/* * Copyright (c) 1995 Danny Gasparovski. * * Please read the file COPYRIGHT for the * terms and conditions of the copyright. */ #include /* Done as a macro in socket.h */ /* int * sbspace(struct sockbuff *sb) * { * return SB_DATALEN - sb->sb_cc; * } */ void sbfree(struct sbuf *sb) { RTMemFree(sb->sb_data); } void sbdrop(struct sbuf *sb, int num) { /* * We can only drop how much we have * This should never succeed */ if (num > sb->sb_cc) num = sb->sb_cc; sb->sb_cc -= num; sb->sb_rptr += num; if (sb->sb_rptr >= sb->sb_data + sb->sb_datalen) sb->sb_rptr -= sb->sb_datalen; } void sbreserve(PNATState pData, struct sbuf *sb, int size) { if (sb->sb_data) { /* Already alloced, realloc if necessary */ if (sb->sb_datalen != size) { sb->sb_wptr = sb->sb_rptr = sb->sb_data = (char *)RTMemRealloc(sb->sb_data, size); sb->sb_cc = 0; if (sb->sb_wptr) sb->sb_datalen = size; else sb->sb_datalen = 0; } } else { sb->sb_wptr = sb->sb_rptr = sb->sb_data = (char *)RTMemAlloc(size); sb->sb_cc = 0; if (sb->sb_wptr) sb->sb_datalen = size; else sb->sb_datalen = 0; } } /* * Try and write() to the socket, whatever doesn't get written * append to the buffer... for a host with a fast net connection, * this prevents an unnecessary copy of the data * (the socket is non-blocking, so we won't hang) */ void sbappend(PNATState pData, struct socket *so, struct mbuf *m) { int ret = 0; #ifdef VBOX_WITH_SLIRP_BSD_MBUF int mlen = 0; caddr_t buf = NULL; #endif STAM_PROFILE_START(&pData->StatIOSBAppend_pf, a); DEBUG_CALL("sbappend"); DEBUG_ARG("so = %lx", (long)so); DEBUG_ARG("m = %lx", (long)m); DEBUG_ARG("m->m_len = %d", m ? m->m_len : 0); STAM_COUNTER_INC(&pData->StatIOSBAppend); /* Shouldn't happen, but... e.g. foreign host closes connection */ #ifndef VBOX_WITH_SLIRP_BSD_MBUF if (m->m_len <= 0) #else mlen = m_length(m, NULL); if (mlen <= 0) #endif { STAM_COUNTER_INC(&pData->StatIOSBAppend_zm); goto done; } /* * If there is urgent data, call sosendoob * if not all was sent, sowrite will take care of the rest * (The rest of this function is just an optimisation) */ if (so->so_urgc) { sbappendsb(pData, &so->so_rcv, m); m_free(pData, m); sosendoob(so); return; } /* * We only write if there's nothing in the buffer, * ottherwise it'll arrive out of order, and hence corrupt */ #ifndef VBOX_WITH_SLIRP_BSD_MBUF if(!so->so_rcv.sb_cc) ret = send(so->s, m->m_data, m->m_len, 0); #else buf = RTMemAlloc(mlen); if (buf == NULL) { ret = 0; goto no_sent; } m_copydata(m, 0, mlen, buf); if(!so->so_rcv.sb_cc) ret = send(so->s, buf, mlen, 0); RTMemFree(buf); no_sent: #endif if (ret <= 0) { STAM_COUNTER_INC(&pData->StatIOSBAppend_wf); /* * Nothing was written * It's possible that the socket has closed, but * we don't need to check because if it has closed, * it will be detected in the normal way by soread() */ sbappendsb(pData, &so->so_rcv, m); STAM_PROFILE_STOP(&pData->StatIOSBAppend_pf_wf, a); goto done; } #ifndef VBOX_WITH_SLIRP_BSD_MBUF else if (ret != m->m_len) #else else if (ret != mlen) #endif { STAM_COUNTER_INC(&pData->StatIOSBAppend_wp); /* * Something was written, but not everything.. * sbappendsb the rest */ #ifndef VBOX_WITH_SLIRP_BSD_MBUF m->m_len -= ret; m->m_data += ret; #else m_adj(m, ret); #endif sbappendsb(pData, &so->so_rcv, m); STAM_PROFILE_STOP(&pData->StatIOSBAppend_pf_wp, a); goto done; } /* else */ /* Whatever happened, we free the mbuf */ STAM_COUNTER_INC(&pData->StatIOSBAppend_wa); STAM_PROFILE_STOP(&pData->StatIOSBAppend_pf_wa, a); done: m_free(pData, m); } /* * Copy the data from m into sb * The caller is responsible to make sure there's enough room */ void sbappendsb(PNATState pData, struct sbuf *sb, struct mbuf *m) { int len, n, nn; #ifndef VBOX_WITH_SLIRP_BSD_MBUF len = m->m_len; #else len = m_length(m, NULL); #endif STAM_COUNTER_INC(&pData->StatIOSBAppendSB); if (sb->sb_wptr < sb->sb_rptr) { STAM_COUNTER_INC(&pData->StatIOSBAppendSB_w_l_r); n = sb->sb_rptr - sb->sb_wptr; if (n > len) n = len; #ifndef VBOX_WITH_SLIRP_BSD_MBUF memcpy(sb->sb_wptr, m->m_data, n); #else m_copydata(m, 0, n, sb->sb_wptr); #endif } else { STAM_COUNTER_INC(&pData->StatIOSBAppendSB_w_ge_r); /* Do the right edge first */ n = sb->sb_data + sb->sb_datalen - sb->sb_wptr; if (n > len) n = len; #ifndef VBOX_WITH_SLIRP_BSD_MBUF memcpy(sb->sb_wptr, m->m_data, n); #else m_copydata(m, 0, n, sb->sb_wptr); #endif len -= n; if (len) { /* Now the left edge */ nn = sb->sb_rptr - sb->sb_data; if (nn > len) nn = len; #ifndef VBOX_WITH_SLIRP_BSD_MBUF memcpy(sb->sb_data, m->m_data+n, nn); #else m_copydata(m, n, nn, sb->sb_wptr); #endif n += nn; } } sb->sb_cc += n; sb->sb_wptr += n; if (sb->sb_wptr >= sb->sb_data + sb->sb_datalen) { STAM_COUNTER_INC(&pData->StatIOSBAppendSB_w_alter); sb->sb_wptr -= sb->sb_datalen; } } /* * Copy data from sbuf to a normal, straight buffer * Don't update the sbuf rptr, this will be * done in sbdrop when the data is acked */ void sbcopy(struct sbuf *sb, int off, int len, char *to) { char *from; from = sb->sb_rptr + off; if (from >= sb->sb_data + sb->sb_datalen) from -= sb->sb_datalen; if (from < sb->sb_wptr) { if (len > sb->sb_cc) len = sb->sb_cc; memcpy(to, from, len); } else { /* re-use off */ off = (sb->sb_data + sb->sb_datalen) - from; if (off > len) off = len; memcpy(to, from, off); len -= off; if (len) memcpy(to+off, sb->sb_data, len); } }