1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 |
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8 | #include "state.h"
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9 | #include "state/cr_statetypes.h"
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10 | #include "state/cr_texture.h"
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11 | #include "cr_pixeldata.h"
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12 | #include "cr_string.h"
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13 | #include "cr_mem.h"
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14 | #include "cr_version.h"
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15 | #include "state_internals.h"
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16 |
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17 | #ifndef IN_GUEST
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18 | /*# define CR_DUMP_TEXTURES_2D*/
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19 | #endif
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20 |
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21 | #ifdef CR_DUMP_TEXTURES_2D
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22 | static int _tnum = 0;
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23 |
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24 | #pragma pack(1)
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25 | typedef struct tgaheader_tag
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26 | {
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27 | char idlen;
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28 |
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29 | char colormap;
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30 |
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31 | char imagetype;
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32 |
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33 | short cm_index;
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34 | short cm_len;
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35 | char cm_entrysize;
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36 |
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37 | short x, y, w, h;
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38 | char depth;
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39 | char imagedesc;
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40 |
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41 | } tgaheader_t;
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42 | #pragma pack()
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43 |
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44 | static crDumpTGA(short w, short h, char* data)
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45 | {
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46 | char fname[200];
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47 | tgaheader_t header;
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48 | FILE *out;
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49 |
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50 | if (!w || !h) return;
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51 |
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52 | sprintf(fname, "tex%i.tga", _tnum++);
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53 | out = fopen(fname, "w");
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54 | if (!out) crError("can't create %s!", fname);
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55 |
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56 | header.idlen = 0;
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57 | header.colormap = 0;
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58 | header.imagetype = 2;
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59 | header.cm_index = 0;
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60 | header.cm_len = 0;
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61 | header.cm_entrysize = 0;
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62 | header.x = 0;
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63 | header.y = 0;
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64 | header.w = w;
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65 | header.h = h;
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66 | header.depth = 32;
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67 | header.imagedesc = 0x08;
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68 | fwrite(&header, sizeof(header), 1, out);
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69 |
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70 | fwrite(data, w*h*4, 1, out);
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71 |
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72 | fclose(out);
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73 | }
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74 | #endif
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75 |
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76 |
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77 | static int
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78 | bitcount(int value)
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79 | {
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80 | int bits = 0;
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81 | for (; value > 0; value >>= 1) {
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82 | if (value & 0x1)
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83 | bits++;
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84 | }
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85 | return bits;
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86 | }
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87 |
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88 |
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89 | /**
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90 | * Return 1 if the target is a proxy target, 0 otherwise.
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91 | */
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92 | static GLboolean
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93 | IsProxyTarget(GLenum target)
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94 | {
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95 | return (target == GL_PROXY_TEXTURE_1D ||
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96 | target == GL_PROXY_TEXTURE_2D ||
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97 | target == GL_PROXY_TEXTURE_3D ||
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98 | target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
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99 | target == GL_PROXY_TEXTURE_CUBE_MAP);
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100 | }
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101 |
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102 |
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103 | /**
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104 | * Test if a texture width, height or depth is legal.
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105 | * It must be true that 0 <= size <= max.
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106 | * Furthermore, if the ARB_texture_non_power_of_two extension isn't
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107 | * present, size must also be a power of two.
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108 | */
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109 | static GLboolean
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110 | isLegalSize(CRContext *g, GLsizei size, GLsizei max)
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111 | {
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112 | if (size < 0 || size > max)
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113 | return GL_FALSE;
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114 | if (!g->extensions.ARB_texture_non_power_of_two) {
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115 | /* check for power of two */
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116 | if (size > 0 && bitcount(size) != 1)
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117 | return GL_FALSE;
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118 | }
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119 | return GL_TRUE;
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120 | }
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121 |
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122 |
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123 | /**
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124 | * Return the max legal texture level parameter for the given target.
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125 | */
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126 | static GLint
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127 | MaxTextureLevel(CRContext *g, GLenum target)
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128 | {
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129 | CRTextureState *t = &(g->texture);
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130 | switch (target) {
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131 | case GL_TEXTURE_1D:
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132 | case GL_PROXY_TEXTURE_1D:
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133 | case GL_TEXTURE_2D:
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134 | case GL_PROXY_TEXTURE_2D:
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135 | return t->maxLevel;
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136 | case GL_TEXTURE_3D:
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137 | case GL_PROXY_TEXTURE_3D:
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138 | return t->max3DLevel;
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139 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
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140 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
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141 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
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142 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
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143 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
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144 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
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145 | case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
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146 | return t->maxCubeMapLevel;
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147 | case GL_TEXTURE_RECTANGLE_NV:
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148 | case GL_PROXY_TEXTURE_RECTANGLE_NV:
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149 | return t->maxRectLevel;
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150 | default:
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151 | return 0;
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152 | }
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153 | }
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154 |
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155 |
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156 | /**
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157 | * If GL_GENERATE_MIPMAP_SGIS is true and we modify the base level texture
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158 | * image we have to finish the mipmap.
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159 | * All we really have to do is fill in the width/height/format/etc for the
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160 | * remaining image levels. The image data doesn't matter here - the back-
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161 | * end OpenGL library will fill those in.
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162 | */
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163 | static void
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164 | generate_mipmap(CRTextureObj *tobj, GLenum target)
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165 | {
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166 | CRTextureLevel *levels;
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167 | GLint level, width, height, depth;
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168 |
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169 | if (target >= GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
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170 | target <= GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB) {
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171 | levels = tobj->level[target - GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB];
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172 | }
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173 | else {
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174 | levels = tobj->level[0];
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175 | }
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176 |
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177 | width = levels[tobj->baseLevel].width;
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178 | height = levels[tobj->baseLevel].height;
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179 | depth = levels[tobj->baseLevel].depth;
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180 |
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181 | for (level = tobj->baseLevel + 1; level <= tobj->maxLevel; level++)
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182 | {
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183 | if (width > 1)
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184 | width /= 2;
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185 | if (height > 1)
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186 | height /= 2;
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187 | if (depth > 1)
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188 | depth /= 2;
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189 | levels[level].width = width;
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190 | levels[level].height = height;
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191 | levels[level].depth = depth;
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192 | levels[level].internalFormat = levels[tobj->baseLevel].internalFormat;
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193 | levels[level].format = levels[tobj->baseLevel].format;
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194 | levels[level].type = levels[tobj->baseLevel].type;
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195 | #ifdef CR_ARB_texture_compression
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196 | levels[level].compressed = levels[tobj->baseLevel].compressed;
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197 | #endif
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198 | levels[level].texFormat = levels[tobj->baseLevel].texFormat;
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199 | if (width == 1 && height == 1 && depth == 1)
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200 | break;
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201 | }
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202 |
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203 | /* Set this flag so when we do the state diff, we enable GENERATE_MIPMAP
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204 | * prior to calling diff.TexImage().
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205 | */
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206 | levels[tobj->baseLevel].generateMipmap = GL_TRUE;
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207 | }
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208 |
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209 |
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210 | /**
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211 | * Given a texture target and level, return pointers to the corresponding
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212 | * texture object and texture image level.
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213 | */
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214 | void
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215 | crStateGetTextureObjectAndImage(CRContext *g, GLenum texTarget, GLint level,
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216 | CRTextureObj **obj, CRTextureLevel **img)
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217 | {
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218 | CRTextureState *t = &(g->texture);
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219 | CRTextureUnit *unit = t->unit + t->curTextureUnit;
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220 |
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221 | switch (texTarget) {
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222 | case GL_TEXTURE_1D:
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223 | *obj = unit->currentTexture1D;
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224 | *img = unit->currentTexture1D->level[0] + level;
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225 | return;
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226 | case GL_PROXY_TEXTURE_1D:
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227 | *obj = &(t->proxy1D);
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228 | *img = t->proxy1D.level[0] + level;
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229 | return;
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230 | case GL_TEXTURE_2D:
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231 | *obj = unit->currentTexture2D;
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232 | *img = unit->currentTexture2D->level[0] + level;
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233 | return;
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234 | case GL_PROXY_TEXTURE_2D:
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235 | *obj = &(t->proxy2D);
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236 | *img = t->proxy2D.level[0] + level;
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237 | return;
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238 | case GL_TEXTURE_3D:
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239 | *obj = unit->currentTexture3D;
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240 | *img = unit->currentTexture3D->level[0] + level;
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241 | return;
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242 | case GL_PROXY_TEXTURE_3D:
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243 | *obj = &(t->proxy3D);
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244 | *img = t->proxy3D.level[0] + level;
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245 | return;
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246 | default:
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247 | /* fall-through */
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248 | ;
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249 | }
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250 |
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251 | #ifdef CR_NV_texture_rectangle
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252 | if (g->extensions.NV_texture_rectangle) {
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253 | switch (texTarget) {
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254 | case GL_PROXY_TEXTURE_RECTANGLE_NV:
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255 | *obj = &(t->proxyRect);
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256 | *img = t->proxyRect.level[0] + level;
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257 | return;
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258 | case GL_TEXTURE_RECTANGLE_NV:
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259 | *obj = unit->currentTextureRect;
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260 | *img = unit->currentTextureRect->level[0] + level;
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261 | return;
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262 | default:
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263 | /* fall-through */
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264 | ;
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265 | }
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266 | }
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267 | #endif
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268 |
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269 | #ifdef CR_ARB_texture_cube_map
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270 | if (g->extensions.ARB_texture_cube_map) {
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271 | switch (texTarget) {
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272 | case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
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273 | *obj = &(t->proxyCubeMap);
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274 | *img = t->proxyCubeMap.level[0] + level;
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275 | return;
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276 | case GL_TEXTURE_CUBE_MAP_ARB:
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277 | *obj = unit->currentTextureCubeMap;
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278 | *img = NULL;
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279 | return;
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280 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
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281 | *obj = unit->currentTextureCubeMap;
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282 | *img = unit->currentTextureCubeMap->level[0] + level;
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283 | return;
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284 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
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285 | *obj = unit->currentTextureCubeMap;
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286 | *img = unit->currentTextureCubeMap->level[1] + level;
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287 | return;
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288 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
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289 | *obj = unit->currentTextureCubeMap;
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290 | *img = unit->currentTextureCubeMap->level[2] + level;
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291 | return;
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292 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
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293 | *obj = unit->currentTextureCubeMap;
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294 | *img = unit->currentTextureCubeMap->level[3] + level;
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295 | return;
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296 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
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297 | *obj = unit->currentTextureCubeMap;
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298 | *img = unit->currentTextureCubeMap->level[4] + level;
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299 | return;
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300 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
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301 | *obj = unit->currentTextureCubeMap;
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302 | *img = unit->currentTextureCubeMap->level[5] + level;
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303 | return;
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304 | default:
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305 | /* fall-through */
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306 | ;
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307 | }
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308 | }
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309 | #endif
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310 |
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311 | crWarning("unexpected texTarget 0x%x", texTarget);
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312 | *obj = NULL;
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313 | *img = NULL;
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314 | }
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315 |
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316 |
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317 | /**
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318 | * Do parameter error checking for glTexImagexD functions.
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319 | * We'll call crStateError if we detect any errors, unless it's a proxy target.
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320 | * Return GL_TRUE if any errors, GL_FALSE if no errors.
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321 | */
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322 | static GLboolean
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323 | ErrorCheckTexImage(GLuint dims, GLenum target, GLint level,
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324 | GLsizei width, GLsizei height, GLsizei depth, GLint border)
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325 | {
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326 | CRContext *g = GetCurrentContext();
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327 |
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328 | if (g->current.inBeginEnd)
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329 | {
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330 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
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331 | "glTexImage%uD called in Begin/End", dims);
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332 | return GL_TRUE;
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333 | }
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334 |
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335 | /*
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336 | * Test target
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337 | */
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338 | switch (target)
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339 | {
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340 | case GL_TEXTURE_1D:
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341 | case GL_PROXY_TEXTURE_1D:
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342 | if (dims != 1) {
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343 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
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344 | "glTexImage(invalid target=0x%x)", target);
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345 | return GL_TRUE;
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346 | }
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347 | break;
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348 | case GL_TEXTURE_2D:
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349 | case GL_PROXY_TEXTURE_2D:
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350 | if (dims != 2) {
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351 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
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352 | "glTexImage(invalid target=0x%x)", target);
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353 | return GL_TRUE;
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354 | }
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355 | break;
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356 | case GL_TEXTURE_3D:
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357 | case GL_PROXY_TEXTURE_3D:
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358 | if (dims != 3) {
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359 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
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360 | "glTexImage(invalid target=0x%x)", target);
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361 | return GL_TRUE;
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362 | }
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363 | break;
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364 | #ifdef CR_NV_texture_rectangle
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365 | case GL_TEXTURE_RECTANGLE_NV:
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366 | case GL_PROXY_TEXTURE_RECTANGLE_NV:
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367 | if (dims != 2 || !g->extensions.NV_texture_rectangle) {
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368 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
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369 | "glTexImage2D(invalid target=0x%x)", target);
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370 | return GL_TRUE;
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371 | }
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372 | break;
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373 | #endif
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374 | #ifdef CR_ARB_texture_cube_map
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375 | case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB:
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376 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB:
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377 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB:
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378 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB:
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379 | case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB:
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380 | case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB:
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381 | case GL_PROXY_TEXTURE_CUBE_MAP_ARB:
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382 | if (dims != 2 || !g->extensions.ARB_texture_cube_map) {
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383 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
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384 | "glTexImage2D(invalid target=0x%x)", target);
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385 | return GL_TRUE;
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386 | }
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387 | break;
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388 | #endif
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389 | default:
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390 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
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391 | "glTexImage%uD(invalid target=0x%x)", dims, target);
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392 | return GL_TRUE;
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393 | }
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394 |
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395 | /*
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396 | * Test level
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397 | */
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398 | if (level < 0 || level > MaxTextureLevel(g, target)) {
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399 | if (!IsProxyTarget(target))
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400 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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401 | "glTexImage%uD(level=%d)", dims, level);
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402 | return GL_TRUE;
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403 | }
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404 |
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405 | /*
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406 | * Test border
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407 | */
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408 | if (border != 0 && border != 1) {
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409 | if (!IsProxyTarget(target))
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410 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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411 | "glTexImage%uD(border=%d)", dims, border);
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412 | return GL_TRUE;
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413 | }
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414 |
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415 | if ((target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
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416 | target == GL_TEXTURE_RECTANGLE_NV) && border != 0) {
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417 | if (!IsProxyTarget(target))
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418 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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419 | "glTexImage2D(border=%d)", border);
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420 | return GL_TRUE;
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421 | }
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422 |
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423 | /*
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424 | * Test width, height, depth
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425 | */
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426 | if (target == GL_PROXY_TEXTURE_1D || target == GL_TEXTURE_1D) {
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427 | if (!isLegalSize(g, width - 2 * border, g->limits.maxTextureSize)) {
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428 | if (!IsProxyTarget(target))
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429 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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430 | "glTexImage1D(width=%d)", width);
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431 | return GL_TRUE;
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432 | }
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433 | }
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434 | else if (target == GL_PROXY_TEXTURE_2D || target == GL_TEXTURE_2D) {
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435 | if (!isLegalSize(g, width - 2 * border, g->limits.maxTextureSize) ||
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436 | !isLegalSize(g, height - 2 * border, g->limits.maxTextureSize)) {
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437 | if (!IsProxyTarget(target))
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438 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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439 | "glTexImage2D(width=%d, height=%d)", width, height);
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440 | return GL_TRUE;
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441 | }
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442 | }
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443 | else if (target == GL_PROXY_TEXTURE_3D || target == GL_TEXTURE_3D) {
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444 | if (!isLegalSize(g, width - 2 * border, g->limits.max3DTextureSize) ||
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445 | !isLegalSize(g, height - 2 * border, g->limits.max3DTextureSize) ||
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446 | !isLegalSize(g, depth - 2 * border, g->limits.max3DTextureSize)) {
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447 | if (!IsProxyTarget(target))
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448 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
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---|
449 | "glTexImage3D(width=%d, height=%d, depth=%d)",
|
---|
450 | width, height, depth);
|
---|
451 | return GL_TRUE;
|
---|
452 | }
|
---|
453 | }
|
---|
454 | else if (target == GL_PROXY_TEXTURE_RECTANGLE_NV ||
|
---|
455 | target == GL_TEXTURE_RECTANGLE_NV) {
|
---|
456 | if (width < 0 || width > (int) g->limits.maxRectTextureSize ||
|
---|
457 | height < 0 || height > (int) g->limits.maxRectTextureSize) {
|
---|
458 | if (!IsProxyTarget(target))
|
---|
459 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
460 | "glTexImage2D(width=%d, height=%d)", width, height);
|
---|
461 | return GL_TRUE;
|
---|
462 | }
|
---|
463 | }
|
---|
464 | else {
|
---|
465 | /* cube map */
|
---|
466 | if (!isLegalSize(g, width - 2*border, g->limits.maxCubeMapTextureSize) ||
|
---|
467 | !isLegalSize(g, height - 2*border, g->limits.maxCubeMapTextureSize) ||
|
---|
468 | width != height) {
|
---|
469 | if (!IsProxyTarget(target))
|
---|
470 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
471 | "glTexImage2D(width=%d, height=%d)", width, height);
|
---|
472 | return GL_TRUE;
|
---|
473 | }
|
---|
474 | }
|
---|
475 |
|
---|
476 | /* OK, no errors */
|
---|
477 | return GL_FALSE;
|
---|
478 | }
|
---|
479 |
|
---|
480 |
|
---|
481 | /**
|
---|
482 | * Do error check for glTexSubImage() functions.
|
---|
483 | * We'll call crStateError if we detect any errors.
|
---|
484 | * Return GL_TRUE if any errors, GL_FALSE if no errors.
|
---|
485 | */
|
---|
486 | static GLboolean
|
---|
487 | ErrorCheckTexSubImage(GLuint dims, GLenum target, GLint level,
|
---|
488 | GLint xoffset, GLint yoffset, GLint zoffset,
|
---|
489 | GLsizei width, GLsizei height, GLsizei depth)
|
---|
490 | {
|
---|
491 | CRContext *g = GetCurrentContext();
|
---|
492 | CRTextureObj *tobj;
|
---|
493 | CRTextureLevel *tl;
|
---|
494 |
|
---|
495 | if (g->current.inBeginEnd) {
|
---|
496 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
497 | "glTexSubImage%uD called in Begin/End", dims);
|
---|
498 | return GL_TRUE;
|
---|
499 | }
|
---|
500 |
|
---|
501 | if (dims == 1) {
|
---|
502 | if (target != GL_TEXTURE_1D) {
|
---|
503 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
504 | "glTexSubImage1D(target=0x%x)", target);
|
---|
505 | return GL_TRUE;
|
---|
506 | }
|
---|
507 | }
|
---|
508 | else if (dims == 2) {
|
---|
509 | if (target != GL_TEXTURE_2D &&
|
---|
510 | target != GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB &&
|
---|
511 | target != GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB &&
|
---|
512 | target != GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB &&
|
---|
513 | target != GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB &&
|
---|
514 | target != GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB &&
|
---|
515 | target != GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB &&
|
---|
516 | target != GL_TEXTURE_RECTANGLE_NV) {
|
---|
517 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
518 | "glTexSubImage2D(target=0x%x)", target);
|
---|
519 | return GL_TRUE;
|
---|
520 | }
|
---|
521 | }
|
---|
522 | else if (dims == 3) {
|
---|
523 | if (target != GL_TEXTURE_3D) {
|
---|
524 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
525 | "glTexSubImage3D(target=0x%x)", target);
|
---|
526 | return GL_TRUE;
|
---|
527 | }
|
---|
528 | }
|
---|
529 |
|
---|
530 | /* test level */
|
---|
531 | if (level < 0 || level > MaxTextureLevel(g, target)) {
|
---|
532 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
533 | "glTexSubImage%uD(level=%d)", dims, level);
|
---|
534 | return GL_TRUE;
|
---|
535 | }
|
---|
536 |
|
---|
537 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
538 | if (!tobj || !tl) {
|
---|
539 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
540 | "glTexSubImage%uD(target or level)", dims);
|
---|
541 | return GL_TRUE;
|
---|
542 | }
|
---|
543 |
|
---|
544 | /* test x/y/zoffset and size */
|
---|
545 | if (xoffset < -tl->border || xoffset + width > tl->width) {
|
---|
546 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
547 | "glTexSubImage%uD(xoffset=%d + width=%d > %d)",
|
---|
548 | dims, xoffset, width, tl->width);
|
---|
549 | return GL_TRUE;
|
---|
550 | }
|
---|
551 | if (dims > 1 && (yoffset < -tl->border || yoffset + height > tl->height)) {
|
---|
552 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
553 | "glTexSubImage%uD(yoffset=%d + height=%d > %d)",
|
---|
554 | dims, yoffset, height, tl->height);
|
---|
555 | return GL_TRUE;
|
---|
556 | }
|
---|
557 | if (dims > 2 && (zoffset < -tl->border || zoffset + depth > tl->depth)) {
|
---|
558 | crStateError(__LINE__, __FILE__, GL_INVALID_VALUE,
|
---|
559 | "glTexSubImage%uD(zoffset=%d and/or depth=%d)",
|
---|
560 | dims, zoffset, depth);
|
---|
561 | return GL_TRUE;
|
---|
562 | }
|
---|
563 |
|
---|
564 | /* OK, no errors */
|
---|
565 | return GL_FALSE;
|
---|
566 | }
|
---|
567 |
|
---|
568 |
|
---|
569 |
|
---|
570 | void STATE_APIENTRY
|
---|
571 | crStateTexImage1D(GLenum target, GLint level, GLint internalFormat,
|
---|
572 | GLsizei width, GLint border, GLenum format,
|
---|
573 | GLenum type, const GLvoid * pixels)
|
---|
574 | {
|
---|
575 | CRContext *g = GetCurrentContext();
|
---|
576 | CRTextureState *t = &(g->texture);
|
---|
577 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
578 | CRClientState *c = &(g->client);
|
---|
579 | #endif
|
---|
580 | CRTextureObj *tobj;
|
---|
581 | CRTextureLevel *tl;
|
---|
582 | CRStateBits *sb = GetCurrentBits();
|
---|
583 | CRTextureBits *tb = &(sb->texture);
|
---|
584 | #ifdef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
585 | (void)pixels;
|
---|
586 | #endif
|
---|
587 |
|
---|
588 | FLUSH();
|
---|
589 |
|
---|
590 | if (ErrorCheckTexImage(1, target, level, width, 1, 1, border)) {
|
---|
591 | if (IsProxyTarget(target)) {
|
---|
592 | /* clear all state, but don't generate error */
|
---|
593 | crStateTextureInitTextureObj(g, &(t->proxy1D), 0, GL_TEXTURE_1D);
|
---|
594 | }
|
---|
595 | else {
|
---|
596 | /* error was already recorded */
|
---|
597 | }
|
---|
598 | return;
|
---|
599 | }
|
---|
600 |
|
---|
601 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
602 | CRASSERT(tobj);
|
---|
603 | CRASSERT(tl);
|
---|
604 |
|
---|
605 | if (IsProxyTarget(target))
|
---|
606 | tl->bytes = 0;
|
---|
607 | else
|
---|
608 | tl->bytes = crImageSize(format, type, width, 1);
|
---|
609 |
|
---|
610 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
611 | if (tl->bytes)
|
---|
612 | {
|
---|
613 | /* this is not a proxy texture target so alloc storage */
|
---|
614 | if (tl->img)
|
---|
615 | crFree(tl->img);
|
---|
616 | tl->img = (GLubyte *) crAlloc(tl->bytes);
|
---|
617 | if (!tl->img)
|
---|
618 | {
|
---|
619 | crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
|
---|
620 | "glTexImage1D out of memory");
|
---|
621 | return;
|
---|
622 | }
|
---|
623 | if (pixels)
|
---|
624 | crPixelCopy1D((GLvoid *) tl->img, format, type,
|
---|
625 | pixels, format, type, width, &(c->unpack));
|
---|
626 | }
|
---|
627 | #endif
|
---|
628 |
|
---|
629 | tl->width = width;
|
---|
630 | tl->height = 1;
|
---|
631 | tl->depth = 1;
|
---|
632 | tl->format = format;
|
---|
633 | tl->border = border;
|
---|
634 | tl->internalFormat = internalFormat;
|
---|
635 | crStateTextureInitTextureFormat(tl, internalFormat);
|
---|
636 | tl->type = type;
|
---|
637 | tl->compressed = GL_FALSE;
|
---|
638 | if (width)
|
---|
639 | tl->bytesPerPixel = tl->bytes / width;
|
---|
640 | else
|
---|
641 | tl->bytesPerPixel = 0;
|
---|
642 |
|
---|
643 | #ifdef CR_SGIS_generate_mipmap
|
---|
644 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
645 | generate_mipmap(tobj, target);
|
---|
646 | }
|
---|
647 | else {
|
---|
648 | tl->generateMipmap = GL_FALSE;
|
---|
649 | }
|
---|
650 | #endif
|
---|
651 |
|
---|
652 | /* XXX may need to do some fine-tuning here for proxy textures */
|
---|
653 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
654 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
655 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
656 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
657 | }
|
---|
658 |
|
---|
659 | static void crStateNukeMipmaps(CRTextureObj *tobj)
|
---|
660 | {
|
---|
661 | int i, face;
|
---|
662 |
|
---|
663 | for (face = 0; face < 6; face++)
|
---|
664 | {
|
---|
665 | CRTextureLevel *levels = tobj->level[face];
|
---|
666 |
|
---|
667 | if (levels)
|
---|
668 | {
|
---|
669 | for (i = 0; i < CR_MAX_MIPMAP_LEVELS; i++)
|
---|
670 | {
|
---|
671 | if (levels[i].img)
|
---|
672 | {
|
---|
673 | crFree(levels[i].img);
|
---|
674 | }
|
---|
675 | levels[i].img = NULL;
|
---|
676 | levels[i].bytes = 0;
|
---|
677 | levels[i].internalFormat = GL_ONE;
|
---|
678 | levels[i].format = GL_RGBA;
|
---|
679 | levels[i].type = GL_UNSIGNED_BYTE;
|
---|
680 |
|
---|
681 | }
|
---|
682 | }
|
---|
683 | }
|
---|
684 | }
|
---|
685 |
|
---|
686 | void STATE_APIENTRY
|
---|
687 | crStateCopyTexImage2D(GLenum target, GLint level, GLenum internalFormat, GLint x, GLint y, GLsizei width, GLsizei height, GLint border)
|
---|
688 | {
|
---|
689 | CRContext *g = GetCurrentContext();
|
---|
690 | CRTextureObj *tobj = NULL;
|
---|
691 | CRTextureLevel *tl = NULL;
|
---|
692 | (void)x; (void)y;
|
---|
693 |
|
---|
694 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
695 | CRASSERT(tobj);
|
---|
696 | CRASSERT(tl);
|
---|
697 |
|
---|
698 | crStateNukeMipmaps(tobj);
|
---|
699 |
|
---|
700 | tl->bytes = crImageSize(GL_RGBA, GL_UNSIGNED_BYTE, width, height);
|
---|
701 |
|
---|
702 | tl->width = width;
|
---|
703 | tl->height = height;
|
---|
704 | tl->depth = 1;
|
---|
705 | tl->format = GL_RGBA;
|
---|
706 | tl->internalFormat = internalFormat;
|
---|
707 | crStateTextureInitTextureFormat(tl, internalFormat);
|
---|
708 | tl->border = border;
|
---|
709 | tl->type = GL_UNSIGNED_BYTE;
|
---|
710 | tl->compressed = GL_FALSE;
|
---|
711 | if (width && height)
|
---|
712 | {
|
---|
713 | tl->bytesPerPixel = tl->bytes / (width * height);
|
---|
714 | }
|
---|
715 | else
|
---|
716 | tl->bytesPerPixel = 0;
|
---|
717 |
|
---|
718 | #ifdef CR_SGIS_generate_mipmap
|
---|
719 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
720 | generate_mipmap(tobj, target);
|
---|
721 | }
|
---|
722 | else {
|
---|
723 | tl->generateMipmap = GL_FALSE;
|
---|
724 | }
|
---|
725 | #endif
|
---|
726 | }
|
---|
727 |
|
---|
728 | void STATE_APIENTRY
|
---|
729 | crStateTexImage2D(GLenum target, GLint level, GLint internalFormat,
|
---|
730 | GLsizei width, GLsizei height, GLint border,
|
---|
731 | GLenum format, GLenum type, const GLvoid * pixels)
|
---|
732 | {
|
---|
733 | CRContext *g = GetCurrentContext();
|
---|
734 | CRTextureState *t = &(g->texture);
|
---|
735 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
736 | CRClientState *c = &(g->client);
|
---|
737 | #endif
|
---|
738 | CRTextureObj *tobj = NULL;
|
---|
739 | CRTextureLevel *tl = NULL;
|
---|
740 | CRStateBits *sb = GetCurrentBits();
|
---|
741 | CRTextureBits *tb = &(sb->texture);
|
---|
742 | // Distributed textures are not used by VBox
|
---|
743 | const int is_distrib = 0; // ((type == GL_TRUE) || (type == GL_FALSE));
|
---|
744 |
|
---|
745 | FLUSH();
|
---|
746 |
|
---|
747 | /* NOTE: we skip parameter error checking if this is a distributed
|
---|
748 | * texture! The user better provide correct parameters!!!
|
---|
749 | */
|
---|
750 | if (!is_distrib
|
---|
751 | && ErrorCheckTexImage(2, target, level, width, height, 1, border)) {
|
---|
752 | if (IsProxyTarget(target)) {
|
---|
753 | /* clear all state, but don't generate error */
|
---|
754 | crStateTextureInitTextureObj(g, &(t->proxy2D), 0, GL_TEXTURE_2D);
|
---|
755 | }
|
---|
756 | else {
|
---|
757 | /* error was already recorded */
|
---|
758 | }
|
---|
759 | return;
|
---|
760 | }
|
---|
761 |
|
---|
762 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
763 | CRASSERT(tobj);
|
---|
764 | CRASSERT(tl);
|
---|
765 |
|
---|
766 | if (level==tobj->baseLevel && (tl->width!=width || tl->height!=height))
|
---|
767 | {
|
---|
768 | crStateNukeMipmaps(tobj);
|
---|
769 | }
|
---|
770 |
|
---|
771 | /* compute size of image buffer */
|
---|
772 | if (is_distrib) {
|
---|
773 | tl->bytes = crStrlen((char *) pixels) + 1;
|
---|
774 | tl->bytes += crImageSize(format, GL_UNSIGNED_BYTE, width, height);
|
---|
775 | }
|
---|
776 | else if (IsProxyTarget(target)) {
|
---|
777 | tl->bytes = 0;
|
---|
778 | }
|
---|
779 | else {
|
---|
780 | tl->bytes = crImageSize(format, type, width, height);
|
---|
781 | }
|
---|
782 |
|
---|
783 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
784 | /* allocate the image buffer and fill it */
|
---|
785 | if (tl->bytes)
|
---|
786 | {
|
---|
787 | /* this is not a proxy texture target so alloc storage */
|
---|
788 | if (tl->img)
|
---|
789 | crFree(tl->img);
|
---|
790 | tl->img = (GLubyte *) crAlloc(tl->bytes);
|
---|
791 | if (!tl->img)
|
---|
792 | {
|
---|
793 | crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
|
---|
794 | "glTexImage2D out of memory");
|
---|
795 | return;
|
---|
796 | }
|
---|
797 | if (pixels)
|
---|
798 | {
|
---|
799 | if (is_distrib)
|
---|
800 | {
|
---|
801 | crMemcpy((void *) tl->img, (void *) pixels, tl->bytes);
|
---|
802 | }
|
---|
803 | else
|
---|
804 | {
|
---|
805 | crPixelCopy2D(width, height,
|
---|
806 | (GLvoid *) tl->img, format, type, NULL, /* dst */
|
---|
807 | pixels, format, type, &(c->unpack)); /* src */
|
---|
808 | }
|
---|
809 | }
|
---|
810 | }
|
---|
811 | #endif
|
---|
812 |
|
---|
813 | tl->width = width;
|
---|
814 | tl->height = height;
|
---|
815 | tl->depth = 1;
|
---|
816 | tl->format = format;
|
---|
817 | tl->internalFormat = internalFormat;
|
---|
818 | crStateTextureInitTextureFormat(tl, internalFormat);
|
---|
819 | tl->border = border;
|
---|
820 | tl->type = type;
|
---|
821 | tl->compressed = GL_FALSE;
|
---|
822 | if (width && height)
|
---|
823 | {
|
---|
824 | if (is_distrib)
|
---|
825 | tl->bytesPerPixel = 3; /* only support GL_RGB */
|
---|
826 | else
|
---|
827 | tl->bytesPerPixel = tl->bytes / (width * height);
|
---|
828 | }
|
---|
829 | else
|
---|
830 | tl->bytesPerPixel = 0;
|
---|
831 |
|
---|
832 | #ifdef CR_SGIS_generate_mipmap
|
---|
833 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
834 | generate_mipmap(tobj, target);
|
---|
835 | }
|
---|
836 | else {
|
---|
837 | tl->generateMipmap = GL_FALSE;
|
---|
838 | }
|
---|
839 | #endif
|
---|
840 |
|
---|
841 | /* XXX may need to do some fine-tuning here for proxy textures */
|
---|
842 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
843 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
844 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
845 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
846 |
|
---|
847 | #ifdef CR_DUMP_TEXTURES_2D
|
---|
848 | if (pixels)
|
---|
849 | {
|
---|
850 | GLint w,h;
|
---|
851 | char *data;
|
---|
852 |
|
---|
853 | diff_api.GetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &w);
|
---|
854 | diff_api.GetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &h);
|
---|
855 |
|
---|
856 | data = crAlloc(w*h*4);
|
---|
857 | if (!data) crError("no memory!");
|
---|
858 | diff_api.GetTexImage(target, level, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
---|
859 | crDumpTGA(w, h, data);
|
---|
860 | crFree(data);
|
---|
861 | }
|
---|
862 | #endif
|
---|
863 | }
|
---|
864 |
|
---|
865 | #if defined( CR_OPENGL_VERSION_1_2 ) || defined( GL_EXT_texture3D )
|
---|
866 | void STATE_APIENTRY
|
---|
867 | crStateTexImage3D(GLenum target, GLint level,
|
---|
868 | GLint internalFormat,
|
---|
869 | GLsizei width, GLsizei height,
|
---|
870 | GLsizei depth, GLint border,
|
---|
871 | GLenum format, GLenum type, const GLvoid * pixels)
|
---|
872 | {
|
---|
873 | CRContext *g = GetCurrentContext();
|
---|
874 | CRTextureState *t = &(g->texture);
|
---|
875 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
876 | CRClientState *c = &(g->client);
|
---|
877 | #endif
|
---|
878 | CRTextureObj *tobj = NULL;
|
---|
879 | CRTextureLevel *tl = NULL;
|
---|
880 | CRStateBits *sb = GetCurrentBits();
|
---|
881 | CRTextureBits *tb = &(sb->texture);
|
---|
882 | (void)pixels;
|
---|
883 |
|
---|
884 | FLUSH();
|
---|
885 |
|
---|
886 | if (ErrorCheckTexImage(3, target, level, width, height, depth, border)) {
|
---|
887 | if (IsProxyTarget(target)) {
|
---|
888 | /* clear all state, but don't generate error */
|
---|
889 | crStateTextureInitTextureObj(g, &(t->proxy3D), 0, GL_TEXTURE_3D);
|
---|
890 | }
|
---|
891 | else {
|
---|
892 | /* error was already recorded */
|
---|
893 | }
|
---|
894 | return;
|
---|
895 | }
|
---|
896 |
|
---|
897 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
898 | CRASSERT(tobj);
|
---|
899 | CRASSERT(tl);
|
---|
900 |
|
---|
901 | if (IsProxyTarget(target))
|
---|
902 | tl->bytes = 0;
|
---|
903 | else
|
---|
904 | tl->bytes = crTextureSize(format, type, width, height, depth);
|
---|
905 |
|
---|
906 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
907 | if (tl->bytes)
|
---|
908 | {
|
---|
909 | /* this is not a proxy texture target so alloc storage */
|
---|
910 | if (tl->img)
|
---|
911 | crFree(tl->img);
|
---|
912 | tl->img = (GLubyte *) crAlloc(tl->bytes);
|
---|
913 | if (!tl->img)
|
---|
914 | {
|
---|
915 | crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
|
---|
916 | "glTexImage3D out of memory");
|
---|
917 | return;
|
---|
918 | }
|
---|
919 | if (pixels)
|
---|
920 | crPixelCopy3D(width, height, depth, (GLvoid *) (tl->img), format, type,
|
---|
921 | NULL, pixels, format, type, &(c->unpack));
|
---|
922 | }
|
---|
923 | #endif
|
---|
924 |
|
---|
925 | tl->internalFormat = internalFormat;
|
---|
926 | tl->border = border;
|
---|
927 | tl->width = width;
|
---|
928 | tl->height = height;
|
---|
929 | tl->depth = depth;
|
---|
930 | tl->format = format;
|
---|
931 | tl->type = type;
|
---|
932 | tl->compressed = GL_FALSE;
|
---|
933 |
|
---|
934 | #ifdef CR_SGIS_generate_mipmap
|
---|
935 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
936 | generate_mipmap(tobj, target);
|
---|
937 | }
|
---|
938 | else {
|
---|
939 | tl->generateMipmap = GL_FALSE;
|
---|
940 | }
|
---|
941 | #endif
|
---|
942 |
|
---|
943 | /* XXX may need to do some fine-tuning here for proxy textures */
|
---|
944 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
945 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
946 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
947 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
948 | }
|
---|
949 | #endif /* CR_OPENGL_VERSION_1_2 || GL_EXT_texture3D */
|
---|
950 |
|
---|
951 |
|
---|
952 | #ifdef GL_EXT_texture3D
|
---|
953 | void STATE_APIENTRY
|
---|
954 | crStateTexImage3DEXT(GLenum target, GLint level,
|
---|
955 | GLenum internalFormat,
|
---|
956 | GLsizei width, GLsizei height, GLsizei depth,
|
---|
957 | GLint border, GLenum format, GLenum type,
|
---|
958 | const GLvoid * pixels)
|
---|
959 | {
|
---|
960 | crStateTexImage3D(target, level, (GLint) internalFormat, width, height,
|
---|
961 | depth, border, format, type, pixels);
|
---|
962 | }
|
---|
963 | #endif /* GL_EXT_texture3D */
|
---|
964 |
|
---|
965 |
|
---|
966 | void STATE_APIENTRY
|
---|
967 | crStateTexSubImage1D(GLenum target, GLint level, GLint xoffset,
|
---|
968 | GLsizei width, GLenum format,
|
---|
969 | GLenum type, const GLvoid * pixels)
|
---|
970 | {
|
---|
971 | CRContext *g = GetCurrentContext();
|
---|
972 | CRTextureState *t = &(g->texture);
|
---|
973 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
974 | CRClientState *c = &(g->client);
|
---|
975 | #endif
|
---|
976 | CRStateBits *sb = GetCurrentBits();
|
---|
977 | CRTextureBits *tb = &(sb->texture);
|
---|
978 | CRTextureUnit *unit = t->unit + t->curTextureUnit;
|
---|
979 | CRTextureObj *tobj = unit->currentTexture1D;
|
---|
980 | CRTextureLevel *tl = tobj->level[0] + level;
|
---|
981 | (void)format; (void)type; (void)pixels;
|
---|
982 |
|
---|
983 | FLUSH();
|
---|
984 |
|
---|
985 | if (ErrorCheckTexSubImage(1, target, level, xoffset, 0, 0,
|
---|
986 | width, 1, 1)) {
|
---|
987 | return; /* GL error state already set */
|
---|
988 | }
|
---|
989 |
|
---|
990 | #ifdef DEBUG_misha
|
---|
991 | CRASSERT(tl->bytes);
|
---|
992 | CRASSERT(tl->height);
|
---|
993 | CRASSERT(tl->width);
|
---|
994 | CRASSERT(tl->depth);
|
---|
995 | #endif
|
---|
996 |
|
---|
997 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
998 | xoffset += tl->border;
|
---|
999 |
|
---|
1000 | crPixelCopy1D((void *) (tl->img + xoffset * tl->bytesPerPixel),
|
---|
1001 | tl->format, tl->type,
|
---|
1002 | pixels, format, type, width, &(c->unpack));
|
---|
1003 | #endif
|
---|
1004 |
|
---|
1005 | #ifdef CR_SGIS_generate_mipmap
|
---|
1006 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1007 | generate_mipmap(tobj, target);
|
---|
1008 | }
|
---|
1009 | else {
|
---|
1010 | tl->generateMipmap = GL_FALSE;
|
---|
1011 | }
|
---|
1012 | #endif
|
---|
1013 |
|
---|
1014 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1015 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1016 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1017 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1018 | }
|
---|
1019 |
|
---|
1020 |
|
---|
1021 | void STATE_APIENTRY
|
---|
1022 | crStateTexSubImage2D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
---|
1023 | GLsizei width, GLsizei height,
|
---|
1024 | GLenum format, GLenum type, const GLvoid * pixels)
|
---|
1025 | {
|
---|
1026 | CRContext *g = GetCurrentContext();
|
---|
1027 | CRStateBits *sb = GetCurrentBits();
|
---|
1028 | CRTextureBits *tb = &(sb->texture);
|
---|
1029 | CRTextureObj *tobj;
|
---|
1030 | CRTextureLevel *tl;
|
---|
1031 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1032 | CRClientState *c = &(g->client);
|
---|
1033 | GLubyte *subimg = NULL;
|
---|
1034 | GLubyte *img = NULL;
|
---|
1035 | GLubyte *src;
|
---|
1036 | int i;
|
---|
1037 | #endif
|
---|
1038 | (void)format; (void)type; (void)pixels;
|
---|
1039 |
|
---|
1040 | FLUSH();
|
---|
1041 |
|
---|
1042 | if (ErrorCheckTexSubImage(2, target, level, xoffset, yoffset, 0,
|
---|
1043 | width, height, 1)) {
|
---|
1044 | return; /* GL error state already set */
|
---|
1045 | }
|
---|
1046 |
|
---|
1047 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
1048 | CRASSERT(tobj);
|
---|
1049 | CRASSERT(tl);
|
---|
1050 |
|
---|
1051 | #ifdef DEBUG_misha
|
---|
1052 | CRASSERT(tl->bytes);
|
---|
1053 | CRASSERT(tl->height);
|
---|
1054 | CRASSERT(tl->width);
|
---|
1055 | CRASSERT(tl->depth);
|
---|
1056 | #endif
|
---|
1057 |
|
---|
1058 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1059 | xoffset += tl->border;
|
---|
1060 | yoffset += tl->border;
|
---|
1061 |
|
---|
1062 | subimg = (GLubyte *) crAlloc(crImageSize(tl->format, tl->type, width, height));
|
---|
1063 |
|
---|
1064 | crPixelCopy2D(width, height, subimg, tl->format, tl->type, NULL, /* dst */
|
---|
1065 | pixels, format, type, &(c->unpack)); /* src */
|
---|
1066 |
|
---|
1067 | img = tl->img +
|
---|
1068 | xoffset * tl->bytesPerPixel + yoffset * tl->width * tl->bytesPerPixel;
|
---|
1069 |
|
---|
1070 | src = subimg;
|
---|
1071 |
|
---|
1072 | /* Copy the data into the texture */
|
---|
1073 | for (i = 0; i < height; i++)
|
---|
1074 | {
|
---|
1075 | crMemcpy(img, src, tl->bytesPerPixel * width);
|
---|
1076 | img += tl->width * tl->bytesPerPixel;
|
---|
1077 | src += width * tl->bytesPerPixel;
|
---|
1078 | }
|
---|
1079 |
|
---|
1080 | crFree(subimg);
|
---|
1081 | #endif
|
---|
1082 |
|
---|
1083 | #ifdef CR_SGIS_generate_mipmap
|
---|
1084 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1085 | generate_mipmap(tobj, target);
|
---|
1086 | }
|
---|
1087 | else {
|
---|
1088 | tl->generateMipmap = GL_FALSE;
|
---|
1089 | }
|
---|
1090 | #endif
|
---|
1091 |
|
---|
1092 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1093 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1094 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1095 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1096 |
|
---|
1097 | #ifdef CR_DUMP_TEXTURES_2D
|
---|
1098 | {
|
---|
1099 | GLint w,h;
|
---|
1100 | char *data;
|
---|
1101 |
|
---|
1102 | diff_api.GetTexLevelParameteriv(target, level, GL_TEXTURE_WIDTH, &w);
|
---|
1103 | diff_api.GetTexLevelParameteriv(target, level, GL_TEXTURE_HEIGHT, &h);
|
---|
1104 |
|
---|
1105 | data = crAlloc(w*h*4);
|
---|
1106 | if (!data) crError("no memory!");
|
---|
1107 | diff_api.GetTexImage(target, level, GL_RGBA, GL_UNSIGNED_BYTE, data);
|
---|
1108 | crDumpTGA(w, h, data);
|
---|
1109 | crFree(data);
|
---|
1110 | }
|
---|
1111 | #endif
|
---|
1112 | }
|
---|
1113 |
|
---|
1114 | #if defined( CR_OPENGL_VERSION_1_2 )
|
---|
1115 | void STATE_APIENTRY
|
---|
1116 | crStateTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset,
|
---|
1117 | GLint zoffset, GLsizei width, GLsizei height,
|
---|
1118 | GLsizei depth, GLenum format, GLenum type,
|
---|
1119 | const GLvoid * pixels)
|
---|
1120 | {
|
---|
1121 | CRContext *g = GetCurrentContext();
|
---|
1122 | CRTextureState *t = &(g->texture);
|
---|
1123 | CRStateBits *sb = GetCurrentBits();
|
---|
1124 | CRTextureBits *tb = &(sb->texture);
|
---|
1125 | CRTextureUnit *unit = t->unit + t->curTextureUnit;
|
---|
1126 | CRTextureObj *tobj = unit->currentTexture3D;
|
---|
1127 | CRTextureLevel *tl = tobj->level[0] + level;
|
---|
1128 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1129 | CRClientState *c = &(g->client);
|
---|
1130 | GLubyte *subimg = NULL;
|
---|
1131 | GLubyte *img = NULL;
|
---|
1132 | GLubyte *src;
|
---|
1133 | int i;
|
---|
1134 | #endif
|
---|
1135 | (void)format; (void)type; (void)pixels;
|
---|
1136 |
|
---|
1137 | FLUSH();
|
---|
1138 |
|
---|
1139 | if (ErrorCheckTexSubImage(3, target, level, xoffset, yoffset, zoffset,
|
---|
1140 | width, height, depth)) {
|
---|
1141 | return; /* GL error state already set */
|
---|
1142 | }
|
---|
1143 |
|
---|
1144 | #ifdef DEBUG_misha
|
---|
1145 | CRASSERT(target == GL_TEXTURE_3D);
|
---|
1146 | CRASSERT(tl->bytes);
|
---|
1147 | CRASSERT(tl->height);
|
---|
1148 | CRASSERT(tl->width);
|
---|
1149 | CRASSERT(tl->depth);
|
---|
1150 | #endif
|
---|
1151 |
|
---|
1152 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1153 | xoffset += tl->border;
|
---|
1154 | yoffset += tl->border;
|
---|
1155 | zoffset += tl->border;
|
---|
1156 |
|
---|
1157 | subimg =
|
---|
1158 | (GLubyte *)
|
---|
1159 | crAlloc(crTextureSize(tl->format, tl->type, width, height, depth));
|
---|
1160 |
|
---|
1161 | crPixelCopy3D(width, height, depth, subimg, tl->format, tl->type, NULL,
|
---|
1162 | pixels, format, type, &(c->unpack));
|
---|
1163 |
|
---|
1164 | img = tl->img + xoffset * tl->bytesPerPixel +
|
---|
1165 | yoffset * tl->width * tl->bytesPerPixel +
|
---|
1166 | zoffset * tl->width * tl->height * tl->bytesPerPixel;
|
---|
1167 |
|
---|
1168 | src = subimg;
|
---|
1169 |
|
---|
1170 | /* Copy the data into the texture */
|
---|
1171 | for (i = 0; i < depth; i++)
|
---|
1172 | {
|
---|
1173 | crMemcpy(img, src, tl->bytesPerPixel * width * height);
|
---|
1174 | img += tl->width * tl->height * tl->bytesPerPixel;
|
---|
1175 | src += width * height * tl->bytesPerPixel;
|
---|
1176 | }
|
---|
1177 |
|
---|
1178 | crFree(subimg);
|
---|
1179 | #endif
|
---|
1180 |
|
---|
1181 | #ifdef CR_SGIS_generate_mipmap
|
---|
1182 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1183 | generate_mipmap(tobj, target);
|
---|
1184 | }
|
---|
1185 | else {
|
---|
1186 | tl->generateMipmap = GL_FALSE;
|
---|
1187 | }
|
---|
1188 | #endif
|
---|
1189 |
|
---|
1190 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1191 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1192 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1193 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1194 | }
|
---|
1195 | #endif /* CR_OPENGL_VERSION_1_2 || GL_EXT_texture3D */
|
---|
1196 |
|
---|
1197 |
|
---|
1198 | void STATE_APIENTRY
|
---|
1199 | crStateCompressedTexImage1DARB(GLenum target, GLint level,
|
---|
1200 | GLenum internalFormat, GLsizei width,
|
---|
1201 | GLint border, GLsizei imageSize,
|
---|
1202 | const GLvoid * data)
|
---|
1203 | {
|
---|
1204 | CRContext *g = GetCurrentContext();
|
---|
1205 | CRTextureState *t = &(g->texture);
|
---|
1206 | CRTextureObj *tobj;
|
---|
1207 | CRTextureLevel *tl;
|
---|
1208 | CRStateBits *sb = GetCurrentBits();
|
---|
1209 | CRTextureBits *tb = &(sb->texture);
|
---|
1210 | (void)data;
|
---|
1211 |
|
---|
1212 | FLUSH();
|
---|
1213 |
|
---|
1214 | if (ErrorCheckTexImage(1, target, level, width, 1, 1, border)) {
|
---|
1215 | if (IsProxyTarget(target)) {
|
---|
1216 | /* clear all state, but don't generate error */
|
---|
1217 | crStateTextureInitTextureObj(g, &(t->proxy1D), 0, GL_TEXTURE_1D);
|
---|
1218 | }
|
---|
1219 | else {
|
---|
1220 | /* error was already recorded */
|
---|
1221 | }
|
---|
1222 | return;
|
---|
1223 | }
|
---|
1224 |
|
---|
1225 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
1226 | CRASSERT(tobj);
|
---|
1227 | CRASSERT(tl);
|
---|
1228 |
|
---|
1229 | if (IsProxyTarget(target))
|
---|
1230 | tl->bytes = 0;
|
---|
1231 | else
|
---|
1232 | tl->bytes = imageSize;
|
---|
1233 |
|
---|
1234 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1235 | if (tl->bytes)
|
---|
1236 | {
|
---|
1237 | /* this is not a proxy texture target so alloc storage */
|
---|
1238 | if (tl->img)
|
---|
1239 | crFree(tl->img);
|
---|
1240 | tl->img = (GLubyte *) crAlloc(tl->bytes);
|
---|
1241 | if (!tl->img)
|
---|
1242 | {
|
---|
1243 | crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
|
---|
1244 | "glTexImage1D out of memory");
|
---|
1245 | return;
|
---|
1246 | }
|
---|
1247 | if (data)
|
---|
1248 | crMemcpy(tl->img, data, imageSize);
|
---|
1249 | }
|
---|
1250 | #endif
|
---|
1251 |
|
---|
1252 | tl->width = width;
|
---|
1253 | tl->height = 1;
|
---|
1254 | tl->depth = 1;
|
---|
1255 | tl->border = border;
|
---|
1256 | tl->format = GL_NONE;
|
---|
1257 | tl->type = GL_NONE;
|
---|
1258 | tl->internalFormat = internalFormat;
|
---|
1259 | crStateTextureInitTextureFormat(tl, internalFormat);
|
---|
1260 | tl->compressed = GL_TRUE;
|
---|
1261 | tl->bytesPerPixel = 0; /* n/a */
|
---|
1262 |
|
---|
1263 | #ifdef CR_SGIS_generate_mipmap
|
---|
1264 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1265 | generate_mipmap(tobj, target);
|
---|
1266 | }
|
---|
1267 | else {
|
---|
1268 | tl->generateMipmap = GL_FALSE;
|
---|
1269 | }
|
---|
1270 | #endif
|
---|
1271 |
|
---|
1272 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1273 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1274 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1275 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1276 | }
|
---|
1277 |
|
---|
1278 |
|
---|
1279 | void STATE_APIENTRY
|
---|
1280 | crStateCompressedTexImage2DARB(GLenum target, GLint level,
|
---|
1281 | GLenum internalFormat, GLsizei width,
|
---|
1282 | GLsizei height, GLint border,
|
---|
1283 | GLsizei imageSize, const GLvoid * data)
|
---|
1284 | {
|
---|
1285 | CRContext *g = GetCurrentContext();
|
---|
1286 | CRTextureState *t = &(g->texture);
|
---|
1287 | CRTextureObj *tobj = NULL;
|
---|
1288 | CRTextureLevel *tl = NULL;
|
---|
1289 | CRStateBits *sb = GetCurrentBits();
|
---|
1290 | CRTextureBits *tb = &(sb->texture);
|
---|
1291 | (void)data;
|
---|
1292 |
|
---|
1293 | FLUSH();
|
---|
1294 |
|
---|
1295 | if (ErrorCheckTexImage(2, target, level, width, height, 1, border)) {
|
---|
1296 | if (IsProxyTarget(target)) {
|
---|
1297 | /* clear all state, but don't generate error */
|
---|
1298 | crStateTextureInitTextureObj(g, &(t->proxy2D), 0, GL_TEXTURE_2D);
|
---|
1299 | }
|
---|
1300 | else {
|
---|
1301 | /* error was already recorded */
|
---|
1302 | }
|
---|
1303 | return;
|
---|
1304 | }
|
---|
1305 |
|
---|
1306 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
1307 | CRASSERT(tobj);
|
---|
1308 | CRASSERT(tl);
|
---|
1309 |
|
---|
1310 | if (IsProxyTarget(target))
|
---|
1311 | tl->bytes = 0;
|
---|
1312 | else
|
---|
1313 | tl->bytes = imageSize;
|
---|
1314 |
|
---|
1315 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1316 | if (tl->bytes)
|
---|
1317 | {
|
---|
1318 | /* this is not a proxy texture target so alloc storage */
|
---|
1319 | if (tl->img)
|
---|
1320 | crFree(tl->img);
|
---|
1321 | tl->img = (GLubyte *) crAlloc(tl->bytes);
|
---|
1322 | if (!tl->img)
|
---|
1323 | {
|
---|
1324 | crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
|
---|
1325 | "glTexImage2D out of memory");
|
---|
1326 | return;
|
---|
1327 | }
|
---|
1328 | if (data)
|
---|
1329 | crMemcpy(tl->img, data, imageSize);
|
---|
1330 | }
|
---|
1331 | #endif
|
---|
1332 |
|
---|
1333 | tl->width = width;
|
---|
1334 | tl->height = height;
|
---|
1335 | tl->depth = 1;
|
---|
1336 | tl->border = border;
|
---|
1337 | tl->format = GL_NONE;
|
---|
1338 | tl->type = GL_NONE;
|
---|
1339 | tl->internalFormat = internalFormat;
|
---|
1340 | crStateTextureInitTextureFormat(tl, internalFormat);
|
---|
1341 | tl->compressed = GL_TRUE;
|
---|
1342 | tl->bytesPerPixel = 0; /* n/a */
|
---|
1343 |
|
---|
1344 | #ifdef CR_SGIS_generate_mipmap
|
---|
1345 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1346 | generate_mipmap(tobj, target);
|
---|
1347 | }
|
---|
1348 | else {
|
---|
1349 | tl->generateMipmap = GL_FALSE;
|
---|
1350 | }
|
---|
1351 | #endif
|
---|
1352 |
|
---|
1353 | /* XXX may need to do some fine-tuning here for proxy textures */
|
---|
1354 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1355 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1356 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1357 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1358 | }
|
---|
1359 |
|
---|
1360 |
|
---|
1361 | void STATE_APIENTRY
|
---|
1362 | crStateCompressedTexImage3DARB(GLenum target, GLint level,
|
---|
1363 | GLenum internalFormat, GLsizei width,
|
---|
1364 | GLsizei height, GLsizei depth, GLint border,
|
---|
1365 | GLsizei imageSize, const GLvoid * data)
|
---|
1366 | {
|
---|
1367 | CRContext *g = GetCurrentContext();
|
---|
1368 | CRTextureState *t = &(g->texture);
|
---|
1369 | CRTextureObj *tobj = NULL;
|
---|
1370 | CRTextureLevel *tl = NULL;
|
---|
1371 | CRStateBits *sb = GetCurrentBits();
|
---|
1372 | CRTextureBits *tb = &(sb->texture);
|
---|
1373 | (void)data;
|
---|
1374 |
|
---|
1375 | FLUSH();
|
---|
1376 |
|
---|
1377 | if (ErrorCheckTexImage(3, target, level, width, height, depth, border)) {
|
---|
1378 | if (IsProxyTarget(target)) {
|
---|
1379 | /* clear all state, but don't generate error */
|
---|
1380 | crStateTextureInitTextureObj(g, &(t->proxy3D), 0, GL_TEXTURE_3D);
|
---|
1381 | }
|
---|
1382 | else {
|
---|
1383 | /* error was already recorded */
|
---|
1384 | }
|
---|
1385 | return;
|
---|
1386 | }
|
---|
1387 |
|
---|
1388 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
1389 | CRASSERT(tobj);
|
---|
1390 | CRASSERT(tl);
|
---|
1391 |
|
---|
1392 | if (IsProxyTarget(target))
|
---|
1393 | tl->bytes = 0;
|
---|
1394 | else
|
---|
1395 | tl->bytes = imageSize;
|
---|
1396 |
|
---|
1397 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1398 | if (tl->bytes)
|
---|
1399 | {
|
---|
1400 | /* this is not a proxy texture target so alloc storage */
|
---|
1401 | if (tl->img)
|
---|
1402 | crFree(tl->img);
|
---|
1403 | tl->img = (GLubyte *) crAlloc(tl->bytes);
|
---|
1404 | if (!tl->img)
|
---|
1405 | {
|
---|
1406 | crStateError(__LINE__, __FILE__, GL_OUT_OF_MEMORY,
|
---|
1407 | "glCompressedTexImage3D out of memory");
|
---|
1408 | return;
|
---|
1409 | }
|
---|
1410 | if (data)
|
---|
1411 | crMemcpy(tl->img, data, imageSize);
|
---|
1412 | }
|
---|
1413 | #endif
|
---|
1414 |
|
---|
1415 | tl->width = width;
|
---|
1416 | tl->height = height;
|
---|
1417 | tl->depth = depth;
|
---|
1418 | tl->border = border;
|
---|
1419 | tl->format = GL_NONE;
|
---|
1420 | tl->type = GL_NONE;
|
---|
1421 | tl->internalFormat = internalFormat;
|
---|
1422 | crStateTextureInitTextureFormat(tl, internalFormat);
|
---|
1423 | tl->compressed = GL_TRUE;
|
---|
1424 | tl->bytesPerPixel = 0; /* n/a */
|
---|
1425 |
|
---|
1426 | #ifdef CR_SGIS_generate_mipmap
|
---|
1427 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1428 | generate_mipmap(tobj, target);
|
---|
1429 | }
|
---|
1430 | else {
|
---|
1431 | tl->generateMipmap = GL_FALSE;
|
---|
1432 | }
|
---|
1433 | #endif
|
---|
1434 |
|
---|
1435 | /* XXX may need to do some fine-tuning here for proxy textures */
|
---|
1436 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1437 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1438 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1439 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1440 | }
|
---|
1441 |
|
---|
1442 |
|
---|
1443 | void STATE_APIENTRY
|
---|
1444 | crStateCompressedTexSubImage1DARB(GLenum target, GLint level, GLint xoffset,
|
---|
1445 | GLsizei width, GLenum format,
|
---|
1446 | GLsizei imageSize, const GLvoid * data)
|
---|
1447 | {
|
---|
1448 | CRContext *g = GetCurrentContext();
|
---|
1449 | CRTextureState *t = &(g->texture);
|
---|
1450 | CRStateBits *sb = GetCurrentBits();
|
---|
1451 | CRTextureBits *tb = &(sb->texture);
|
---|
1452 | CRTextureUnit *unit = t->unit + t->curTextureUnit;
|
---|
1453 | CRTextureObj *tobj = unit->currentTexture1D;
|
---|
1454 | CRTextureLevel *tl = tobj->level[0] + level;
|
---|
1455 | (void)format; (void)imageSize; (void)data;
|
---|
1456 |
|
---|
1457 | FLUSH();
|
---|
1458 |
|
---|
1459 | if (ErrorCheckTexSubImage(1, target, level, xoffset, 0, 0, width, 1, 1)) {
|
---|
1460 | return; /* GL error state already set */
|
---|
1461 | }
|
---|
1462 |
|
---|
1463 | #ifdef DEBUG_misha
|
---|
1464 | CRASSERT(target == GL_TEXTURE_1D);
|
---|
1465 | CRASSERT(tl->bytes);
|
---|
1466 | CRASSERT(tl->height);
|
---|
1467 | CRASSERT(tl->width);
|
---|
1468 | CRASSERT(tl->depth);
|
---|
1469 | #endif
|
---|
1470 |
|
---|
1471 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1472 | xoffset += tl->border;
|
---|
1473 |
|
---|
1474 | if (xoffset == 0 && width == tl->width) {
|
---|
1475 | /* just memcpy */
|
---|
1476 | crMemcpy(tl->img, data, imageSize);
|
---|
1477 | }
|
---|
1478 | else {
|
---|
1479 | /* XXX this depends on the exact compression method */
|
---|
1480 | crWarning("Not implemented part crStateCompressedTexSubImage1DARB");
|
---|
1481 | }
|
---|
1482 | #endif
|
---|
1483 |
|
---|
1484 | #ifdef CR_SGIS_generate_mipmap
|
---|
1485 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1486 | generate_mipmap(tobj, target);
|
---|
1487 | }
|
---|
1488 | else {
|
---|
1489 | tl->generateMipmap = GL_FALSE;
|
---|
1490 | }
|
---|
1491 | #endif
|
---|
1492 |
|
---|
1493 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1494 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1495 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1496 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1497 | }
|
---|
1498 |
|
---|
1499 |
|
---|
1500 | void STATE_APIENTRY
|
---|
1501 | crStateCompressedTexSubImage2DARB(GLenum target, GLint level, GLint xoffset,
|
---|
1502 | GLint yoffset, GLsizei width,
|
---|
1503 | GLsizei height, GLenum format,
|
---|
1504 | GLsizei imageSize, const GLvoid * data)
|
---|
1505 | {
|
---|
1506 | CRContext *g = GetCurrentContext();
|
---|
1507 | CRTextureState *t = &(g->texture);
|
---|
1508 | CRStateBits *sb = GetCurrentBits();
|
---|
1509 | CRTextureBits *tb = &(sb->texture);
|
---|
1510 | CRTextureUnit *unit = t->unit + t->curTextureUnit;
|
---|
1511 | CRTextureObj *tobj = unit->currentTexture2D;
|
---|
1512 | CRTextureLevel *tl = tobj->level[0] + level;
|
---|
1513 | (void)format; (void)imageSize; (void)data;
|
---|
1514 |
|
---|
1515 | FLUSH();
|
---|
1516 |
|
---|
1517 | #ifdef DEBUG_misha
|
---|
1518 | CRASSERT(target == GL_TEXTURE_2D);
|
---|
1519 | CRASSERT(tl->bytes);
|
---|
1520 | CRASSERT(tl->height);
|
---|
1521 | CRASSERT(tl->width);
|
---|
1522 | CRASSERT(tl->depth);
|
---|
1523 | #endif
|
---|
1524 |
|
---|
1525 | if (ErrorCheckTexSubImage(2, target, level, xoffset, yoffset, 0,
|
---|
1526 | width, height, 1)) {
|
---|
1527 | return; /* GL error state already set */
|
---|
1528 | }
|
---|
1529 |
|
---|
1530 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1531 | xoffset += tl->border;
|
---|
1532 | yoffset += tl->border;
|
---|
1533 |
|
---|
1534 | if (xoffset == 0 && width == tl->width
|
---|
1535 | && yoffset == 0 && height == tl->height)
|
---|
1536 | {
|
---|
1537 | /* just memcpy */
|
---|
1538 | crMemcpy(tl->img, data, imageSize);
|
---|
1539 | }
|
---|
1540 | else {
|
---|
1541 | /* XXX this depends on the exact compression method */
|
---|
1542 | crWarning("Not implemented part crStateCompressedTexSubImage2DARB");
|
---|
1543 | }
|
---|
1544 | #endif
|
---|
1545 |
|
---|
1546 | #ifdef CR_SGIS_generate_mipmap
|
---|
1547 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1548 | generate_mipmap(tobj, target);
|
---|
1549 | }
|
---|
1550 | else {
|
---|
1551 | tl->generateMipmap = GL_FALSE;
|
---|
1552 | }
|
---|
1553 | #endif
|
---|
1554 |
|
---|
1555 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1556 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1557 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1558 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1559 | }
|
---|
1560 |
|
---|
1561 |
|
---|
1562 | void STATE_APIENTRY
|
---|
1563 | crStateCompressedTexSubImage3DARB(GLenum target, GLint level, GLint xoffset,
|
---|
1564 | GLint yoffset, GLint zoffset, GLsizei width,
|
---|
1565 | GLsizei height, GLsizei depth,
|
---|
1566 | GLenum format, GLsizei imageSize,
|
---|
1567 | const GLvoid * data)
|
---|
1568 | {
|
---|
1569 | CRContext *g = GetCurrentContext();
|
---|
1570 | CRTextureState *t = &(g->texture);
|
---|
1571 | CRStateBits *sb = GetCurrentBits();
|
---|
1572 | CRTextureBits *tb = &(sb->texture);
|
---|
1573 | CRTextureUnit *unit = t->unit + t->curTextureUnit;
|
---|
1574 | CRTextureObj *tobj = unit->currentTexture3D;
|
---|
1575 | CRTextureLevel *tl = tobj->level[0] + level;
|
---|
1576 | (void)format; (void)imageSize; (void)data;
|
---|
1577 |
|
---|
1578 | FLUSH();
|
---|
1579 |
|
---|
1580 | #ifdef DEBUG_misha
|
---|
1581 | CRASSERT(target == GL_TEXTURE_3D);
|
---|
1582 | CRASSERT(tl->bytes);
|
---|
1583 | CRASSERT(tl->height);
|
---|
1584 | CRASSERT(tl->width);
|
---|
1585 | CRASSERT(tl->depth);
|
---|
1586 | #endif
|
---|
1587 |
|
---|
1588 | if (ErrorCheckTexSubImage(3, target, level, xoffset, yoffset, zoffset,
|
---|
1589 | width, height, depth)) {
|
---|
1590 | return; /* GL error state already set */
|
---|
1591 | }
|
---|
1592 |
|
---|
1593 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1594 | xoffset += tl->border;
|
---|
1595 | yoffset += tl->border;
|
---|
1596 | zoffset += tl->border;
|
---|
1597 |
|
---|
1598 | if (xoffset == 0 && width == tl->width &&
|
---|
1599 | yoffset == 0 && height == tl->height &&
|
---|
1600 | zoffset == 0 && depth == tl->depth) {
|
---|
1601 | /* just memcpy */
|
---|
1602 | crMemcpy(tl->img, data, imageSize);
|
---|
1603 | }
|
---|
1604 | else {
|
---|
1605 | /* XXX this depends on the exact compression method */
|
---|
1606 | crWarning("Not implemented part crStateCompressedTexSubImage3DARB");
|
---|
1607 | }
|
---|
1608 | #endif
|
---|
1609 |
|
---|
1610 | #ifdef CR_SGIS_generate_mipmap
|
---|
1611 | if (level == tobj->baseLevel && tobj->generateMipmap) {
|
---|
1612 | generate_mipmap(tobj, target);
|
---|
1613 | }
|
---|
1614 | else {
|
---|
1615 | tl->generateMipmap = GL_FALSE;
|
---|
1616 | }
|
---|
1617 | #endif
|
---|
1618 |
|
---|
1619 | DIRTY(tobj->dirty, g->neg_bitid);
|
---|
1620 | DIRTY(tobj->imageBit, g->neg_bitid);
|
---|
1621 | DIRTY(tl->dirty, g->neg_bitid);
|
---|
1622 | DIRTY(tb->dirty, g->neg_bitid);
|
---|
1623 | }
|
---|
1624 |
|
---|
1625 |
|
---|
1626 | void STATE_APIENTRY
|
---|
1627 | crStateGetCompressedTexImageARB(GLenum target, GLint level, GLvoid * img)
|
---|
1628 | {
|
---|
1629 | CRContext *g = GetCurrentContext();
|
---|
1630 | CRTextureObj *tobj;
|
---|
1631 | CRTextureLevel *tl;
|
---|
1632 |
|
---|
1633 | if (g->current.inBeginEnd)
|
---|
1634 | {
|
---|
1635 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
1636 | "glGetCompressedTexImage called in begin/end");
|
---|
1637 | return;
|
---|
1638 | }
|
---|
1639 |
|
---|
1640 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
1641 | if (!tobj || !tl) {
|
---|
1642 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
1643 | "glGetCompressedTexImage(invalid target or level)");
|
---|
1644 | return;
|
---|
1645 | }
|
---|
1646 |
|
---|
1647 | if (!tl->compressed) {
|
---|
1648 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
1649 | "glGetCompressedTexImage(not a compressed texture)");
|
---|
1650 | return;
|
---|
1651 | }
|
---|
1652 |
|
---|
1653 | #ifdef DEBUG_misha
|
---|
1654 | CRASSERT(tl->bytes);
|
---|
1655 | CRASSERT(tl->height);
|
---|
1656 | CRASSERT(tl->width);
|
---|
1657 | CRASSERT(tl->depth);
|
---|
1658 | #endif
|
---|
1659 |
|
---|
1660 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1661 | crMemcpy(img, tl->img, tl->bytes);
|
---|
1662 | #else
|
---|
1663 | diff_api.GetCompressedTexImageARB(target, level, img);
|
---|
1664 | #endif
|
---|
1665 | }
|
---|
1666 |
|
---|
1667 |
|
---|
1668 | void STATE_APIENTRY
|
---|
1669 | crStateGetTexImage(GLenum target, GLint level, GLenum format,
|
---|
1670 | GLenum type, GLvoid * pixels)
|
---|
1671 | {
|
---|
1672 | CRContext *g = GetCurrentContext();
|
---|
1673 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1674 | CRClientState *c = &(g->client);
|
---|
1675 | #endif
|
---|
1676 | CRTextureObj *tobj;
|
---|
1677 | CRTextureLevel *tl;
|
---|
1678 |
|
---|
1679 | if (g->current.inBeginEnd)
|
---|
1680 | {
|
---|
1681 | crStateError(__LINE__, __FILE__, GL_INVALID_OPERATION,
|
---|
1682 | "glGetTexImage called in begin/end");
|
---|
1683 | return;
|
---|
1684 | }
|
---|
1685 |
|
---|
1686 | crStateGetTextureObjectAndImage(g, target, level, &tobj, &tl);
|
---|
1687 | if (!tobj || !tl) {
|
---|
1688 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
1689 | "glGetTexImage(invalid target or level)");
|
---|
1690 | return;
|
---|
1691 | }
|
---|
1692 |
|
---|
1693 | if (tl->compressed) {
|
---|
1694 | crWarning("glGetTexImage cannot decompress a compressed texture!");
|
---|
1695 | return;
|
---|
1696 | }
|
---|
1697 |
|
---|
1698 | #ifdef DEBUG_misha
|
---|
1699 | CRASSERT(tl->bytes);
|
---|
1700 | CRASSERT(tl->height);
|
---|
1701 | CRASSERT(tl->width);
|
---|
1702 | CRASSERT(tl->depth);
|
---|
1703 | #endif
|
---|
1704 |
|
---|
1705 | switch (format)
|
---|
1706 | {
|
---|
1707 | case GL_RED:
|
---|
1708 | case GL_GREEN:
|
---|
1709 | case GL_BLUE:
|
---|
1710 | case GL_ALPHA:
|
---|
1711 | case GL_RGB:
|
---|
1712 | case GL_RGBA:
|
---|
1713 | case GL_LUMINANCE:
|
---|
1714 | case GL_LUMINANCE_ALPHA:
|
---|
1715 | break;
|
---|
1716 | default:
|
---|
1717 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
1718 | "glGetTexImage called with bogus format: %d", format);
|
---|
1719 | return;
|
---|
1720 | }
|
---|
1721 |
|
---|
1722 | switch (type)
|
---|
1723 | {
|
---|
1724 | case GL_UNSIGNED_BYTE:
|
---|
1725 | case GL_BYTE:
|
---|
1726 | case GL_UNSIGNED_SHORT:
|
---|
1727 | case GL_SHORT:
|
---|
1728 | case GL_UNSIGNED_INT:
|
---|
1729 | case GL_INT:
|
---|
1730 | case GL_FLOAT:
|
---|
1731 | break;
|
---|
1732 | default:
|
---|
1733 | crStateError(__LINE__, __FILE__, GL_INVALID_ENUM,
|
---|
1734 | "glGetTexImage called with bogus type: %d", type);
|
---|
1735 | return;
|
---|
1736 | }
|
---|
1737 |
|
---|
1738 | #ifndef CR_STATE_NO_TEXTURE_IMAGE_STORE
|
---|
1739 | #ifdef CR_OPENGL_VERSION_1_2
|
---|
1740 | if (target == GL_TEXTURE_3D)
|
---|
1741 | {
|
---|
1742 | crPixelCopy3D(tl->width, tl->height, tl->depth, (GLvoid *) pixels, format,
|
---|
1743 | type, NULL, (tl->img), format, type, &(c->pack));
|
---|
1744 | }
|
---|
1745 | else
|
---|
1746 | #endif
|
---|
1747 | if ((target == GL_TEXTURE_1D) || (target == GL_TEXTURE_2D))
|
---|
1748 | {
|
---|
1749 | crPixelCopy2D(tl->width, tl->height, (GLvoid *) pixels, format, type, NULL, /* dst */
|
---|
1750 | tl->img, format, type, &(c->pack)); /* src */
|
---|
1751 | }
|
---|
1752 | #else
|
---|
1753 | diff_api.GetTexImage(target, level, format, type, pixels);
|
---|
1754 | #endif
|
---|
1755 | }
|
---|