/** @file * * VBox frontends: Framebuffer (FB, DirectFB): * main() routine. * * NOTE: this code has not been tested, so expect bugs. It is not part * of a regular VirtualBox build. */ /* * Copyright (C) 2006-2010 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. */ #include "VBoxFB.h" #include "Framebuffer.h" #include #include #include /** * Globals */ uint32_t useFixedVideoMode = 0; int scaleGuest = 0; videoMode fixedVideoMode = {0}; int32_t initialVideoMode = -1; void showusage() { printf("\nThe following parameters are supported:\n" "--startvm uuid start VM with UUID 'uuid'\n" "--fixedres WxHxBPP always use fixed host resolution\n" "--listhostmodes display list of supported host display modes and exit\n" "--scale scale guest video mode to host video mode\n" "--nodirectblit disable direct blitting, use intermediate framebuffer\n" "--showlabel show VM name on top of the VM display\n"); } /** entry point */ int main(int argc, char *argv[]) { const char *uuid = NULL; int c; int listHostModes = 0; int quit = 0; const struct option options[] = { { "help", no_argument, NULL, 'h' }, { "startvm", required_argument, NULL, 's' }, { "fixedres", required_argument, NULL, 'f' }, { "listhostmodes", no_argument, NULL, 'l' }, { "scale", no_argument, NULL, 'c' } }; printf("VirtualBox DirectFB GUI built %s %s\n" "(C) 2004-" VBOX_C_YEAR " " VBOX_VENDOR "\n" "(C) 2004-2005 secunet Security Networks AG\n", __DATE__, __TIME__); for (;;) { c = getopt_long(argc, argv, "s:", options, NULL); if (c == -1) break; switch (c) { case 'h': { showusage(); exit(0); break; } case 's': { // UUID as string, parse it RTUUID buuid; if (!RT_SUCCESS(RTUuidFromStr((PRTUUID)&buuid, optarg))) { printf("Error, invalid UUID format given!\n"); showusage(); exit(-1); } uuid = optarg; break; } case 'f': { if (sscanf(optarg, "%ux%ux%u", &fixedVideoMode.width, &fixedVideoMode.height, &fixedVideoMode.bpp) != 3) { printf("Error, invalid resolution argument!\n"); showusage(); exit(-1); } useFixedVideoMode = 1; break; } case 'l': { listHostModes = 1; break; } case 'c': { scaleGuest = 1; break; } default: break; } } // check if we got a UUID if (!uuid) { printf("Error, no UUID given!\n"); showusage(); exit(-1); } /** * XPCOM setup */ nsresult rc; /* * Note that we scope all nsCOMPtr variables in order to have all XPCOM * objects automatically released before we call NS_ShutdownXPCOM at the * end. This is an XPCOM requirement. */ { nsCOMPtr serviceManager; rc = NS_InitXPCOM2(getter_AddRefs(serviceManager), nsnull, nsnull); if (NS_FAILED(rc)) { printf("Error: XPCOM could not be initialized! rc=0x%x\n", rc); exit(-1); } // register our component nsCOMPtr registrar = do_QueryInterface(serviceManager); if (!registrar) { printf("Error: could not query nsIComponentRegistrar interface!\n"); exit(-1); } registrar->AutoRegister(nsnull); /* * Make sure the main event queue is created. This event queue is * responsible for dispatching incoming XPCOM IPC messages. The main * thread should run this event queue's loop during lengthy non-XPCOM * operations to ensure messages from the VirtualBox server and other * XPCOM IPC clients are processed. This use case doesn't perform such * operations so it doesn't run the event loop. */ nsCOMPtr eventQ; rc = NS_GetMainEventQ(getter_AddRefs(eventQ)); if (NS_FAILED(rc)) { printf("Error: could not get main event queue! rc=%08X\n", rc); return -1; } /* * Now XPCOM is ready and we can start to do real work. * IVirtualBox is the root interface of VirtualBox and will be * retrieved from the XPCOM component manager. We use the * XPCOM provided smart pointer nsCOMPtr for all objects because * that's very convenient and removes the need deal with reference * counting and freeing. */ nsCOMPtr manager; rc = NS_GetComponentManager(getter_AddRefs(manager)); if (NS_FAILED(rc)) { printf("Error: could not get component manager! rc=%08X\n", rc); exit(-1); } nsCOMPtr virtualBox; rc = manager->CreateInstanceByContractID(NS_VIRTUALBOX_CONTRACTID, nsnull, NS_GET_IID(IVirtualBox), getter_AddRefs(virtualBox)); if (NS_FAILED(rc)) { printf("Error, could not instantiate object! rc=0x%x\n", rc); exit(-1); } nsCOMPtr session; rc = manager->CreateInstance(CLSID_Session, nsnull, NS_GET_IID(ISession), getter_AddRefs(session)); if (NS_FAILED(rc)) { printf("Error: could not instantiate Session object! rc = %08X\n", rc); exit(-1); } // open session for this VM rc = virtualBox->OpenSession(session, NS_ConvertUTF8toUTF16(uuid).get()); if (NS_FAILED(rc)) { printf("Error: given machine not found!\n"); exit(-1); } nsCOMPtr machine; session->GetMachine(getter_AddRefs(machine)); if (!machine) { printf("Error: given machine not found!\n"); exit(-1); } nsCOMPtr console; session->GetConsole(getter_AddRefs(console)); if (!console) { printf("Error: cannot get console!\n"); exit(-1); } nsCOMPtr display; console->GetDisplay(getter_AddRefs(display)); if (!display) { printf("Error: could not get display object!\n"); exit(-1); } nsCOMPtr keyboard; nsCOMPtr mouse; VBoxDirectFB *frameBuffer = NULL; /** * Init DirectFB */ IDirectFB *dfb = NULL; IDirectFBSurface *surface = NULL; IDirectFBInputDevice *dfbKeyboard = NULL; IDirectFBInputDevice *dfbMouse = NULL; IDirectFBEventBuffer *dfbEventBuffer = NULL; DFBSurfaceDescription dsc; int screen_width, screen_height; DFBCHECK(DirectFBInit(&argc, &argv)); DFBCHECK(DirectFBCreate(&dfb)); DFBCHECK(dfb->SetCooperativeLevel(dfb, DFSCL_FULLSCREEN)); // populate our structure of supported video modes DFBCHECK(dfb->EnumVideoModes(dfb, enumVideoModesHandler, NULL)); if (listHostModes) { printf("*****************************************************\n"); printf("Number of available host video modes: %u\n", numVideoModes); for (uint32_t i = 0; i < numVideoModes; i++) { printf("Mode %u: xres = %u, yres = %u, bpp = %u\n", i, videoModes[i].width, videoModes[i].height, videoModes[i].bpp); } printf("Note: display modes with bpp < have been filtered out\n"); printf("*****************************************************\n"); goto Leave; } if (useFixedVideoMode) { int32_t bestVideoMode = getBestVideoMode(fixedVideoMode.width, fixedVideoMode.height, fixedVideoMode.bpp); // validate the fixed mode if ((bestVideoMode == -1) || ((fixedVideoMode.width != videoModes[bestVideoMode].width) || (fixedVideoMode.height != videoModes[bestVideoMode].height) || (fixedVideoMode.bpp != videoModes[bestVideoMode].bpp))) { printf("Error: the specified fixed video mode is not available!\n"); exit(-1); } } else { initialVideoMode = getBestVideoMode(640, 480, 16); if (initialVideoMode == -1) { printf("Error: initial video mode 640x480x16 is not available!\n"); exit(-1); } } dsc.flags = DSDESC_CAPS; dsc.caps = DSCAPS_PRIMARY; DFBCHECK(dfb->CreateSurface(dfb, &dsc, &surface)); DFBCHECK(surface->Clear(surface, 0, 0, 0, 0)); DFBCHECK(surface->GetSize(surface, &screen_width, &screen_height)); DFBCHECK(dfb->GetInputDevice(dfb, DIDID_KEYBOARD, &dfbKeyboard)); DFBCHECK(dfbKeyboard->CreateEventBuffer(dfbKeyboard, &dfbEventBuffer)); DFBCHECK(dfb->GetInputDevice(dfb, DIDID_MOUSE, &dfbMouse)); DFBCHECK(dfbMouse->AttachEventBuffer(dfbMouse, dfbEventBuffer)); if (useFixedVideoMode) { printf("Information: setting video mode to %ux%ux%u\n", fixedVideoMode.width, fixedVideoMode.height, fixedVideoMode.bpp); DFBCHECK(dfb->SetVideoMode(dfb, fixedVideoMode.width, fixedVideoMode.height, fixedVideoMode.bpp)); } else { printf("Information: starting with default video mode %ux%ux%u\n", videoModes[initialVideoMode].width, videoModes[initialVideoMode].height, videoModes[initialVideoMode].bpp); DFBCHECK(dfb->SetVideoMode(dfb, videoModes[initialVideoMode].width, videoModes[initialVideoMode].height, videoModes[initialVideoMode].bpp)); } // register our framebuffer frameBuffer = new VBoxDirectFB(dfb, surface); display->SetFramebuffer(0, frameBuffer); /** * Start the VM execution thread */ console->PowerUp(NULL); console->GetKeyboard(getter_AddRefs(keyboard)); console->GetMouse(getter_AddRefs(mouse)); /** * Main event loop */ #define MAX_KEYEVENTS 10 PRInt32 keyEvents[MAX_KEYEVENTS]; int numKeyEvents; while (!quit) { DFBInputEvent event; numKeyEvents = 0; DFBCHECK(dfbEventBuffer->WaitForEvent(dfbEventBuffer)); while (dfbEventBuffer->GetEvent(dfbEventBuffer, DFB_EVENT(&event)) == DFB_OK) { int mouseXDelta = 0; int mouseYDelta = 0; int mouseZDelta = 0; switch (event.type) { #define QUEUEEXT() keyEvents[numKeyEvents++] = 0xe0 #define QUEUEKEY(scan) keyEvents[numKeyEvents++] = scan | (event.type == DIET_KEYRELEASE ? 0x80 : 0x00) #define QUEUEKEYRAW(scan) keyEvents[numKeyEvents++] = scan case DIET_KEYPRESS: case DIET_KEYRELEASE: { // @@@AH development hack to get out of it! if ((event.key_id == DIKI_ESCAPE) && (event.modifiers & (DIMM_CONTROL | DIMM_ALT))) quit = 1; if (numKeyEvents < MAX_KEYEVENTS) { //printf("%s: key_code: 0x%x\n", event.type == DIET_KEYPRESS ? "DIET_KEYPRESS" : "DIET_KEYRELEASE", event.key_code); switch ((uint32_t)event.key_id) { case DIKI_CONTROL_R: QUEUEEXT(); QUEUEKEY(0x1d); break; case DIKI_INSERT: QUEUEEXT(); QUEUEKEY(0x52); break; case DIKI_DELETE: QUEUEEXT(); QUEUEKEY(0x53); break; case DIKI_HOME: QUEUEEXT(); QUEUEKEY(0x47); break; case DIKI_END: QUEUEEXT(); QUEUEKEY(0x4f); break; case DIKI_PAGE_UP: QUEUEEXT(); QUEUEKEY(0x49); break; case DIKI_PAGE_DOWN: QUEUEEXT(); QUEUEKEY(0x51); break; case DIKI_LEFT: QUEUEEXT(); QUEUEKEY(0x4b); break; case DIKI_RIGHT: QUEUEEXT(); QUEUEKEY(0x4d); break; case DIKI_UP: QUEUEEXT(); QUEUEKEY(0x48); break; case DIKI_DOWN: QUEUEEXT(); QUEUEKEY(0x50); break; case DIKI_KP_DIV: QUEUEEXT(); QUEUEKEY(0x35); break; case DIKI_KP_ENTER: QUEUEEXT(); QUEUEKEY(0x1c); break; case DIKI_PRINT: // the break code is inverted! if (event.type == DIET_KEYPRESS) { QUEUEEXT(); QUEUEKEY(0x2a); QUEUEEXT(); QUEUEKEY(0x37); } else { QUEUEEXT(); QUEUEKEY(0x37); QUEUEEXT(); QUEUEKEY(0x2a); } break; case DIKI_PAUSE: // This is a super weird key. No break code and a 6 byte // combination. if (event.type == DIET_KEYPRESS) { QUEUEKEY(0xe1); QUEUEKEY(0x1d); QUEUEKEY(0x45); QUEUEKEY(0xe1); QUEUEKEY(0x9d); QUEUEKEY(0xc5); } break; case DIKI_META_L: // the left Windows logo is a bit different if (event.type == DIET_KEYPRESS) { QUEUEEXT(); QUEUEKEYRAW(0x1f); } else { QUEUEEXT(); QUEUEKEYRAW(0xf0); QUEUEKEYRAW(0x1f); } break; case DIKI_META_R: // the right Windows logo is a bit different if (event.type == DIET_KEYPRESS) { QUEUEEXT(); QUEUEKEYRAW(0x27); } else { QUEUEEXT(); QUEUEKEYRAW(0xf0); QUEUEKEYRAW(0x27); } break; case DIKI_SUPER_R: // the popup menu is a bit different if (event.type == DIET_KEYPRESS) { QUEUEEXT(); QUEUEKEYRAW(0x2f); } else { QUEUEEXT(); QUEUEKEYRAW(0xf0); QUEUEKEYRAW(0x2f); } break; default: // check if we got a hardware scancode if (event.key_code != -1) { // take the scancode from DirectFB as is QUEUEKEY(event.key_code); } else { // XXX need extra handling! } } } break; } #undef QUEUEEXT #undef QUEUEKEY #undef QUEUEKEYRAW case DIET_AXISMOTION: { switch (event.axis) { case DIAI_X: mouseXDelta += event.axisrel; break; case DIAI_Y: mouseYDelta += event.axisrel; break; case DIAI_Z: mouseZDelta += event.axisrel; break; default: break; } // fall through } case DIET_BUTTONPRESS: // fall through; case DIET_BUTTONRELEASE: { int buttonState = 0; if (event.buttons & DIBM_LEFT) buttonState |= MouseButtonState::LeftButton; if (event.buttons & DIBM_RIGHT) buttonState |= MouseButtonState::RightButton; if (event.buttons & DIBM_MIDDLE) buttonState |= MouseButtonState::MiddleButton; mouse->PutMouseEvent(mouseXDelta, mouseYDelta, mouseZDelta, buttonState); break; } default: break; } } // did we get any keyboard events? if (numKeyEvents > 0) { uint32_t codesStored; if (numKeyEvents > 1) { keyboard->PutScancodes(numKeyEvents, keyEvents, &codesStored); } else { keyboard->PutScancode(keyEvents[0]); } } } { nsCOMPtr progress; console->PowerDown(getter_AddRefs(progress)); progress->WaitForCompletion(-1); } } Leave: /* * Perform the standard XPCOM shutdown procedure. */ NS_ShutdownXPCOM(nsnull); return 0; }