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source: vbox/trunk/src/VBox/Devices/Graphics/shaderlib/wine/include/d3dx9tex.h@ 53201

最後變更 在這個檔案從53201是 53201,由 vboxsync 提交於 10 年 前

Devices/Main: vmsvga updates

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1/*
2 * Copyright (C) 2008 Tony Wasserka
3 *
4 * This library is free software; you can redistribute it and/or
5 * modify it under the terms of the GNU Lesser General Public
6 * License as published by the Free Software Foundation; either
7 * version 2.1 of the License, or (at your option) any later version.
8 *
9 * This library is distributed in the hope that it will be useful,
10 * but WITHOUT ANY WARRANTY; without even the implied warranty of
11 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 * Lesser General Public License for more details.
13 *
14 * You should have received a copy of the GNU Lesser General Public
15 * License along with this library; if not, write to the Free Software
16 * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
17 */
18
19#include <d3dx9.h>
20
21#ifndef __WINE_D3DX9TEX_H
22#define __WINE_D3DX9TEX_H
23
24/**********************************************
25 ***************** Definitions ****************
26 **********************************************/
27#define D3DX_FILTER_NONE 0x00000001
28#define D3DX_FILTER_POINT 0x00000002
29#define D3DX_FILTER_LINEAR 0x00000003
30#define D3DX_FILTER_TRIANGLE 0x00000004
31#define D3DX_FILTER_BOX 0x00000005
32#define D3DX_FILTER_MIRROR_U 0x00010000
33#define D3DX_FILTER_MIRROR_V 0x00020000
34#define D3DX_FILTER_MIRROR_W 0x00040000
35#define D3DX_FILTER_MIRROR 0x00070000
36#define D3DX_FILTER_DITHER 0x00080000
37#define D3DX_FILTER_DITHER_DIFFUSION 0x00100000
38#define D3DX_FILTER_SRGB_IN 0x00200000
39#define D3DX_FILTER_SRGB_OUT 0x00400000
40#define D3DX_FILTER_SRGB 0x00600000
41
42#define D3DX_NORMALMAP_MIRROR_U 0x00010000
43#define D3DX_NORMALMAP_MIRROR_V 0x00020000
44#define D3DX_NORMALMAP_MIRROR 0x00030000
45#define D3DX_NORMALMAP_INVERTSIGN 0x00080000
46#define D3DX_NORMALMAP_COMPUTE_OCCLUSION 0x00100000
47
48#define D3DX_CHANNEL_RED 0x00000001
49#define D3DX_CHANNEL_BLUE 0x00000002
50#define D3DX_CHANNEL_GREEN 0x00000004
51#define D3DX_CHANNEL_ALPHA 0x00000008
52#define D3DX_CHANNEL_LUMINANCE 0x00000010
53
54/**********************************************
55 ****************** Typedefs ******************
56 **********************************************/
57typedef enum _D3DXIMAGE_FILEFORMAT
58{
59 D3DXIFF_BMP,
60 D3DXIFF_JPG,
61 D3DXIFF_TGA,
62 D3DXIFF_PNG,
63 D3DXIFF_DDS,
64 D3DXIFF_PPM,
65 D3DXIFF_DIB,
66 D3DXIFF_HDR,
67 D3DXIFF_PFM,
68 D3DXIFF_FORCE_DWORD = 0x7fffffff
69} D3DXIMAGE_FILEFORMAT;
70
71typedef struct _D3DXIMAGE_INFO
72{
73 UINT Width;
74 UINT Height;
75 UINT Depth;
76 UINT MipLevels;
77 D3DFORMAT Format;
78 D3DRESOURCETYPE ResourceType;
79 D3DXIMAGE_FILEFORMAT ImageFileFormat;
80} D3DXIMAGE_INFO;
81
82/**********************************************
83 ****************** Functions *****************
84 **********************************************/
85/* Typedefs for callback functions */
86typedef void (WINAPI *LPD3DXFILL2D)(D3DXVECTOR4 *out, const D3DXVECTOR2 *texcoord,
87 const D3DXVECTOR2 *texelsize, void *data);
88typedef void (WINAPI *LPD3DXFILL3D)(D3DXVECTOR4 *out, const D3DXVECTOR3 *texcoord,
89 const D3DXVECTOR3 *texelsize, void *data);
90
91#ifdef __cplusplus
92extern "C" {
93#endif
94
95
96/* Image Information */
97HRESULT WINAPI D3DXGetImageInfoFromFileA(const char *file, D3DXIMAGE_INFO *info);
98HRESULT WINAPI D3DXGetImageInfoFromFileW(const WCHAR *file, D3DXIMAGE_INFO *info);
99#define D3DXGetImageInfoFromFile WINELIB_NAME_AW(D3DXGetImageInfoFromFile)
100
101HRESULT WINAPI D3DXGetImageInfoFromResourceA(HMODULE module, const char *resource, D3DXIMAGE_INFO *info);
102HRESULT WINAPI D3DXGetImageInfoFromResourceW(HMODULE module, const WCHAR *resource, D3DXIMAGE_INFO *info);
103#define D3DXGetImageInfoFromResource WINELIB_NAME_AW(D3DXGetImageInfoFromResource)
104
105HRESULT WINAPI D3DXGetImageInfoFromFileInMemory(const void *data, UINT data_size, D3DXIMAGE_INFO *info);
106
107
108/* Surface Loading/Saving */
109HRESULT WINAPI D3DXLoadSurfaceFromFileA(struct IDirect3DSurface9 *destsurface,
110 const PALETTEENTRY *destpalette, const RECT *destrect, const char *srcfile,
111 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
112HRESULT WINAPI D3DXLoadSurfaceFromFileW(struct IDirect3DSurface9 *destsurface,
113 const PALETTEENTRY *destpalette, const RECT *destrect, const WCHAR *srcfile,
114 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
115#define D3DXLoadSurfaceFromFile WINELIB_NAME_AW(D3DXLoadSurfaceFromFile)
116
117HRESULT WINAPI D3DXLoadSurfaceFromResourceA(struct IDirect3DSurface9 *destsurface,
118 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const char *resource,
119 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
120HRESULT WINAPI D3DXLoadSurfaceFromResourceW(struct IDirect3DSurface9 *destsurface,
121 const PALETTEENTRY *destpalette, const RECT *destrect, HMODULE srcmodule, const WCHAR *resource,
122 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
123#define D3DXLoadSurfaceFromResource WINELIB_NAME_AW(D3DXLoadSurfaceFromResource)
124
125HRESULT WINAPI D3DXLoadSurfaceFromFileInMemory(struct IDirect3DSurface9 *destsurface,
126 const PALETTEENTRY *destpalette, const RECT *destrect, const void *srcdata, UINT srcdatasize,
127 const RECT *srcrect, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
128
129HRESULT WINAPI D3DXLoadSurfaceFromSurface(struct IDirect3DSurface9 *destsurface,
130 const PALETTEENTRY *destpalette, const RECT *destrect, struct IDirect3DSurface9 *srcsurface,
131 const PALETTEENTRY *srcpalette, const RECT *srcrect, DWORD filter, D3DCOLOR colorkey);
132
133HRESULT WINAPI D3DXLoadSurfaceFromMemory(IDirect3DSurface9 *dst_surface,
134 const PALETTEENTRY *dst_palette, const RECT *dst_rect, const void *src_memory,
135 D3DFORMAT src_format, UINT src_pitch, const PALETTEENTRY *src_palette, const RECT *src_rect,
136 DWORD filter, D3DCOLOR color_key);
137
138HRESULT WINAPI D3DXSaveSurfaceToFileInMemory(struct ID3DXBuffer **destbuffer,
139 D3DXIMAGE_FILEFORMAT destformat, struct IDirect3DSurface9 *srcsurface,
140 const PALETTEENTRY *srcpalette, const RECT *srcrect);
141
142HRESULT WINAPI D3DXSaveSurfaceToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
143 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
144HRESULT WINAPI D3DXSaveSurfaceToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
145 struct IDirect3DSurface9 *srcsurface, const PALETTEENTRY *srcpalette, const RECT *srcrect);
146#define D3DXSaveSurfaceToFile WINELIB_NAME_AW(D3DXSaveSurfaceToFile)
147
148
149/* Volume Loading/Saving */
150HRESULT WINAPI D3DXLoadVolumeFromFileA(struct IDirect3DVolume9 *destvolume,
151 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const char *srcfile,
152 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
153HRESULT WINAPI D3DXLoadVolumeFromFileW( struct IDirect3DVolume9 *destvolume,
154 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const WCHAR *srcfile,
155 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
156#define D3DXLoadVolumeFromFile WINELIB_NAME_AW(D3DXLoadVolumeFromFile)
157
158HRESULT WINAPI D3DXLoadVolumeFromResourceA(struct IDirect3DVolume9 *destvolume,
159 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const char *resource,
160 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
161HRESULT WINAPI D3DXLoadVolumeFromResourceW(struct IDirect3DVolume9 *destvolume,
162 const PALETTEENTRY *destpalette, const D3DBOX *destbox, HMODULE srcmodule, const WCHAR *resource,
163 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
164#define D3DXLoadVolumeFromResource WINELIB_NAME_AW(D3DXLoadVolumeFromResource)
165
166HRESULT WINAPI D3DXLoadVolumeFromFileInMemory(struct IDirect3DVolume9 *destvolume,
167 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcdata, UINT srcdatasize,
168 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo);
169
170HRESULT WINAPI D3DXLoadVolumeFromVolume(struct IDirect3DVolume9 *destvolume,
171 const PALETTEENTRY *destpalette, const D3DBOX *destbox, struct IDirect3DVolume9 *srcvolume,
172 const PALETTEENTRY *srcpalette, const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
173
174HRESULT WINAPI D3DXLoadVolumeFromMemory(struct IDirect3DVolume9 *destvolume,
175 const PALETTEENTRY *destpalette, const D3DBOX *destbox, const void *srcmemory,
176 D3DFORMAT srcformat, UINT srcrowpitch, UINT srcslicepitch, const PALETTEENTRY *srcpalette,
177 const D3DBOX *srcbox, DWORD filter, D3DCOLOR colorkey);
178
179HRESULT WINAPI D3DXSaveVolumeToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
180 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
181HRESULT WINAPI D3DXSaveVolumeToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
182 struct IDirect3DVolume9 *srcvolume, const PALETTEENTRY *srcpalette, const D3DBOX *srcbox);
183#define D3DXSaveVolumeToFile WINELIB_NAME_AW(D3DXSaveVolumeToFile)
184
185
186/* Texture, cube texture and volume texture creation */
187HRESULT WINAPI D3DXCheckTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
188 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
189HRESULT WINAPI D3DXCheckCubeTextureRequirements(struct IDirect3DDevice9 *device, UINT *size,
190 UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
191HRESULT WINAPI D3DXCheckVolumeTextureRequirements(struct IDirect3DDevice9 *device, UINT *width, UINT *height,
192 UINT *depth, UINT *miplevels, DWORD usage, D3DFORMAT *format, D3DPOOL pool);
193
194HRESULT WINAPI D3DXCreateTexture(struct IDirect3DDevice9 *device, UINT width, UINT height,
195 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DTexture9 **texture);
196HRESULT WINAPI D3DXCreateCubeTexture(struct IDirect3DDevice9 *device, UINT size,
197 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DCubeTexture9 **cube);
198HRESULT WINAPI D3DXCreateVolumeTexture(struct IDirect3DDevice9 *device, UINT width, UINT height, UINT depth,
199 UINT miplevels, DWORD usage, D3DFORMAT format, D3DPOOL pool, struct IDirect3DVolumeTexture9 **volume);
200
201HRESULT WINAPI D3DXCreateTextureFromFileA(struct IDirect3DDevice9 *device,
202 const char *srcfile, struct IDirect3DTexture9 **texture);
203HRESULT WINAPI D3DXCreateTextureFromFileW(struct IDirect3DDevice9 *device,
204 const WCHAR *srcfile, struct IDirect3DTexture9 **texture);
205#define D3DXCreateTextureFromFile WINELIB_NAME_AW(D3DXCreateTextureFromFile)
206
207HRESULT WINAPI D3DXCreateCubeTextureFromFileA(struct IDirect3DDevice9 *device,
208 const char *srcfile, struct IDirect3DCubeTexture9 **cube);
209HRESULT WINAPI D3DXCreateCubeTextureFromFileW(struct IDirect3DDevice9 *device,
210 const WCHAR *srcfile, struct IDirect3DCubeTexture9 **cube);
211#define D3DXCreateCubeTextureFromFile WINELIB_NAME_AW(D3DXCreateCubeTextureFromFile)
212
213HRESULT WINAPI D3DXCreateVolumeTextureFromFileA(struct IDirect3DDevice9 *device,
214 const char *srcfile, struct IDirect3DVolumeTexture9 **volume);
215HRESULT WINAPI D3DXCreateVolumeTextureFromFileW(struct IDirect3DDevice9 *device,
216 const WCHAR *srcfile, struct IDirect3DVolumeTexture9 **volume);
217#define D3DXCreateVolumeTextureFromFile WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFile)
218
219HRESULT WINAPI D3DXCreateTextureFromResourceA(struct IDirect3DDevice9 *device,
220 HMODULE srcmodule, const char *resource, struct IDirect3DTexture9 **texture);
221HRESULT WINAPI D3DXCreateTextureFromResourceW(struct IDirect3DDevice9 *device,
222 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DTexture9 **texture);
223#define D3DXCreateTextureFromResource WINELIB_NAME_AW(D3DXCreateTextureFromResource)
224
225HRESULT WINAPI D3DXCreateCubeTextureFromResourceA(struct IDirect3DDevice9 *device,
226 HMODULE srcmodule, const char *resource, struct IDirect3DCubeTexture9 **cube);
227HRESULT WINAPI D3DXCreateCubeTextureFromResourceW(struct IDirect3DDevice9 *device,
228 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DCubeTexture9 **cube);
229#define D3DXCreateCubeTextureFromResource WINELIB_NAME_AW(D3DXCreateCubeTextureFromResource)
230
231HRESULT WINAPI D3DXCreateVolumeTextureFromResourceA(struct IDirect3DDevice9 *device,
232 HMODULE srcmodule, const char *resource, struct IDirect3DVolumeTexture9 **volume);
233HRESULT WINAPI D3DXCreateVolumeTextureFromResourceW(struct IDirect3DDevice9 *device,
234 HMODULE srcmodule, const WCHAR *resource, struct IDirect3DVolumeTexture9 **volume);
235#define D3DXCreateVolumeTextureFromResource WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResource)
236
237HRESULT WINAPI D3DXCreateTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
238 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
239 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
240 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
241HRESULT WINAPI D3DXCreateTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
242 UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
243 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
244 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
245#define D3DXCreateTextureFromFileEx WINELIB_NAME_AW(D3DXCreateTextureFromFileEx)
246
247HRESULT WINAPI D3DXCreateCubeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
248 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
249 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
250 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
251HRESULT WINAPI D3DXCreateCubeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
252 UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
253 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
254 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
255#define D3DXCreateCubeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromFileEx)
256
257HRESULT WINAPI D3DXCreateVolumeTextureFromFileExA(struct IDirect3DDevice9 *device, const char *srcfile,
258 UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
259 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
260 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
261HRESULT WINAPI D3DXCreateVolumeTextureFromFileExW(struct IDirect3DDevice9 *device, const WCHAR *srcfile,
262 UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
263 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
264 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
265#define D3DXCreateVolumeTextureFromFileEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromFileEx)
266
267HRESULT WINAPI D3DXCreateTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
268 const char *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
269 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
270 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
271HRESULT WINAPI D3DXCreateTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
272 const WCHAR *resource, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
273 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
274 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
275#define D3DXCreateTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateTextureFromResourceEx)
276
277HRESULT WINAPI D3DXCreateCubeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
278 const char *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
279 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
280 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
281HRESULT WINAPI D3DXCreateCubeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
282 const WCHAR *resource, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
283 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
284 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
285#define D3DXCreateCubeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateCubeTextureFromResourceEx)
286
287HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExA(struct IDirect3DDevice9 *device, HMODULE srcmodule,
288 const char *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
289 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
290 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
291HRESULT WINAPI D3DXCreateVolumeTextureFromResourceExW(struct IDirect3DDevice9 *device, HMODULE srcmodule,
292 const WCHAR *resource, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
293 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
294 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
295#define D3DXCreateVolumeTextureFromResourceEx WINELIB_NAME_AW(D3DXCreateVolumeTextureFromResourceEx)
296
297HRESULT WINAPI D3DXCreateTextureFromFileInMemory(struct IDirect3DDevice9 *device,
298 const void *srcdata, UINT srcdatasize, struct IDirect3DTexture9 **texture);
299HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
300 const void *srcdata, UINT srcdatasize, struct IDirect3DCubeTexture9 **cube);
301HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemory(struct IDirect3DDevice9 *device,
302 const void *srcdata, UINT srcdatasize, struct IDirect3DVolumeTexture9 **volume);
303
304HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
305 UINT srcdatasize, UINT width, UINT height, UINT miplevels, DWORD usage, D3DFORMAT format,
306 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
307 PALETTEENTRY *palette, struct IDirect3DTexture9 **texture);
308HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
309 UINT srcdatasize, UINT size, UINT miplevels, DWORD usage, D3DFORMAT format,
310 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
311 PALETTEENTRY *palette, struct IDirect3DCubeTexture9 **cube);
312HRESULT WINAPI D3DXCreateVolumeTextureFromFileInMemoryEx(struct IDirect3DDevice9 *device, const void *srcdata,
313 UINT srcdatasize, UINT width, UINT height, UINT depth, UINT miplevels, DWORD usage, D3DFORMAT format,
314 D3DPOOL pool, DWORD filter, DWORD mipfilter, D3DCOLOR colorkey, D3DXIMAGE_INFO *srcinfo,
315 PALETTEENTRY *palette, struct IDirect3DVolumeTexture9 **volume);
316
317HRESULT WINAPI D3DXSaveTextureToFileInMemory(struct ID3DXBuffer **destbuffer, D3DXIMAGE_FILEFORMAT destformat,
318 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
319HRESULT WINAPI D3DXSaveTextureToFileA(const char *destfile, D3DXIMAGE_FILEFORMAT destformat,
320 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
321HRESULT WINAPI D3DXSaveTextureToFileW(const WCHAR *destfile, D3DXIMAGE_FILEFORMAT destformat,
322 struct IDirect3DBaseTexture9 *srctexture, const PALETTEENTRY *srcpalette);
323#define D3DXSaveTextureToFile WINELIB_NAME_AW(D3DXSaveTextureToFile)
324
325/* Other functions */
326HRESULT WINAPI D3DXFilterTexture(struct IDirect3DBaseTexture9 *texture,
327 const PALETTEENTRY *palette, UINT srclevel, DWORD filter);
328#define D3DXFilterCubeTexture D3DXFilterTexture
329#define D3DXFilterVolumeTexture D3DXFilterTexture
330
331HRESULT WINAPI D3DXFillTexture(struct IDirect3DTexture9 *texture, LPD3DXFILL2D function, void *data);
332HRESULT WINAPI D3DXFillCubeTexture(struct IDirect3DCubeTexture9 *cube, LPD3DXFILL3D function, void *data);
333HRESULT WINAPI D3DXFillVolumeTexture(struct IDirect3DVolumeTexture9 *volume, LPD3DXFILL3D function, void *data);
334
335HRESULT WINAPI D3DXFillTextureTX(struct IDirect3DTexture9 *texture, const DWORD *function,
336 const D3DXVECTOR4 *constants, UINT numconstants);
337HRESULT WINAPI D3DXFillCubeTextureTX(struct IDirect3DCubeTexture9 *cube, const DWORD *function,
338 const D3DXVECTOR4 *constants, UINT numconstants);
339HRESULT WINAPI D3DXFillVolumeTextureTX(struct IDirect3DVolumeTexture9 *volume, const DWORD *function,
340 const D3DXVECTOR4 *constants, UINT numconstants);
341
342HRESULT WINAPI D3DXComputeNormalMap(IDirect3DTexture9 *texture, IDirect3DTexture9 *srctexture,
343 const PALETTEENTRY *srcpalette, DWORD flags, DWORD channel, float amplitude);
344
345#ifdef __cplusplus
346}
347#endif
348
349#endif /* __WINE_D3DX9TEX_H */
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