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source: vbox/trunk/src/VBox/HostServices/SharedOpenGL/crserverlib/server_stream.c@ 65457

最後變更 在這個檔案從65457是 52451,由 vboxsync 提交於 10 年 前

crOpenGL: command blocks flushing

  • 屬性 svn:eol-style 設為 native
  • 屬性 svn:keywords 設為 Id
檔案大小: 26.6 KB
 
1/* Copyright (c) 2001, Stanford University
2 * All rights reserved
3 *
4 * See the file LICENSE.txt for information on redistributing this software.
5 */
6
7#include "server.h"
8#include "cr_unpack.h"
9#include "cr_error.h"
10#include "cr_mem.h"
11#include "server_dispatch.h"
12
13
14/**
15 * Accept a new client connection, create a new CRClient and add to run queue.
16 */
17void
18crServerAddNewClient(void)
19{
20 CRClient *newClient = (CRClient *) crCalloc(sizeof(CRClient));
21
22 if (newClient) {
23 newClient->spu_id = cr_server.client_spu_id;
24 newClient->conn = crNetAcceptClient( cr_server.protocol, NULL,
25 cr_server.tcpip_port,
26 cr_server.mtu, 1 );
27
28 newClient->currentCtxInfo = &cr_server.MainContextInfo;
29
30 /* add to array */
31 cr_server.clients[cr_server.numClients++] = newClient;
32
33 crServerAddToRunQueue( newClient );
34 }
35}
36
37
38/**
39 * Check if client is in the run queue.
40 */
41static GLboolean
42FindClientInQueue(CRClient *client)
43{
44 RunQueue *q = cr_server.run_queue;
45 while (q) {
46 if (q->client == client) {
47 return 1;
48 }
49 q = q->next;
50 if (q == cr_server.run_queue)
51 return 0; /* back head */
52 }
53 return 0;
54}
55
56
57#if 0
58static int
59PrintQueue(void)
60{
61 RunQueue *q = cr_server.run_queue;
62 int count = 0;
63 crDebug("Queue entries:");
64 while (q) {
65 count++;
66 crDebug("Entry: %p client: %p", q, q->client);
67 q = q->next;
68 if (q == cr_server.run_queue)
69 return count;
70 }
71 return count;
72}
73#endif
74
75
76void crServerAddToRunQueue( CRClient *client )
77{
78 RunQueue *q = (RunQueue *) crAlloc( sizeof( *q ) );
79
80#ifdef VBOX_WITH_CRHGSMI
81 client->conn->pClient = client;
82 CRVBOXHGSMI_CMDDATA_CLEANUP(&client->conn->CmdData);
83#endif
84
85 /* give this client a unique number if needed */
86 if (!client->number) {
87 client->number = client->conn->u32ClientID;
88 }
89
90 crDebug("Adding client %p to the run queue", client);
91
92 if (FindClientInQueue(client)) {
93 crError("CRServer: client %p already in the queue!", client);
94 }
95
96 q->client = client;
97 q->blocked = 0;
98
99 if (!cr_server.run_queue)
100 {
101 /* adding to empty queue */
102 cr_server.run_queue = q;
103 q->next = q;
104 q->prev = q;
105 }
106 else
107 {
108 /* insert in doubly-linked list */
109 q->next = cr_server.run_queue->next;
110 cr_server.run_queue->next->prev = q;
111
112 q->prev = cr_server.run_queue;
113 cr_server.run_queue->next = q;
114 }
115}
116
117static void crServerCleanupClient(CRClient *client)
118{
119 int32_t pos;
120 CRClient *oldclient = cr_server.curClient;
121
122 cr_server.curClient = client;
123
124 /* Destroy any windows created by the client */
125 for (pos = 0; pos<CR_MAX_WINDOWS; pos++)
126 {
127 if (client->windowList[pos])
128 {
129 cr_server.dispatch.WindowDestroy(client->windowList[pos]);
130 }
131 }
132
133 /* Check if we have context(s) made by this client left, could happen if client side code is lazy */
134 for (pos = 0; pos<CR_MAX_CONTEXTS; pos++)
135 {
136 if (client->contextList[pos])
137 {
138 cr_server.dispatch.DestroyContext(client->contextList[pos]);
139 }
140 }
141
142 cr_server.curClient = oldclient;
143}
144
145static void crServerCleanupByPID(uint64_t pid)
146{
147 CRClientNode *pNode=cr_server.pCleanupClient, *pNext;
148
149 while (pNode)
150 {
151 if (pNode->pClient->pid==pid)
152 {
153 crServerCleanupClient(pNode->pClient);
154 crFree(pNode->pClient);
155 if (pNode->prev)
156 {
157 pNode->prev->next=pNode->next;
158 }
159 else
160 {
161 cr_server.pCleanupClient=pNode->next;
162 }
163 if (pNode->next)
164 {
165 pNode->next->prev = pNode->prev;
166 }
167
168 pNext=pNode->next;
169 crFree(pNode);
170 pNode=pNext;
171 }
172 else
173 {
174 pNode=pNode->next;
175 }
176 }
177}
178
179void
180crServerDeleteClient( CRClient *client )
181{
182 int i, j;
183 int cleanup=1;
184
185 crDebug("Deleting client %p (%d msgs left)", client, crNetNumMessages(client->conn));
186
187#if 0
188 if (crNetNumMessages(client->conn) > 0) {
189 crDebug("Delay destroying client: message still pending");
190 return;
191 }
192#endif
193
194 if (!FindClientInQueue(client)) {
195 /* this should never happen */
196 crError("CRServer: client %p not found in the queue!", client);
197 }
198
199 /* remove from clients[] array */
200 for (i = 0; i < cr_server.numClients; i++) {
201 if (cr_server.clients[i] == client) {
202 /* found it */
203 for (j = i; j < cr_server.numClients - 1; j++)
204 cr_server.clients[j] = cr_server.clients[j + 1];
205 cr_server.numClients--;
206 break;
207 }
208 }
209
210 /* check if there're any other guest threads in same process */
211 for (i=0; i < cr_server.numClients; i++)
212 {
213 if (cr_server.clients[i]->pid==client->pid)
214 {
215 cleanup=0;
216 break;
217 }
218 }
219
220 if (cleanup)
221 {
222 crServerCleanupClient(client);
223 }
224
225 /* remove from the run queue */
226 if (cr_server.run_queue)
227 {
228 RunQueue *q = cr_server.run_queue;
229 RunQueue *qStart = cr_server.run_queue;
230 do {
231 if (q->client == client)
232 {
233 /* this test seems a bit excessive */
234 if ((q->next == q->prev) && (q->next == q) && (cr_server.run_queue == q))
235 {
236 /* We're removing/deleting the only client */
237 CRASSERT(cr_server.numClients == 0);
238 crFree(q);
239 cr_server.run_queue = NULL;
240 cr_server.curClient = NULL;
241 crDebug("Last client deleted - empty run queue.");
242 }
243 else
244 {
245 /* remove from doubly linked list and free the node */
246 if (cr_server.curClient == q->client)
247 cr_server.curClient = NULL;
248 if (cr_server.run_queue == q)
249 cr_server.run_queue = q->next;
250 q->prev->next = q->next;
251 q->next->prev = q->prev;
252 crFree(q);
253 }
254 break;
255 }
256 q = q->next;
257 } while (q != qStart);
258 }
259
260 crNetFreeConnection(client->conn);
261 client->conn = NULL;
262
263 if (cleanup)
264 {
265 crServerCleanupByPID(client->pid);
266 crFree(client);
267 }
268 else
269 {
270 CRClientNode *pNode = (CRClientNode *)crAlloc(sizeof(CRClientNode));
271 if (!pNode)
272 {
273 crWarning("Not enough memory, forcing client cleanup");
274 crServerCleanupClient(client);
275 crServerCleanupByPID(client->pid);
276 crFree(client);
277 return;
278 }
279 pNode->pClient = client;
280 pNode->prev = NULL;
281 pNode->next = cr_server.pCleanupClient;
282 cr_server.pCleanupClient = pNode;
283 }
284
285 if (!cr_server.numClients)
286 {
287 /* if no clients, the guest driver may be unloaded,
288 * and thus the visible regions situation might not be under control anymore,
289 * so cleanup the 3D framebuffer data here
290 * @todo: what really should happen is that guest driver on unload
291 * posts some request to host that would copy the current framebuffer 3D data to the 2D buffer
292 * (i.e. to the memory used by the standard IFramebuffer API) */
293 HCR_FRAMEBUFFER hFb;
294 for (hFb = CrPMgrFbGetFirstEnabled(); hFb; hFb = CrPMgrFbGetNextEnabled(hFb))
295 {
296 int rc = CrFbUpdateBegin(hFb);
297 if (RT_SUCCESS(rc))
298 {
299 CrFbRegionsClear(hFb);
300 CrFbUpdateEnd(hFb);
301 }
302 else
303 WARN(("CrFbUpdateBegin failed %d", rc));
304 }
305 }
306}
307
308/**
309 * Test if the given client is in the middle of a glBegin/End or
310 * glNewList/EndList pair.
311 * This is used to test if we can advance to the next client.
312 * \return GL_TRUE if so, GL_FALSE otherwise.
313 */
314GLboolean
315crServerClientInBeginEnd(const CRClient *client)
316{
317 if (client->currentCtxInfo
318 && client->currentCtxInfo->pContext
319 && (client->currentCtxInfo->pContext->lists.currentIndex != 0 ||
320 client->currentCtxInfo->pContext->current.inBeginEnd ||
321 client->currentCtxInfo->pContext->occlusion.currentQueryObject)) {
322 return GL_TRUE;
323 }
324 else {
325 return GL_FALSE;
326 }
327}
328
329
330/**
331 * Find the next client in the run queue that's not blocked and has a
332 * waiting message.
333 * Check if all clients are blocked (on barriers, semaphores), if so we've
334 * deadlocked!
335 * If no clients have a waiting message, call crNetRecv to get something
336 * if 'block' is true, else return NULL if 'block' if false.
337 */
338static RunQueue *
339getNextClient(GLboolean block)
340{
341 while (1)
342 {
343 if (cr_server.run_queue)
344 {
345 GLboolean all_blocked = GL_TRUE;
346 GLboolean done_something = GL_FALSE;
347 RunQueue *start = cr_server.run_queue;
348
349 /* check if this client's connection has gone away */
350 if (!cr_server.run_queue->client->conn
351 || (cr_server.run_queue->client->conn->type == CR_NO_CONNECTION
352 && crNetNumMessages(cr_server.run_queue->client->conn) == 0))
353 {
354 crServerDeleteClient( cr_server.run_queue->client );
355 start = cr_server.run_queue;
356 }
357
358 if (cr_server.run_queue == NULL) {
359 /* empty queue */
360 return NULL;
361 }
362
363 if (crServerClientInBeginEnd(cr_server.run_queue->client)) {
364 /* We _must_ service this client and no other.
365 * If we've got a message waiting on this client's connection we'll
366 * service it. Else, return NULL.
367 */
368 if (crNetNumMessages(cr_server.run_queue->client->conn) > 0)
369 return cr_server.run_queue;
370 else
371 return NULL;
372 }
373
374 /* loop over entries in run queue, looking for next one that's ready */
375 while (!done_something || cr_server.run_queue != start)
376 {
377 done_something = GL_TRUE;
378 if (!cr_server.run_queue->blocked)
379 {
380 all_blocked = GL_FALSE;
381 }
382 if (!cr_server.run_queue->blocked
383 && cr_server.run_queue->client->conn
384 && crNetNumMessages(cr_server.run_queue->client->conn) > 0)
385 {
386 /* OK, this client isn't blocked and has a queued message */
387 return cr_server.run_queue;
388 }
389 cr_server.run_queue = cr_server.run_queue->next;
390 }
391
392 if (all_blocked)
393 {
394 /* XXX crError is fatal? Should this be an info/warning msg? */
395 crError( "crserver: DEADLOCK! (numClients=%d, all blocked)",
396 cr_server.numClients );
397 if (cr_server.numClients < (int) cr_server.maxBarrierCount) {
398 crError("Waiting for more clients!!!");
399 while (cr_server.numClients < (int) cr_server.maxBarrierCount) {
400 crNetRecv();
401 }
402 }
403 }
404 }
405
406 if (!block)
407 return NULL;
408
409 /* no one had any work, get some! */
410 crNetRecv();
411
412 } /* while */
413
414 /* UNREACHED */
415 /* return NULL; */
416}
417
418typedef struct CR_SERVER_PENDING_MSG
419{
420 RTLISTNODE Node;
421 uint32_t cbMsg;
422 CRMessage Msg;
423} CR_SERVER_PENDING_MSG;
424
425static int crServerPendMsg(CRConnection *conn, const CRMessage *msg, int cbMsg)
426{
427 CR_SERVER_PENDING_MSG *pMsg;
428
429 if (!cbMsg)
430 {
431 WARN(("cbMsg is null!"));
432 return VERR_INVALID_PARAMETER;
433 }
434
435 pMsg = (CR_SERVER_PENDING_MSG*)RTMemAlloc(cbMsg + RT_OFFSETOF(CR_SERVER_PENDING_MSG, Msg));
436 if (!pMsg)
437 {
438 WARN(("RTMemAlloc failed"));
439 return VERR_NO_MEMORY;
440 }
441
442 pMsg->cbMsg = cbMsg;
443
444 memcpy(&pMsg->Msg, msg, cbMsg);
445
446 RTListAppend(&conn->PendingMsgList, &pMsg->Node);
447
448 return VINF_SUCCESS;
449}
450
451int crServerPendSaveState(PSSMHANDLE pSSM)
452{
453 int i, rc;
454
455 for (i = 0; i < cr_server.numClients; i++)
456 {
457 CR_SERVER_PENDING_MSG *pIter;
458 CRClient *pClient = cr_server.clients[i];
459 CRConnection *pConn;
460 if (!pClient || !pClient->conn)
461 {
462 WARN(("invalid client state"));
463 continue;
464 }
465
466 pConn = pClient->conn;
467
468 if (RTListIsEmpty(&pConn->PendingMsgList))
469 continue;
470
471 CRASSERT(pConn->u32ClientID);
472
473 rc = SSMR3PutU32(pSSM, pConn->u32ClientID);
474 AssertRCReturn(rc, rc);
475
476 RTListForEach(&pConn->PendingMsgList, pIter, CR_SERVER_PENDING_MSG, Node)
477 {
478 CRASSERT(pIter->cbMsg);
479
480 rc = SSMR3PutU32(pSSM, pIter->cbMsg);
481 AssertRCReturn(rc, rc);
482
483 rc = SSMR3PutMem(pSSM, &pIter->Msg, pIter->cbMsg);
484 AssertRCReturn(rc, rc);
485 }
486
487 rc = SSMR3PutU32(pSSM, 0);
488 AssertRCReturn(rc, rc);
489 }
490
491 rc = SSMR3PutU32(pSSM, 0);
492 AssertRCReturn(rc, rc);
493
494 return VINF_SUCCESS;
495}
496
497int crServerPendLoadState(PSSMHANDLE pSSM, uint32_t u32Version)
498{
499 int rc;
500 uint32_t u32;
501 CRClient *pClient;
502
503 if (u32Version < SHCROGL_SSM_VERSION_WITH_PEND_CMD_INFO)
504 return VINF_SUCCESS;
505
506 rc = SSMR3GetU32(pSSM, &u32);
507 AssertRCReturn(rc, rc);
508
509 if (!u32)
510 return VINF_SUCCESS;
511
512 do {
513 rc = crVBoxServerClientGet(u32, &pClient);
514 AssertRCReturn(rc, rc);
515
516 for(;;)
517 {
518 CR_SERVER_PENDING_MSG *pMsg;
519
520 rc = SSMR3GetU32(pSSM, &u32);
521 AssertRCReturn(rc, rc);
522
523 if (!u32)
524 break;
525
526 pMsg = (CR_SERVER_PENDING_MSG*)RTMemAlloc(u32 + RT_OFFSETOF(CR_SERVER_PENDING_MSG, Msg));
527 if (!pMsg)
528 {
529 WARN(("RTMemAlloc failed"));
530 return VERR_NO_MEMORY;
531 }
532
533 pMsg->cbMsg = u32;
534 rc = SSMR3GetMem(pSSM, &pMsg->Msg, u32);
535 AssertRCReturn(rc, rc);
536
537 RTListAppend(&pClient->conn->PendingMsgList, &pMsg->Node);
538 }
539
540 rc = SSMR3GetU32(pSSM, &u32);
541 AssertRCReturn(rc, rc);
542 } while (u32);
543
544 rc = SSMR3GetU32(pSSM, &u32);
545 AssertRCReturn(rc, rc);
546
547 return VINF_SUCCESS;
548}
549
550static void crServerPendProcess(CRConnection *conn)
551{
552 CR_SERVER_PENDING_MSG *pIter, *pNext;
553
554 cr_server.fProcessingPendedCommands = GL_TRUE;
555
556 RTListForEachSafe(&conn->PendingMsgList, pIter, pNext, CR_SERVER_PENDING_MSG, Node)
557 {
558 CRMessage *msg = &pIter->Msg;
559 const CRMessageOpcodes *msg_opcodes;
560 int opcodeBytes;
561 const char *data_ptr;
562
563 RTListNodeRemove(&pIter->Node);
564
565 CRASSERT(msg->header.type == CR_MESSAGE_OPCODES);
566
567 msg_opcodes = (const CRMessageOpcodes *) msg;
568 opcodeBytes = (msg_opcodes->numOpcodes + 3) & ~0x03;
569
570 data_ptr = (const char *) msg_opcodes + sizeof (CRMessageOpcodes) + opcodeBytes;
571
572 crUnpack(data_ptr, /* first command's operands */
573 data_ptr - 1, /* first command's opcode */
574 msg_opcodes->numOpcodes, /* how many opcodes */
575 &(cr_server.dispatch)); /* the CR dispatch table */
576
577 RTMemFree(pIter);
578 }
579
580 cr_server.fProcessingPendedCommands = GL_FALSE;
581}
582
583/**
584 * This function takes the given message (which should be a buffer of
585 * rendering commands) and executes it.
586 */
587static void
588crServerDispatchMessage(CRConnection *conn, CRMessage *msg, int cbMsg)
589{
590 const CRMessageOpcodes *msg_opcodes;
591 int opcodeBytes;
592 const char *data_ptr;
593#ifdef VBOX_WITH_CRHGSMI
594 PCRVBOXHGSMI_CMDDATA pCmdData = NULL;
595#endif
596 CR_UNPACK_BUFFER_TYPE enmType;
597 bool fUnpack = true;
598
599 if (msg->header.type == CR_MESSAGE_REDIR_PTR)
600 {
601#ifdef VBOX_WITH_CRHGSMI
602 pCmdData = &msg->redirptr.CmdData;
603#endif
604 msg = (CRMessage *) msg->redirptr.pMessage;
605 }
606
607 CRASSERT(msg->header.type == CR_MESSAGE_OPCODES);
608
609 msg_opcodes = (const CRMessageOpcodes *) msg;
610 opcodeBytes = (msg_opcodes->numOpcodes + 3) & ~0x03;
611
612#ifdef VBOXCR_LOGFPS
613 CRASSERT(cr_server.curClient && cr_server.curClient->conn && cr_server.curClient->conn->id == msg->header.conn_id);
614 cr_server.curClient->conn->opcodes_count += msg_opcodes->numOpcodes;
615#endif
616
617 data_ptr = (const char *) msg_opcodes + sizeof(CRMessageOpcodes) + opcodeBytes;
618
619 enmType = crUnpackGetBufferType(data_ptr - 1, /* first command's opcode */
620 msg_opcodes->numOpcodes /* how many opcodes */);
621 switch (enmType)
622 {
623 case CR_UNPACK_BUFFER_TYPE_GENERIC:
624 {
625 if (RTListIsEmpty(&conn->PendingMsgList))
626 break;
627
628 if (RT_SUCCESS(crServerPendMsg(conn, msg, cbMsg)))
629 {
630 fUnpack = false;
631 break;
632 }
633
634 WARN(("crServerPendMsg failed"));
635 crServerPendProcess(conn);
636 break;
637 }
638 case CR_UNPACK_BUFFER_TYPE_CMDBLOCK_BEGIN:
639 {
640 if (RTListIsEmpty(&conn->PendingMsgList))
641 {
642 if (RT_SUCCESS(crServerPendMsg(conn, msg, cbMsg)))
643 {
644 Assert(!RTListIsEmpty(&conn->PendingMsgList));
645 fUnpack = false;
646 break;
647 }
648 else
649 WARN(("crServerPendMsg failed"));
650 }
651 else
652 WARN(("Pend List is NOT empty, drain the current list, and ignore this command"));
653
654 crServerPendProcess(conn);
655 break;
656 }
657 case CR_UNPACK_BUFFER_TYPE_CMDBLOCK_FLUSH: /* just flush for now */
658 {
659 CrPMgrClearRegionsGlobal(); /* clear regions to ensure we don't do MakeCurrent and friends */
660 crServerPendProcess(conn);
661 Assert(RTListIsEmpty(&conn->PendingMsgList));
662 break;
663 }
664 case CR_UNPACK_BUFFER_TYPE_CMDBLOCK_END:
665 {
666// CRASSERT(!RTListIsEmpty(&conn->PendingMsgList));
667 crServerPendProcess(conn);
668 Assert(RTListIsEmpty(&conn->PendingMsgList));
669 break;
670 }
671 default:
672 WARN(("unsupported buffer type"));
673 break;
674 }
675
676 if (fUnpack)
677 {
678 crUnpack(data_ptr, /* first command's operands */
679 data_ptr - 1, /* first command's opcode */
680 msg_opcodes->numOpcodes, /* how many opcodes */
681 &(cr_server.dispatch)); /* the CR dispatch table */
682 }
683
684#ifdef VBOX_WITH_CRHGSMI
685 if (pCmdData)
686 {
687 int rc = VINF_SUCCESS;
688 CRVBOXHGSMI_CMDDATA_ASSERT_CONSISTENT(pCmdData);
689 if (CRVBOXHGSMI_CMDDATA_IS_SETWB(pCmdData))
690 {
691 uint32_t cbWriteback = pCmdData->cbWriteback;
692 rc = crVBoxServerInternalClientRead(conn->pClient, (uint8_t*)pCmdData->pWriteback, &cbWriteback);
693 Assert(rc == VINF_SUCCESS || rc == VERR_BUFFER_OVERFLOW);
694 *pCmdData->pcbWriteback = cbWriteback;
695 }
696 VBOXCRHGSMI_CMD_CHECK_COMPLETE(pCmdData, rc);
697 }
698#endif
699}
700
701
702typedef enum
703{
704 CLIENT_GONE = 1, /* the client has disconnected */
705 CLIENT_NEXT = 2, /* we can advance to next client */
706 CLIENT_MORE = 3 /* we need to keep servicing current client */
707} ClientStatus;
708
709
710/**
711 * Process incoming/pending message for the given client (queue entry).
712 * \return CLIENT_GONE if this client has gone away/exited,
713 * CLIENT_NEXT if we can advance to the next client
714 * CLIENT_MORE if we have to process more messages for this client.
715 */
716static ClientStatus
717crServerServiceClient(const RunQueue *qEntry)
718{
719 CRMessage *msg;
720 CRConnection *conn;
721
722 /* set current client pointer */
723 cr_server.curClient = qEntry->client;
724
725 conn = cr_server.run_queue->client->conn;
726
727 /* service current client as long as we can */
728 while (conn && conn->type != CR_NO_CONNECTION &&
729 crNetNumMessages(conn) > 0) {
730 unsigned int len;
731
732 /*
733 crDebug("%d messages on %p",
734 crNetNumMessages(conn), (void *) conn);
735 */
736
737 /* Don't use GetMessage, because we want to do our own crNetRecv() calls
738 * here ourself.
739 * Note that crNetPeekMessage() DOES remove the message from the queue
740 * if there is one.
741 */
742 len = crNetPeekMessage( conn, &msg );
743 CRASSERT(len > 0);
744 if (msg->header.type != CR_MESSAGE_OPCODES
745 && msg->header.type != CR_MESSAGE_REDIR_PTR) {
746 crError( "SPU %d sent me CRAP (type=0x%x)",
747 cr_server.curClient->spu_id, msg->header.type );
748 }
749
750 /* Do the context switch here. No sense in switching before we
751 * really have any work to process. This is a no-op if we're
752 * not really switching contexts.
753 *
754 * XXX This isn't entirely sound. The crStateMakeCurrent() call
755 * will compute the state difference and dispatch it using
756 * the head SPU's dispatch table.
757 *
758 * This is a problem if this is the first buffer coming in,
759 * and the head SPU hasn't had a chance to do a MakeCurrent()
760 * yet (likely because the MakeCurrent() command is in the
761 * buffer itself).
762 *
763 * At best, in this case, the functions are no-ops, and
764 * are essentially ignored by the SPU. In the typical
765 * case, things aren't too bad; if the SPU just calls
766 * crState*() functions to update local state, everything
767 * will work just fine.
768 *
769 * In the worst (but unusual) case where a nontrivial
770 * SPU is at the head of a crserver's SPU chain (say,
771 * in a multiple-tiered "tilesort" arrangement, as
772 * seen in the "multitilesort.conf" configuration), the
773 * SPU may rely on state set during the MakeCurrent() that
774 * may not be present yet, because no MakeCurrent() has
775 * yet been dispatched.
776 *
777 * This headache will have to be revisited in the future;
778 * for now, SPUs that could head a crserver's SPU chain
779 * will have to detect the case that their functions are
780 * being called outside of a MakeCurrent(), and will have
781 * to handle the situation gracefully. (This is currently
782 * the case with the "tilesort" SPU.)
783 */
784
785#if 0
786 crStateMakeCurrent( cr_server.curClient->currentCtx );
787#else
788 /* Check if the current window is the one that the client wants to
789 * draw into. If not, dispatch a MakeCurrent to activate the proper
790 * window.
791 */
792 if (cr_server.curClient) {
793 int clientWindow = cr_server.curClient->currentWindow;
794 int clientContext = cr_server.curClient->currentContextNumber;
795 CRContextInfo *clientCtxInfo = cr_server.curClient->currentCtxInfo;
796 if (clientCtxInfo != cr_server.currentCtxInfo
797 || clientWindow != cr_server.currentWindow
798 || cr_server.bForceMakeCurrentOnClientSwitch) {
799 crServerDispatchMakeCurrent(clientWindow, 0, clientContext);
800 /*
801 CRASSERT(cr_server.currentWindow == clientWindow);
802 */
803 }
804 }
805#endif
806
807 /* Force scissor, viewport and projection matrix update in
808 * crServerSetOutputBounds().
809 */
810 cr_server.currentSerialNo = 0;
811
812 /* Commands get dispatched here */
813 crServerDispatchMessage( conn, msg, len );
814
815 crNetFree( conn, msg );
816
817 if (qEntry->blocked) {
818 /* Note/assert: we should not be inside a glBegin/End or glNewList/
819 * glEndList pair at this time!
820 */
821 CRASSERT(0);
822 return CLIENT_NEXT;
823 }
824
825 } /* while */
826
827 /*
828 * Check if client/connection is gone
829 */
830 if (!conn || conn->type == CR_NO_CONNECTION) {
831 crDebug("Delete client %p at %d", cr_server.run_queue->client, __LINE__);
832 crServerDeleteClient( cr_server.run_queue->client );
833 return CLIENT_GONE;
834 }
835
836 /*
837 * Determine if we can advance to next client.
838 * If we're currently inside a glBegin/End primitive or building a display
839 * list we can't service another client until we're done with the
840 * primitive/list.
841 */
842 if (crServerClientInBeginEnd(cr_server.curClient)) {
843 /* The next message has to come from the current client's connection. */
844 CRASSERT(!qEntry->blocked);
845 return CLIENT_MORE;
846 }
847 else {
848 /* get next client */
849 return CLIENT_NEXT;
850 }
851}
852
853
854
855/**
856 * Check if any of the clients need servicing.
857 * If so, service one client and return.
858 * Else, just return.
859 */
860void
861crServerServiceClients(void)
862{
863 RunQueue *q;
864
865 q = getNextClient(GL_FALSE); /* don't block */
866 while (q)
867 {
868 ClientStatus stat = crServerServiceClient(q);
869 if (stat == CLIENT_NEXT && cr_server.run_queue->next) {
870 /* advance to next client */
871 cr_server.run_queue = cr_server.run_queue->next;
872 }
873 q = getNextClient(GL_FALSE);
874 }
875}
876
877
878
879
880/**
881 * Main crserver loop. Service connections from all connected clients.
882 * XXX add a config option to specify whether the crserver
883 * should exit when there's no more clients.
884 */
885void
886crServerSerializeRemoteStreams(void)
887{
888 /*MSG msg;*/
889
890 while (cr_server.run_queue)
891 {
892 crServerServiceClients();
893 /*if (PeekMessage( &msg, 0, 0, 0, PM_REMOVE ))
894 {
895 if (msg.message == WM_QUIT)
896 {
897 PostQuitMessage((int)msg.wParam);
898 break;
899 }
900 TranslateMessage( &msg );
901 DispatchMessage( &msg );
902 }*/
903 }
904}
905
906
907/**
908 * This will be called by the network layer when it's received a new message.
909 */
910int
911crServerRecv( CRConnection *conn, CRMessage *msg, unsigned int len )
912{
913 CRMessage *pRealMsg;
914 (void) len;
915
916 pRealMsg = (msg->header.type!=CR_MESSAGE_REDIR_PTR) ? msg : (CRMessage*) msg->redirptr.pMessage;
917
918 switch( pRealMsg->header.type )
919 {
920 /* Called when using multiple threads */
921 case CR_MESSAGE_NEWCLIENT:
922 crServerAddNewClient();
923 return 1; /* msg handled */
924 default:
925 /*crWarning( "Why is the crserver getting a message of type 0x%x?",
926 msg->header.type ); */
927 ;
928 }
929 return 0; /* not handled */
930}
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