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source: vbox/trunk/src/VBox/GuestHost/OpenGL/include/chromium.h@ 42502

最後變更 在這個檔案從42502是 42502,由 vboxsync 提交於 12 年 前

fix gcc warning

  • 屬性 svn:eol-style 設為 native
  • 屬性 svn:keywords 設為 Id
檔案大小: 22.6 KB
 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved.
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7/**
8 * Public Chromium exports.
9 * Parallel Chromium applications will include this header.
10 */
11
12
13#ifndef __CHROMIUM_H__
14#define __CHROMIUM_H__
15
16
17/**********************************************************************/
18/***** System includes and other cruft *****/
19/**********************************************************************/
20
21#include "cr_compiler.h"
22
23#ifdef IN_RING0
24#include <common/VBoxMPUtils.h>
25#define WINGDIAPI
26#endif
27/*
28 * We effectively wrap gl.h, glu.h, etc, just like GLUT
29 */
30
31#ifndef GL_GLEXT_PROTOTYPES
32#define GL_GLEXT_PROTOTYPES
33#endif
34
35#if defined(WINDOWS)
36# ifdef IN_RING0
37# error "should not happen!"
38# endif
39#define WIN32_LEAN_AND_MEAN
40#define WGL_APIENTRY __stdcall
41#include <windows.h>
42#elif defined(DARWIN)
43/* nothing */
44#else
45# ifndef IN_RING0
46# define GLX
47# endif
48#endif
49
50#include <GL/gl.h>
51
52#ifndef WINDOWS
53#include <GL/glu.h>
54#endif
55
56
57#ifdef GLX
58#ifndef GLX_GLXEXT_PROTOTYPES
59#define GLX_GLXEXT_PROTOTYPES
60#endif
61#include <GL/glx.h>
62#endif
63
64#ifdef USE_OSMESA
65#include <GL/osmesa.h>
66#endif
67
68#ifdef DARWIN
69#include <stddef.h>
70#elif !defined(FreeBSD)
71#include <malloc.h> /* to get ptrdiff_t used below */
72#endif
73
74#include <GL/glext.h>
75
76#ifdef __cplusplus
77extern "C" {
78#endif
79
80/* to shut up gcc warning for struct VBOXUHGSMI * parameters */
81struct VBOXUHGSMI;
82
83#ifndef APIENTRY
84#define APIENTRY
85#endif
86
87
88/**********************************************************************/
89/***** Define things that might have been missing in gl.h *****/
90/**********************************************************************/
91
92/*
93 * Define missing GLX tokens:
94 */
95
96#ifndef GLX_SAMPLE_BUFFERS_SGIS
97#define GLX_SAMPLE_BUFFERS_SGIS 0x186a0 /*100000*/
98#endif
99#ifndef GLX_SAMPLES_SGIS
100#define GLX_SAMPLES_SGIS 0x186a1 /*100001*/
101#endif
102#ifndef GLX_VISUAL_CAVEAT_EXT
103#define GLX_VISUAL_CAVEAT_EXT 0x20 /* visual_rating extension type */
104#endif
105
106/*
107 * Define missing WGL tokens:
108 */
109#ifndef WGL_COLOR_BITS_EXT
110#define WGL_COLOR_BITS_EXT 0x2014
111#endif
112#ifndef WGL_DRAW_TO_WINDOW_EXT
113#define WGL_DRAW_TO_WINDOW_EXT 0x2001
114#endif
115#ifndef WGL_FULL_ACCELERATION_EXT
116#define WGL_FULL_ACCELERATION_EXT 0x2027
117#endif
118#ifndef WGL_ACCELERATION_EXT
119#define WGL_ACCELERATION_EXT 0x2003
120#endif
121#ifndef WGL_TYPE_RGBA_EXT
122#define WGL_TYPE_RGBA_EXT 0x202B
123#endif
124#ifndef WGL_RED_BITS_EXT
125#define WGL_RED_BITS_EXT 0x2015
126#endif
127#ifndef WGL_GREEN_BITS_EXT
128#define WGL_GREEN_BITS_EXT 0x2017
129#endif
130#ifndef WGL_BLUE_BITS_EXT
131#define WGL_BLUE_BITS_EXT 0x2019
132#endif
133#ifndef WGL_ALPHA_BITS_EXT
134#define WGL_ALPHA_BITS_EXT 0x201B
135#endif
136#ifndef WGL_DOUBLE_BUFFER_EXT
137#define WGL_DOUBLE_BUFFER_EXT 0x2011
138#endif
139#ifndef WGL_STEREO_EXT
140#define WGL_STEREO_EXT 0x2012
141#endif
142#ifndef WGL_ACCUM_RED_BITS_EXT
143#define WGL_ACCUM_RED_BITS_EXT 0x201E
144#endif
145#ifndef WGL_ACCUM_GREEN_BITS_EXT
146#define WGL_ACCUM_GREEN_BITS_EXT 0x201F
147#endif
148#ifndef WGL_ACCUM_BLUE_BITS_EXT
149#define WGL_ACCUM_BLUE_BITS_EXT 0x2020
150#endif
151#ifndef WGL_ACCUM_ALPHA_BITS_EXT
152#define WGL_ACCUM_ALPHA_BITS_EXT 0x2021
153#endif
154#ifndef WGL_DEPTH_BITS_EXT
155#define WGL_DEPTH_BITS_EXT 0x2022
156#endif
157#ifndef WGL_STENCIL_BITS_EXT
158#define WGL_STENCIL_BITS_EXT 0x2023
159#endif
160#ifndef WGL_SAMPLE_BUFFERS_EXT
161#define WGL_SAMPLE_BUFFERS_EXT 0x2041
162#endif
163#ifndef WGL_SAMPLES_EXT
164#define WGL_SAMPLES_EXT 0x2042
165#endif
166#ifndef WGL_SUPPORT_OPENGL_ARB
167#define WGL_SUPPORT_OPENGL_ARB 0x2010
168#endif
169#ifndef WGL_NUMBER_PIXEL_FORMATS_ARB
170#define WGL_NUMBER_PIXEL_FORMATS_ARB 0x2000
171#endif
172#ifndef WGL_FULL_ACCELERATION_ARB
173#define WGL_FULL_ACCELERATION_ARB 0x2027
174#endif
175#ifndef WGL_SWAP_UNDEFINED_ARB
176#define WGL_SWAP_UNDEFINED_ARB 0x202A
177#endif
178#ifndef WGL_TYPE_RGBA_ARB
179#define WGL_TYPE_RGBA_ARB 0x202B
180#endif
181#ifndef WGL_DRAW_TO_WINDOW_ARB
182#define WGL_DRAW_TO_WINDOW_ARB 0x2001
183#endif
184#ifndef WGL_DRAW_TO_BITMAP_ARB
185#define WGL_DRAW_TO_BITMAP_ARB 0x2002
186#endif
187#ifndef WGL_DOUBLE_BUFFER_ARB
188#define WGL_DOUBLE_BUFFER_ARB 0x2011
189#endif
190#ifndef WGL_NEED_PALETTE_ARB
191#define WGL_NEED_PALETTE_ARB 0x2004
192#endif
193#ifndef WGL_NEED_SYSTEM_PALETTE_ARB
194#define WGL_NEED_SYSTEM_PALETTE_ARB 0x2005
195#endif
196#ifndef WGL_SWAP_LAYER_BUFFERS_ARB
197#define WGL_SWAP_LAYER_BUFFERS_ARB 0x2006
198#endif
199#ifndef WGL_NUMBER_OVERLAYS_ARB
200#define WGL_NUMBER_OVERLAYS_ARB 0x2008
201#endif
202#ifndef WGL_NUMBER_UNDERLAYS_ARB
203#define WGL_NUMBER_UNDERLAYS_ARB 0x2009
204#endif
205#ifndef WGL_TRANSPARENT_ARB
206#define WGL_TRANSPARENT_ARB 0x200A
207#endif
208#ifndef WGL_TRANSPARENT_RED_VALUE_ARB
209#define WGL_TRANSPARENT_RED_VALUE_ARB 0x2037
210#endif
211#ifndef WGL_TRANSPARENT_GREEN_VALUE_ARB
212#define WGL_TRANSPARENT_GREEN_VALUE_ARB 0x2038
213#endif
214#ifndef WGL_TRANSPARENT_BLUE_VALUE_ARB
215#define WGL_TRANSPARENT_BLUE_VALUE_ARB 0x2039
216#endif
217#ifndef WGL_TRANSPARENT_ALPHA_VALUE_ARB
218#define WGL_TRANSPARENT_ALPHA_VALUE_ARB 0x203A
219#endif
220#ifndef WGL_TRANSPARENT_INDEX_VALUE_ARB
221#define WGL_TRANSPARENT_INDEX_VALUE_ARB 0x203B
222#endif
223#ifndef WGL_SHARE_STENCIL_ARB
224#define WGL_SHARE_STENCIL_ARB 0x200D
225#endif
226#ifndef WGL_SHARE_ACCUM_ARB
227#define WGL_SHARE_ACCUM_ARB 0x200E
228#endif
229#ifndef WGL_SUPPORT_GDI_ARB
230#define WGL_SUPPORT_GDI_ARB 0x200F
231#endif
232#ifndef WGL_RED_BITS_ARB
233#define WGL_RED_BITS_ARB 0x2015
234#endif
235#ifndef WGL_RED_SHIFT_ARB
236#define WGL_RED_SHIFT_ARB 0x2016
237#endif
238#ifndef WGL_GREEN_BITS_ARB
239#define WGL_GREEN_BITS_ARB 0x2017
240#endif
241#ifndef WGL_GREEN_SHIFT_ARB
242#define WGL_GREEN_SHIFT_ARB 0x2018
243#endif
244#ifndef WGL_BLUE_BITS_ARB
245#define WGL_BLUE_BITS_ARB 0x2019
246#endif
247#ifndef WGL_BLUE_SHIFT_ARB
248#define WGL_BLUE_SHIFT_ARB 0x201A
249#endif
250#ifndef WGL_ALPHA_BITS_ARB
251#define WGL_ALPHA_BITS_ARB 0x201B
252#endif
253#ifndef WGL_ALPHA_SHIFT_ARB
254#define WGL_ALPHA_SHIFT_ARB 0x201C
255#endif
256#ifndef WGL_ACCUM_BITS_ARB
257#define WGL_ACCUM_BITS_ARB 0x201D
258#endif
259#ifndef WGL_ACCUM_RED_BITS_ARB
260#define WGL_ACCUM_RED_BITS_ARB 0x201E
261#endif
262#ifndef WGL_ACCUM_GREEN_BITS_ARB
263#define WGL_ACCUM_GREEN_BITS_ARB 0x201F
264#endif
265#ifndef WGL_ACCUM_BLUE_BITS_ARB
266#define WGL_ACCUM_BLUE_BITS_ARB 0x2020
267#endif
268#ifndef WGL_ACCUM_ALPHA_BITS_ARB
269#define WGL_ACCUM_ALPHA_BITS_ARB 0x2021
270#endif
271#ifndef WGL_DEPTH_BITS_ARB
272#define WGL_DEPTH_BITS_ARB 0x2022
273#endif
274#ifndef WGL_STENCIL_BITS_ARB
275#define WGL_STENCIL_BITS_ARB 0x2023
276#endif
277#ifndef WGL_AUX_BUFFERS_ARB
278#define WGL_AUX_BUFFERS_ARB 0x2024
279#endif
280#ifndef WGL_STEREO_ARB
281#define WGL_STEREO_ARB 0x2012
282#endif
283#ifndef WGL_ACCELERATION_ARB
284#define WGL_ACCELERATION_ARB 0x2003
285#endif
286#ifndef WGL_SHARE_DEPTH_ARB
287#define WGL_SHARE_DEPTH_ARB 0x200C
288#endif
289#ifndef WGL_PIXEL_TYPE_ARB
290#define WGL_PIXEL_TYPE_ARB 0x2013
291#endif
292#ifndef WGL_COLOR_BITS_ARB
293#define WGL_COLOR_BITS_ARB 0x2014
294#endif
295#ifndef WGL_SWAP_METHOD_ARB
296#define WGL_SWAP_METHOD_ARB 0x2007
297#endif
298
299/*
300 * Define missing 1.2 tokens:
301 */
302#ifndef GL_SMOOTH_POINT_SIZE_RANGE
303#define GL_SMOOTH_POINT_SIZE_RANGE 0x0B12
304#endif
305
306#ifndef GL_SMOOTH_POINT_SIZE_GRANULARITY
307#define GL_SMOOTH_POINT_SIZE_GRANULARITY 0x0B13
308#endif
309
310#ifndef GL_SMOOTH_LINE_WIDTH_RANGE
311#define GL_SMOOTH_LINE_WIDTH_RANGE 0x0B22
312#endif
313
314#ifndef GL_SMOOTH_LINE_WIDTH_GRANULARITY
315#define GL_SMOOTH_LINE_WIDTH_GRANULARITY 0x0B23
316#endif
317
318#ifndef GL_ALIASED_POINT_SIZE_RANGE
319#define GL_ALIASED_POINT_SIZE_RANGE 0x846D
320#endif
321
322#ifndef GL_ALIASED_LINE_WIDTH_RANGE
323#define GL_ALIASED_LINE_WIDTH_RANGE 0x846E
324#endif
325
326#ifndef GL_COLOR_MATRIX_STACK_DEPTH
327#define GL_COLOR_MATRIX_STACK_DEPTH 0x80B2
328#endif
329
330#ifndef GL_COLOR_MATRIX
331#define GL_COLOR_MATRIX 0x80B1
332#endif
333
334#ifndef GL_TEXTURE_3D
335#define GL_TEXTURE_3D 0x806F
336#endif
337
338#ifndef GL_MAX_3D_TEXTURE_SIZE
339#define GL_MAX_3D_TEXTURE_SIZE 0x8073
340#endif
341
342#ifndef GL_PACK_SKIP_IMAGES
343#define GL_PACK_SKIP_IMAGES 0x806B
344#endif
345
346#ifndef GL_PACK_IMAGE_HEIGHT
347#define GL_PACK_IMAGE_HEIGHT 0x806C
348#endif
349
350#ifndef GL_UNPACK_SKIP_IMAGES
351#define GL_UNPACK_SKIP_IMAGES 0x806D
352#endif
353
354#ifndef GL_UNPACK_IMAGE_HEIGHT
355#define GL_UNPACK_IMAGE_HEIGHT 0x806E
356#endif
357
358#ifndef GL_PROXY_TEXTURE_3D
359#define GL_PROXY_TEXTURE_3D 0x8070
360#endif
361
362#ifndef GL_TEXTURE_DEPTH
363#define GL_TEXTURE_DEPTH 0x8071
364#endif
365
366#ifndef GL_TEXTURE_WRAP_R
367#define GL_TEXTURE_WRAP_R 0x8072
368#endif
369
370#ifndef GL_TEXTURE_BINDING_3D
371#define GL_TEXTURE_BINDING_3D 0x806A
372#endif
373
374#ifndef GL_MAX_ELEMENTS_VERTICES
375#define GL_MAX_ELEMENTS_VERTICES 0x80E8
376#endif
377
378#ifndef GL_MAX_ELEMENTS_INDICES
379#define GL_MAX_ELEMENTS_INDICES 0x80E9
380#endif
381
382
383/*
384 * Define missing ARB_imaging tokens
385 */
386
387#ifndef GL_BLEND_EQUATION
388#define GL_BLEND_EQUATION 0x8009
389#endif
390
391#ifndef GL_MIN
392#define GL_MIN 0x8007
393#endif
394
395#ifndef GL_MAX
396#define GL_MAX 0x8008
397#endif
398
399#ifndef GL_FUNC_ADD
400#define GL_FUNC_ADD 0x8006
401#endif
402
403#ifndef GL_FUNC_SUBTRACT
404#define GL_FUNC_SUBTRACT 0x800A
405#endif
406
407#ifndef GL_FUNC_REVERSE_SUBTRACT
408#define GL_FUNC_REVERSE_SUBTRACT 0x800B
409#endif
410
411#ifndef GL_BLEND_COLOR
412#define GL_BLEND_COLOR 0x8005
413#endif
414
415#ifndef GL_PER_STAGE_CONSTANTS_NV
416#define GL_PER_STAGE_CONSTANTS_NV 0x8535
417#endif
418
419#ifndef GL_FOG_COORDINATE_ARRAY_POINTER_EXT
420#define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
421#endif
422
423typedef void (*CR_GLXFuncPtr)();
424#ifndef GLX_ARB_get_proc_address
425#define GLX_ARB_get_proc_address 1
426CR_GLXFuncPtr glXGetProcAddressARB( const GLubyte *name );
427#endif /* GLX_ARB_get_proc_address */
428
429#ifndef GLX_VERSION_1_4
430CR_GLXFuncPtr glXGetProcAddress( const GLubyte *name );
431#endif /* GLX_ARB_get_proc_address */
432
433#ifndef GL_RASTER_POSITION_UNCLIPPED_IBM
434#define GL_RASTER_POSITION_UNCLIPPED_IBM 0x19262
435#endif
436
437#ifdef WINDOWS
438/* XXX how about this prototype for wglGetProcAddress()?
439PROC WINAPI wglGetProcAddress_prox( LPCSTR name )
440*/
441#endif
442
443
444#ifndef GL_VERSION_1_5
445
446typedef ptrdiff_t GLintptr;
447typedef ptrdiff_t GLsizeiptr;
448
449/* prototype these functions for opengl_stub/getprocaddress.c */
450extern void APIENTRY glGenQueries(GLsizei n, GLuint *ids);
451extern void APIENTRY glDeleteQueries(GLsizei n, const GLuint *ids);
452extern GLboolean APIENTRY glIsQuery(GLuint id);
453extern void APIENTRY glBeginQuery(GLenum target, GLuint id);
454extern void APIENTRY glEndQuery(GLenum target);
455extern void APIENTRY glGetQueryiv(GLenum target, GLenum pname, GLint *params);
456extern void APIENTRY glGetQueryObjectiv(GLuint id, GLenum pname, GLint *params);
457extern void APIENTRY glGetQueryObjectuiv(GLuint id, GLenum pname, GLuint *params);
458extern void APIENTRY glBindBuffer(GLenum, GLuint);
459extern void APIENTRY glDeleteBuffers(GLsizei, const GLuint *);
460extern void APIENTRY glGenBuffers(GLsizei, GLuint *);
461extern GLboolean APIENTRY glIsBuffer(GLuint);
462extern void APIENTRY glBufferData(GLenum, GLsizeiptr, const GLvoid *, GLenum);
463extern void APIENTRY glBufferSubData(GLenum, GLintptr, GLsizeiptr, const GLvoid *);
464extern void APIENTRY glGetBufferSubData(GLenum, GLintptr, GLsizeiptr, GLvoid *);
465extern GLvoid* APIENTRY glMapBuffer(GLenum, GLenum);
466extern GLboolean APIENTRY glUnmapBuffer(GLenum);
467extern void APIENTRY glGetBufferParameteriv(GLenum, GLenum, GLint *);
468extern void APIENTRY glGetBufferPointerv(GLenum, GLenum, GLvoid* *);
469
470#endif
471
472
473/**********************************************************************/
474/***** Chromium Extensions to OpenGL *****/
475/***** *****/
476/***** Chromium owns the OpenGL enum range 0x8AF0-0x8B2F *****/
477/**********************************************************************/
478
479#ifndef GL_CR_synchronization
480#define GL_CR_synchronization 1
481
482typedef void (APIENTRY *glBarrierCreateCRProc) (GLuint name, GLuint count);
483typedef void (APIENTRY *glBarrierDestroyCRProc) (GLuint name);
484typedef void (APIENTRY *glBarrierExecCRProc) (GLuint name);
485typedef void (APIENTRY *glSemaphoreCreateCRProc) (GLuint name, GLuint count);
486typedef void (APIENTRY *glSemaphoreDestroyCRProc) (GLuint name);
487typedef void (APIENTRY *glSemaphorePCRProc) (GLuint name);
488typedef void (APIENTRY *glSemaphoreVCRProc) (GLuint name);
489
490extern void APIENTRY glBarrierCreateCR(GLuint name, GLuint count);
491extern void APIENTRY glBarrierDestroyCR(GLuint name);
492extern void APIENTRY glBarrierExecCR(GLuint name);
493extern void APIENTRY glSemaphoreCreateCR(GLuint name, GLuint count);
494extern void APIENTRY glSemaphoreDestroyCR(GLuint name);
495extern void APIENTRY glSemaphorePCR(GLuint name);
496extern void APIENTRY glSemaphoreVCR(GLuint name);
497
498#endif /* GL_CR_synchronization */
499
500
501#ifndef GL_CR_bounds_info
502#define GL_CR_bounds_info 1
503/* Private, internal Chromium function */
504/*
505typedef void (APIENTRY *glBoundsInfoCRProc)(const CRrecti *, const GLbyte *, GLint, GLint);
506*/
507#endif /* GL_CR_bounds_info */
508
509
510#ifndef GL_CR_state_parameter
511#define GL_CR_state_parameter 1
512
513typedef void (APIENTRY *glChromiumParameteriCRProc) (GLenum target, GLint value);
514typedef void (APIENTRY *glChromiumParameterfCRProc) (GLenum target, GLfloat value);
515typedef void (APIENTRY *glChromiumParametervCRProc) (GLenum target, GLenum type, GLsizei count, const GLvoid *values);
516typedef void (APIENTRY *glGetChromiumParametervCRProc) (GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values);
517
518extern void APIENTRY glChromiumParameteriCR(GLenum target, GLint value);
519extern void APIENTRY glChromiumParameterfCR(GLenum target, GLfloat value);
520extern void APIENTRY glChromiumParametervCR(GLenum target, GLenum type, GLsizei count, const GLvoid *values);
521extern void APIENTRY glGetChromiumParametervCR(GLenum target, GLuint index, GLenum type, GLsizei count, GLvoid *values);
522
523
524#endif /* GL_CR_state_parameter */
525
526
527#ifndef GL_CR_cursor_position
528#define GL_CR_cursor_position 1
529/* For virtual cursor feature (show_cursor) */
530
531#define GL_CURSOR_POSITION_CR 0x8AF0
532
533#endif /* GL_CR_cursor_position */
534
535
536#ifndef GL_CR_bounding_box
537#define GL_CR_bounding_box 1
538/* To set bounding box from client app */
539
540#define GL_DEFAULT_BBOX_CR 0x8AF1
541#define GL_SCREEN_BBOX_CR 0x8AF2
542#define GL_OBJECT_BBOX_CR 0x8AF3
543
544#endif /* GL_CR_bounding_box */
545
546
547#ifndef GL_CR_print_string
548#define GL_CR_print_string 1
549/* To print a string to stdout */
550#define GL_PRINT_STRING_CR 0x8AF4
551
552#endif /* GL_CR_print_string */
553
554
555#ifndef GL_CR_tilesort_info
556#define GL_CR_tilesort_info 1
557/* To query tilesort information */
558
559#define GL_MURAL_SIZE_CR 0x8AF5
560#define GL_NUM_SERVERS_CR 0x8AF6
561#define GL_NUM_TILES_CR 0x8AF7
562#define GL_TILE_BOUNDS_CR 0x8AF8
563#define GL_VERTEX_COUNTS_CR 0x8AF9
564#define GL_RESET_VERTEX_COUNTERS_CR 0x8AFA
565#define GL_SET_MAX_VIEWPORT_CR 0x8AFB
566
567#endif /* GL_CR_tilesort_info */
568
569
570#ifndef GL_CR_head_spu_name
571#define GL_CR_head_spu_name 1
572/* To fetch name of first SPU on a node */
573
574#define GL_HEAD_SPU_NAME_CR 0x8AFC
575
576#endif /* GL_CR_head_spu_name */
577
578
579#ifndef GL_CR_performance_info
580#define GL_CR_performance_info 1
581/* For gathering performance metrics */
582
583#define GL_PERF_GET_FRAME_DATA_CR 0x8AFD
584#define GL_PERF_GET_TIMER_DATA_CR 0x8AFE
585#define GL_PERF_DUMP_COUNTERS_CR 0x8AFF
586#define GL_PERF_SET_TOKEN_CR 0x8B00
587#define GL_PERF_SET_DUMP_ON_SWAP_CR 0x8B01
588#define GL_PERF_SET_DUMP_ON_FINISH_CR 0x8B02
589#define GL_PERF_SET_DUMP_ON_FLUSH_CR 0x8B03
590#define GL_PERF_START_TIMER_CR 0x8B04
591#define GL_PERF_STOP_TIMER_CR 0x8B05
592
593#endif /* GL_CR_performance_info */
594
595
596#ifndef GL_CR_window_size
597#define GL_CR_window_size 1
598/* To communicate window size changes */
599
600#define GL_WINDOW_SIZE_CR 0x8B06
601#define GL_MAX_WINDOW_SIZE_CR 0x8B24 /* new */
602
603#endif /* GL_CR_window_size */
604
605
606#ifndef GL_CR_tile_info
607#define GL_CR_tile_info 1
608/* To send new tile information to a server */
609
610#define GL_TILE_INFO_CR 0x8B07
611
612#endif /* GL_CR_tile_info */
613
614
615#ifndef GL_CR_gather
616#define GL_CR_gather 1
617/* For aggregate transfers */
618
619#define GL_GATHER_DRAWPIXELS_CR 0x8B08
620#define GL_GATHER_PACK_CR 0x8B09
621#define GL_GATHER_CONNECT_CR 0x8B0A
622#define GL_GATHER_POST_SWAPBUFFERS_CR 0x8B0B
623
624#endif /* GL_CR_gather */
625
626
627#ifndef GL_CR_saveframe
628#define GL_CR_saveframe 1
629
630#define GL_SAVEFRAME_ENABLED_CR 0x8B0C
631#define GL_SAVEFRAME_FRAMENUM_CR 0x8B0D
632#define GL_SAVEFRAME_STRIDE_CR 0x8B0E
633#define GL_SAVEFRAME_SINGLE_CR 0x8B0F
634#define GL_SAVEFRAME_FILESPEC_CR 0x8B10
635
636#endif /* GL_CR_saveframe */
637
638
639#ifndef GL_CR_readback_barrier_size
640#define GL_CR_readback_barrier_size 1
641
642#define GL_READBACK_BARRIER_SIZE_CR 0x8B11
643
644#endif /* GL_CR_readback_barrier_size */
645
646
647#ifndef GL_CR_server_id_sharing
648#define GL_CR_server_id_sharing 1
649
650#define GL_SHARED_DISPLAY_LISTS_CR 0x8B12
651#define GL_SHARED_TEXTURE_OBJECTS_CR 0x8B13
652#define GL_SHARED_PROGRAMS_CR 0x8B14
653
654#endif /* GL_CR_server_id_sharing */
655
656
657#ifndef GL_CR_server_matrix
658#define GL_CR_server_matrix 1
659
660#define GL_SERVER_VIEW_MATRIX_CR 0x8B15
661#define GL_SERVER_PROJECTION_MATRIX_CR 0x8B16
662#define GL_SERVER_FRUSTUM_CR 0x8B17
663#define GL_SERVER_CURRENT_EYE_CR 0x8B18
664
665#endif /* GL_CR_server_matrix */
666
667
668#ifndef GL_CR_window_position
669#define GL_CR_window_position 1
670
671#define GL_WINDOW_POSITION_CR 0x8B19
672
673#endif /* GL_CR_window_position */
674
675
676#ifndef GL_CR_zpix
677#define GL_CR_zpix 1
678
679#define GL_ZLIB_COMPRESSION_CR 0x8B20
680#define GL_RLE_COMPRESSION_CR 0x8B21
681#define GL_PLE_COMPRESSION_CR 0x8B22
682
683/* XXX A better name would be glCompressedDrawPixelsCR() */
684extern void APIENTRY glZPixCR(GLsizei width, GLsizei height, GLenum format,
685 GLenum type, GLenum compressionType,
686 GLint client, GLint compressedSize,
687 const GLvoid *image);
688
689#endif /* GL_CR_zpix */
690
691/*Allow to use glGetString to query real host GPU info*/
692#ifndef GL_CR_real_vendor_strings
693#define GL_CR_real_vendor_strings 1
694#define GL_REAL_VENDOR 0x8B23
695#define GL_REAL_VERSION 0x8B24
696#define GL_REAL_RENDERER 0x8B25
697#define GL_REAL_EXTENSIONS 0x8B26
698#endif
699
700/*Global resource ids sharing*/
701#define GL_SHARE_CONTEXT_RESOURCES_CR 0x8B27
702/*do flush for the command buffer of a thread the context was previusly current for*/
703#define GL_FLUSH_ON_THREAD_SWITCH_CR 0x8B28
704/*report that the shared resource is used by this context, the parameter value is a texture name*/
705#define GL_RCUSAGE_TEXTURE_SET_CR 0x8B29
706/*report that the shared resource is no longer used by this context, the parameter value is a texture name*/
707#define GL_RCUSAGE_TEXTURE_CLEAR_CR 0x8B2A
708/*configures host to create windows initially hidden*/
709#define GL_HOST_WND_CREATED_HIDDEN 0x8B2B
710
711/**********************************************************************/
712/***** Chromium-specific API *****/
713/**********************************************************************/
714
715
716/*
717 * Accepted by crCreateContext() and crCreateWindow() visBits parameter.
718 * Used to communicate visual attributes throughout Chromium.
719 */
720#define CR_RGB_BIT 0x1
721#define CR_ALPHA_BIT 0x2
722#define CR_DEPTH_BIT 0x4
723#define CR_STENCIL_BIT 0x8
724#define CR_ACCUM_BIT 0x10
725#define CR_DOUBLE_BIT 0x20
726#define CR_STEREO_BIT 0x40
727#define CR_MULTISAMPLE_BIT 0x80
728#define CR_OVERLAY_BIT 0x100
729#define CR_PBUFFER_BIT 0x200
730#define CR_ALL_BITS 0x3ff
731
732
733/* Accepted by crSwapBuffers() flag parameter */
734#define CR_SUPPRESS_SWAP_BIT 0x1
735
736
737typedef GLint (APIENTRY *crCreateContextProc)(const char *dpyName, GLint visBits);
738typedef void (APIENTRY *crDestroyContextProc)(GLint context);
739typedef void (APIENTRY *crMakeCurrentProc)(GLint window, GLint context);
740typedef GLint (APIENTRY *crGetCurrentContextProc)(void);
741typedef GLint (APIENTRY *crGetCurrentWindowProc)(void);
742typedef void (APIENTRY *crSwapBuffersProc)(GLint window, GLint flags);
743
744typedef GLint (APIENTRY *crWindowCreateProc)(const char *dpyName, GLint visBits);
745typedef void (APIENTRY *crWindowDestroyProc)(GLint window);
746typedef void (APIENTRY *crWindowSizeProc)(GLint window, GLint w, GLint h);
747typedef void (APIENTRY *crWindowPositionProc)(GLint window, GLint x, GLint y);
748typedef void (APIENTRY *crWindowShowProc)( GLint window, GLint flag );
749
750extern GLint APIENTRY crCreateContext(const char *dpyName, GLint visBits);
751extern void APIENTRY crDestroyContext(GLint context);
752extern void APIENTRY crMakeCurrent(GLint window, GLint context);
753extern GLint APIENTRY crGetCurrentContext(void);
754extern GLint APIENTRY crGetCurrentWindow(void);
755extern void APIENTRY crSwapBuffers(GLint window, GLint flags);
756extern GLint APIENTRY crWindowCreate(const char *dpyName, GLint visBits);
757extern void APIENTRY crWindowDestroy(GLint window);
758extern void APIENTRY crWindowSize(GLint window, GLint w, GLint h);
759extern void APIENTRY crWindowPosition(GLint window, GLint x, GLint y);
760extern void APIENTRY crWindowVisibleRegion( GLint window, GLint cRects, void *pRects );
761extern void APIENTRY crWindowShow( GLint window, GLint flag );
762
763typedef int (CR_APIENTRY *CR_PROC)();
764CR_PROC APIENTRY crGetProcAddress( const char *name );
765
766
767
768/**********************************************************************/
769/***** Other useful stuff *****/
770/**********************************************************************/
771
772#ifdef WINDOWS
773#define GET_PROC(NAME) wglGetProcAddress((const GLbyte *) (NAME))
774#elif defined(DARWIN)
775#define GET_PROC(NAME) NULL
776#elif defined(GLX_ARB_get_proc_address)
777#define GET_PROC(NAME) glXGetProcAddressARB((const GLubyte *) (NAME))
778#else
779/* For SGI, etc that don't have glXGetProcAddress(). */
780#define GET_PROC(NAME) NULL
781#endif
782
783#ifdef __cplusplus
784}
785#endif
786
787#endif /* __CHROMIUM_H__ */
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