARRANTIES WITH REGARD TO THIS SOFTWARE,
15 * INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS, IN NO
16 * EVENT SHALL PHILIP BLUNDELL BE LIABLE FOR ANY SPECIAL, INDIRECT OR
17 * CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM LOSS OF USE,
18 * DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR OTHER
19 * TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
20 * PERFORMANCE OF THIS SOFTWARE.
21 */
22
23#include <X11/X.h>
24#include "scrnintstr.h"
25#include "windowstr.h"
26#include "dixfontstr.h"
27#include "mi.h"
28#include "regionstr.h"
29#include "globals.h"
30#include "gcstruct.h"
31#include "shadow.h"
32#include "fb.h"
33
34#if ROTATE == 270
35
36#define WINSTEPX(stride) (stride)
37#define WINSTART(x,y) (((pScreen->height - 1) - y) + (x * winStride))
38#define WINSTEPY() -1
39
40#elif ROTATE == 90
41
42#define WINSTEPX(stride) (-stride)
43#define WINSTEPY() 1
44#define WINSTART(x,y) (((pScreen->width - 1 - x) * winStride) + y)
45
46#else
47
48#error This rotation is not supported here
49
50#endif
51
52#ifdef __arm__
53#define PREFETCH
54#endif
55
56void
57FUNC (ScreenPtr pScreen,
58 shadowBufPtr pBuf);
59
60void
61FUNC (ScreenPtr pScreen,
62 shadowBufPtr pBuf)
63{
64 RegionPtr damage = shadowDamage(pBuf);
65 PixmapPtr pShadow = pBuf->pPixmap;
66 int nbox = REGION_NUM_RECTS (damage);
67 BoxPtr pbox = REGION_RECTS (damage);
68 FbBits *shaBits;
69 Data *shaBase, *shaLine, *sha;
70 FbStride shaStride, winStride;
71 int shaBpp;
72 int shaXoff, shaYoff; /* XXX assumed to be zero */
73 int x, y, w, h;
74 Data *winBase, *win, *winLine;
75 CARD32 winSize;
76
77 fbGetDrawable (&pShadow->drawable, shaBits, shaStride, shaBpp, shaXoff, shaYoff);
78 shaBase = (Data *) shaBits;
79 shaStride = shaStride * sizeof (FbBits) / sizeof (Data);
80
81 winBase = (Data *) (*pBuf->window) (pScreen, 0, 0,
82 SHADOW_WINDOW_WRITE,
83 &winSize, pBuf->closure);
84 winStride = (Data *) (*pBuf->window) (pScreen, 1, 0,
85 SHADOW_WINDOW_WRITE,
86 &winSize, pBuf->closure) - winBase;
87
88 while (nbox--)
89 {
90 x = pbox->x1;
91 y = pbox->y1;
92 w = (pbox->x2 - pbox->x1);
93 h = pbox->y2 - pbox->y1;
94
95 shaLine = shaBase + (y * shaStride) + x;
96#ifdef PREFETCH
97 __builtin_prefetch (shaLine);
98#endif
99 winLine = winBase + WINSTART(x, y);
100
101 while (h--)
102 {
103 sha = shaLine;
104 win = winLine;
105
106 while (sha < (shaLine + w - 16))
107 {
108#ifdef PREFETCH
109 __builtin_prefetch (sha + shaStride);
110#endif
111 *win = *sha++;
112 win += WINSTEPX(winStride);
113 *win = *sha++;
114 win += WINSTEPX(winStride);
115 *win = *sha++;
116 win += WINSTEPX(winStride);
117 *win = *sha++;
118 win += WINSTEPX(winStride);
119
120 *win = *sha++;
121 win += WINSTEPX(winStride);
122 *win = *sha++;
123 win += WINSTEPX(winStride);
124 *win = *sha++;
125 win += WINSTEPX(winStride);
126 *win = *sha++;
127 win += WINSTEPX(winStride);
128
129 *win = *sha++;
130 win += WINSTEPX(winStride);
131 *win = *sha++;
132 win += WINSTEPX(winStride);
133 *win = *sha++;
134 win += WINSTEPX(winStride);
135 *win = *sha++;
136 win += WINSTEPX(winStride);
137
138 *win = *sha++;
139 win += WINSTEPX(winStride);
140 *win = *sha++;
141 win += WINSTEPX(winStride);
142 *win = *sha++;
143 win += WINSTEPX(winStride);
144 *win = *sha++;
145 win += WINSTEPX(winStride);
146 }
147
148 while (sha < (shaLine + w))
149 {
150 *win = *sha++;
151 win += WINSTEPX(winStride);
152 }
153
154 y++;
155 shaLine += shaStride;
156 winLine += WINSTEPY();
157 }
158 pbox++;
159 } /* nbox */
160}
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