VirtualBox

source: vbox/trunk/src/VBox/GuestHost/OpenGL/state_tracker/state_isenabled.txt@ 76811

最後變更 在這個檔案從76811是 15532,由 vboxsync 提交於 16 年 前

crOpenGL: export to OSE

  • 屬性 svn:eol-style 設為 native
  • 屬性 svn:keywords 設為 Id
檔案大小: 5.1 KB
 
1# Copyright (c) 2001, Stanford University
2# All rights reserved.
3#
4# See the file LICENSE.txt for information on redistributing this software.
5GLboolean GL_ALPHA_TEST g->buffer.alphaTest
6GLboolean GL_AUTO_NORMAL g->eval.autoNormal
7GLboolean GL_BLEND g->buffer.blend
8GLboolean GL_CULL_FACE g->polygon.cullFace
9GLboolean GL_COLOR_MATERIAL GL_FALSE
10GLboolean GL_CLIP_PLANE0 g->transform.clip[0]
11GLboolean GL_CLIP_PLANE1 g->transform.clip[1]
12GLboolean GL_CLIP_PLANE2 g->transform.clip[2]
13GLboolean GL_CLIP_PLANE3 g->transform.clip[3]
14GLboolean GL_CLIP_PLANE4 g->transform.clip[4]
15GLboolean GL_CLIP_PLANE5 g->transform.clip[5]
16GLboolean GL_COLOR_LOGIC_OP g->buffer.logicOp
17GLboolean GL_DEPTH_TEST g->buffer.depthTest
18GLboolean GL_DEPTH_WRITEMASK g->buffer.depthMask
19GLboolean GL_DITHER g->buffer.dither
20GLboolean GL_FOG g->fog.enable
21GLboolean GL_INDEX_LOGIC_OP g->buffer.indexLogicOp
22GLboolean GL_LIGHT0 g->lighting.light[0].enable
23GLboolean GL_LIGHT1 g->lighting.light[1].enable
24GLboolean GL_LIGHT2 g->lighting.light[2].enable
25GLboolean GL_LIGHT3 g->lighting.light[3].enable
26GLboolean GL_LIGHT4 g->lighting.light[4].enable
27GLboolean GL_LIGHT5 g->lighting.light[5].enable
28GLboolean GL_LIGHT6 g->lighting.light[6].enable
29GLboolean GL_LIGHT7 g->lighting.light[7].enable
30GLboolean GL_LIGHTING g->lighting.lighting
31GLboolean GL_LINE_SMOOTH g->line.lineSmooth
32GLboolean GL_LINE_STIPPLE g->line.lineStipple
33GLboolean GL_MAP1_COLOR_4 g->eval.enable1D[GL_MAP1_COLOR_4-GL_MAP1_COLOR_4]
34GLboolean GL_MAP1_INDEX g->eval.enable1D[GL_MAP1_INDEX-GL_MAP1_COLOR_4]
35GLboolean GL_MAP1_NORMAL g->eval.enable1D[GL_MAP1_NORMAL-GL_MAP1_COLOR_4]
36GLboolean GL_MAP1_TEXTURE_COORD_1 g->eval.enable1D[GL_MAP1_TEXTURE_COORD_1-GL_MAP1_COLOR_4]
37GLboolean GL_MAP1_TEXTURE_COORD_2 g->eval.enable1D[GL_MAP1_TEXTURE_COORD_2-GL_MAP1_COLOR_4]
38GLboolean GL_MAP1_TEXTURE_COORD_3 g->eval.enable1D[GL_MAP1_TEXTURE_COORD_3-GL_MAP1_COLOR_4]
39GLboolean GL_MAP1_TEXTURE_COORD_4 g->eval.enable1D[GL_MAP1_TEXTURE_COORD_4-GL_MAP1_COLOR_4]
40GLboolean GL_MAP1_VERTEX_3 g->eval.enable1D[GL_MAP1_VERTEX_3-GL_MAP1_COLOR_4]
41GLboolean GL_MAP1_VERTEX_4 g->eval.enable1D[GL_MAP1_VERTEX_4-GL_MAP1_COLOR_4]
42GLboolean GL_MAP2_COLOR_4 g->eval.enable2D[GL_MAP2_COLOR_4-GL_MAP2_COLOR_4]
43GLboolean GL_MAP2_INDEX g->eval.enable2D[GL_MAP2_INDEX-GL_MAP2_COLOR_4]
44GLboolean GL_MAP2_NORMAL g->eval.enable2D[GL_MAP2_NORMAL-GL_MAP2_COLOR_4]
45GLboolean GL_MAP2_TEXTURE_COORD_1 g->eval.enable2D[GL_MAP2_TEXTURE_COORD_1-GL_MAP2_COLOR_4]
46GLboolean GL_MAP2_TEXTURE_COORD_2 g->eval.enable2D[GL_MAP2_TEXTURE_COORD_2-GL_MAP2_COLOR_4]
47GLboolean GL_MAP2_TEXTURE_COORD_3 g->eval.enable2D[GL_MAP2_TEXTURE_COORD_3-GL_MAP2_COLOR_4]
48GLboolean GL_MAP2_TEXTURE_COORD_4 g->eval.enable2D[GL_MAP2_TEXTURE_COORD_4-GL_MAP2_COLOR_4]
49GLboolean GL_MAP2_VERTEX_3 g->eval.enable2D[GL_MAP2_VERTEX_3-GL_MAP2_COLOR_4]
50GLboolean GL_MAP2_VERTEX_4 g->eval.enable2D[GL_MAP2_VERTEX_4-GL_MAP2_COLOR_4]
51GLboolean GL_PACK_SWAP_BYTES g->client.pack.swapBytes
52GLboolean GL_PACK_LSB_FIRST g->client.pack.psLSBFirst
53GLboolean GL_POINT_SMOOTH g->point.pointSmooth
54GLboolean GL_POLYGON_SMOOTH g->polygon.polygonSmooth
55GLboolean GL_POLYGON_STIPPLE g->polygon.polygonStipple
56GLboolean GL_POLYGON_OFFSET_POINT g->polygon.polygonOffsetPoint
57GLboolean GL_POLYGON_OFFSET_LINE g->polygon.polygonOffsetLine
58GLboolean GL_POLYGON_OFFSET_FILL g->polygon.polygonOffsetFill
59GLboolean GL_NORMALIZE g->transform.normalize
60GLboolean GL_RGBA_MODE GL_TRUE
61GLboolean GL_SCISSOR_TEST g->viewport.scissorTest
62GLboolean GL_STENCIL_TEST g->stencil.stencilTest
63GLboolean GL_TEXTURE_GEN_S g->texture.unit[g->texture.curTextureUnit].textureGen.s
64GLboolean GL_TEXTURE_GEN_T g->texture.unit[g->texture.curTextureUnit].textureGen.t
65GLboolean GL_TEXTURE_GEN_R g->texture.unit[g->texture.curTextureUnit].textureGen.r
66GLboolean GL_TEXTURE_GEN_Q g->texture.unit[g->texture.curTextureUnit].textureGen.q
67GLboolean GL_TEXTURE_1D g->texture.unit[g->texture.curTextureUnit].enabled1D
68GLboolean GL_TEXTURE_2D g->texture.unit[g->texture.curTextureUnit].enabled2D
69# GLboolean GL_TEXTURE_3D g->texture.unit[g->texture.curTextureUnit].enabled3D
70GLboolean GL_TEXTURE_CUBE_MAP_ARB g->texture.unit[g->texture.curTextureUnit].enabledCubeMap
71
72GLboolean GL_UNPACK_SWAP_BYTES g->client.unpack.swapBytes
73GLboolean GL_UNPACK_LSB_FIRST g->client.unpack.psLSBFirst
74GLboolean GL_REGISTER_COMBINERS_NV g->regcombiner.enabledRegCombiners
75GLboolean GL_PER_STAGE_CONSTANTS_NV g->regcombiner.enabledPerStageConstants
76GLboolean GL_COLOR_SUM_EXT g->lighting.colorSumEXT
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