1 | /** @file
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2 | An OrderedCollectionLib instance that provides a red-black tree
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3 | implementation, and allocates and releases tree nodes with
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4 | MemoryAllocationLib.
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5 |
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6 | This library instance is useful when a fast associative container is needed.
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7 | Worst case time complexity is O(log n) for Find(), Next(), Prev(), Min(),
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8 | Max(), Insert(), and Delete(), where "n" is the number of elements in the
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9 | tree. Complete ordered traversal takes O(n) time.
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10 |
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11 | The implementation is also useful as a fast priority queue.
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12 |
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13 | Copyright (C) 2014, Red Hat, Inc.
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14 | Copyright (c) 2014, Intel Corporation. All rights reserved.<BR>
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15 |
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16 | This program and the accompanying materials are licensed and made available
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17 | under the terms and conditions of the BSD License that accompanies this
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18 | distribution. The full text of the license may be found at
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19 | http://opensource.org/licenses/bsd-license.php.
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20 |
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21 | THE PROGRAM IS DISTRIBUTED UNDER THE BSD LICENSE ON AN "AS IS" BASIS, WITHOUT
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22 | WARRANTIES OR REPRESENTATIONS OF ANY KIND, EITHER EXPRESS OR IMPLIED.
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23 | **/
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24 |
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25 | #include <Library/OrderedCollectionLib.h>
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26 | #include <Library/DebugLib.h>
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27 | #include <Library/MemoryAllocationLib.h>
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28 |
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29 | typedef enum {
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30 | RedBlackTreeRed,
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31 | RedBlackTreeBlack
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32 | } RED_BLACK_TREE_COLOR;
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33 |
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34 | //
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35 | // Incomplete types and convenience typedefs are present in the library class
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36 | // header. Beside completing the types, we introduce typedefs here that reflect
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37 | // the implementation closely.
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38 | //
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39 | typedef ORDERED_COLLECTION RED_BLACK_TREE;
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40 | typedef ORDERED_COLLECTION_ENTRY RED_BLACK_TREE_NODE;
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41 | typedef ORDERED_COLLECTION_USER_COMPARE RED_BLACK_TREE_USER_COMPARE;
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42 | typedef ORDERED_COLLECTION_KEY_COMPARE RED_BLACK_TREE_KEY_COMPARE;
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43 |
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44 | struct ORDERED_COLLECTION {
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45 | RED_BLACK_TREE_NODE *Root;
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46 | RED_BLACK_TREE_USER_COMPARE UserStructCompare;
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47 | RED_BLACK_TREE_KEY_COMPARE KeyCompare;
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48 | };
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49 |
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50 | struct ORDERED_COLLECTION_ENTRY {
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51 | VOID *UserStruct;
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52 | RED_BLACK_TREE_NODE *Parent;
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53 | RED_BLACK_TREE_NODE *Left;
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54 | RED_BLACK_TREE_NODE *Right;
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55 | RED_BLACK_TREE_COLOR Color;
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56 | };
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57 |
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58 |
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59 | /**
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60 | Retrieve the user structure linked by the specified tree node.
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61 |
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62 | Read-only operation.
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63 |
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64 | @param[in] Node Pointer to the tree node whose associated user structure we
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65 | want to retrieve. The caller is responsible for passing a
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66 | non-NULL argument.
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67 |
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68 | @return Pointer to user structure linked by Node.
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69 | **/
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70 | VOID *
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71 | EFIAPI
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72 | OrderedCollectionUserStruct (
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73 | IN CONST RED_BLACK_TREE_NODE *Node
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74 | )
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75 | {
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76 | return Node->UserStruct;
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77 | }
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78 |
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79 | /**
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80 | A slow function that asserts that the tree is a valid red-black tree, and
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81 | that it orders user structures correctly.
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82 |
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83 | Read-only operation.
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84 |
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85 | This function uses the stack for recursion and is not recommended for
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86 | "production use".
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87 |
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88 | @param[in] Tree The tree to validate.
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89 | **/
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90 | VOID
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91 | RedBlackTreeValidate (
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92 | IN CONST RED_BLACK_TREE *Tree
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93 | );
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94 |
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95 |
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96 | /**
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97 | Allocate and initialize the RED_BLACK_TREE structure.
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98 |
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99 | Allocation occurs via MemoryAllocationLib's AllocatePool() function.
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100 |
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101 | @param[in] UserStructCompare This caller-provided function will be used to
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102 | order two user structures linked into the
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103 | tree, during the insertion procedure.
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104 |
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105 | @param[in] KeyCompare This caller-provided function will be used to
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106 | order the standalone search key against user
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107 | structures linked into the tree, during the
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108 | lookup procedure.
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109 |
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110 | @retval NULL If allocation failed.
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111 |
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112 | @return Pointer to the allocated, initialized RED_BLACK_TREE structure,
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113 | otherwise.
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114 | **/
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115 | RED_BLACK_TREE *
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116 | EFIAPI
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117 | OrderedCollectionInit (
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118 | IN RED_BLACK_TREE_USER_COMPARE UserStructCompare,
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119 | IN RED_BLACK_TREE_KEY_COMPARE KeyCompare
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120 | )
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121 | {
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122 | RED_BLACK_TREE *Tree;
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123 |
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124 | Tree = AllocatePool (sizeof *Tree);
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125 | if (Tree == NULL) {
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126 | return NULL;
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127 | }
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128 |
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129 | Tree->Root = NULL;
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130 | Tree->UserStructCompare = UserStructCompare;
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131 | Tree->KeyCompare = KeyCompare;
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132 |
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133 | if (FeaturePcdGet (PcdValidateOrderedCollection)) {
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134 | RedBlackTreeValidate (Tree);
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135 | }
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136 | return Tree;
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137 | }
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138 |
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139 |
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140 | /**
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141 | Check whether the tree is empty (has no nodes).
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142 |
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143 | Read-only operation.
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144 |
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145 | @param[in] Tree The tree to check for emptiness.
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146 |
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147 | @retval TRUE The tree is empty.
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148 |
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149 | @retval FALSE The tree is not empty.
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150 | **/
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151 | BOOLEAN
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152 | EFIAPI
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153 | OrderedCollectionIsEmpty (
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154 | IN CONST RED_BLACK_TREE *Tree
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155 | )
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156 | {
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157 | return (BOOLEAN)(Tree->Root == NULL);
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158 | }
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159 |
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160 |
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161 | /**
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162 | Uninitialize and release an empty RED_BLACK_TREE structure.
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163 |
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164 | Read-write operation.
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165 |
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166 | Release occurs via MemoryAllocationLib's FreePool() function.
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167 |
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168 | It is the caller's responsibility to delete all nodes from the tree before
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169 | calling this function.
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170 |
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171 | @param[in] Tree The empty tree to uninitialize and release.
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172 | **/
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173 | VOID
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174 | EFIAPI
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175 | OrderedCollectionUninit (
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176 | IN RED_BLACK_TREE *Tree
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177 | )
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178 | {
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179 | ASSERT (OrderedCollectionIsEmpty (Tree));
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180 | FreePool (Tree);
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181 | }
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182 |
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183 |
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184 | /**
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185 | Look up the tree node that links the user structure that matches the
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186 | specified standalone key.
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187 |
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188 | Read-only operation.
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189 |
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190 | @param[in] Tree The tree to search for StandaloneKey.
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191 |
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192 | @param[in] StandaloneKey The key to locate among the user structures linked
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193 | into Tree. StandaloneKey will be passed to
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194 | Tree->KeyCompare().
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195 |
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196 | @retval NULL StandaloneKey could not be found.
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197 |
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198 | @return The tree node that links to the user structure matching
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199 | StandaloneKey, otherwise.
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200 | **/
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201 | RED_BLACK_TREE_NODE *
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202 | EFIAPI
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203 | OrderedCollectionFind (
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204 | IN CONST RED_BLACK_TREE *Tree,
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205 | IN CONST VOID *StandaloneKey
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206 | )
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207 | {
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208 | RED_BLACK_TREE_NODE *Node;
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209 |
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210 | Node = Tree->Root;
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211 | while (Node != NULL) {
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212 | INTN Result;
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213 |
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214 | Result = Tree->KeyCompare (StandaloneKey, Node->UserStruct);
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215 | if (Result == 0) {
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216 | break;
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217 | }
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218 | Node = (Result < 0) ? Node->Left : Node->Right;
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219 | }
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220 | return Node;
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221 | }
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222 |
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223 |
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224 | /**
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225 | Find the tree node of the minimum user structure stored in the tree.
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226 |
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227 | Read-only operation.
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228 |
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229 | @param[in] Tree The tree to return the minimum node of. The user structure
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230 | linked by the minimum node compares less than all other user
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231 | structures in the tree.
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232 |
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233 | @retval NULL If Tree is empty.
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234 |
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235 | @return The tree node that links the minimum user structure, otherwise.
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236 | **/
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237 | RED_BLACK_TREE_NODE *
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238 | EFIAPI
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239 | OrderedCollectionMin (
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240 | IN CONST RED_BLACK_TREE *Tree
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241 | )
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242 | {
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243 | RED_BLACK_TREE_NODE *Node;
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244 |
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245 | Node = Tree->Root;
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246 | if (Node == NULL) {
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247 | return NULL;
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248 | }
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249 | while (Node->Left != NULL) {
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250 | Node = Node->Left;
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251 | }
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252 | return Node;
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253 | }
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254 |
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255 |
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256 | /**
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257 | Find the tree node of the maximum user structure stored in the tree.
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258 |
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259 | Read-only operation.
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260 |
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261 | @param[in] Tree The tree to return the maximum node of. The user structure
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262 | linked by the maximum node compares greater than all other
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263 | user structures in the tree.
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264 |
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265 | @retval NULL If Tree is empty.
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266 |
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267 | @return The tree node that links the maximum user structure, otherwise.
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268 | **/
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269 | RED_BLACK_TREE_NODE *
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270 | EFIAPI
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271 | OrderedCollectionMax (
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272 | IN CONST RED_BLACK_TREE *Tree
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273 | )
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274 | {
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275 | RED_BLACK_TREE_NODE *Node;
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276 |
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277 | Node = Tree->Root;
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278 | if (Node == NULL) {
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279 | return NULL;
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280 | }
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281 | while (Node->Right != NULL) {
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282 | Node = Node->Right;
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283 | }
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284 | return Node;
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285 | }
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286 |
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287 |
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288 | /**
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289 | Get the tree node of the least user structure that is greater than the one
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290 | linked by Node.
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291 |
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292 | Read-only operation.
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293 |
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294 | @param[in] Node The node to get the successor node of.
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295 |
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296 | @retval NULL If Node is NULL, or Node is the maximum node of its containing
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297 | tree (ie. Node has no successor node).
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298 |
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299 | @return The tree node linking the least user structure that is greater
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300 | than the one linked by Node, otherwise.
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301 | **/
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302 | RED_BLACK_TREE_NODE *
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303 | EFIAPI
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304 | OrderedCollectionNext (
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305 | IN CONST RED_BLACK_TREE_NODE *Node
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306 | )
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307 | {
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308 | RED_BLACK_TREE_NODE *Walk;
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309 | CONST RED_BLACK_TREE_NODE *Child;
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310 |
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311 | if (Node == NULL) {
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312 | return NULL;
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313 | }
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314 |
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315 | //
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316 | // If Node has a right subtree, then the successor is the minimum node of
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317 | // that subtree.
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318 | //
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319 | Walk = Node->Right;
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320 | if (Walk != NULL) {
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321 | while (Walk->Left != NULL) {
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322 | Walk = Walk->Left;
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323 | }
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324 | return Walk;
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325 | }
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326 |
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327 | //
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328 | // Otherwise we have to ascend as long as we're our parent's right child (ie.
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329 | // ascending to the left).
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330 | //
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331 | Child = Node;
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332 | Walk = Child->Parent;
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333 | while (Walk != NULL && Child == Walk->Right) {
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334 | Child = Walk;
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335 | Walk = Child->Parent;
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336 | }
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337 | return Walk;
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338 | }
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339 |
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340 |
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341 | /**
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342 | Get the tree node of the greatest user structure that is less than the one
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343 | linked by Node.
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344 |
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345 | Read-only operation.
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346 |
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347 | @param[in] Node The node to get the predecessor node of.
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348 |
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349 | @retval NULL If Node is NULL, or Node is the minimum node of its containing
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350 | tree (ie. Node has no predecessor node).
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351 |
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352 | @return The tree node linking the greatest user structure that is less
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353 | than the one linked by Node, otherwise.
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354 | **/
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355 | RED_BLACK_TREE_NODE *
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356 | EFIAPI
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357 | OrderedCollectionPrev (
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358 | IN CONST RED_BLACK_TREE_NODE *Node
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359 | )
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360 | {
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361 | RED_BLACK_TREE_NODE *Walk;
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362 | CONST RED_BLACK_TREE_NODE *Child;
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363 |
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364 | if (Node == NULL) {
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365 | return NULL;
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366 | }
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367 |
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368 | //
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369 | // If Node has a left subtree, then the predecessor is the maximum node of
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370 | // that subtree.
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371 | //
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372 | Walk = Node->Left;
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373 | if (Walk != NULL) {
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374 | while (Walk->Right != NULL) {
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375 | Walk = Walk->Right;
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376 | }
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377 | return Walk;
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378 | }
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379 |
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380 | //
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381 | // Otherwise we have to ascend as long as we're our parent's left child (ie.
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382 | // ascending to the right).
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383 | //
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384 | Child = Node;
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385 | Walk = Child->Parent;
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386 | while (Walk != NULL && Child == Walk->Left) {
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387 | Child = Walk;
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388 | Walk = Child->Parent;
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389 | }
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390 | return Walk;
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391 | }
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392 |
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393 |
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394 | /**
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395 | Rotate tree nodes around Pivot to the right.
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396 |
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397 | Parent Parent
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398 | | |
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399 | Pivot LeftChild
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400 | / . . \_
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401 | LeftChild Node1 ---> Node2 Pivot
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402 | . \ / .
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403 | Node2 LeftRightChild LeftRightChild Node1
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404 |
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405 | The ordering Node2 < LeftChild < LeftRightChild < Pivot < Node1 is kept
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406 | intact. Parent (if any) is either at the left extreme or the right extreme of
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407 | this ordering, and that relation is also kept intact.
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408 |
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409 | Edges marked with a dot (".") don't change during rotation.
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410 |
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411 | Internal read-write operation.
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412 |
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413 | @param[in,out] Pivot The tree node to rotate other nodes right around. It
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414 | is the caller's responsibility to ensure that
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415 | Pivot->Left is not NULL.
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416 |
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417 | @param[out] NewRoot If Pivot has a parent node on input, then the
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418 | function updates Pivot's original parent on output
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419 | according to the rotation, and NewRoot is not
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420 | accessed.
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421 |
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422 | If Pivot has no parent node on input (ie. Pivot is
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423 | the root of the tree), then the function stores the
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424 | new root node of the tree in NewRoot.
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425 | **/
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426 | VOID
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427 | RedBlackTreeRotateRight (
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428 | IN OUT RED_BLACK_TREE_NODE *Pivot,
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429 | OUT RED_BLACK_TREE_NODE **NewRoot
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430 | )
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431 | {
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432 | RED_BLACK_TREE_NODE *Parent;
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433 | RED_BLACK_TREE_NODE *LeftChild;
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434 | RED_BLACK_TREE_NODE *LeftRightChild;
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435 |
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436 | Parent = Pivot->Parent;
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437 | LeftChild = Pivot->Left;
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438 | LeftRightChild = LeftChild->Right;
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439 |
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440 | Pivot->Left = LeftRightChild;
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441 | if (LeftRightChild != NULL) {
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442 | LeftRightChild->Parent = Pivot;
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443 | }
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444 | LeftChild->Parent = Parent;
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445 | if (Parent == NULL) {
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446 | *NewRoot = LeftChild;
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447 | } else {
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448 | if (Pivot == Parent->Left) {
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449 | Parent->Left = LeftChild;
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450 | } else {
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451 | Parent->Right = LeftChild;
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452 | }
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453 | }
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454 | LeftChild->Right = Pivot;
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455 | Pivot->Parent = LeftChild;
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456 | }
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457 |
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458 |
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459 | /**
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460 | Rotate tree nodes around Pivot to the left.
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461 |
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462 | Parent Parent
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463 | | |
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464 | Pivot RightChild
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465 | . \ / .
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466 | Node1 RightChild ---> Pivot Node2
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467 | /. . \_
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468 | RightLeftChild Node2 Node1 RightLeftChild
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469 |
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470 | The ordering Node1 < Pivot < RightLeftChild < RightChild < Node2 is kept
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471 | intact. Parent (if any) is either at the left extreme or the right extreme of
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472 | this ordering, and that relation is also kept intact.
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473 |
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474 | Edges marked with a dot (".") don't change during rotation.
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475 |
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476 | Internal read-write operation.
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477 |
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478 | @param[in,out] Pivot The tree node to rotate other nodes left around. It
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479 | is the caller's responsibility to ensure that
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480 | Pivot->Right is not NULL.
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481 |
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482 | @param[out] NewRoot If Pivot has a parent node on input, then the
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483 | function updates Pivot's original parent on output
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484 | according to the rotation, and NewRoot is not
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485 | accessed.
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486 |
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487 | If Pivot has no parent node on input (ie. Pivot is
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488 | the root of the tree), then the function stores the
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489 | new root node of the tree in NewRoot.
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490 | **/
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491 | VOID
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492 | RedBlackTreeRotateLeft (
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493 | IN OUT RED_BLACK_TREE_NODE *Pivot,
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494 | OUT RED_BLACK_TREE_NODE **NewRoot
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495 | )
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496 | {
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497 | RED_BLACK_TREE_NODE *Parent;
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498 | RED_BLACK_TREE_NODE *RightChild;
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499 | RED_BLACK_TREE_NODE *RightLeftChild;
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500 |
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501 | Parent = Pivot->Parent;
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502 | RightChild = Pivot->Right;
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503 | RightLeftChild = RightChild->Left;
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504 |
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505 | Pivot->Right = RightLeftChild;
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506 | if (RightLeftChild != NULL) {
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507 | RightLeftChild->Parent = Pivot;
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508 | }
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509 | RightChild->Parent = Parent;
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510 | if (Parent == NULL) {
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511 | *NewRoot = RightChild;
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512 | } else {
|
---|
513 | if (Pivot == Parent->Left) {
|
---|
514 | Parent->Left = RightChild;
|
---|
515 | } else {
|
---|
516 | Parent->Right = RightChild;
|
---|
517 | }
|
---|
518 | }
|
---|
519 | RightChild->Left = Pivot;
|
---|
520 | Pivot->Parent = RightChild;
|
---|
521 | }
|
---|
522 |
|
---|
523 |
|
---|
524 | /**
|
---|
525 | Insert (link) a user structure into the tree.
|
---|
526 |
|
---|
527 | Read-write operation.
|
---|
528 |
|
---|
529 | This function allocates the new tree node with MemoryAllocationLib's
|
---|
530 | AllocatePool() function.
|
---|
531 |
|
---|
532 | @param[in,out] Tree The tree to insert UserStruct into.
|
---|
533 |
|
---|
534 | @param[out] Node The meaning of this optional, output-only
|
---|
535 | parameter depends on the return value of the
|
---|
536 | function.
|
---|
537 |
|
---|
538 | When insertion is successful (RETURN_SUCCESS),
|
---|
539 | Node is set on output to the new tree node that
|
---|
540 | now links UserStruct.
|
---|
541 |
|
---|
542 | When insertion fails due to lack of memory
|
---|
543 | (RETURN_OUT_OF_RESOURCES), Node is not changed.
|
---|
544 |
|
---|
545 | When insertion fails due to key collision (ie.
|
---|
546 | another user structure is already in the tree that
|
---|
547 | compares equal to UserStruct), with return value
|
---|
548 | RETURN_ALREADY_STARTED, then Node is set on output
|
---|
549 | to the node that links the colliding user
|
---|
550 | structure. This enables "find-or-insert" in one
|
---|
551 | function call, or helps with later removal of the
|
---|
552 | colliding element.
|
---|
553 |
|
---|
554 | @param[in] UserStruct The user structure to link into the tree.
|
---|
555 | UserStruct is ordered against in-tree user
|
---|
556 | structures with the Tree->UserStructCompare()
|
---|
557 | function.
|
---|
558 |
|
---|
559 | @retval RETURN_SUCCESS Insertion successful. A new tree node has
|
---|
560 | been allocated, linking UserStruct. The new
|
---|
561 | tree node is reported back in Node (if the
|
---|
562 | caller requested it).
|
---|
563 |
|
---|
564 | Existing RED_BLACK_TREE_NODE pointers into
|
---|
565 | Tree remain valid. For example, on-going
|
---|
566 | iterations in the caller can continue with
|
---|
567 | OrderedCollectionNext() /
|
---|
568 | OrderedCollectionPrev(), and they will
|
---|
569 | return the new node at some point if user
|
---|
570 | structure order dictates it.
|
---|
571 |
|
---|
572 | @retval RETURN_OUT_OF_RESOURCES AllocatePool() failed to allocate memory for
|
---|
573 | the new tree node. The tree has not been
|
---|
574 | changed. Existing RED_BLACK_TREE_NODE
|
---|
575 | pointers into Tree remain valid.
|
---|
576 |
|
---|
577 | @retval RETURN_ALREADY_STARTED A user structure has been found in the tree
|
---|
578 | that compares equal to UserStruct. The node
|
---|
579 | linking the colliding user structure is
|
---|
580 | reported back in Node (if the caller
|
---|
581 | requested it). The tree has not been
|
---|
582 | changed. Existing RED_BLACK_TREE_NODE
|
---|
583 | pointers into Tree remain valid.
|
---|
584 | **/
|
---|
585 | RETURN_STATUS
|
---|
586 | EFIAPI
|
---|
587 | OrderedCollectionInsert (
|
---|
588 | IN OUT RED_BLACK_TREE *Tree,
|
---|
589 | OUT RED_BLACK_TREE_NODE **Node OPTIONAL,
|
---|
590 | IN VOID *UserStruct
|
---|
591 | )
|
---|
592 | {
|
---|
593 | RED_BLACK_TREE_NODE *Tmp;
|
---|
594 | RED_BLACK_TREE_NODE *Parent;
|
---|
595 | INTN Result;
|
---|
596 | RETURN_STATUS Status;
|
---|
597 | RED_BLACK_TREE_NODE *NewRoot;
|
---|
598 |
|
---|
599 | Tmp = Tree->Root;
|
---|
600 | Parent = NULL;
|
---|
601 | Result = 0;
|
---|
602 |
|
---|
603 | //
|
---|
604 | // First look for a collision, saving the last examined node for the case
|
---|
605 | // when there's no collision.
|
---|
606 | //
|
---|
607 | while (Tmp != NULL) {
|
---|
608 | Result = Tree->UserStructCompare (UserStruct, Tmp->UserStruct);
|
---|
609 | if (Result == 0) {
|
---|
610 | break;
|
---|
611 | }
|
---|
612 | Parent = Tmp;
|
---|
613 | Tmp = (Result < 0) ? Tmp->Left : Tmp->Right;
|
---|
614 | }
|
---|
615 |
|
---|
616 | if (Tmp != NULL) {
|
---|
617 | if (Node != NULL) {
|
---|
618 | *Node = Tmp;
|
---|
619 | }
|
---|
620 | Status = RETURN_ALREADY_STARTED;
|
---|
621 | goto Done;
|
---|
622 | }
|
---|
623 |
|
---|
624 | //
|
---|
625 | // no collision, allocate a new node
|
---|
626 | //
|
---|
627 | Tmp = AllocatePool (sizeof *Tmp);
|
---|
628 | if (Tmp == NULL) {
|
---|
629 | Status = RETURN_OUT_OF_RESOURCES;
|
---|
630 | goto Done;
|
---|
631 | }
|
---|
632 | if (Node != NULL) {
|
---|
633 | *Node = Tmp;
|
---|
634 | }
|
---|
635 |
|
---|
636 | //
|
---|
637 | // reference the user structure from the node
|
---|
638 | //
|
---|
639 | Tmp->UserStruct = UserStruct;
|
---|
640 |
|
---|
641 | //
|
---|
642 | // Link the node as a child to the correct side of the parent.
|
---|
643 | // If there's no parent, the new node is the root node in the tree.
|
---|
644 | //
|
---|
645 | Tmp->Parent = Parent;
|
---|
646 | Tmp->Left = NULL;
|
---|
647 | Tmp->Right = NULL;
|
---|
648 | if (Parent == NULL) {
|
---|
649 | Tree->Root = Tmp;
|
---|
650 | Tmp->Color = RedBlackTreeBlack;
|
---|
651 | Status = RETURN_SUCCESS;
|
---|
652 | goto Done;
|
---|
653 | }
|
---|
654 | if (Result < 0) {
|
---|
655 | Parent->Left = Tmp;
|
---|
656 | } else {
|
---|
657 | Parent->Right = Tmp;
|
---|
658 | }
|
---|
659 | Tmp->Color = RedBlackTreeRed;
|
---|
660 |
|
---|
661 | //
|
---|
662 | // Red-black tree properties:
|
---|
663 | //
|
---|
664 | // #1 Each node is either red or black (RED_BLACK_TREE_NODE.Color).
|
---|
665 | //
|
---|
666 | // #2 Each leaf (ie. a pseudo-node pointed-to by a NULL valued
|
---|
667 | // RED_BLACK_TREE_NODE.Left or RED_BLACK_TREE_NODE.Right field) is black.
|
---|
668 | //
|
---|
669 | // #3 Each red node has two black children.
|
---|
670 | //
|
---|
671 | // #4 For any node N, and for any leaves L1 and L2 reachable from N, the
|
---|
672 | // paths N..L1 and N..L2 contain the same number of black nodes.
|
---|
673 | //
|
---|
674 | // #5 The root node is black.
|
---|
675 | //
|
---|
676 | // By replacing a leaf with a red node above, only property #3 may have been
|
---|
677 | // broken. (Note that this is the only edge across which property #3 might
|
---|
678 | // not hold in the entire tree.) Restore property #3.
|
---|
679 | //
|
---|
680 |
|
---|
681 | NewRoot = Tree->Root;
|
---|
682 | while (Tmp != NewRoot && Parent->Color == RedBlackTreeRed) {
|
---|
683 | RED_BLACK_TREE_NODE *GrandParent;
|
---|
684 | RED_BLACK_TREE_NODE *Uncle;
|
---|
685 |
|
---|
686 | //
|
---|
687 | // Tmp is not the root node. Tmp is red. Tmp's parent is red. (Breaking
|
---|
688 | // property #3.)
|
---|
689 | //
|
---|
690 | // Due to property #5, Tmp's parent cannot be the root node, hence Tmp's
|
---|
691 | // grandparent exists.
|
---|
692 | //
|
---|
693 | // Tmp's grandparent is black, because property #3 is only broken between
|
---|
694 | // Tmp and Tmp's parent.
|
---|
695 | //
|
---|
696 | GrandParent = Parent->Parent;
|
---|
697 |
|
---|
698 | if (Parent == GrandParent->Left) {
|
---|
699 | Uncle = GrandParent->Right;
|
---|
700 | if (Uncle != NULL && Uncle->Color == RedBlackTreeRed) {
|
---|
701 | //
|
---|
702 | // GrandParent (black)
|
---|
703 | // / \_
|
---|
704 | // Parent (red) Uncle (red)
|
---|
705 | // |
|
---|
706 | // Tmp (red)
|
---|
707 | //
|
---|
708 |
|
---|
709 | Parent->Color = RedBlackTreeBlack;
|
---|
710 | Uncle->Color = RedBlackTreeBlack;
|
---|
711 | GrandParent->Color = RedBlackTreeRed;
|
---|
712 |
|
---|
713 | //
|
---|
714 | // GrandParent (red)
|
---|
715 | // / \_
|
---|
716 | // Parent (black) Uncle (black)
|
---|
717 | // |
|
---|
718 | // Tmp (red)
|
---|
719 | //
|
---|
720 | // We restored property #3 between Tmp and Tmp's parent, without
|
---|
721 | // breaking property #4. However, we may have broken property #3
|
---|
722 | // between Tmp's grandparent and Tmp's great-grandparent (if any), so
|
---|
723 | // repeat the loop for Tmp's grandparent.
|
---|
724 | //
|
---|
725 | // If Tmp's grandparent has no parent, then the loop will terminate,
|
---|
726 | // and we will have broken property #5, by coloring the root red. We'll
|
---|
727 | // restore property #5 after the loop, without breaking any others.
|
---|
728 | //
|
---|
729 | Tmp = GrandParent;
|
---|
730 | Parent = Tmp->Parent;
|
---|
731 | } else {
|
---|
732 | //
|
---|
733 | // Tmp's uncle is black (satisfied by the case too when Tmp's uncle is
|
---|
734 | // NULL, see property #2).
|
---|
735 | //
|
---|
736 |
|
---|
737 | if (Tmp == Parent->Right) {
|
---|
738 | //
|
---|
739 | // GrandParent (black): D
|
---|
740 | // / \_
|
---|
741 | // Parent (red): A Uncle (black): E
|
---|
742 | // \_
|
---|
743 | // Tmp (red): B
|
---|
744 | // \_
|
---|
745 | // black: C
|
---|
746 | //
|
---|
747 | // Rotate left, pivoting on node A. This keeps the breakage of
|
---|
748 | // property #3 in the same spot, and keeps other properties intact
|
---|
749 | // (because both Tmp and its parent are red).
|
---|
750 | //
|
---|
751 | Tmp = Parent;
|
---|
752 | RedBlackTreeRotateLeft (Tmp, &NewRoot);
|
---|
753 | Parent = Tmp->Parent;
|
---|
754 |
|
---|
755 | //
|
---|
756 | // With the rotation we reached the same configuration as if Tmp had
|
---|
757 | // been a left child to begin with.
|
---|
758 | //
|
---|
759 | // GrandParent (black): D
|
---|
760 | // / \_
|
---|
761 | // Parent (red): B Uncle (black): E
|
---|
762 | // / \_
|
---|
763 | // Tmp (red): A black: C
|
---|
764 | //
|
---|
765 | ASSERT (GrandParent == Parent->Parent);
|
---|
766 | }
|
---|
767 |
|
---|
768 | Parent->Color = RedBlackTreeBlack;
|
---|
769 | GrandParent->Color = RedBlackTreeRed;
|
---|
770 |
|
---|
771 | //
|
---|
772 | // Property #3 is now restored, but we've broken property #4. Namely,
|
---|
773 | // paths going through node E now see a decrease in black count, while
|
---|
774 | // paths going through node B don't.
|
---|
775 | //
|
---|
776 | // GrandParent (red): D
|
---|
777 | // / \_
|
---|
778 | // Parent (black): B Uncle (black): E
|
---|
779 | // / \_
|
---|
780 | // Tmp (red): A black: C
|
---|
781 | //
|
---|
782 |
|
---|
783 | RedBlackTreeRotateRight (GrandParent, &NewRoot);
|
---|
784 |
|
---|
785 | //
|
---|
786 | // Property #4 has been restored for node E, and preserved for others.
|
---|
787 | //
|
---|
788 | // Parent (black): B
|
---|
789 | // / \_
|
---|
790 | // Tmp (red): A [GrandParent] (red): D
|
---|
791 | // / \_
|
---|
792 | // black: C [Uncle] (black): E
|
---|
793 | //
|
---|
794 | // This configuration terminates the loop because Tmp's parent is now
|
---|
795 | // black.
|
---|
796 | //
|
---|
797 | }
|
---|
798 | } else {
|
---|
799 | //
|
---|
800 | // Symmetrical to the other branch.
|
---|
801 | //
|
---|
802 | Uncle = GrandParent->Left;
|
---|
803 | if (Uncle != NULL && Uncle->Color == RedBlackTreeRed) {
|
---|
804 | Parent->Color = RedBlackTreeBlack;
|
---|
805 | Uncle->Color = RedBlackTreeBlack;
|
---|
806 | GrandParent->Color = RedBlackTreeRed;
|
---|
807 | Tmp = GrandParent;
|
---|
808 | Parent = Tmp->Parent;
|
---|
809 | } else {
|
---|
810 | if (Tmp == Parent->Left) {
|
---|
811 | Tmp = Parent;
|
---|
812 | RedBlackTreeRotateRight (Tmp, &NewRoot);
|
---|
813 | Parent = Tmp->Parent;
|
---|
814 | ASSERT (GrandParent == Parent->Parent);
|
---|
815 | }
|
---|
816 | Parent->Color = RedBlackTreeBlack;
|
---|
817 | GrandParent->Color = RedBlackTreeRed;
|
---|
818 | RedBlackTreeRotateLeft (GrandParent, &NewRoot);
|
---|
819 | }
|
---|
820 | }
|
---|
821 | }
|
---|
822 |
|
---|
823 | NewRoot->Color = RedBlackTreeBlack;
|
---|
824 | Tree->Root = NewRoot;
|
---|
825 | Status = RETURN_SUCCESS;
|
---|
826 |
|
---|
827 | Done:
|
---|
828 | if (FeaturePcdGet (PcdValidateOrderedCollection)) {
|
---|
829 | RedBlackTreeValidate (Tree);
|
---|
830 | }
|
---|
831 | return Status;
|
---|
832 | }
|
---|
833 |
|
---|
834 |
|
---|
835 | /**
|
---|
836 | Check if a node is black, allowing for leaf nodes (see property #2).
|
---|
837 |
|
---|
838 | This is a convenience shorthand.
|
---|
839 |
|
---|
840 | param[in] Node The node to check. Node may be NULL, corresponding to a leaf.
|
---|
841 |
|
---|
842 | @return If Node is NULL or colored black.
|
---|
843 | **/
|
---|
844 | BOOLEAN
|
---|
845 | NodeIsNullOrBlack (
|
---|
846 | IN CONST RED_BLACK_TREE_NODE *Node
|
---|
847 | )
|
---|
848 | {
|
---|
849 | return (BOOLEAN)(Node == NULL || Node->Color == RedBlackTreeBlack);
|
---|
850 | }
|
---|
851 |
|
---|
852 |
|
---|
853 | /**
|
---|
854 | Delete a node from the tree, unlinking the associated user structure.
|
---|
855 |
|
---|
856 | Read-write operation.
|
---|
857 |
|
---|
858 | @param[in,out] Tree The tree to delete Node from.
|
---|
859 |
|
---|
860 | @param[in] Node The tree node to delete from Tree. The caller is
|
---|
861 | responsible for ensuring that Node belongs to
|
---|
862 | Tree, and that Node is non-NULL and valid. Node is
|
---|
863 | typically an earlier return value, or output
|
---|
864 | parameter, of:
|
---|
865 |
|
---|
866 | - OrderedCollectionFind(), for deleting a node by
|
---|
867 | user structure key,
|
---|
868 |
|
---|
869 | - OrderedCollectionMin() / OrderedCollectionMax(),
|
---|
870 | for deleting the minimum / maximum node,
|
---|
871 |
|
---|
872 | - OrderedCollectionNext() /
|
---|
873 | OrderedCollectionPrev(), for deleting a node
|
---|
874 | found during an iteration,
|
---|
875 |
|
---|
876 | - OrderedCollectionInsert() with return value
|
---|
877 | RETURN_ALREADY_STARTED, for deleting a node
|
---|
878 | whose linked user structure caused collision
|
---|
879 | during insertion.
|
---|
880 |
|
---|
881 | Given a non-empty Tree, Tree->Root is also a valid
|
---|
882 | Node argument (typically used for simplicity in
|
---|
883 | loops that empty the tree completely).
|
---|
884 |
|
---|
885 | Node is released with MemoryAllocationLib's
|
---|
886 | FreePool() function.
|
---|
887 |
|
---|
888 | Existing RED_BLACK_TREE_NODE pointers (ie.
|
---|
889 | iterators) *different* from Node remain valid. For
|
---|
890 | example:
|
---|
891 |
|
---|
892 | - OrderedCollectionNext() /
|
---|
893 | OrderedCollectionPrev() iterations in the caller
|
---|
894 | can be continued from Node, if
|
---|
895 | OrderedCollectionNext() or
|
---|
896 | OrderedCollectionPrev() is called on Node
|
---|
897 | *before* OrderedCollectionDelete() is. That is,
|
---|
898 | fetch the successor / predecessor node first,
|
---|
899 | then delete Node.
|
---|
900 |
|
---|
901 | - On-going iterations in the caller that would
|
---|
902 | have otherwise returned Node at some point, as
|
---|
903 | dictated by user structure order, will correctly
|
---|
904 | reflect the absence of Node after
|
---|
905 | OrderedCollectionDelete() is called
|
---|
906 | mid-iteration.
|
---|
907 |
|
---|
908 | @param[out] UserStruct If the caller provides this optional output-only
|
---|
909 | parameter, then on output it is set to the user
|
---|
910 | structure originally linked by Node (which is now
|
---|
911 | freed).
|
---|
912 |
|
---|
913 | This is a convenience that may save the caller a
|
---|
914 | OrderedCollectionUserStruct() invocation before
|
---|
915 | calling OrderedCollectionDelete(), in order to
|
---|
916 | retrieve the user structure being unlinked.
|
---|
917 | **/
|
---|
918 | VOID
|
---|
919 | EFIAPI
|
---|
920 | OrderedCollectionDelete (
|
---|
921 | IN OUT RED_BLACK_TREE *Tree,
|
---|
922 | IN RED_BLACK_TREE_NODE *Node,
|
---|
923 | OUT VOID **UserStruct OPTIONAL
|
---|
924 | )
|
---|
925 | {
|
---|
926 | RED_BLACK_TREE_NODE *NewRoot;
|
---|
927 | RED_BLACK_TREE_NODE *OrigLeftChild;
|
---|
928 | RED_BLACK_TREE_NODE *OrigRightChild;
|
---|
929 | RED_BLACK_TREE_NODE *OrigParent;
|
---|
930 | RED_BLACK_TREE_NODE *Child;
|
---|
931 | RED_BLACK_TREE_NODE *Parent;
|
---|
932 | RED_BLACK_TREE_COLOR ColorOfUnlinked;
|
---|
933 |
|
---|
934 | NewRoot = Tree->Root;
|
---|
935 | OrigLeftChild = Node->Left,
|
---|
936 | OrigRightChild = Node->Right,
|
---|
937 | OrigParent = Node->Parent;
|
---|
938 |
|
---|
939 | if (UserStruct != NULL) {
|
---|
940 | *UserStruct = Node->UserStruct;
|
---|
941 | }
|
---|
942 |
|
---|
943 | //
|
---|
944 | // After this block, no matter which branch we take:
|
---|
945 | // - Child will point to the unique (or NULL) original child of the node that
|
---|
946 | // we will have unlinked,
|
---|
947 | // - Parent will point to the *position* of the original parent of the node
|
---|
948 | // that we will have unlinked.
|
---|
949 | //
|
---|
950 | if (OrigLeftChild == NULL || OrigRightChild == NULL) {
|
---|
951 | //
|
---|
952 | // Node has at most one child. We can connect that child (if any) with
|
---|
953 | // Node's parent (if any), unlinking Node. This will preserve ordering
|
---|
954 | // because the subtree rooted in Node's child (if any) remains on the same
|
---|
955 | // side of Node's parent (if any) that Node was before.
|
---|
956 | //
|
---|
957 | Parent = OrigParent;
|
---|
958 | Child = (OrigLeftChild != NULL) ? OrigLeftChild : OrigRightChild;
|
---|
959 | ColorOfUnlinked = Node->Color;
|
---|
960 |
|
---|
961 | if (Child != NULL) {
|
---|
962 | Child->Parent = Parent;
|
---|
963 | }
|
---|
964 | if (OrigParent == NULL) {
|
---|
965 | NewRoot = Child;
|
---|
966 | } else {
|
---|
967 | if (Node == OrigParent->Left) {
|
---|
968 | OrigParent->Left = Child;
|
---|
969 | } else {
|
---|
970 | OrigParent->Right = Child;
|
---|
971 | }
|
---|
972 | }
|
---|
973 | } else {
|
---|
974 | //
|
---|
975 | // Node has two children. We unlink Node's successor, and then link it into
|
---|
976 | // Node's place, keeping Node's original color. This preserves ordering
|
---|
977 | // because:
|
---|
978 | // - Node's left subtree is less than Node, hence less than Node's
|
---|
979 | // successor.
|
---|
980 | // - Node's right subtree is greater than Node. Node's successor is the
|
---|
981 | // minimum of that subtree, hence Node's successor is less than Node's
|
---|
982 | // right subtree with its minimum removed.
|
---|
983 | // - Node's successor is in Node's subtree, hence it falls on the same side
|
---|
984 | // of Node's parent as Node itself. The relinking doesn't change this
|
---|
985 | // relation.
|
---|
986 | //
|
---|
987 | RED_BLACK_TREE_NODE *ToRelink;
|
---|
988 |
|
---|
989 | ToRelink = OrigRightChild;
|
---|
990 | if (ToRelink->Left == NULL) {
|
---|
991 | //
|
---|
992 | // OrigRightChild itself is Node's successor, it has no left child:
|
---|
993 | //
|
---|
994 | // OrigParent
|
---|
995 | // |
|
---|
996 | // Node: B
|
---|
997 | // / \_
|
---|
998 | // OrigLeftChild: A OrigRightChild: E <--- Parent, ToRelink
|
---|
999 | // \_
|
---|
1000 | // F <--- Child
|
---|
1001 | //
|
---|
1002 | Parent = OrigRightChild;
|
---|
1003 | Child = OrigRightChild->Right;
|
---|
1004 | } else {
|
---|
1005 | do {
|
---|
1006 | ToRelink = ToRelink->Left;
|
---|
1007 | } while (ToRelink->Left != NULL);
|
---|
1008 |
|
---|
1009 | //
|
---|
1010 | // Node's successor is the minimum of OrigRightChild's proper subtree:
|
---|
1011 | //
|
---|
1012 | // OrigParent
|
---|
1013 | // |
|
---|
1014 | // Node: B
|
---|
1015 | // / \_
|
---|
1016 | // OrigLeftChild: A OrigRightChild: E <--- Parent
|
---|
1017 | // /
|
---|
1018 | // C <--- ToRelink
|
---|
1019 | // \_
|
---|
1020 | // D <--- Child
|
---|
1021 | Parent = ToRelink->Parent;
|
---|
1022 | Child = ToRelink->Right;
|
---|
1023 |
|
---|
1024 | //
|
---|
1025 | // Unlink Node's successor (ie. ToRelink):
|
---|
1026 | //
|
---|
1027 | // OrigParent
|
---|
1028 | // |
|
---|
1029 | // Node: B
|
---|
1030 | // / \_
|
---|
1031 | // OrigLeftChild: A OrigRightChild: E <--- Parent
|
---|
1032 | // /
|
---|
1033 | // D <--- Child
|
---|
1034 | //
|
---|
1035 | // C <--- ToRelink
|
---|
1036 | //
|
---|
1037 | Parent->Left = Child;
|
---|
1038 | if (Child != NULL) {
|
---|
1039 | Child->Parent = Parent;
|
---|
1040 | }
|
---|
1041 |
|
---|
1042 | //
|
---|
1043 | // We start to link Node's unlinked successor into Node's place:
|
---|
1044 | //
|
---|
1045 | // OrigParent
|
---|
1046 | // |
|
---|
1047 | // Node: B C <--- ToRelink
|
---|
1048 | // / \_
|
---|
1049 | // OrigLeftChild: A OrigRightChild: E <--- Parent
|
---|
1050 | // /
|
---|
1051 | // D <--- Child
|
---|
1052 | //
|
---|
1053 | //
|
---|
1054 | //
|
---|
1055 | ToRelink->Right = OrigRightChild;
|
---|
1056 | OrigRightChild->Parent = ToRelink;
|
---|
1057 | }
|
---|
1058 |
|
---|
1059 | //
|
---|
1060 | // The rest handles both cases, attaching ToRelink (Node's original
|
---|
1061 | // successor) to OrigLeftChild and OrigParent.
|
---|
1062 | //
|
---|
1063 | // Parent,
|
---|
1064 | // OrigParent ToRelink OrigParent
|
---|
1065 | // | | |
|
---|
1066 | // Node: B | Node: B Parent
|
---|
1067 | // v |
|
---|
1068 | // OrigRightChild: E C <--- ToRelink |
|
---|
1069 | // / \ / \ v
|
---|
1070 | // OrigLeftChild: A F OrigLeftChild: A OrigRightChild: E
|
---|
1071 | // ^ /
|
---|
1072 | // | D <--- Child
|
---|
1073 | // Child
|
---|
1074 | //
|
---|
1075 | ToRelink->Left = OrigLeftChild;
|
---|
1076 | OrigLeftChild->Parent = ToRelink;
|
---|
1077 |
|
---|
1078 | //
|
---|
1079 | // Node's color must be preserved in Node's original place.
|
---|
1080 | //
|
---|
1081 | ColorOfUnlinked = ToRelink->Color;
|
---|
1082 | ToRelink->Color = Node->Color;
|
---|
1083 |
|
---|
1084 | //
|
---|
1085 | // Finish linking Node's unlinked successor into Node's place.
|
---|
1086 | //
|
---|
1087 | // Parent,
|
---|
1088 | // Node: B ToRelink Node: B
|
---|
1089 | // |
|
---|
1090 | // OrigParent | OrigParent Parent
|
---|
1091 | // | v | |
|
---|
1092 | // OrigRightChild: E C <--- ToRelink |
|
---|
1093 | // / \ / \ v
|
---|
1094 | // OrigLeftChild: A F OrigLeftChild: A OrigRightChild: E
|
---|
1095 | // ^ /
|
---|
1096 | // | D <--- Child
|
---|
1097 | // Child
|
---|
1098 | //
|
---|
1099 | ToRelink->Parent = OrigParent;
|
---|
1100 | if (OrigParent == NULL) {
|
---|
1101 | NewRoot = ToRelink;
|
---|
1102 | } else {
|
---|
1103 | if (Node == OrigParent->Left) {
|
---|
1104 | OrigParent->Left = ToRelink;
|
---|
1105 | } else {
|
---|
1106 | OrigParent->Right = ToRelink;
|
---|
1107 | }
|
---|
1108 | }
|
---|
1109 | }
|
---|
1110 |
|
---|
1111 | FreePool (Node);
|
---|
1112 |
|
---|
1113 | //
|
---|
1114 | // If the node that we unlinked from its original spot (ie. Node itself, or
|
---|
1115 | // Node's successor), was red, then we broke neither property #3 nor property
|
---|
1116 | // #4: we didn't create any red-red edge between Child and Parent, and we
|
---|
1117 | // didn't change the black count on any path.
|
---|
1118 | //
|
---|
1119 | if (ColorOfUnlinked == RedBlackTreeBlack) {
|
---|
1120 | //
|
---|
1121 | // However, if the unlinked node was black, then we have to transfer its
|
---|
1122 | // "black-increment" to its unique child (pointed-to by Child), lest we
|
---|
1123 | // break property #4 for its ancestors.
|
---|
1124 | //
|
---|
1125 | // If Child is red, we can simply color it black. If Child is black
|
---|
1126 | // already, we can't technically transfer a black-increment to it, due to
|
---|
1127 | // property #1.
|
---|
1128 | //
|
---|
1129 | // In the following loop we ascend searching for a red node to color black,
|
---|
1130 | // or until we reach the root (in which case we can drop the
|
---|
1131 | // black-increment). Inside the loop body, Child has a black value of 2,
|
---|
1132 | // transitorily breaking property #1 locally, but maintaining property #4
|
---|
1133 | // globally.
|
---|
1134 | //
|
---|
1135 | // Rotations in the loop preserve property #4.
|
---|
1136 | //
|
---|
1137 | while (Child != NewRoot && NodeIsNullOrBlack (Child)) {
|
---|
1138 | RED_BLACK_TREE_NODE *Sibling;
|
---|
1139 | RED_BLACK_TREE_NODE *LeftNephew;
|
---|
1140 | RED_BLACK_TREE_NODE *RightNephew;
|
---|
1141 |
|
---|
1142 | if (Child == Parent->Left) {
|
---|
1143 | Sibling = Parent->Right;
|
---|
1144 | //
|
---|
1145 | // Sibling can never be NULL (ie. a leaf).
|
---|
1146 | //
|
---|
1147 | // If Sibling was NULL, then the black count on the path from Parent to
|
---|
1148 | // Sibling would equal Parent's black value, plus 1 (due to property
|
---|
1149 | // #2). Whereas the black count on the path from Parent to any leaf via
|
---|
1150 | // Child would be at least Parent's black value, plus 2 (due to Child's
|
---|
1151 | // black value of 2). This would clash with property #4.
|
---|
1152 | //
|
---|
1153 | // (Sibling can be black of course, but it has to be an internal node.
|
---|
1154 | // Internality allows Sibling to have children, bumping the black
|
---|
1155 | // counts of paths that go through it.)
|
---|
1156 | //
|
---|
1157 | ASSERT (Sibling != NULL);
|
---|
1158 | if (Sibling->Color == RedBlackTreeRed) {
|
---|
1159 | //
|
---|
1160 | // Sibling's red color implies its children (if any), node C and node
|
---|
1161 | // E, are black (property #3). It also implies that Parent is black.
|
---|
1162 | //
|
---|
1163 | // grandparent grandparent
|
---|
1164 | // | |
|
---|
1165 | // Parent,b:B b:D
|
---|
1166 | // / \ / \_
|
---|
1167 | // Child,2b:A Sibling,r:D ---> Parent,r:B b:E
|
---|
1168 | // /\ /\_
|
---|
1169 | // b:C b:E Child,2b:A Sibling,b:C
|
---|
1170 | //
|
---|
1171 | Sibling->Color = RedBlackTreeBlack;
|
---|
1172 | Parent->Color = RedBlackTreeRed;
|
---|
1173 | RedBlackTreeRotateLeft (Parent, &NewRoot);
|
---|
1174 | Sibling = Parent->Right;
|
---|
1175 | //
|
---|
1176 | // Same reasoning as above.
|
---|
1177 | //
|
---|
1178 | ASSERT (Sibling != NULL);
|
---|
1179 | }
|
---|
1180 |
|
---|
1181 | //
|
---|
1182 | // Sibling is black, and not NULL. (Ie. Sibling is a black internal
|
---|
1183 | // node.)
|
---|
1184 | //
|
---|
1185 | ASSERT (Sibling->Color == RedBlackTreeBlack);
|
---|
1186 | LeftNephew = Sibling->Left;
|
---|
1187 | RightNephew = Sibling->Right;
|
---|
1188 | if (NodeIsNullOrBlack (LeftNephew) &&
|
---|
1189 | NodeIsNullOrBlack (RightNephew)) {
|
---|
1190 | //
|
---|
1191 | // In this case we can "steal" one black value from Child and Sibling
|
---|
1192 | // each, and pass it to Parent. "Stealing" means that Sibling (black
|
---|
1193 | // value 1) becomes red, Child (black value 2) becomes singly-black,
|
---|
1194 | // and Parent will have to be examined if it can eat the
|
---|
1195 | // black-increment.
|
---|
1196 | //
|
---|
1197 | // Sibling is allowed to become red because both of its children are
|
---|
1198 | // black (property #3).
|
---|
1199 | //
|
---|
1200 | // grandparent Parent
|
---|
1201 | // | |
|
---|
1202 | // Parent,x:B Child,x:B
|
---|
1203 | // / \ / \_
|
---|
1204 | // Child,2b:A Sibling,b:D ---> b:A r:D
|
---|
1205 | // /\ /\_
|
---|
1206 | // LeftNephew,b:C RightNephew,b:E b:C b:E
|
---|
1207 | //
|
---|
1208 | Sibling->Color = RedBlackTreeRed;
|
---|
1209 | Child = Parent;
|
---|
1210 | Parent = Parent->Parent;
|
---|
1211 | //
|
---|
1212 | // Continue ascending.
|
---|
1213 | //
|
---|
1214 | } else {
|
---|
1215 | //
|
---|
1216 | // At least one nephew is red.
|
---|
1217 | //
|
---|
1218 | if (NodeIsNullOrBlack (RightNephew)) {
|
---|
1219 | //
|
---|
1220 | // Since the right nephew is black, the left nephew is red. Due to
|
---|
1221 | // property #3, LeftNephew has two black children, hence node E is
|
---|
1222 | // black.
|
---|
1223 | //
|
---|
1224 | // Together with the rotation, this enables us to color node F red
|
---|
1225 | // (because property #3 will be satisfied). We flip node D to black
|
---|
1226 | // to maintain property #4.
|
---|
1227 | //
|
---|
1228 | // grandparent grandparent
|
---|
1229 | // | |
|
---|
1230 | // Parent,x:B Parent,x:B
|
---|
1231 | // /\ /\_
|
---|
1232 | // Child,2b:A Sibling,b:F ---> Child,2b:A Sibling,b:D
|
---|
1233 | // /\ / \_
|
---|
1234 | // LeftNephew,r:D RightNephew,b:G b:C RightNephew,r:F
|
---|
1235 | // /\ /\_
|
---|
1236 | // b:C b:E b:E b:G
|
---|
1237 | //
|
---|
1238 | LeftNephew->Color = RedBlackTreeBlack;
|
---|
1239 | Sibling->Color = RedBlackTreeRed;
|
---|
1240 | RedBlackTreeRotateRight (Sibling, &NewRoot);
|
---|
1241 | Sibling = Parent->Right;
|
---|
1242 | RightNephew = Sibling->Right;
|
---|
1243 | //
|
---|
1244 | // These operations ensure that...
|
---|
1245 | //
|
---|
1246 | }
|
---|
1247 | //
|
---|
1248 | // ... RightNephew is definitely red here, plus Sibling is (still)
|
---|
1249 | // black and non-NULL.
|
---|
1250 | //
|
---|
1251 | ASSERT (RightNephew != NULL);
|
---|
1252 | ASSERT (RightNephew->Color == RedBlackTreeRed);
|
---|
1253 | ASSERT (Sibling != NULL);
|
---|
1254 | ASSERT (Sibling->Color == RedBlackTreeBlack);
|
---|
1255 | //
|
---|
1256 | // In this case we can flush the extra black-increment immediately,
|
---|
1257 | // restoring property #1 for Child (node A): we color RightNephew
|
---|
1258 | // (node E) from red to black.
|
---|
1259 | //
|
---|
1260 | // In order to maintain property #4, we exchange colors between
|
---|
1261 | // Parent and Sibling (nodes B and D), and rotate left around Parent
|
---|
1262 | // (node B). The transformation doesn't change the black count
|
---|
1263 | // increase incurred by each partial path, eg.
|
---|
1264 | // - ascending from node A: 2 + x == 1 + 1 + x
|
---|
1265 | // - ascending from node C: y + 1 + x == y + 1 + x
|
---|
1266 | // - ascending from node E: 0 + 1 + x == 1 + x
|
---|
1267 | //
|
---|
1268 | // The color exchange is valid, because even if x stands for red,
|
---|
1269 | // both children of node D are black after the transformation
|
---|
1270 | // (preserving property #3).
|
---|
1271 | //
|
---|
1272 | // grandparent grandparent
|
---|
1273 | // | |
|
---|
1274 | // Parent,x:B x:D
|
---|
1275 | // / \ / \_
|
---|
1276 | // Child,2b:A Sibling,b:D ---> b:B b:E
|
---|
1277 | // / \ / \_
|
---|
1278 | // y:C RightNephew,r:E b:A y:C
|
---|
1279 | //
|
---|
1280 | //
|
---|
1281 | Sibling->Color = Parent->Color;
|
---|
1282 | Parent->Color = RedBlackTreeBlack;
|
---|
1283 | RightNephew->Color = RedBlackTreeBlack;
|
---|
1284 | RedBlackTreeRotateLeft (Parent, &NewRoot);
|
---|
1285 | Child = NewRoot;
|
---|
1286 | //
|
---|
1287 | // This terminates the loop.
|
---|
1288 | //
|
---|
1289 | }
|
---|
1290 | } else {
|
---|
1291 | //
|
---|
1292 | // Mirrors the other branch.
|
---|
1293 | //
|
---|
1294 | Sibling = Parent->Left;
|
---|
1295 | ASSERT (Sibling != NULL);
|
---|
1296 | if (Sibling->Color == RedBlackTreeRed) {
|
---|
1297 | Sibling->Color = RedBlackTreeBlack;
|
---|
1298 | Parent->Color = RedBlackTreeRed;
|
---|
1299 | RedBlackTreeRotateRight (Parent, &NewRoot);
|
---|
1300 | Sibling = Parent->Left;
|
---|
1301 | ASSERT (Sibling != NULL);
|
---|
1302 | }
|
---|
1303 |
|
---|
1304 | ASSERT (Sibling->Color == RedBlackTreeBlack);
|
---|
1305 | RightNephew = Sibling->Right;
|
---|
1306 | LeftNephew = Sibling->Left;
|
---|
1307 | if (NodeIsNullOrBlack (RightNephew) &&
|
---|
1308 | NodeIsNullOrBlack (LeftNephew)) {
|
---|
1309 | Sibling->Color = RedBlackTreeRed;
|
---|
1310 | Child = Parent;
|
---|
1311 | Parent = Parent->Parent;
|
---|
1312 | } else {
|
---|
1313 | if (NodeIsNullOrBlack (LeftNephew)) {
|
---|
1314 | RightNephew->Color = RedBlackTreeBlack;
|
---|
1315 | Sibling->Color = RedBlackTreeRed;
|
---|
1316 | RedBlackTreeRotateLeft (Sibling, &NewRoot);
|
---|
1317 | Sibling = Parent->Left;
|
---|
1318 | LeftNephew = Sibling->Left;
|
---|
1319 | }
|
---|
1320 | ASSERT (LeftNephew != NULL);
|
---|
1321 | ASSERT (LeftNephew->Color == RedBlackTreeRed);
|
---|
1322 | ASSERT (Sibling != NULL);
|
---|
1323 | ASSERT (Sibling->Color == RedBlackTreeBlack);
|
---|
1324 | Sibling->Color = Parent->Color;
|
---|
1325 | Parent->Color = RedBlackTreeBlack;
|
---|
1326 | LeftNephew->Color = RedBlackTreeBlack;
|
---|
1327 | RedBlackTreeRotateRight (Parent, &NewRoot);
|
---|
1328 | Child = NewRoot;
|
---|
1329 | }
|
---|
1330 | }
|
---|
1331 | }
|
---|
1332 |
|
---|
1333 | if (Child != NULL) {
|
---|
1334 | Child->Color = RedBlackTreeBlack;
|
---|
1335 | }
|
---|
1336 | }
|
---|
1337 |
|
---|
1338 | Tree->Root = NewRoot;
|
---|
1339 |
|
---|
1340 | if (FeaturePcdGet (PcdValidateOrderedCollection)) {
|
---|
1341 | RedBlackTreeValidate (Tree);
|
---|
1342 | }
|
---|
1343 | }
|
---|
1344 |
|
---|
1345 |
|
---|
1346 | /**
|
---|
1347 | Recursively check the red-black tree properties #1 to #4 on a node.
|
---|
1348 |
|
---|
1349 | @param[in] Node The root of the subtree to validate.
|
---|
1350 |
|
---|
1351 | @retval The black-height of Node's parent.
|
---|
1352 | **/
|
---|
1353 | UINT32
|
---|
1354 | RedBlackTreeRecursiveCheck (
|
---|
1355 | IN CONST RED_BLACK_TREE_NODE *Node
|
---|
1356 | )
|
---|
1357 | {
|
---|
1358 | UINT32 LeftHeight;
|
---|
1359 | UINT32 RightHeight;
|
---|
1360 |
|
---|
1361 | //
|
---|
1362 | // property #2
|
---|
1363 | //
|
---|
1364 | if (Node == NULL) {
|
---|
1365 | return 1;
|
---|
1366 | }
|
---|
1367 |
|
---|
1368 | //
|
---|
1369 | // property #1
|
---|
1370 | //
|
---|
1371 | ASSERT (Node->Color == RedBlackTreeRed || Node->Color == RedBlackTreeBlack);
|
---|
1372 |
|
---|
1373 | //
|
---|
1374 | // property #3
|
---|
1375 | //
|
---|
1376 | if (Node->Color == RedBlackTreeRed) {
|
---|
1377 | ASSERT (NodeIsNullOrBlack (Node->Left));
|
---|
1378 | ASSERT (NodeIsNullOrBlack (Node->Right));
|
---|
1379 | }
|
---|
1380 |
|
---|
1381 | //
|
---|
1382 | // property #4
|
---|
1383 | //
|
---|
1384 | LeftHeight = RedBlackTreeRecursiveCheck (Node->Left);
|
---|
1385 | RightHeight = RedBlackTreeRecursiveCheck (Node->Right);
|
---|
1386 | ASSERT (LeftHeight == RightHeight);
|
---|
1387 |
|
---|
1388 | return (Node->Color == RedBlackTreeBlack) + LeftHeight;
|
---|
1389 | }
|
---|
1390 |
|
---|
1391 |
|
---|
1392 | /**
|
---|
1393 | A slow function that asserts that the tree is a valid red-black tree, and
|
---|
1394 | that it orders user structures correctly.
|
---|
1395 |
|
---|
1396 | Read-only operation.
|
---|
1397 |
|
---|
1398 | This function uses the stack for recursion and is not recommended for
|
---|
1399 | "production use".
|
---|
1400 |
|
---|
1401 | @param[in] Tree The tree to validate.
|
---|
1402 | **/
|
---|
1403 | VOID
|
---|
1404 | RedBlackTreeValidate (
|
---|
1405 | IN CONST RED_BLACK_TREE *Tree
|
---|
1406 | )
|
---|
1407 | {
|
---|
1408 | UINT32 BlackHeight;
|
---|
1409 | UINT32 ForwardCount;
|
---|
1410 | UINT32 BackwardCount;
|
---|
1411 | CONST RED_BLACK_TREE_NODE *Last;
|
---|
1412 | CONST RED_BLACK_TREE_NODE *Node;
|
---|
1413 |
|
---|
1414 | DEBUG ((DEBUG_VERBOSE, "%a: Tree=%p\n", __FUNCTION__, Tree));
|
---|
1415 |
|
---|
1416 | //
|
---|
1417 | // property #5
|
---|
1418 | //
|
---|
1419 | ASSERT (NodeIsNullOrBlack (Tree->Root));
|
---|
1420 |
|
---|
1421 | //
|
---|
1422 | // check the other properties
|
---|
1423 | //
|
---|
1424 | BlackHeight = RedBlackTreeRecursiveCheck (Tree->Root) - 1;
|
---|
1425 |
|
---|
1426 | //
|
---|
1427 | // forward ordering
|
---|
1428 | //
|
---|
1429 | Last = OrderedCollectionMin (Tree);
|
---|
1430 | ForwardCount = (Last != NULL);
|
---|
1431 | for (Node = OrderedCollectionNext (Last); Node != NULL;
|
---|
1432 | Node = OrderedCollectionNext (Last)) {
|
---|
1433 | ASSERT (Tree->UserStructCompare (Last->UserStruct, Node->UserStruct) < 0);
|
---|
1434 | Last = Node;
|
---|
1435 | ++ForwardCount;
|
---|
1436 | }
|
---|
1437 |
|
---|
1438 | //
|
---|
1439 | // backward ordering
|
---|
1440 | //
|
---|
1441 | Last = OrderedCollectionMax (Tree);
|
---|
1442 | BackwardCount = (Last != NULL);
|
---|
1443 | for (Node = OrderedCollectionPrev (Last); Node != NULL;
|
---|
1444 | Node = OrderedCollectionPrev (Last)) {
|
---|
1445 | ASSERT (Tree->UserStructCompare (Last->UserStruct, Node->UserStruct) > 0);
|
---|
1446 | Last = Node;
|
---|
1447 | ++BackwardCount;
|
---|
1448 | }
|
---|
1449 |
|
---|
1450 | ASSERT (ForwardCount == BackwardCount);
|
---|
1451 |
|
---|
1452 | DEBUG ((DEBUG_VERBOSE, "%a: Tree=%p BlackHeight=%Ld Count=%Ld\n",
|
---|
1453 | __FUNCTION__, Tree, (INT64)BlackHeight, (INT64)ForwardCount));
|
---|
1454 | }
|
---|