1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved.
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #ifndef CR_EXTSTRING_H
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8 | #define CR_EXTSTRING_H
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9 |
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10 | #include "cr_version.h"
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11 |
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12 | /*
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13 | * This string is the list of OpenGL extensions which Chromium can understand
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14 | * (in the packer, unpacker, state-tracker, etc).
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15 | * In practice, this string will get intersected with what's reported by the
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16 | * rendering SPUs to reflect what we can really offer to client apps.
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17 | *
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18 | * Yes, we want static declarations here to avoid linking problems.
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19 | */
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20 | static const char *crExtensions =
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21 | #ifdef CR_EXT_texture_compression_s3tc
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22 | "GL_EXT_texture_compression_s3tc "
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23 | #endif
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24 | #ifdef CR_EXT_draw_range_elements
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25 | "GL_EXT_draw_range_elements "
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26 | #endif
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27 | #ifdef CR_EXT_framebuffer_object
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28 | "GL_EXT_framebuffer_object "
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29 | #endif
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30 | #ifdef CR_EXT_compiled_vertex_array
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31 | "GL_EXT_compiled_vertex_array "
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32 | #endif
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33 | #ifdef CR_ARB_depth_texture
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34 | "GL_ARB_depth_texture "
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35 | #endif
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36 | #ifdef CR_ARB_fragment_program
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37 | "GL_ARB_fragment_program "
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38 | #endif
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39 | #ifdef CR_ARB_imaging
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40 | "GL_ARB_imaging "
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41 | #endif
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42 | #ifdef CR_ARB_multisample
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43 | "GL_ARB_multisample "
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44 | #endif
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45 | #ifdef CR_ARB_multitexture
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46 | "GL_ARB_multitexture "
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47 | #endif
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48 | #ifdef CR_ARB_occlusion_query
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49 | "GL_ARB_occlusion_query "
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50 | #endif
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51 | #ifdef CR_ARB_point_parameters
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52 | "GL_ARB_point_parameters "
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53 | #endif
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54 | #ifdef CR_ARB_point_sprite
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55 | "GL_ARB_point_sprite "
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56 | #endif
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57 | #ifdef CR_ARB_shadow
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58 | "GL_ARB_shadow "
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59 | #endif
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60 | #ifdef CR_ARB_shadow_ambient
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61 | "GL_ARB_shadow_ambient "
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62 | #endif
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63 | #ifdef CR_ARB_texture_border_clamp
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64 | "GL_ARB_texture_border_clamp "
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65 | #endif
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66 | #ifdef CR_ARB_texture_compression
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67 | "GL_ARB_texture_compression "
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68 | #endif
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69 | #ifdef CR_ARB_texture_cube_map
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70 | "GL_ARB_texture_cube_map "
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71 | #endif
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72 | #ifdef CR_ARB_texture_env_add
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73 | "GL_ARB_texture_env_add "
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74 | #endif
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75 | #ifdef CR_ARB_texture_env_combine
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76 | "GL_ARB_texture_env_combine GL_EXT_texture_env_combine "
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77 | #endif
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78 | #ifdef CR_ARB_texture_env_crossbar
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79 | "GL_ARB_texture_env_crossbar "
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80 | #endif
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81 | #ifdef CR_ARB_texture_env_dot3
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82 | "GL_ARB_texture_env_dot3 GL_EXT_texture_env_dot3 "
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83 | #endif
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84 | #ifdef CR_ARB_texture_mirrored_repeat
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85 | "GL_ARB_texture_mirrored_repeat GL_IBM_texture_mirrored_repeat "
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86 | #endif
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87 | #ifdef CR_ATI_texture_mirror_once
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88 | "GL_ATI_texture_mirror_once "
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89 | #endif
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90 | #ifdef CR_ARB_texture_non_power_of_two
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91 | "GL_ARB_texture_non_power_of_two "
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92 | #endif
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93 | #ifdef CR_ARB_transpose_matrix
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94 | "GL_ARB_transpose_matrix "
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95 | #endif
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96 | #ifdef CR_ARB_vertex_buffer_object
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97 | "GL_ARB_vertex_buffer_object "
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98 | #endif
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99 | #ifdef CR_ARB_pixel_buffer_object
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100 | "GL_ARB_pixel_buffer_object "
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101 | #endif
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102 | #ifdef CR_ARB_vertex_program
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103 | "GL_ARB_vertex_program "
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104 | #endif
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105 | #ifdef CR_ARB_window_pos
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106 | "GL_ARB_window_pos "
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107 | #endif
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108 | #ifdef CR_EXT_blend_color
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109 | "GL_EXT_blend_color "
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110 | #endif
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111 | #ifdef CR_EXT_blend_minmax
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112 | "GL_EXT_blend_minmax "
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113 | #endif
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114 | #ifdef CR_EXT_blend_func_separate
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115 | "GL_EXT_blend_func_separate "
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116 | #endif
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117 | #ifdef CR_EXT_clip_volume_hint
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118 | "GL_EXT_clip_volume_hint "
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119 | #endif
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120 | #ifdef CR_EXT_blend_logic_op
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121 | "GL_EXT_blend_logic_op "
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122 | #endif
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123 | #ifdef CR_EXT_blend_subtract
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124 | "GL_EXT_blend_subtract "
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125 | #endif
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126 | #ifdef CR_EXT_texture_env_add
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127 | "GL_EXT_texture_env_add "
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128 | #endif
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129 | #ifdef CR_EXT_fog_coord
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130 | "GL_EXT_fog_coord "
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131 | #endif
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132 | #ifdef CR_EXT_multi_draw_arrays
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133 | "GL_EXT_multi_draw_arrays "
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134 | #endif
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135 | #ifdef CR_EXT_secondary_color
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136 | "GL_EXT_secondary_color "
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137 | #endif
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138 | #ifdef CR_EXT_separate_specular_color
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139 | "GL_EXT_separate_specular_color "
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140 | #endif
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141 | #ifdef CR_EXT_shadow_funcs
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142 | "GL_EXT_shadow_funcs "
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143 | #endif
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144 | #ifdef CR_EXT_stencil_wrap
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145 | "GL_EXT_stencil_wrap "
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146 | #endif
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147 | #ifdef CR_EXT_texture_cube_map
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148 | "GL_EXT_texture_cube_map "
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149 | #endif
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150 | #ifdef CR_EXT_texture_edge_clamp
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151 | "GL_EXT_texture_edge_clamp "
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152 | #endif
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153 | #ifdef CR_EXT_texture_filter_anisotropic
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154 | "GL_EXT_texture_filter_anisotropic "
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155 | #endif
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156 | #ifdef CR_EXT_texture_lod_bias
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157 | "GL_EXT_texture_lod_bias "
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158 | #endif
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159 | #ifdef CR_EXT_texture_object
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160 | "GL_EXT_texture_object "
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161 | #endif
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162 | #ifdef CR_EXT_texture3D
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163 | "GL_EXT_texture3D "
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164 | #endif
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165 | #ifdef CR_IBM_rasterpos_clip
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166 | "GL_IBM_rasterpos_clip "
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167 | #endif
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168 | #ifdef CR_NV_fog_distance
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169 | "GL_NV_fog_distance "
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170 | #endif
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171 | #ifdef CR_NV_fragment_program
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172 | "GL_NV_fragment_program "
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173 | #endif
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174 | #ifdef CR_NV_fragment_program_option
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175 | "GL_NV_fragment_program_option "
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176 | #endif
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177 | #ifdef CR_NV_fragment_program2
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178 | "GL_NV_fragment_program2 "
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179 | #endif
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180 | #ifdef CR_NV_register_combiners
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181 | "GL_NV_register_combiners "
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182 | #endif
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183 | #ifdef CR_NV_register_combiners2
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184 | "GL_NV_register_combiners2 "
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185 | #endif
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186 | #ifdef CR_NV_texgen_reflection
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187 | "GL_NV_texgen_reflection "
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188 | #endif
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189 | #ifdef CR_NV_texture_rectangle
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190 | "GL_NV_texture_rectangle GL_EXT_texture_rectangle GL_ARB_texture_rectangle "
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191 | #endif
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192 | #ifdef CR_NV_vertex_program
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193 | "GL_NV_vertex_program "
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194 | #endif
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195 | #ifdef CR_NV_vertex_program1_1
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196 | "GL_NV_vertex_program1_1 "
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197 | #endif
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198 | #ifdef CR_NV_vertex_program2
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199 | "GL_NV_vertex_program2 "
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200 | #endif
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201 | #ifdef CR_NV_vertex_program2_option
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202 | "GL_NV_vertex_program2_option "
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203 | #endif
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204 | #ifdef CR_NV_vertex_program3
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205 | "GL_NV_vertex_program3 "
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206 | #endif
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207 | #ifdef CR_SGIS_generate_mipmap
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208 | "GL_SGIS_generate_mipmap "
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209 | #endif
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210 | #ifdef CR_SGIS_texture_border_clamp
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211 | "GL_SGIS_texture_border_clamp "
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212 | #endif
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213 | #ifdef CR_SGIS_texture_edge_clamp
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214 | "GL_SGIS_texture_edge_clamp "
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215 | #endif
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216 | #ifdef CR_ARB_shading_language_100
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217 | "GL_ARB_shading_language_100 "
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218 | #endif
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219 | #ifdef CR_ARB_shader_objects
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220 | "GL_ARB_shader_objects "
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221 | #endif
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222 | #ifdef CR_ARB_vertex_shader
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223 | "GL_ARB_vertex_shader "
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224 | #endif
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225 | #ifdef CR_ARB_fragment_shader
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226 | "GL_ARB_fragment_shader "
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227 | #endif
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228 | #ifdef CR_EXT_texture_sRGB
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229 | "GL_EXT_texture_sRGB "
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230 | #endif
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231 | #ifdef CR_EXT_framebuffer_blit
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232 | "GL_EXT_framebuffer_blit "
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233 | #endif
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234 | #ifdef CR_EXT_blend_equation_separate
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235 | "GL_EXT_blend_equation_separate "
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236 | #endif
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237 | #ifdef CR_EXT_stencil_two_side
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238 | "GL_EXT_stencil_two_side "
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239 | #endif
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240 | #ifdef CR_GREMEDY_string_marker
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241 | "GL_GREMEDY_string_marker "
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242 | #endif
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243 | #ifdef CR_ARB_texture_float
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244 | "GL_ARB_texture_float "
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245 | #endif
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246 | #ifdef CR_ARB_draw_buffers
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247 | "GL_ARB_draw_buffers "
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248 | #endif
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249 | #ifdef CR_ARB_shader_texture_lod
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250 | "GL_ARB_shader_texture_lod "
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251 | #endif
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252 |
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253 | "";
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254 |
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255 | /*
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256 | * Extensions which are only supported if the render/readback SPU is
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257 | * on the app node (no packing/unpacking/state-tracking support).
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258 | */
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259 | static const char *crAppOnlyExtensions =
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260 | "GL_NV_fence " \
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261 | "GL_NV_texture_env_combine4 " \
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262 | "GL_NV_texture_shader " \
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263 | "GL_NV_vertex_array_range "
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264 | ;
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265 |
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266 |
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267 | /*
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268 | * Special extensions which are unique to Chromium.
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269 | * We typically append this to the result of glGetString(GL_EXTENSIONS).
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270 | */
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271 | static const char *crChromiumExtensions =
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272 | #ifdef GL_CR_state_parameter
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273 | "GL_CR_state_parameter "
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274 | #endif
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275 | #ifdef GL_CR_cursor_position
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276 | "GL_CR_cursor_position "
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277 | #endif
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278 | #ifdef GL_CR_bounding_box
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279 | "GL_CR_bounding_box "
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280 | #endif
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281 | #ifdef GL_CR_print_string
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282 | "GL_CR_print_string "
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283 | #endif
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284 | #ifdef GL_CR_tilesort_info
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285 | "GL_CR_tilesort_info "
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286 | #endif
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287 | #ifdef GL_CR_client_clear_control
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288 | "GL_CR_client_clear_control "
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289 | #endif
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290 | #ifdef GL_CR_synchronization
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291 | "GL_CR_synchronization "
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292 | #endif
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293 | #ifdef GL_CR_head_spu_name
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294 | "GL_CR_head_spu_name "
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295 | #endif
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296 | #ifdef GL_CR_performance_info
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297 | "GL_CR_performance_info "
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298 | #endif
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299 | #ifdef GL_CR_window_size
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300 | "GL_CR_window_size "
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301 | #endif
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302 | #ifdef GL_CR_tile_info
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303 | "GL_CR_tile_info "
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304 | #endif
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305 | #ifdef GL_CR_saveframe
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306 | "GL_CR_saveframe "
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307 | #endif
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308 | #ifdef GL_CR_readback_barrier_size
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309 | "GL_CR_readback_barrier_size "
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310 | #endif
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311 | #ifdef GL_CR_server_id_sharing
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312 | "GL_CR_server_id_sharing "
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313 | #endif
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314 | #ifdef GL_CR_server_matrix
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315 | "GL_CR_server_matrix "
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316 | #endif
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317 | #ifdef USE_DMX
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318 | "GL_CR_dmx "
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319 | #endif
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320 | "";
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321 |
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322 | #endif /* CR_EXTSTRING_H */
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323 |
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