/* $Id: DevVGA-SVGA3d-dx-savedstate.cpp 98103 2023-01-17 14:15:46Z vboxsync $ */ /** @file * DevSVGA3d - VMWare SVGA device, 3D parts - DX backend saved state. */ /* * Copyright (C) 2022-2023 Oracle and/or its affiliates. * * This file is part of VirtualBox base platform packages, as * available from https://www.virtualbox.org. * * This program is free software; you can redistribute it and/or * modify it under the terms of the GNU General Public License * as published by the Free Software Foundation, in version 3 of the * License. * * This program is distributed in the hope that it will be useful, but * WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * General Public License for more details. * * You should have received a copy of the GNU General Public License * along with this program; if not, see . * * SPDX-License-Identifier: GPL-3.0-only */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #define LOG_GROUP LOG_GROUP_DEV_VMSVGA #include #include #include #include #include #include #include /* required by DevVGA.h */ /* should go BEFORE any other DevVGA include to make all DevVGA.h config defines be visible */ #include "DevVGA.h" #include "DevVGA-SVGA.h" #include "DevVGA-SVGA3d.h" #include "DevVGA-SVGA3d-internal.h" #include "DevVGA-SVGA-internal.h" /* * Load */ static int vmsvga3dDXLoadSurface(PCPDMDEVHLPR3 pHlp, PVGASTATECC pThisCC, PSSMHANDLE pSSM) { PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState; int rc; uint32_t sid; rc = pHlp->pfnSSMGetU32(pSSM, &sid); AssertRCReturn(rc, rc); if (sid == SVGA3D_INVALID_ID) return VINF_SUCCESS; /* Define the surface. */ SVGAOTableSurfaceEntry entrySurface; rc = vmsvgaR3OTableReadSurface(pThisCC->svga.pSvgaR3State, sid, &entrySurface); AssertRCReturn(rc, rc); /** @todo fAllocMipLevels=false and alloc miplevels if there is data to be loaded. */ rc = vmsvga3dSurfaceDefine(pThisCC, sid, entrySurface.surface1Flags, entrySurface.format, entrySurface.multisampleCount, entrySurface.autogenFilter, entrySurface.numMipLevels, &entrySurface.size, entrySurface.arraySize, /* fAllocMipLevels = */ true); AssertRCReturn(rc, rc); PVMSVGA3DSURFACE pSurface = p3dState->papSurfaces[sid]; AssertReturn(pSurface->id == sid, VERR_INTERNAL_ERROR); /* Load the surface fields which are not part of SVGAOTableSurfaceEntry. */ pHlp->pfnSSMGetU32(pSSM, &pSurface->idAssociatedContext); /* Load miplevels data to the surface buffers. */ for (uint32_t j = 0; j < pSurface->cLevels * pSurface->surfaceDesc.numArrayElements; j++) { PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[j]; /* vmsvga3dSurfaceDefine already allocated the surface data buffer. */ Assert(pMipmapLevel->cbSurface); AssertReturn(pMipmapLevel->pSurfaceData, VERR_INTERNAL_ERROR); /* Fetch the data present boolean first. */ bool fDataPresent; rc = pHlp->pfnSSMGetBool(pSSM, &fDataPresent); AssertRCReturn(rc, rc); if (fDataPresent) { rc = pHlp->pfnSSMGetMem(pSSM, pMipmapLevel->pSurfaceData, pMipmapLevel->cbSurface); AssertRCReturn(rc, rc); pMipmapLevel->fDirty = true; pSurface->fDirty = true; } else pMipmapLevel->fDirty = false; } return VINF_SUCCESS; } static int vmsvga3dDXLoadContext(PCPDMDEVHLPR3 pHlp, PVGASTATECC pThisCC, PSSMHANDLE pSSM) { PVMSVGAR3STATE pSvgaR3State = pThisCC->svga.pSvgaR3State; PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState; uint32_t u32; int rc; uint32_t cid; rc = pHlp->pfnSSMGetU32(pSSM, &cid); AssertRCReturn(rc, rc); if (cid == SVGA3D_INVALID_ID) return VINF_SUCCESS; /* Define the context. */ rc = vmsvga3dDXDefineContext(pThisCC, cid); AssertRCReturn(rc, rc); PVMSVGA3DDXCONTEXT pDXContext = p3dState->papDXContexts[cid]; AssertReturn(pDXContext->cid == cid, VERR_INTERNAL_ERROR); /* Load the context. */ rc = pHlp->pfnSSMGetU32(pSSM, &u32); AssertRCReturn(rc, rc); AssertReturn(u32 == sizeof(SVGADXContextMobFormat), VERR_INVALID_STATE); pHlp->pfnSSMGetMem(pSSM, &pDXContext->svgaDXContext, sizeof(SVGADXContextMobFormat)); rc = pHlp->pfnSSMGetU32(pSSM, &u32); AssertLogRelRCReturn(rc, rc); AssertReturn(u32 == RT_ELEMENTS(pDXContext->aCOTMobs), VERR_INVALID_STATE); for (unsigned i = 0; i < RT_ELEMENTS(pDXContext->aCOTMobs); ++i) { rc = pHlp->pfnSSMGetU32(pSSM, &u32); AssertLogRelRCReturn(rc, rc); pDXContext->aCOTMobs[i] = vmsvgaR3MobGet(pSvgaR3State, u32); Assert(pDXContext->aCOTMobs[i] || u32 == SVGA_ID_INVALID); } struct { SVGACOTableType COTableType; uint32_t cbEntry; uint32_t *pcEntries; void **ppaEntries; } cot[] = { {SVGA_COTABLE_RTVIEW, sizeof(SVGACOTableDXRTViewEntry), &pDXContext->cot.cRTView, (void **)&pDXContext->cot.paRTView}, {SVGA_COTABLE_DSVIEW, sizeof(SVGACOTableDXDSViewEntry), &pDXContext->cot.cDSView, (void **)&pDXContext->cot.paDSView}, {SVGA_COTABLE_SRVIEW, sizeof(SVGACOTableDXSRViewEntry), &pDXContext->cot.cSRView, (void **)&pDXContext->cot.paSRView}, {SVGA_COTABLE_ELEMENTLAYOUT, sizeof(SVGACOTableDXElementLayoutEntry), &pDXContext->cot.cElementLayout, (void **)&pDXContext->cot.paElementLayout}, {SVGA_COTABLE_BLENDSTATE, sizeof(SVGACOTableDXBlendStateEntry), &pDXContext->cot.cBlendState, (void **)&pDXContext->cot.paBlendState}, {SVGA_COTABLE_DEPTHSTENCIL, sizeof(SVGACOTableDXDepthStencilEntry), &pDXContext->cot.cDepthStencil, (void **)&pDXContext->cot.paDepthStencil}, {SVGA_COTABLE_RASTERIZERSTATE, sizeof(SVGACOTableDXRasterizerStateEntry), &pDXContext->cot.cRasterizerState, (void **)&pDXContext->cot.paRasterizerState}, {SVGA_COTABLE_SAMPLER, sizeof(SVGACOTableDXSamplerEntry), &pDXContext->cot.cSampler, (void **)&pDXContext->cot.paSampler}, {SVGA_COTABLE_STREAMOUTPUT, sizeof(SVGACOTableDXStreamOutputEntry), &pDXContext->cot.cStreamOutput, (void **)&pDXContext->cot.paStreamOutput}, {SVGA_COTABLE_DXQUERY, sizeof(SVGACOTableDXQueryEntry), &pDXContext->cot.cQuery, (void **)&pDXContext->cot.paQuery}, {SVGA_COTABLE_DXSHADER, sizeof(SVGACOTableDXShaderEntry), &pDXContext->cot.cShader, (void **)&pDXContext->cot.paShader}, {SVGA_COTABLE_UAVIEW, sizeof(SVGACOTableDXUAViewEntry), &pDXContext->cot.cUAView, (void **)&pDXContext->cot.paUAView}, }; AssertCompile(RT_ELEMENTS(cot) == RT_ELEMENTS(pDXContext->aCOTMobs)); for (unsigned i = 0; i < RT_ELEMENTS(cot); ++i) { uint32_t cEntries; pHlp->pfnSSMGetU32(pSSM, &cEntries); rc = pHlp->pfnSSMGetU32(pSSM, &u32); AssertRCReturn(rc, rc); AssertReturn(u32 == cot[i].cbEntry, VERR_INVALID_STATE); *cot[i].pcEntries = cEntries; *cot[i].ppaEntries = vmsvgaR3MobBackingStorePtr(pDXContext->aCOTMobs[cot[i].COTableType], 0); if (cEntries) { rc = pSvgaR3State->pFuncsDX->pfnDXSetCOTable(pThisCC, pDXContext, cot[i].COTableType, cEntries); AssertLogRelRCReturn(rc, rc); } } rc = pSvgaR3State->pFuncsDX->pfnDXLoadState(pThisCC, pDXContext, pHlp, pSSM); AssertRCReturn(rc, rc); return VINF_SUCCESS; } int vmsvga3dDXLoadExec(PPDMDEVINS pDevIns, PVGASTATE pThis, PVGASTATECC pThisCC, PSSMHANDLE pSSM, uint32_t uVersion, uint32_t uPass) { RT_NOREF(pThis, uPass); if (uVersion < VGA_SAVEDSTATE_VERSION_VMSVGA_DX) AssertFailedReturn(VERR_INVALID_STATE); PCPDMDEVHLPR3 pHlp = pDevIns->pHlpR3; PVMSVGAR3STATE pSvgaR3State = pThisCC->svga.pSvgaR3State; PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState; int rc; /* * VMSVGA3DSTATE */ pHlp->pfnSSMGetU32(pSSM, &p3dState->cSurfaces); rc = pHlp->pfnSSMGetU32(pSSM, &p3dState->cDXContexts); AssertRCReturn(rc, rc); /* * Surfaces */ p3dState->papSurfaces = (PVMSVGA3DSURFACE *)RTMemAlloc(p3dState->cSurfaces * sizeof(PVMSVGA3DSURFACE)); AssertReturn(p3dState->papSurfaces, VERR_NO_MEMORY); for (uint32_t i = 0; i < p3dState->cSurfaces; ++i) { p3dState->papSurfaces[i] = (PVMSVGA3DSURFACE)RTMemAllocZ(sizeof(VMSVGA3DSURFACE)); AssertPtrReturn(p3dState->papSurfaces[i], VERR_NO_MEMORY); p3dState->papSurfaces[i]->id = SVGA3D_INVALID_ID; } for (uint32_t i = 0; i < p3dState->cSurfaces; ++i) { rc = vmsvga3dDXLoadSurface(pHlp, pThisCC, pSSM); AssertRCReturn(rc, rc); } /* * DX contexts */ p3dState->papDXContexts = (PVMSVGA3DDXCONTEXT *)RTMemAlloc(p3dState->cDXContexts * sizeof(PVMSVGA3DDXCONTEXT)); AssertReturn(p3dState->papDXContexts, VERR_NO_MEMORY); for (uint32_t i = 0; i < p3dState->cDXContexts; ++i) { p3dState->papDXContexts[i] = (PVMSVGA3DDXCONTEXT)RTMemAllocZ(sizeof(VMSVGA3DDXCONTEXT)); AssertPtrReturn(p3dState->papDXContexts[i], VERR_NO_MEMORY); p3dState->papDXContexts[i]->cid = SVGA3D_INVALID_ID; } for (uint32_t i = 0; i < p3dState->cDXContexts; ++i) { rc = vmsvga3dDXLoadContext(pHlp, pThisCC, pSSM); AssertRCReturn(rc, rc); } if (pSvgaR3State->idDXContextCurrent != SVGA_ID_INVALID) vmsvga3dDXSwitchContext(pThisCC, pSvgaR3State->idDXContextCurrent); return VINF_SUCCESS; } /* * Save */ static int vmsvga3dDXSaveSurface(PCPDMDEVHLPR3 pHlp, PVGASTATECC pThisCC, PSSMHANDLE pSSM, PVMSVGA3DSURFACE pSurface) { RT_NOREF(pThisCC); int rc; rc = pHlp->pfnSSMPutU32(pSSM, pSurface->id); AssertRCReturn(rc, rc); if (pSurface->id == SVGA3D_INVALID_ID) return VINF_SUCCESS; /* Save the surface fields which are not part of SVGAOTableSurfaceEntry. */ pHlp->pfnSSMPutU32(pSSM, pSurface->idAssociatedContext); for (uint32_t iArray = 0; iArray < pSurface->surfaceDesc.numArrayElements; ++iArray) { for (uint32_t iMipmap = 0; iMipmap < pSurface->cLevels; ++iMipmap) { uint32_t idx = iMipmap + iArray * pSurface->cLevels; PVMSVGA3DMIPMAPLEVEL pMipmapLevel = &pSurface->paMipmapLevels[idx]; if (!VMSVGA3DSURFACE_HAS_HW_SURFACE(pSurface)) { if (pMipmapLevel->pSurfaceData) { /* Data follows */ rc = pHlp->pfnSSMPutBool(pSSM, true); AssertRCReturn(rc, rc); Assert(pMipmapLevel->cbSurface); rc = pHlp->pfnSSMPutMem(pSSM, pMipmapLevel->pSurfaceData, pMipmapLevel->cbSurface); AssertRCReturn(rc, rc); } else { /* No data follows */ rc = pHlp->pfnSSMPutBool(pSSM, false); AssertRCReturn(rc, rc); } } else { SVGA3dSurfaceImageId image; image.sid = pSurface->id; image.face = iArray; image.mipmap = iMipmap; VMSGA3D_BOX_DIMENSIONS dims; rc = vmsvga3dGetBoxDimensions(pThisCC, &image, NULL, &dims); AssertRCReturn(rc, rc); VMSVGA3D_MAPPED_SURFACE map; rc = vmsvga3dSurfaceMap(pThisCC, &image, NULL, VMSVGA3D_SURFACE_MAP_READ, &map); if (RT_SUCCESS(rc)) { /* Save mapped surface data. */ pHlp->pfnSSMPutBool(pSSM, true); if (map.cbRow == map.cbRowPitch) { rc = pHlp->pfnSSMPutMem(pSSM, map.pvData, pMipmapLevel->cbSurface); AssertRCReturn(rc, rc); } else { uint8_t *pu8Map = (uint8_t *)map.pvData; for (uint32_t z = 0; z < map.box.d; ++z) { uint8_t *pu8MapPlane = pu8Map; for (uint32_t y = 0; y < dims.cyBlocks; ++y) { rc = pHlp->pfnSSMPutMem(pSSM, pu8MapPlane, dims.cbRow); AssertRCReturn(rc, rc); pu8MapPlane += map.cbRowPitch; } pu8Map += map.cbDepthPitch; } } vmsvga3dSurfaceUnmap(pThisCC, &image, &map, false); } else { AssertFailed(); /* No data follows */ rc = pHlp->pfnSSMPutBool(pSSM, false); AssertRCReturn(rc, rc); } } } } return VINF_SUCCESS; } static int vmsvga3dDXSaveContext(PCPDMDEVHLPR3 pHlp, PVGASTATECC pThisCC, PSSMHANDLE pSSM, PVMSVGA3DDXCONTEXT pDXContext) { PVMSVGAR3STATE pSvgaR3State = pThisCC->svga.pSvgaR3State; int rc; rc = pHlp->pfnSSMPutU32(pSSM, pDXContext->cid); AssertRCReturn(rc, rc); if (pDXContext->cid == SVGA3D_INVALID_ID) return VINF_SUCCESS; /* Save the context. */ pHlp->pfnSSMPutU32(pSSM, sizeof(SVGADXContextMobFormat)); pHlp->pfnSSMPutMem(pSSM, &pDXContext->svgaDXContext, sizeof(SVGADXContextMobFormat)); rc = pHlp->pfnSSMPutU32(pSSM, RT_ELEMENTS(pDXContext->aCOTMobs)); AssertLogRelRCReturn(rc, rc); for (unsigned i = 0; i < RT_ELEMENTS(pDXContext->aCOTMobs); ++i) { uint32_t const mobId = vmsvgaR3MobId(pDXContext->aCOTMobs[i]); rc = pHlp->pfnSSMPutU32(pSSM, mobId); AssertLogRelRCReturn(rc, rc); } struct { uint32_t cEntries; uint32_t cbEntry; void *paEntries; } cot[] = { {pDXContext->cot.cRTView, sizeof(SVGACOTableDXRTViewEntry), pDXContext->cot.paRTView}, {pDXContext->cot.cDSView, sizeof(SVGACOTableDXDSViewEntry), pDXContext->cot.paDSView}, {pDXContext->cot.cSRView, sizeof(SVGACOTableDXSRViewEntry), pDXContext->cot.paSRView}, {pDXContext->cot.cElementLayout, sizeof(SVGACOTableDXElementLayoutEntry), pDXContext->cot.paElementLayout}, {pDXContext->cot.cBlendState, sizeof(SVGACOTableDXBlendStateEntry), pDXContext->cot.paBlendState}, {pDXContext->cot.cDepthStencil, sizeof(SVGACOTableDXDepthStencilEntry), pDXContext->cot.paDepthStencil}, {pDXContext->cot.cRasterizerState, sizeof(SVGACOTableDXRasterizerStateEntry), pDXContext->cot.paRasterizerState}, {pDXContext->cot.cSampler, sizeof(SVGACOTableDXSamplerEntry), pDXContext->cot.paSampler}, {pDXContext->cot.cStreamOutput, sizeof(SVGACOTableDXStreamOutputEntry), pDXContext->cot.paStreamOutput}, {pDXContext->cot.cQuery, sizeof(SVGACOTableDXQueryEntry), pDXContext->cot.paQuery}, {pDXContext->cot.cShader, sizeof(SVGACOTableDXShaderEntry), pDXContext->cot.paShader}, {pDXContext->cot.cUAView, sizeof(SVGACOTableDXUAViewEntry), pDXContext->cot.paUAView}, }; AssertCompile(RT_ELEMENTS(cot) == RT_ELEMENTS(pDXContext->aCOTMobs)); for (unsigned i = 0; i < RT_ELEMENTS(cot); ++i) { pHlp->pfnSSMPutU32(pSSM, cot[i].cEntries); rc = pHlp->pfnSSMPutU32(pSSM, cot[i].cbEntry); AssertLogRelRCReturn(rc, rc); } rc = pSvgaR3State->pFuncsDX->pfnDXSaveState(pThisCC, pDXContext, pHlp, pSSM); AssertRCReturn(rc, rc); return VINF_SUCCESS; } int vmsvga3dDXSaveExec(PPDMDEVINS pDevIns, PVGASTATECC pThisCC, PSSMHANDLE pSSM) { PCPDMDEVHLPR3 pHlp = pDevIns->pHlpR3; PVMSVGA3DSTATE p3dState = pThisCC->svga.p3dState; int rc; /* * VMSVGA3DSTATE */ pHlp->pfnSSMPutU32(pSSM, p3dState->cSurfaces); rc = pHlp->pfnSSMPutU32(pSSM, p3dState->cDXContexts); AssertRCReturn(rc, rc); /* * Surfaces */ for (uint32_t sid = 0; sid < p3dState->cSurfaces; ++sid) { rc = vmsvga3dDXSaveSurface(pHlp, pThisCC, pSSM, p3dState->papSurfaces[sid]); AssertRCReturn(rc, rc); } /* * DX contexts */ for (uint32_t cid = 0; cid < p3dState->cDXContexts; ++cid) { rc = vmsvga3dDXSaveContext(pHlp, pThisCC, pSSM, p3dState->papDXContexts[cid]); AssertRCReturn(rc, rc); } return VINF_SUCCESS; }