1 | /* Copyright (c) 2001-2003, Stanford University
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2 | All rights reserved.
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3 |
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4 | See the file LICENSE.txt for information on redistributing this software. */
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5 |
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6 | #include "server_dispatch.h"
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7 | #include "server.h"
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8 | #include "cr_mem.h"
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9 |
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10 |
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11 | /*
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12 | * Notes on ID translation:
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13 | *
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14 | * If a server has multiple clients (in the case of parallel applications)
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15 | * and N of the clients all create a display list with ID K, does K name
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16 | * one display list or N different display lists?
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17 | *
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18 | * By default, there is one display list named K. If the clients put
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19 | * identical commands into list K, then this is fine. But if the clients
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20 | * each put something different into list K when they created it, then this
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21 | * is a serious problem.
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22 | *
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23 | * By zeroing the 'shared_display_lists' configuration option, we can tell
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24 | * the server to make list K be unique for all N clients. We do this by
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25 | * translating K into a new, unique ID dependent on which client we're
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26 | * talking to (curClient->number).
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27 | *
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28 | * Same story for texture objects, vertex programs, etc.
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29 | *
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30 | * The application can also dynamically switch between shared and private
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31 | * display lists with:
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32 | * glChromiumParameteri(GL_SHARED_DISPLAY_LISTS_CR, GL_TRUE)
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33 | * and
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34 | * glChromiumParameteri(GL_SHARED_DISPLAY_LISTS_CR, GL_FALSE)
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35 | *
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36 | */
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37 |
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38 |
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39 |
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40 | static GLuint TranslateListID( GLuint id )
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41 | {
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42 | #ifndef VBOX_WITH_CR_DISPLAY_LISTS
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43 | if (!cr_server.sharedDisplayLists) {
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44 | int client = cr_server.curClient->number;
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45 | return id + client * 100000;
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46 | }
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47 | #endif
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48 | return id;
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49 | }
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50 |
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51 |
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52 | GLuint SERVER_DISPATCH_APIENTRY crServerDispatchGenLists( GLsizei range )
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53 | {
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54 | GLuint retval;
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55 | retval = cr_server.head_spu->dispatch_table.GenLists( range );
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56 | crServerReturnValue( &retval, sizeof(retval) );
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57 | return retval; /* WILL PROBABLY BE IGNORED */
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58 | }
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59 |
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60 |
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61 | void SERVER_DISPATCH_APIENTRY
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62 | crServerDispatchNewList( GLuint list, GLenum mode )
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63 | {
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64 | if (mode == GL_COMPILE_AND_EXECUTE)
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65 | crWarning("using glNewList(GL_COMPILE_AND_EXECUTE) can confuse the crserver");
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66 |
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67 | list = TranslateListID( list );
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68 | crStateNewList( list, mode );
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69 | cr_server.head_spu->dispatch_table.NewList( list, mode );
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70 | }
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71 |
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72 | static void crServerQueryHWState()
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73 | {
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74 | if (!cr_server.bUseMultipleContexts)
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75 | {
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76 | GLuint fbFbo, bbFbo;
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77 | CRClient *client = cr_server.curClient;
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78 | CRMuralInfo *mural = client ? client->currentMural : NULL;
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79 | if (mural && mural->fRedirected)
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80 | {
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81 | fbFbo = mural->aidFBOs[CR_SERVER_FBO_FB_IDX(mural)];
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82 | bbFbo = mural->aidFBOs[CR_SERVER_FBO_BB_IDX(mural)];
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83 | }
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84 | else
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85 | {
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86 | fbFbo = bbFbo = 0;
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87 | }
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88 | crStateQueryHWState(fbFbo, bbFbo);
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89 | }
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90 | }
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91 |
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92 | void SERVER_DISPATCH_APIENTRY crServerDispatchEndList(void)
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93 | {
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94 | CRContext *g = crStateGetCurrent();
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95 | CRListsState *l = &(g->lists);
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96 |
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97 | cr_server.head_spu->dispatch_table.EndList();
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98 | crStateEndList();
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99 |
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100 | #ifndef IN_GUEST
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101 | if (l->mode==GL_COMPILE)
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102 | {
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103 | crServerQueryHWState();
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104 | }
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105 | #endif
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106 | }
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107 |
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108 | void SERVER_DISPATCH_APIENTRY
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109 | crServerDispatchCallList( GLuint list )
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110 | {
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111 | list = TranslateListID( list );
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112 |
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113 | if (cr_server.curClient->currentCtxInfo->pContext->lists.mode == 0) {
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114 | /* we're not compiling, so execute the list now */
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115 | /* Issue the list as-is */
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116 | cr_server.head_spu->dispatch_table.CallList( list );
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117 | crServerQueryHWState();
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118 | }
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119 | else {
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120 | /* we're compiling glCallList into another list - just pass it through */
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121 | cr_server.head_spu->dispatch_table.CallList( list );
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122 | }
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123 | }
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124 |
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125 |
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126 | #ifndef VBOX_WITH_CR_DISPLAY_LISTS
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127 | /**
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128 | * Translate an array of display list IDs from various datatypes to GLuint
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129 | * IDs while adding the per-client offset.
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130 | */
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131 | static void
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132 | TranslateListIDs(GLsizei n, GLenum type, const GLvoid *lists, GLuint *newLists)
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133 | {
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134 | int offset = cr_server.curClient->number * 100000;
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135 | GLsizei i;
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136 | switch (type) {
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137 | case GL_UNSIGNED_BYTE:
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138 | {
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139 | const GLubyte *src = (const GLubyte *) lists;
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140 | for (i = 0; i < n; i++) {
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141 | newLists[i] = src[i] + offset;
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142 | }
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143 | }
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144 | break;
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145 | case GL_BYTE:
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146 | {
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147 | const GLbyte *src = (const GLbyte *) lists;
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148 | for (i = 0; i < n; i++) {
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149 | newLists[i] = src[i] + offset;
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150 | }
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151 | }
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152 | break;
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153 | case GL_UNSIGNED_SHORT:
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154 | {
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155 | const GLushort *src = (const GLushort *) lists;
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156 | for (i = 0; i < n; i++) {
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157 | newLists[i] = src[i] + offset;
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158 | }
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159 | }
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160 | break;
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161 | case GL_SHORT:
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162 | {
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163 | const GLshort *src = (const GLshort *) lists;
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164 | for (i = 0; i < n; i++) {
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165 | newLists[i] = src[i] + offset;
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166 | }
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167 | }
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168 | break;
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169 | case GL_UNSIGNED_INT:
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170 | {
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171 | const GLuint *src = (const GLuint *) lists;
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172 | for (i = 0; i < n; i++) {
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173 | newLists[i] = src[i] + offset;
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174 | }
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175 | }
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176 | break;
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177 | case GL_INT:
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178 | {
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179 | const GLint *src = (const GLint *) lists;
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180 | for (i = 0; i < n; i++) {
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181 | newLists[i] = src[i] + offset;
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182 | }
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183 | }
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184 | break;
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185 | case GL_FLOAT:
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186 | {
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187 | const GLfloat *src = (const GLfloat *) lists;
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188 | for (i = 0; i < n; i++) {
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189 | newLists[i] = (GLuint) src[i] + offset;
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190 | }
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191 | }
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192 | break;
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193 | case GL_2_BYTES:
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194 | {
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195 | const GLubyte *src = (const GLubyte *) lists;
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196 | for (i = 0; i < n; i++) {
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197 | newLists[i] = (src[i*2+0] * 256 +
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198 | src[i*2+1]) + offset;
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199 | }
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200 | }
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201 | break;
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202 | case GL_3_BYTES:
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203 | {
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204 | const GLubyte *src = (const GLubyte *) lists;
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205 | for (i = 0; i < n; i++) {
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206 | newLists[i] = (src[i*3+0] * 256 * 256 +
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207 | src[i*3+1] * 256 +
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208 | src[i*3+2]) + offset;
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209 | }
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210 | }
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211 | break;
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212 | case GL_4_BYTES:
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213 | {
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214 | const GLubyte *src = (const GLubyte *) lists;
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215 | for (i = 0; i < n; i++) {
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216 | newLists[i] = (src[i*4+0] * 256 * 256 * 256 +
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217 | src[i*4+1] * 256 * 256 +
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218 | src[i*4+2] * 256 +
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219 | src[i*4+3]) + offset;
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220 | }
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221 | }
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222 | break;
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223 | default:
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224 | crWarning("CRServer: invalid display list datatype 0x%x", type);
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225 | }
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226 | }
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227 | #endif
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228 |
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229 | void SERVER_DISPATCH_APIENTRY
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230 | crServerDispatchCallLists( GLsizei n, GLenum type, const GLvoid *lists )
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231 | {
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232 | #ifndef VBOX_WITH_CR_DISPLAY_LISTS
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233 | if (!cr_server.sharedDisplayLists) {
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234 | /* need to translate IDs */
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235 | GLuint *newLists = (GLuint *) crAlloc(n * sizeof(GLuint));
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236 | if (newLists) {
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237 | TranslateListIDs(n, type, lists, newLists);
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238 | }
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239 | lists = newLists;
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240 | type = GL_UNSIGNED_INT;
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241 | }
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242 | #endif
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243 |
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244 | if (cr_server.curClient->currentCtxInfo->pContext->lists.mode == 0) {
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245 | /* we're not compiling, so execute the list now */
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246 | /* Issue the list as-is */
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247 | cr_server.head_spu->dispatch_table.CallLists( n, type, lists );
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248 | crServerQueryHWState();
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249 | }
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250 | else {
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251 | /* we're compiling glCallList into another list - just pass it through */
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252 | cr_server.head_spu->dispatch_table.CallLists( n, type, lists );
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253 | }
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254 |
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255 | #ifndef VBOX_WITH_CR_DISPLAY_LISTS
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256 | if (!cr_server.sharedDisplayLists) {
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257 | crFree((void *) lists); /* malloc'd above */
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258 | }
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259 | #endif
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260 | }
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261 |
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262 |
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263 | GLboolean SERVER_DISPATCH_APIENTRY crServerDispatchIsList( GLuint list )
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264 | {
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265 | GLboolean retval;
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266 | list = TranslateListID( list );
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267 | retval = cr_server.head_spu->dispatch_table.IsList( list );
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268 | crServerReturnValue( &retval, sizeof(retval) );
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269 | return retval;
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270 | }
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271 |
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272 |
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273 | void SERVER_DISPATCH_APIENTRY crServerDispatchDeleteLists( GLuint list, GLsizei range )
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274 | {
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275 | list = TranslateListID( list );
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276 | crStateDeleteLists( list, range );
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277 | cr_server.head_spu->dispatch_table.DeleteLists( list, range );
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278 | }
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