1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | /*
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8 | * The majority of this file is pulled from Mesa 4.0.x with the
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9 | * permission of Brian Paul
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10 | */
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11 |
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12 | #include <stdio.h>
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13 | #include "cr_mem.h"
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14 | #include "state.h"
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15 | #include "state/cr_statetypes.h"
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16 | #include "state_internals.h"
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17 |
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18 | /* free the 1-D evaluator map */
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19 | static void
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20 | free_1d_map(CRContext *ctx, GLenum map)
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21 | {
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22 | CREvaluatorState *e = &ctx->eval;
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23 | const GLint k = map - GL_MAP1_COLOR_4;
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24 |
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25 | crFree( e->eval1D[k].coeff );
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26 | }
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27 |
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28 | /* free the 2-D evaluator map */
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29 | static void
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30 | free_2d_map(CRContext *ctx, GLenum map)
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31 | {
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32 | CREvaluatorState *e = &ctx->eval;
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33 | const GLint k = map - GL_MAP2_COLOR_4;
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34 |
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35 | crFree( e->eval2D[k].coeff );
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36 | }
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37 |
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38 | /* Initialize a 1-D evaluator map */
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39 | static void
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40 | init_1d_map(CRContext *ctx, GLenum map, int n, const float *initial)
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41 | {
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42 | CREvaluatorState *e = &ctx->eval;
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43 | CRStateBits *sb = GetCurrentBits();
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44 | CREvaluatorBits *eb = &(sb->eval);
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45 | GLint i;
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46 | const GLint k = map - GL_MAP1_COLOR_4;
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47 | CRASSERT(k >= 0);
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48 | CRASSERT(k < GLEVAL_TOT);
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49 | e->eval1D[k].u1 = 0.0;
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50 | e->eval1D[k].u2 = 1.0;
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51 | e->eval1D[k].du = 0.0;
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52 | e->eval1D[k].order = 1;
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53 | e->eval1D[k].coeff = (GLfloat *) crAlloc(n * sizeof(GLfloat));
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54 | for (i = 0; i < n; i++)
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55 | e->eval1D[k].coeff[i] = initial[i];
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56 | RESET(eb->eval1D[i], ctx->bitid);
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57 | }
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58 |
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59 |
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60 | /* Initialize a 2-D evaluator map */
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61 | static void
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62 | init_2d_map(CRContext *ctx, GLenum map, int n, const float *initial)
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63 | {
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64 | CREvaluatorState *e = &ctx->eval;
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65 | CRStateBits *sb = GetCurrentBits();
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66 | CREvaluatorBits *eb = &(sb->eval);
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67 | GLint i;
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68 | const GLint k = map - GL_MAP2_COLOR_4;
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69 | CRASSERT(k >= 0);
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70 | CRASSERT(k < GLEVAL_TOT);
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71 | e->eval2D[k].u1 = 0.0;
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72 | e->eval2D[k].u2 = 1.0;
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73 | e->eval2D[k].du = 0.0;
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74 | e->eval2D[k].v1 = 0.0;
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75 | e->eval2D[k].v2 = 1.0;
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76 | e->eval2D[k].dv = 0.0;
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77 | e->eval2D[k].uorder = 1;
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78 | e->eval2D[k].vorder = 1;
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79 | e->eval2D[k].coeff = (GLfloat *) crAlloc(n * sizeof(GLfloat));
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80 | for (i = 0; i < n; i++)
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81 | e->eval2D[k].coeff[i] = initial[i];
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82 | RESET(eb->eval2D[i], ctx->bitid);
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83 | }
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84 |
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85 | void
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86 | crStateEvaluatorDestroy(CRContext *ctx)
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87 | {
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88 | free_1d_map(ctx, GL_MAP1_VERTEX_3);
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89 | free_1d_map(ctx, GL_MAP1_VERTEX_4);
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90 | free_1d_map(ctx, GL_MAP1_INDEX);
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91 | free_1d_map(ctx, GL_MAP1_COLOR_4);
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92 | free_1d_map(ctx, GL_MAP1_NORMAL);
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93 | free_1d_map(ctx, GL_MAP1_TEXTURE_COORD_1);
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94 | free_1d_map(ctx, GL_MAP1_TEXTURE_COORD_2);
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95 | free_1d_map(ctx, GL_MAP1_TEXTURE_COORD_3);
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96 | free_1d_map(ctx, GL_MAP1_TEXTURE_COORD_4);
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97 |
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98 | free_2d_map(ctx, GL_MAP2_VERTEX_3);
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99 | free_2d_map(ctx, GL_MAP2_VERTEX_4);
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100 | free_2d_map(ctx, GL_MAP2_INDEX);
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101 | free_2d_map(ctx, GL_MAP2_COLOR_4);
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102 | free_2d_map(ctx, GL_MAP2_NORMAL);
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103 | free_2d_map(ctx, GL_MAP2_TEXTURE_COORD_1);
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104 | free_2d_map(ctx, GL_MAP2_TEXTURE_COORD_2);
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105 | free_2d_map(ctx, GL_MAP2_TEXTURE_COORD_3);
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106 | free_2d_map(ctx, GL_MAP2_TEXTURE_COORD_4);
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107 | }
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108 |
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109 | void
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110 | crStateEvaluatorInit(CRContext *ctx)
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111 | {
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112 | CREvaluatorState *e = &ctx->eval;
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113 | CRStateBits *sb = GetCurrentBits();
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114 | CREvaluatorBits *eb = &(sb->eval);
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115 | static GLfloat vertex[4] = { 0.0, 0.0, 0.0, 1.0 };
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116 | static GLfloat normal[3] = { 0.0, 0.0, 1.0 };
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117 | static GLfloat index[1] = { 1.0 };
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118 | static GLfloat color[4] = { 1.0, 1.0, 1.0, 1.0 };
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119 | static GLfloat texcoord[4] = { 0.0, 0.0, 0.0, 1.0 };
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120 |
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121 | e->autoNormal = GL_FALSE;
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122 | RESET(eb->enable, ctx->bitid);
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123 |
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124 | init_1d_map(ctx, GL_MAP1_VERTEX_3, 3, vertex);
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125 | init_1d_map(ctx, GL_MAP1_VERTEX_4, 4, vertex);
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126 | init_1d_map(ctx, GL_MAP1_INDEX, 1, index);
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127 | init_1d_map(ctx, GL_MAP1_COLOR_4, 4, color);
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128 | init_1d_map(ctx, GL_MAP1_NORMAL, 3, normal);
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129 | init_1d_map(ctx, GL_MAP1_TEXTURE_COORD_1, 1, texcoord);
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130 | init_1d_map(ctx, GL_MAP1_TEXTURE_COORD_2, 2, texcoord);
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131 | init_1d_map(ctx, GL_MAP1_TEXTURE_COORD_3, 3, texcoord);
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132 | init_1d_map(ctx, GL_MAP1_TEXTURE_COORD_4, 4, texcoord);
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133 |
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134 | init_2d_map(ctx, GL_MAP2_VERTEX_3, 3, vertex);
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135 | init_2d_map(ctx, GL_MAP2_VERTEX_4, 4, vertex);
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136 | init_2d_map(ctx, GL_MAP2_INDEX, 1, index);
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137 | init_2d_map(ctx, GL_MAP2_COLOR_4, 4, color);
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138 | init_2d_map(ctx, GL_MAP2_NORMAL, 3, normal);
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139 | init_2d_map(ctx, GL_MAP2_TEXTURE_COORD_1, 1, texcoord);
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140 | init_2d_map(ctx, GL_MAP2_TEXTURE_COORD_2, 2, texcoord);
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141 | init_2d_map(ctx, GL_MAP2_TEXTURE_COORD_3, 3, texcoord);
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142 | init_2d_map(ctx, GL_MAP2_TEXTURE_COORD_4, 4, texcoord);
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143 |
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144 | e->un1D = 1;
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145 | e->u11D = 0.0;
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146 | e->u21D = 1.0;
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147 | RESET(eb->grid1D, ctx->bitid);
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148 |
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149 | e->un2D = 1;
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150 | e->vn2D = 1;
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151 | e->u12D = 0.0;
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152 | e->u22D = 1.0;
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153 | e->v12D = 0.0;
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154 | e->v22D = 1.0;
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155 | RESET(eb->grid1D, ctx->bitid);
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156 |
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157 | RESET(eb->dirty, ctx->bitid);
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158 | }
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159 |
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160 | const int gleval_sizes[] = { 4, 1, 3, 1, 2, 3, 4, 3, 4 };
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161 |
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162 | /**********************************************************************/
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163 | /*** Copy and deallocate control points ***/
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164 | /**********************************************************************/
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165 |
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166 |
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167 | /*
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168 | * Copy 1-parametric evaluator control points from user-specified
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169 | * memory space to a buffer of contiguous control points.
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170 | * Input: see glMap1f for details
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171 | * Return: pointer to buffer of contiguous control points or NULL if out
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172 | * of memory.
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173 | */
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174 | static GLfloat *
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175 | _copy_map_points1f(GLint size, GLint ustride, GLint uorder,
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176 | const GLfloat * points)
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177 | {
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178 | GLfloat *buffer, *p;
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179 | GLint i, k;
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180 |
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181 | if (!points || size == 0) {
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182 | return NULL;
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183 | }
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184 |
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185 | buffer = (GLfloat *) crAlloc(uorder * size * sizeof(GLfloat));
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186 |
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187 | if (buffer)
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188 | for (i = 0, p = buffer; i < uorder; i++, points += ustride)
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189 | for (k = 0; k < size; k++)
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190 | *p++ = points[k];
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191 |
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192 | return buffer;
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193 | }
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194 |
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195 |
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196 |
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197 | /*
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198 | * Same as above but convert doubles to floats.
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199 | */
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200 | static GLfloat *
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201 | _copy_map_points1d(GLint size, GLint ustride, GLint uorder,
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202 | const GLdouble * points)
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203 | {
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204 | GLfloat *buffer, *p;
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205 | GLint i, k;
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206 |
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207 | if (!points || size == 0) {
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208 | return NULL;
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209 | }
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210 |
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211 | buffer = (GLfloat *) crAlloc(uorder * size * sizeof(GLfloat));
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212 |
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213 | if (buffer)
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214 | for (i = 0, p = buffer; i < uorder; i++, points += ustride)
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215 | for (k = 0; k < size; k++)
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216 | *p++ = (GLfloat) points[k];
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217 |
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218 | return buffer;
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219 | }
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220 |
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221 |
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222 |
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223 | /*
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224 | * Copy 2-parametric evaluator control points from user-specified
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225 | * memory space to a buffer of contiguous control points.
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226 | * Additional memory is allocated to be used by the Horner and
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227 | * de Casteljau evaluation schemes.
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228 | *
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229 | * Input: see glMap2f for details
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230 | * Return: pointer to buffer of contiguous control points or NULL if out
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231 | * of memory.
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232 | */
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233 | static GLfloat *
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234 | _copy_map_points2f(GLint size,
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235 | GLint ustride, GLint uorder,
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236 | GLint vstride, GLint vorder, const GLfloat * points)
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237 | {
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238 | GLfloat *buffer, *p;
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239 | GLint i, j, k, dsize, hsize;
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240 | GLint uinc;
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241 |
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242 | if (!points || size == 0) {
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243 | return NULL;
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244 | }
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245 |
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246 | /* max(uorder, vorder) additional points are used in */
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247 | /* Horner evaluation and uorder*vorder additional */
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248 | /* values are needed for de Casteljau */
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249 | dsize = (uorder == 2 && vorder == 2) ? 0 : uorder * vorder;
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250 | hsize = (uorder > vorder ? uorder : vorder) * size;
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251 |
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252 | if (hsize > dsize)
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253 | buffer =
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254 | (GLfloat *) crAlloc((uorder * vorder * size + hsize) * sizeof(GLfloat));
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255 | else
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256 | buffer =
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257 | (GLfloat *) crAlloc((uorder * vorder * size + dsize) * sizeof(GLfloat));
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258 |
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259 | /* compute the increment value for the u-loop */
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260 | uinc = ustride - vorder * vstride;
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261 |
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262 | if (buffer)
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263 | for (i = 0, p = buffer; i < uorder; i++, points += uinc)
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264 | for (j = 0; j < vorder; j++, points += vstride)
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265 | for (k = 0; k < size; k++)
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266 | *p++ = points[k];
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267 |
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268 | return buffer;
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269 | }
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270 |
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271 |
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272 |
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273 | /*
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274 | * Same as above but convert doubles to floats.
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275 | */
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276 | static GLfloat *
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277 | _copy_map_points2d(GLint size,
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278 | GLint ustride, GLint uorder,
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279 | GLint vstride, GLint vorder, const GLdouble * points)
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280 | {
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281 | GLfloat *buffer, *p;
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282 | GLint i, j, k, hsize, dsize;
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283 | GLint uinc;
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284 |
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285 | if (!points || size == 0) {
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286 | return NULL;
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287 | }
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288 |
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289 | /* max(uorder, vorder) additional points are used in */
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290 | /* Horner evaluation and uorder*vorder additional */
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291 | /* values are needed for de Casteljau */
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292 | dsize = (uorder == 2 && vorder == 2) ? 0 : uorder * vorder;
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293 | hsize = (uorder > vorder ? uorder : vorder) * size;
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294 |
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295 | if (hsize > dsize)
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296 | buffer =
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297 | (GLfloat *) crAlloc((uorder * vorder * size + hsize) * sizeof(GLfloat));
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298 | else
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299 | buffer =
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300 | (GLfloat *) crAlloc((uorder * vorder * size + dsize) * sizeof(GLfloat));
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301 |
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302 | /* compute the increment value for the u-loop */
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303 | uinc = ustride - vorder * vstride;
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304 |
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305 | if (buffer)
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306 | for (i = 0, p = buffer; i < uorder; i++, points += uinc)
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307 | for (j = 0; j < vorder; j++, points += vstride)
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308 | for (k = 0; k < size; k++)
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309 | *p++ = (GLfloat) points[k];
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310 |
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311 | return buffer;
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312 | }
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313 |
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314 |
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315 |
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316 |
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317 | /**********************************************************************/
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318 | /*** API entry points ***/
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319 | /**********************************************************************/
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320 |
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321 |
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322 | /*
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323 | * This does the work of glMap1[fd].
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324 | */
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325 | static void
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326 | map1(GLenum target, GLfloat u1, GLfloat u2, GLint ustride,
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327 | GLint uorder, const GLvoid * points, GLenum type)
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328 | {
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329 | CRContext *g = GetCurrentContext();
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330 | CREvaluatorState *e = &(g->eval);
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331 | CRStateBits *sb = GetCurrentBits();
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332 | CREvaluatorBits *eb = &(sb->eval);
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333 | CRTextureState *t = &(g->texture);
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334 | GLint i;
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335 | GLint k;
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336 | GLfloat *pnts;
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337 |
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338 | if (g->current.inBeginEnd) {
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339 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
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340 | "Map1d called in begin/end");
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341 | return;
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342 | }
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343 |
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344 | FLUSH();
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345 |
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346 | CRASSERT(type == GL_FLOAT || type == GL_DOUBLE);
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347 |
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348 | if (u1 == u2) {
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349 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap1d(u1==u2)");
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350 | return;
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351 | }
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352 | if (uorder < 1 || uorder > MAX_EVAL_ORDER) {
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353 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap1d(bad uorder)");
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354 | return;
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355 | }
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356 | if (!points) {
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357 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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358 | "glMap1d(null points)");
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359 | return;
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360 | }
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361 |
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362 | switch (target) {
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363 | case GL_MAP1_VERTEX_3:
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364 | case GL_MAP1_VERTEX_4:
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365 | case GL_MAP1_INDEX:
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366 | case GL_MAP1_COLOR_4:
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367 | case GL_MAP1_NORMAL:
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368 | case GL_MAP1_TEXTURE_COORD_1:
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369 | case GL_MAP1_TEXTURE_COORD_2:
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370 | case GL_MAP1_TEXTURE_COORD_3:
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371 | case GL_MAP1_TEXTURE_COORD_4:
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372 | break;
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373 | default:
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374 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glMap1d(bad target)");
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375 | return;
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376 | }
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377 |
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378 | i = target - GL_MAP1_COLOR_4;
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379 |
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380 | k = gleval_sizes[i];
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381 |
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382 | if (k == 0) {
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383 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glMap1d(k=0)");
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384 | return;
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385 | }
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386 |
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387 | if (ustride < k) {
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388 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap1d(bad ustride");
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389 | return;
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390 | }
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391 |
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392 | if (t->curTextureUnit != 0) {
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393 | /* See OpenGL 1.2.1 spec, section F.2.13 */
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394 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
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395 | "glMap1d(current texture unit must be zero)");
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396 | return;
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397 | }
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398 |
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399 | /* make copy of the control points */
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400 | if (type == GL_FLOAT)
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401 | pnts = _copy_map_points1f(k, ustride, uorder, (GLfloat *) points);
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402 | else
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403 | pnts = _copy_map_points1d(k, ustride, uorder, (GLdouble *) points);
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404 |
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405 | e->eval1D[i].order = uorder;
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406 | e->eval1D[i].u1 = u1;
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407 | e->eval1D[i].u2 = u2;
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408 | e->eval1D[i].du = 1.0f / (u2 - u1);
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409 | if (e->eval1D[i].coeff)
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410 | crFree(e->eval1D[i].coeff);
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411 | e->eval1D[i].coeff = pnts;
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412 |
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413 | DIRTY(eb->dirty, g->neg_bitid);
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414 | DIRTY(eb->eval1D[i], g->neg_bitid);
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415 | }
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416 |
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417 |
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418 |
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419 | void STATE_APIENTRY
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420 | crStateMap1f(GLenum target, GLfloat u1, GLfloat u2,
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421 | GLint stride, GLint order, const GLfloat * points)
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422 | {
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423 | map1(target, u1, u2, stride, order, points, GL_FLOAT);
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424 | }
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425 |
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426 | void STATE_APIENTRY
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427 | crStateMap1d(GLenum target, GLdouble u1, GLdouble u2, GLint stride,
|
---|
428 | GLint order, const GLdouble * points)
|
---|
429 | {
|
---|
430 | map1(target, (GLfloat) u1, (GLfloat) u2, stride, order, points, GL_DOUBLE);
|
---|
431 | }
|
---|
432 |
|
---|
433 | static void
|
---|
434 | map2(GLenum target, GLfloat u1, GLfloat u2, GLint ustride, GLint uorder,
|
---|
435 | GLfloat v1, GLfloat v2, GLint vstride, GLint vorder,
|
---|
436 | const GLvoid * points, GLenum type)
|
---|
437 | {
|
---|
438 | CRContext *g = GetCurrentContext();
|
---|
439 | CRStateBits *sb = GetCurrentBits();
|
---|
440 | CREvaluatorState *e = &(g->eval);
|
---|
441 | CREvaluatorBits *eb = &(sb->eval);
|
---|
442 | #if 0
|
---|
443 | CRTextureState *t = &(g->texture);
|
---|
444 | #endif
|
---|
445 | GLint i;
|
---|
446 | GLint k;
|
---|
447 | GLfloat *pnts;
|
---|
448 |
|
---|
449 | if (g->current.inBeginEnd) {
|
---|
450 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glMap2d()");
|
---|
451 | return;
|
---|
452 | }
|
---|
453 |
|
---|
454 | FLUSH();
|
---|
455 |
|
---|
456 | if (u1 == u2) {
|
---|
457 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap2d()");
|
---|
458 | return;
|
---|
459 | }
|
---|
460 |
|
---|
461 | if (v1 == v2) {
|
---|
462 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap2d()");
|
---|
463 | return;
|
---|
464 | }
|
---|
465 |
|
---|
466 | if (uorder < 1 || uorder > MAX_EVAL_ORDER) {
|
---|
467 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap2d()");
|
---|
468 | return;
|
---|
469 | }
|
---|
470 |
|
---|
471 | if (vorder < 1 || vorder > MAX_EVAL_ORDER) {
|
---|
472 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap2d()");
|
---|
473 | return;
|
---|
474 | }
|
---|
475 |
|
---|
476 | switch (target) {
|
---|
477 | case GL_MAP2_VERTEX_3:
|
---|
478 | case GL_MAP2_VERTEX_4:
|
---|
479 | case GL_MAP2_INDEX:
|
---|
480 | case GL_MAP2_COLOR_4:
|
---|
481 | case GL_MAP2_NORMAL:
|
---|
482 | case GL_MAP2_TEXTURE_COORD_1:
|
---|
483 | case GL_MAP2_TEXTURE_COORD_2:
|
---|
484 | case GL_MAP2_TEXTURE_COORD_3:
|
---|
485 | case GL_MAP2_TEXTURE_COORD_4:
|
---|
486 | break;
|
---|
487 | default:
|
---|
488 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glMap2d()");
|
---|
489 | return;
|
---|
490 | }
|
---|
491 |
|
---|
492 | if (g->extensions.NV_vertex_program) {
|
---|
493 | /* XXX FIXME */
|
---|
494 | i = target - GL_MAP2_COLOR_4;
|
---|
495 | } else {
|
---|
496 | i = target - GL_MAP2_COLOR_4;
|
---|
497 | }
|
---|
498 |
|
---|
499 | k = gleval_sizes[i];
|
---|
500 |
|
---|
501 | if (k == 0) {
|
---|
502 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM, "glMap2d()");
|
---|
503 | return;
|
---|
504 | }
|
---|
505 |
|
---|
506 | if (ustride < k) {
|
---|
507 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap2d()");
|
---|
508 | return;
|
---|
509 | }
|
---|
510 | if (vstride < k) {
|
---|
511 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMap2d()");
|
---|
512 | return;
|
---|
513 | }
|
---|
514 |
|
---|
515 | #if 00
|
---|
516 | /* Disable this check for now - it looks like various OpenGL drivers
|
---|
517 | * don't do this error check. So, a bunch of the NVIDIA demos
|
---|
518 | * generate errors/warnings.
|
---|
519 | */
|
---|
520 | if (t->curTextureUnit != 0) {
|
---|
521 | /* See OpenGL 1.2.1 spec, section F.2.13 */
|
---|
522 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION, "glMap2d()");
|
---|
523 | return;
|
---|
524 | }
|
---|
525 | #endif
|
---|
526 |
|
---|
527 | /* make copy of the control points */
|
---|
528 | if (type == GL_FLOAT)
|
---|
529 | pnts = _copy_map_points2f(k, ustride, uorder,
|
---|
530 | vstride, vorder, (GLfloat *) points);
|
---|
531 | else
|
---|
532 | pnts = _copy_map_points2d(k, ustride, uorder,
|
---|
533 | vstride, vorder, (GLdouble *) points);
|
---|
534 |
|
---|
535 | e->eval2D[i].uorder = uorder;
|
---|
536 | e->eval2D[i].u1 = u1;
|
---|
537 | e->eval2D[i].u2 = u2;
|
---|
538 | e->eval2D[i].du = 1.0f / (u2 - u1);
|
---|
539 | e->eval2D[i].vorder = vorder;
|
---|
540 | e->eval2D[i].v1 = v1;
|
---|
541 | e->eval2D[i].v2 = v2;
|
---|
542 | e->eval2D[i].dv = 1.0f / (v2 - v1);
|
---|
543 | if (e->eval2D[i].coeff)
|
---|
544 | crFree(e->eval2D[i].coeff);
|
---|
545 | e->eval2D[i].coeff = pnts;
|
---|
546 |
|
---|
547 | DIRTY(eb->dirty, g->neg_bitid);
|
---|
548 | DIRTY(eb->eval2D[i], g->neg_bitid);
|
---|
549 | }
|
---|
550 |
|
---|
551 | void STATE_APIENTRY
|
---|
552 | crStateMap2f(GLenum target, GLfloat u1, GLfloat u2,
|
---|
553 | GLint ustride, GLint uorder,
|
---|
554 | GLfloat v1, GLfloat v2,
|
---|
555 | GLint vstride, GLint vorder, const GLfloat * points)
|
---|
556 | {
|
---|
557 | map2(target, u1, u2, ustride, uorder, v1, v2, vstride, vorder,
|
---|
558 | points, GL_FLOAT);
|
---|
559 | }
|
---|
560 |
|
---|
561 |
|
---|
562 | void STATE_APIENTRY
|
---|
563 | crStateMap2d(GLenum target, GLdouble u1, GLdouble u2,
|
---|
564 | GLint ustride, GLint uorder,
|
---|
565 | GLdouble v1, GLdouble v2,
|
---|
566 | GLint vstride, GLint vorder, const GLdouble * points)
|
---|
567 | {
|
---|
568 | map2(target, (GLfloat) u1, (GLfloat) u2, ustride, uorder,
|
---|
569 | (GLfloat) v1, (GLfloat) v2, vstride, vorder, points, GL_DOUBLE);
|
---|
570 | }
|
---|
571 |
|
---|
572 | void STATE_APIENTRY
|
---|
573 | crStateGetMapdv(GLenum target, GLenum query, GLdouble * v)
|
---|
574 | {
|
---|
575 | CRContext *g = GetCurrentContext();
|
---|
576 | CRStateBits *sb = GetCurrentBits();
|
---|
577 | CREvaluatorState *e = &(g->eval);
|
---|
578 | GLint size;
|
---|
579 | GLint i, j;
|
---|
580 | (void) sb;
|
---|
581 |
|
---|
582 | if (g->current.inBeginEnd) {
|
---|
583 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
584 | "Map1d called in begin/end");
|
---|
585 | return;
|
---|
586 | }
|
---|
587 |
|
---|
588 | FLUSH();
|
---|
589 |
|
---|
590 | i = target - GL_MAP1_COLOR_4;
|
---|
591 |
|
---|
592 | if (i < 0 || i >= GLEVAL_TOT) {
|
---|
593 | i = target - GL_MAP2_COLOR_4;
|
---|
594 |
|
---|
595 | if (i < 0 || i >= GLEVAL_TOT) {
|
---|
596 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
597 | "GetMapdv: invalid target: %d", target);
|
---|
598 | return;
|
---|
599 | }
|
---|
600 |
|
---|
601 | switch (query) {
|
---|
602 | case GL_COEFF:
|
---|
603 | size = gleval_sizes[i] * e->eval2D[i].uorder * e->eval2D[i].vorder;
|
---|
604 | for (j = 0; j < size; j++) {
|
---|
605 | v[j] = e->eval2D[i].coeff[j];
|
---|
606 | }
|
---|
607 | break;
|
---|
608 | case GL_ORDER:
|
---|
609 | v[0] = (GLdouble) e->eval2D[i].uorder;
|
---|
610 | v[1] = (GLdouble) e->eval2D[i].vorder;
|
---|
611 | break;
|
---|
612 | case GL_DOMAIN:
|
---|
613 | v[0] = e->eval2D[i].u1;
|
---|
614 | v[1] = e->eval2D[i].u2;
|
---|
615 | v[2] = e->eval2D[i].v1;
|
---|
616 | v[3] = e->eval2D[i].v2;
|
---|
617 | break;
|
---|
618 | default:
|
---|
619 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
620 | "GetMapdv: invalid target: %d", target);
|
---|
621 | return;
|
---|
622 | }
|
---|
623 | }
|
---|
624 | else {
|
---|
625 | switch (query) {
|
---|
626 | case GL_COEFF:
|
---|
627 | size = gleval_sizes[i] * e->eval1D[i].order;
|
---|
628 | for (j = 0; j < size; j++) {
|
---|
629 | v[j] = e->eval1D[i].coeff[j];
|
---|
630 | }
|
---|
631 | break;
|
---|
632 | case GL_ORDER:
|
---|
633 | *v = (GLdouble) e->eval1D[i].order;
|
---|
634 | break;
|
---|
635 | case GL_DOMAIN:
|
---|
636 | v[0] = e->eval1D[i].u1;
|
---|
637 | v[1] = e->eval1D[i].u2;
|
---|
638 | break;
|
---|
639 | default:
|
---|
640 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
641 | "GetMapdv: invalid target: %d", target);
|
---|
642 | return;
|
---|
643 | }
|
---|
644 | }
|
---|
645 | }
|
---|
646 |
|
---|
647 | void STATE_APIENTRY
|
---|
648 | crStateGetMapfv(GLenum target, GLenum query, GLfloat * v)
|
---|
649 | {
|
---|
650 | CRContext *g = GetCurrentContext();
|
---|
651 | CRStateBits *sb = GetCurrentBits();
|
---|
652 | CREvaluatorState *e = &(g->eval);
|
---|
653 | GLint size;
|
---|
654 | GLint i, j;
|
---|
655 | (void) sb;
|
---|
656 |
|
---|
657 | if (g->current.inBeginEnd) {
|
---|
658 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
659 | "Map1d called in begin/end");
|
---|
660 | return;
|
---|
661 | }
|
---|
662 |
|
---|
663 | FLUSH();
|
---|
664 |
|
---|
665 | i = target - GL_MAP1_COLOR_4;
|
---|
666 | if (i < 0 || i >= GLEVAL_TOT) {
|
---|
667 | i = target - GL_MAP2_COLOR_4;
|
---|
668 | if (i < 0 || i >= GLEVAL_TOT) {
|
---|
669 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
670 | "GetMapfv: invalid target: %d", target);
|
---|
671 | return;
|
---|
672 | }
|
---|
673 | switch (query) {
|
---|
674 | case GL_COEFF:
|
---|
675 | size = gleval_sizes[i] * e->eval2D[i].uorder * e->eval2D[i].vorder;
|
---|
676 | for (j = 0; j < size; j++) {
|
---|
677 | v[j] = (GLfloat) e->eval2D[i].coeff[j];
|
---|
678 | }
|
---|
679 | break;
|
---|
680 | case GL_ORDER:
|
---|
681 | v[0] = (GLfloat) e->eval2D[i].uorder;
|
---|
682 | v[1] = (GLfloat) e->eval2D[i].vorder;
|
---|
683 | break;
|
---|
684 | case GL_DOMAIN:
|
---|
685 | v[0] = (GLfloat) e->eval2D[i].u1;
|
---|
686 | v[1] = (GLfloat) e->eval2D[i].u2;
|
---|
687 | v[2] = (GLfloat) e->eval2D[i].v1;
|
---|
688 | v[3] = (GLfloat) e->eval2D[i].v2;
|
---|
689 | break;
|
---|
690 | default:
|
---|
691 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
692 | "GetMapfv: invalid target: %d", target);
|
---|
693 | return;
|
---|
694 | }
|
---|
695 | }
|
---|
696 | else {
|
---|
697 | switch (query) {
|
---|
698 | case GL_COEFF:
|
---|
699 | size = gleval_sizes[i] * e->eval1D[i].order;
|
---|
700 | for (j = 0; j < size; j++) {
|
---|
701 | v[j] = (GLfloat) e->eval1D[i].coeff[j];
|
---|
702 | }
|
---|
703 | break;
|
---|
704 | case GL_ORDER:
|
---|
705 | *v = (GLfloat) e->eval1D[i].order;
|
---|
706 | break;
|
---|
707 | case GL_DOMAIN:
|
---|
708 | v[0] = (GLfloat) e->eval1D[i].u1;
|
---|
709 | v[1] = (GLfloat) e->eval1D[i].u2;
|
---|
710 | break;
|
---|
711 | default:
|
---|
712 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
713 | "GetMapfv: invalid target: %d", target);
|
---|
714 | return;
|
---|
715 | }
|
---|
716 | }
|
---|
717 | }
|
---|
718 |
|
---|
719 | void STATE_APIENTRY
|
---|
720 | crStateGetMapiv(GLenum target, GLenum query, GLint * v)
|
---|
721 | {
|
---|
722 | CRContext *g = GetCurrentContext();
|
---|
723 | CRStateBits *sb = GetCurrentBits();
|
---|
724 | CREvaluatorState *e = &(g->eval);
|
---|
725 | GLint size;
|
---|
726 | GLint i, j;
|
---|
727 | (void) sb;
|
---|
728 |
|
---|
729 | if (g->current.inBeginEnd) {
|
---|
730 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
731 | "Map1d called in begin/end");
|
---|
732 | return;
|
---|
733 | }
|
---|
734 |
|
---|
735 | FLUSH();
|
---|
736 |
|
---|
737 | i = target - GL_MAP1_COLOR_4;
|
---|
738 | if (i < 0 || i >= GLEVAL_TOT) {
|
---|
739 | i = target - GL_MAP2_COLOR_4;
|
---|
740 | if (i < 0 || i >= GLEVAL_TOT) {
|
---|
741 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
742 | "GetMapiv: invalid target: %d", target);
|
---|
743 | return;
|
---|
744 | }
|
---|
745 | switch (query) {
|
---|
746 | case GL_COEFF:
|
---|
747 | size = gleval_sizes[i] * e->eval2D[i].uorder * e->eval2D[i].vorder;
|
---|
748 | for (j = 0; j < size; j++) {
|
---|
749 | v[j] = (GLint) e->eval2D[i].coeff[j];
|
---|
750 | }
|
---|
751 | break;
|
---|
752 | case GL_ORDER:
|
---|
753 | v[0] = e->eval2D[i].uorder;
|
---|
754 | v[1] = e->eval2D[i].vorder;
|
---|
755 | break;
|
---|
756 | case GL_DOMAIN:
|
---|
757 | v[0] = (GLint) e->eval2D[i].u1;
|
---|
758 | v[1] = (GLint) e->eval2D[i].u2;
|
---|
759 | v[2] = (GLint) e->eval2D[i].v1;
|
---|
760 | v[3] = (GLint) e->eval2D[i].v2;
|
---|
761 | break;
|
---|
762 | default:
|
---|
763 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
764 | "GetMapiv: invalid target: %d", target);
|
---|
765 | return;
|
---|
766 | }
|
---|
767 | }
|
---|
768 | else {
|
---|
769 | switch (query) {
|
---|
770 | case GL_COEFF:
|
---|
771 | size = gleval_sizes[i] * e->eval1D[i].order;
|
---|
772 | for (j = 0; j < size; j++) {
|
---|
773 | v[j] = (GLint) e->eval1D[i].coeff[j];
|
---|
774 | }
|
---|
775 | break;
|
---|
776 | case GL_ORDER:
|
---|
777 | *v = e->eval1D[i].order;
|
---|
778 | break;
|
---|
779 | case GL_DOMAIN:
|
---|
780 | v[0] = (GLint) e->eval1D[i].u1;
|
---|
781 | v[1] = (GLint) e->eval1D[i].u2;
|
---|
782 | break;
|
---|
783 | default:
|
---|
784 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
785 | "GetMapiv: invalid target: %d", target);
|
---|
786 | return;
|
---|
787 | }
|
---|
788 | }
|
---|
789 | }
|
---|
790 |
|
---|
791 | void STATE_APIENTRY
|
---|
792 | crStateMapGrid1f(GLint un, GLfloat u1, GLfloat u2)
|
---|
793 | {
|
---|
794 | CRContext *g = GetCurrentContext();
|
---|
795 | CRStateBits *sb = GetCurrentBits();
|
---|
796 | CREvaluatorState *e = &(g->eval);
|
---|
797 | CREvaluatorBits *eb = &(sb->eval);
|
---|
798 |
|
---|
799 | if (g->current.inBeginEnd) {
|
---|
800 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
801 | "Map1d called in begin/end");
|
---|
802 | return;
|
---|
803 | }
|
---|
804 |
|
---|
805 | FLUSH();
|
---|
806 |
|
---|
807 | if (un < 1) {
|
---|
808 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMapGrid1f(bad un)");
|
---|
809 | return;
|
---|
810 | }
|
---|
811 |
|
---|
812 | e->un1D = un;
|
---|
813 | e->u11D = u1;
|
---|
814 | e->u21D = u2;
|
---|
815 |
|
---|
816 | DIRTY(eb->dirty, g->neg_bitid);
|
---|
817 | DIRTY(eb->grid1D, g->neg_bitid);
|
---|
818 | }
|
---|
819 |
|
---|
820 | void STATE_APIENTRY
|
---|
821 | crStateMapGrid1d(GLint un, GLdouble u1, GLdouble u2)
|
---|
822 | {
|
---|
823 | crStateMapGrid1f(un, (GLfloat) u1, (GLfloat) u2);
|
---|
824 | }
|
---|
825 |
|
---|
826 |
|
---|
827 | void STATE_APIENTRY
|
---|
828 | crStateMapGrid2f(GLint un, GLfloat u1, GLfloat u2,
|
---|
829 | GLint vn, GLfloat v1, GLfloat v2)
|
---|
830 | {
|
---|
831 | CRContext *g = GetCurrentContext();
|
---|
832 | CRStateBits *sb = GetCurrentBits();
|
---|
833 | CREvaluatorState *e = &(g->eval);
|
---|
834 | CREvaluatorBits *eb = &(sb->eval);
|
---|
835 |
|
---|
836 | if (g->current.inBeginEnd) {
|
---|
837 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
838 | "Map1d called in begin/end");
|
---|
839 | return;
|
---|
840 | }
|
---|
841 |
|
---|
842 | FLUSH();
|
---|
843 |
|
---|
844 | if (un < 1) {
|
---|
845 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMapGrid2f(bad un)");
|
---|
846 | return;
|
---|
847 | }
|
---|
848 | if (vn < 1) {
|
---|
849 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE, "glMapGrid2f(bad vn)");
|
---|
850 | return;
|
---|
851 | }
|
---|
852 |
|
---|
853 | e->un2D = un;
|
---|
854 | e->vn2D = vn;
|
---|
855 | e->u12D = u1;
|
---|
856 | e->u22D = u2;
|
---|
857 | e->v12D = v1;
|
---|
858 | e->v22D = v2;
|
---|
859 |
|
---|
860 | DIRTY(eb->dirty, g->neg_bitid);
|
---|
861 | DIRTY(eb->grid2D, g->neg_bitid);
|
---|
862 | }
|
---|
863 |
|
---|
864 | void STATE_APIENTRY
|
---|
865 | crStateMapGrid2d(GLint un, GLdouble u1, GLdouble u2,
|
---|
866 | GLint vn, GLdouble v1, GLdouble v2)
|
---|
867 | {
|
---|
868 | crStateMapGrid2f(un, (GLfloat) u1, (GLfloat) u2,
|
---|
869 | vn, (GLfloat) v1, (GLfloat) v2);
|
---|
870 | }
|
---|
871 |
|
---|
872 | void
|
---|
873 | crStateEvaluatorSwitch(CREvaluatorBits *e, CRbitvalue * bitID,
|
---|
874 | CRContext *fromCtx, CRContext *toCtx)
|
---|
875 | {
|
---|
876 | CREvaluatorState *from = &(fromCtx->eval);
|
---|
877 | CREvaluatorState *to = &(toCtx->eval);
|
---|
878 | int i, j;
|
---|
879 | CRbitvalue nbitID[CR_MAX_BITARRAY];
|
---|
880 |
|
---|
881 | for (j = 0; j < CR_MAX_BITARRAY; j++)
|
---|
882 | nbitID[j] = ~bitID[j];
|
---|
883 |
|
---|
884 | if (CHECKDIRTY(e->enable, bitID)) {
|
---|
885 | if (from->autoNormal != to->autoNormal) {
|
---|
886 | glAble able[2];
|
---|
887 | able[0] = diff_api.Disable;
|
---|
888 | able[1] = diff_api.Enable;
|
---|
889 | able[to->autoNormal] (GL_AUTO_NORMAL);
|
---|
890 | FILLDIRTY(e->enable);
|
---|
891 | FILLDIRTY(e->dirty);
|
---|
892 | }
|
---|
893 | CLEARDIRTY(e->enable, nbitID);
|
---|
894 | }
|
---|
895 | for (i = 0; i < GLEVAL_TOT; i++) {
|
---|
896 | if (CHECKDIRTY(e->eval1D[i], bitID)) {
|
---|
897 | int size = from->eval1D[i].order * gleval_sizes[i] *
|
---|
898 | sizeof(*from->eval1D[i].coeff);
|
---|
899 | if (from->eval1D[i].order != to->eval1D[i].order ||
|
---|
900 | from->eval1D[i].u1 != to->eval1D[i].u1 ||
|
---|
901 | from->eval1D[i].u2 != to->eval1D[i].u2 ||
|
---|
902 | crMemcmp((const void *) from->eval1D[i].coeff,
|
---|
903 | (const void *) to->eval1D[i].coeff, size)) {
|
---|
904 | diff_api.Map1f(i + GL_MAP1_COLOR_4, to->eval1D[i].u1,
|
---|
905 | to->eval1D[i].u2, gleval_sizes[i], to->eval1D[i].order,
|
---|
906 | to->eval1D[i].coeff);
|
---|
907 | FILLDIRTY(e->dirty);
|
---|
908 | FILLDIRTY(e->eval1D[i]);
|
---|
909 | }
|
---|
910 | CLEARDIRTY(e->eval1D[i], nbitID);
|
---|
911 | }
|
---|
912 | }
|
---|
913 |
|
---|
914 | for (i = 0; i < GLEVAL_TOT; i++) {
|
---|
915 | if (CHECKDIRTY(e->eval2D[i], bitID)) {
|
---|
916 | int size = from->eval2D[i].uorder * from->eval2D[i].vorder
|
---|
917 | * gleval_sizes[i] * sizeof(*from->eval2D[i].coeff);
|
---|
918 | if (from->eval2D[i].uorder != to->eval2D[i].uorder ||
|
---|
919 | from->eval2D[i].vorder != to->eval2D[i].vorder ||
|
---|
920 | from->eval2D[i].u1 != to->eval2D[i].u1 ||
|
---|
921 | from->eval2D[i].u2 != to->eval2D[i].u2 ||
|
---|
922 | from->eval2D[i].v1 != to->eval2D[i].v1 ||
|
---|
923 | from->eval2D[i].v2 != to->eval2D[i].v2 ||
|
---|
924 | crMemcmp((const void *) from->eval2D[i].coeff,
|
---|
925 | (const void *) to->eval2D[i].coeff, size)) {
|
---|
926 | diff_api.Map2f(i + GL_MAP2_COLOR_4,
|
---|
927 | to->eval2D[i].u1, to->eval2D[i].u2,
|
---|
928 | gleval_sizes[i], to->eval2D[i].uorder,
|
---|
929 | to->eval2D[i].v1, to->eval2D[i].v2,
|
---|
930 | gleval_sizes[i], to->eval2D[i].vorder,
|
---|
931 | to->eval2D[i].coeff);
|
---|
932 | FILLDIRTY(e->dirty);
|
---|
933 | FILLDIRTY(e->eval2D[i]);
|
---|
934 | }
|
---|
935 | CLEARDIRTY(e->eval2D[i], nbitID);
|
---|
936 | }
|
---|
937 | }
|
---|
938 | if (CHECKDIRTY(e->grid1D, bitID)) {
|
---|
939 | if (from->u11D != to->u11D ||
|
---|
940 | from->u21D != to->u21D ||
|
---|
941 | from->un1D != to->un1D) {
|
---|
942 | diff_api.MapGrid1d(to->un1D, to->u11D, to->u21D);
|
---|
943 | FILLDIRTY(e->dirty);
|
---|
944 | FILLDIRTY(e->grid1D);
|
---|
945 | }
|
---|
946 | CLEARDIRTY(e->grid1D, nbitID);
|
---|
947 | }
|
---|
948 | if (CHECKDIRTY(e->grid2D, bitID)) {
|
---|
949 | if (from->u12D != to->u12D ||
|
---|
950 | from->u22D != to->u22D ||
|
---|
951 | from->un2D != to->un2D ||
|
---|
952 | from->v12D != to->v12D ||
|
---|
953 | from->v22D != to->v22D ||
|
---|
954 | from->vn2D != to->vn2D) {
|
---|
955 | diff_api.MapGrid2d(to->un2D, to->u12D, to->u22D,
|
---|
956 | to->vn2D, to->v12D, to->v22D);
|
---|
957 | FILLDIRTY(e->dirty);
|
---|
958 | FILLDIRTY(e->grid1D);
|
---|
959 | }
|
---|
960 | CLEARDIRTY(e->grid1D, nbitID);
|
---|
961 | }
|
---|
962 | CLEARDIRTY(e->dirty, nbitID);
|
---|
963 | }
|
---|
964 |
|
---|
965 | void
|
---|
966 | crStateEvaluatorDiff(CREvaluatorBits *e, CRbitvalue *bitID,
|
---|
967 | CRContext *fromCtx, CRContext *toCtx)
|
---|
968 | {
|
---|
969 | CREvaluatorState *from = &(fromCtx->eval);
|
---|
970 | CREvaluatorState *to = &(toCtx->eval);
|
---|
971 | glAble able[2];
|
---|
972 | int i, j;
|
---|
973 | CRbitvalue nbitID[CR_MAX_BITARRAY];
|
---|
974 |
|
---|
975 | for (j = 0; j < CR_MAX_BITARRAY; j++)
|
---|
976 | nbitID[j] = ~bitID[j];
|
---|
977 |
|
---|
978 | able[0] = diff_api.Disable;
|
---|
979 | able[1] = diff_api.Enable;
|
---|
980 |
|
---|
981 | if (CHECKDIRTY(e->enable, bitID)) {
|
---|
982 | if (from->autoNormal != to->autoNormal) {
|
---|
983 | able[to->autoNormal] (GL_AUTO_NORMAL);
|
---|
984 | from->autoNormal = to->autoNormal;
|
---|
985 | }
|
---|
986 | CLEARDIRTY(e->enable, nbitID);
|
---|
987 | }
|
---|
988 | for (i = 0; i < GLEVAL_TOT; i++) {
|
---|
989 | if (CHECKDIRTY(e->enable1D[i], bitID)) {
|
---|
990 | if (from->enable1D[i] != to->enable1D[i]) {
|
---|
991 | able[to->enable1D[i]] (i + GL_MAP1_COLOR_4);
|
---|
992 | from->enable1D[i] = to->enable1D[i];
|
---|
993 | }
|
---|
994 | CLEARDIRTY(e->enable1D[i], nbitID);
|
---|
995 | }
|
---|
996 | if (to->enable1D[i] && CHECKDIRTY(e->eval1D[i], bitID)) {
|
---|
997 | int size = from->eval1D[i].order * gleval_sizes[i] *
|
---|
998 | sizeof(*from->eval1D[i].coeff);
|
---|
999 | if (from->eval1D[i].order != to->eval1D[i].order ||
|
---|
1000 | from->eval1D[i].u1 != to->eval1D[i].u1 ||
|
---|
1001 | from->eval1D[i].u2 != to->eval1D[i].u2 ||
|
---|
1002 | crMemcmp((const void *) from->eval1D[i].coeff,
|
---|
1003 | (const void *) to->eval1D[i].coeff, size)) {
|
---|
1004 | diff_api.Map1f(i + GL_MAP1_COLOR_4, to->eval1D[i].u1,
|
---|
1005 | to->eval1D[i].u2, gleval_sizes[i], to->eval1D[i].order,
|
---|
1006 | to->eval1D[i].coeff);
|
---|
1007 | from->eval1D[i].order = to->eval1D[i].order;
|
---|
1008 | from->eval1D[i].u1 = to->eval1D[i].u1;
|
---|
1009 | from->eval1D[i].u2 = to->eval1D[i].u2;
|
---|
1010 | crMemcpy((void *) from->eval1D[i].coeff,
|
---|
1011 | (const void *) to->eval1D[i].coeff, size);
|
---|
1012 | }
|
---|
1013 | CLEARDIRTY(e->eval1D[i], nbitID);
|
---|
1014 | }
|
---|
1015 | }
|
---|
1016 |
|
---|
1017 | for (i = 0; i < GLEVAL_TOT; i++) {
|
---|
1018 | if (CHECKDIRTY(e->enable2D[i], bitID)) {
|
---|
1019 | if (from->enable2D[i] != to->enable2D[i]) {
|
---|
1020 | able[to->enable2D[i]] (i + GL_MAP2_COLOR_4);
|
---|
1021 | from->enable2D[i] = to->enable2D[i];
|
---|
1022 | }
|
---|
1023 | CLEARDIRTY(e->enable2D[i], nbitID);
|
---|
1024 | }
|
---|
1025 | if (to->enable2D[i] && CHECKDIRTY(e->eval2D[i], bitID)) {
|
---|
1026 | int size = from->eval2D[i].uorder * from->eval2D[i].vorder
|
---|
1027 | * gleval_sizes[i] * sizeof(*from->eval2D[i].coeff);
|
---|
1028 | if (from->eval2D[i].uorder != to->eval2D[i].uorder ||
|
---|
1029 | from->eval2D[i].vorder != to->eval2D[i].vorder ||
|
---|
1030 | from->eval2D[i].u1 != to->eval2D[i].u1 ||
|
---|
1031 | from->eval2D[i].u2 != to->eval2D[i].u2 ||
|
---|
1032 | from->eval2D[i].v1 != to->eval2D[i].v1 ||
|
---|
1033 | from->eval2D[i].v2 != to->eval2D[i].v2 ||
|
---|
1034 | crMemcmp((const void *) from->eval2D[i].coeff,
|
---|
1035 | (const void *) to->eval2D[i].coeff, size)) {
|
---|
1036 | diff_api.Map2f(i + GL_MAP2_COLOR_4,
|
---|
1037 | to->eval2D[i].u1, to->eval2D[i].u2,
|
---|
1038 | gleval_sizes[i], to->eval2D[i].uorder,
|
---|
1039 | to->eval2D[i].v1, to->eval2D[i].v2,
|
---|
1040 | gleval_sizes[i], to->eval2D[i].vorder,
|
---|
1041 | to->eval2D[i].coeff);
|
---|
1042 | from->eval2D[i].uorder = to->eval2D[i].uorder;
|
---|
1043 | from->eval2D[i].vorder = to->eval2D[i].vorder;
|
---|
1044 | from->eval2D[i].u1 = to->eval2D[i].u1;
|
---|
1045 | from->eval2D[i].u2 = to->eval2D[i].u2;
|
---|
1046 | from->eval2D[i].v1 = to->eval2D[i].v1;
|
---|
1047 | from->eval2D[i].v2 = to->eval2D[i].v2;
|
---|
1048 | crMemcpy((void *) from->eval2D[i].coeff,
|
---|
1049 | (const void *) to->eval2D[i].coeff, size);
|
---|
1050 | }
|
---|
1051 | CLEARDIRTY(e->eval2D[i], nbitID);
|
---|
1052 | }
|
---|
1053 | }
|
---|
1054 | if (CHECKDIRTY(e->grid1D, bitID)) {
|
---|
1055 | if (from->u11D != to->u11D ||
|
---|
1056 | from->u21D != to->u21D ||
|
---|
1057 | from->un1D != to->un1D) {
|
---|
1058 | diff_api.MapGrid1d(to->un1D, to->u11D, to->u21D);
|
---|
1059 | from->u11D = to->u11D;
|
---|
1060 | from->u21D = to->u21D;
|
---|
1061 | from->un1D = to->un1D;
|
---|
1062 | }
|
---|
1063 | CLEARDIRTY(e->grid1D, nbitID);
|
---|
1064 | }
|
---|
1065 | if (CHECKDIRTY(e->grid2D, bitID)) {
|
---|
1066 | if (from->u12D != to->u12D ||
|
---|
1067 | from->u22D != to->u22D ||
|
---|
1068 | from->un2D != to->un2D ||
|
---|
1069 | from->v12D != to->v12D ||
|
---|
1070 | from->v22D != to->v22D ||
|
---|
1071 | from->vn2D != to->vn2D) {
|
---|
1072 | diff_api.MapGrid2d(to->un2D, to->u12D, to->u22D,
|
---|
1073 | to->vn2D, to->v12D, to->v22D);
|
---|
1074 | from->u12D = to->u12D;
|
---|
1075 | from->u22D = to->u22D;
|
---|
1076 | from->un2D = to->un2D;
|
---|
1077 | from->v12D = to->v12D;
|
---|
1078 | from->v22D = to->v22D;
|
---|
1079 | from->vn2D = to->vn2D;
|
---|
1080 | }
|
---|
1081 | CLEARDIRTY(e->grid1D, nbitID);
|
---|
1082 | }
|
---|
1083 | CLEARDIRTY(e->dirty, nbitID);
|
---|
1084 | }
|
---|