1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include <Carbon/Carbon.h>
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8 | #include <AGL/agl.h>
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9 | #include <OpenGL/OpenGL.h>
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10 |
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11 | #include <iprt/time.h>
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12 | #include <iprt/assert.h>
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13 |
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14 | #include <stdio.h>
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15 |
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16 | #include "cr_environment.h"
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17 | #include "cr_error.h"
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18 | #include "cr_string.h"
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19 | #include "cr_mem.h"
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20 | #include "renderspu.h"
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21 |
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22 | /* Some necessary global defines */
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23 | WindowGroupRef gParentGroup = NULL;
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24 | WindowGroupRef gMasterGroup = NULL;
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25 | GLint gCurrentBufferName = 1;
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26 | uint64_t gDockUpdateTS = 0;
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27 |
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28 | enum
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29 | {
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30 | /* Event classes */
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31 | kEventClassVBox = 'vbox',
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32 | /* Event kinds */
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33 | kEventVBoxShowWindow = 'swin',
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34 | kEventVBoxMoveWindow = 'mwin',
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35 | kEventVBoxResizeWindow = 'rwin',
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36 | kEventVBoxUpdateDock = 'udck'
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37 | };
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38 |
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39 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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40 | # define renderspuSetWindowContext(w, c) \
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41 | AssertFailed()
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42 | # define renderspuGetWindowContext(w) \
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43 | ( (ContextInfo *) GetWRefCon( ((w)->nativeWindow ? (w)->nativeWindow : (w)->window) ) )
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44 | #else
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45 | # define renderspuSetWindowContext(w, c) \
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46 | ( SetWRefCon( (w), (unsigned long) (c) ) )
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47 | # define renderspuGetWindowContext(w) \
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48 | ( (ContextInfo *) GetWRefCon( ((w)->nativeWindow ? (w)->nativeWindow : (w)->window) ) )
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49 | #endif
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50 |
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51 | /* Debug macros */
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52 | #define DEBUG_MSG_RESULT(result, text) \
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53 | crDebug(text" (%d; %s:%d)", (int)(result), __FILE__, __LINE__)
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54 |
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55 | #define CHECK_CARBON_RC(result, text) \
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56 | if((result) != noErr) \
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57 | DEBUG_MSG_RESULT(result, text);
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58 |
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59 | #define CHECK_CARBON_RC_RETURN(result, text, ret) \
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60 | if((result) != noErr) \
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61 | { \
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62 | DEBUG_MSG_RESULT(result, text); \
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63 | return ret; \
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64 | }
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65 |
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66 | #define CHECK_CARBON_RC_RETURN_VOID(result, text) \
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67 | CHECK_CARBON_RC_RETURN(result, text,)
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68 |
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69 | #define CHECK_AGL_RC(result, text) \
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70 | if(!(result)) \
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71 | { \
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72 | GLenum error = render_spu.ws.aglGetError(); \
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73 | DEBUG_MSG_RESULT(result, text); \
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74 | }
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75 |
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76 | /* Window event handler */
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77 | static pascal OSStatus
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78 | windowEvtHndlr(EventHandlerCallRef myHandler, EventRef event, void* userData)
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79 | {
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80 | /* Currently this is *NOT* used */
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81 |
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82 | #pragma unused (userData)
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83 | WindowRef window = NULL;
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84 | Rect rectPort = { 0, 0, 0, 0 };
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85 | OSStatus result = eventNotHandledErr;
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86 | UInt32 class = GetEventClass( event );
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87 | UInt32 kind = GetEventKind( event );
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88 |
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89 | GetEventParameter(event, kEventParamDirectObject, typeWindowRef,
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90 | NULL, sizeof(WindowRef), NULL, &window);
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91 | if( window )
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92 | GetWindowPortBounds( window, &rectPort );
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93 |
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94 | switch (class) {
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95 | case kEventClassWindow:
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96 | switch (kind) {
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97 | case kEventWindowActivated:
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98 | #ifndef __LP64__ /* not available for 64-bit processes? */
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99 | case kEventWindowDrawContent:
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100 | #endif
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101 | break;
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102 |
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103 | case kEventWindowClose:
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104 | HideWindow( window );
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105 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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106 | #else
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107 | SetWRefCon( window, (int)NULL );
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108 | #endif
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109 |
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110 | crWarning( "Render SPU: caught kEventWindowClose -- quitting." );
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111 | break;
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112 |
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113 | case kEventWindowShown:
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114 | /* build gl */
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115 | #ifndef __LP64__ /** @todo port to 64-bit darwin! Need to cehck if this event is generated or not (it probably isn't). */
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116 | if( window == FrontWindow() )
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117 | SetUserFocusWindow( window );
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118 | InvalWindowRect( window, &rectPort );
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119 | #endif
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120 | break;
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121 |
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122 | case kEventWindowBoundsChanged:
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123 | /* resize
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124 | update */
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125 | break;
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126 |
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127 | case kEventWindowZoomed:
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128 | /* zoom button */
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129 | break;
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130 | }
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131 | break;
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132 | }
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133 |
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134 | return result;
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135 | }
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136 |
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137 | GLboolean
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138 | renderspu_SystemInitVisual(VisualInfo *visual)
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139 | {
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140 | if(visual->visAttribs & CR_PBUFFER_BIT)
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141 | crWarning("Render SPU: PBuffers not support on Darwin/AGL yet.");
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142 |
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143 | return GL_TRUE;
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144 | }
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145 |
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146 | GLboolean
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147 | renderspuChoosePixelFormat(ContextInfo *context, AGLPixelFormat *pix)
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148 | {
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149 | GLbitfield visAttribs = context->visual->visAttribs;
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150 | GLint attribs[32];
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151 | GLint ind = 0;
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152 |
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153 | #define ATTR_ADD(s) ( attribs[ind++] = (s) )
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154 | #define ATTR_ADDV(s,v) ( ATTR_ADD((s)), ATTR_ADD((v)) )
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155 |
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156 | CRASSERT(render_spu.ws.aglChoosePixelFormat);
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157 |
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158 | ATTR_ADD(AGL_RGBA);
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159 | /* ATTR_ADDV(AGL_RED_SIZE, 1);
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160 | ATTR_ADDV(AGL_GREEN_SIZE, 1);
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161 | ATTR_ADDV(AGL_BLUE_SIZE, 1); */
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162 |
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163 | /* if( render_spu.fullscreen )*/
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164 | /* ATTR_ADD(AGL_FULLSCREEN);*/
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165 |
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166 | if( visAttribs & CR_ALPHA_BIT )
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167 | ATTR_ADDV(AGL_ALPHA_SIZE, 1);
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168 |
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169 | if( visAttribs & CR_DOUBLE_BIT )
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170 | ATTR_ADD(AGL_DOUBLEBUFFER);
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171 |
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172 | if( visAttribs & CR_STEREO_BIT )
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173 | ATTR_ADD(AGL_STEREO);
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174 |
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175 | if( visAttribs & CR_DEPTH_BIT )
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176 | ATTR_ADDV(AGL_DEPTH_SIZE, 1);
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177 |
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178 | if( visAttribs & CR_STENCIL_BIT )
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179 | ATTR_ADDV(AGL_STENCIL_SIZE, 1);
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180 |
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181 | if( visAttribs & CR_ACCUM_BIT ) {
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182 | ATTR_ADDV(AGL_ACCUM_RED_SIZE, 1);
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183 | ATTR_ADDV(AGL_ACCUM_GREEN_SIZE, 1);
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184 | ATTR_ADDV(AGL_ACCUM_BLUE_SIZE, 1);
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185 | if( visAttribs & CR_ALPHA_BIT )
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186 | ATTR_ADDV(AGL_ACCUM_ALPHA_SIZE, 1);
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187 | }
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188 |
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189 | if( visAttribs & CR_MULTISAMPLE_BIT ) {
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190 | ATTR_ADDV(AGL_SAMPLE_BUFFERS_ARB, 1);
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191 | ATTR_ADDV(AGL_SAMPLES_ARB, 4);
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192 | }
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193 |
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194 | if( visAttribs & CR_OVERLAY_BIT )
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195 | ATTR_ADDV(AGL_LEVEL, 1);
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196 |
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197 | ATTR_ADD(AGL_NONE);
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198 |
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199 | *pix = render_spu.ws.aglChoosePixelFormat( NULL, 0, attribs );
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200 |
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201 | return (*pix != NULL);
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202 | }
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203 |
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204 | void
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205 | renderspuDestroyPixelFormat(ContextInfo *context, AGLPixelFormat *pix)
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206 | {
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207 | render_spu.ws.aglDestroyPixelFormat( *pix );
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208 | *pix = NULL;
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209 | }
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210 |
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211 | GLboolean
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212 | renderspu_SystemCreateContext(VisualInfo *visual, ContextInfo *context, ContextInfo *sharedContext)
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213 | {
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214 | AGLPixelFormat pix;
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215 |
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216 | (void) sharedContext;
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217 | CRASSERT(visual);
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218 | CRASSERT(context);
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219 |
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220 | context->visual = visual;
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221 |
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222 | if( !renderspuChoosePixelFormat(context, &pix) ) {
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223 | crError( "Render SPU: Unable to create pixel format" );
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224 | return GL_FALSE;
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225 | }
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226 |
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227 | context->context = render_spu.ws.aglCreateContext( pix, NULL );
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228 | renderspuDestroyPixelFormat( context, &pix );
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229 |
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230 | if( !context->context ) {
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231 | crError( "Render SPU: Could not create rendering context" );
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232 | return GL_FALSE;
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233 | }
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234 |
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235 | return GL_TRUE;
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236 | }
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237 |
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238 | void
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239 | renderspu_SystemDestroyContext(ContextInfo *context)
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240 | {
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241 | if(!context)
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242 | return;
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243 |
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244 | render_spu.ws.aglSetDrawable(context->context, NULL);
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245 | render_spu.ws.aglSetCurrentContext(NULL);
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246 | if(context->context)
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247 | {
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248 | render_spu.ws.aglDestroyContext(context->context);
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249 | context->context = NULL;
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250 | }
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251 |
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252 | context->visual = NULL;
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253 | }
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254 |
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255 | void
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256 | renderspuFullscreen(WindowInfo *window, GLboolean fullscreen)
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257 | {
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258 | /* Real fullscreen isn't supported by VirtualBox */
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259 | }
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260 |
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261 | GLboolean
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262 | renderspuWindowAttachContext(WindowInfo *wi, WindowRef window,
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263 | ContextInfo *context)
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264 | {
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265 | GLboolean result;
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266 |
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267 | if(!context || !wi)
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268 | return render_spu.ws.aglSetCurrentContext( NULL );
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269 |
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270 | /* Flush old context first */
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271 | if (context->currentWindow->window != window)
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272 | render_spu.self.Flush();
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273 | /* If the window buffer name is uninitialized we have to create a new
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274 | * dummy context. */
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275 | if (wi->bufferName == -1)
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276 | {
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277 | /* Use the same visual bits as those in the context structure */
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278 | AGLPixelFormat pix;
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279 | if( !renderspuChoosePixelFormat(context, &pix) )
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280 | {
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281 | crError( "Render SPU: Unable to create pixel format" );
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282 | return GL_FALSE;
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283 | }
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284 | /* Create the dummy context */
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285 | wi->dummyContext = render_spu.ws.aglCreateContext( pix, NULL );
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286 | renderspuDestroyPixelFormat( context, &pix );
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287 | if( !wi->dummyContext )
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288 | {
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289 | crError( "Render SPU: Could not create rendering context" );
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290 | return GL_FALSE;
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291 | }
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292 | AGLDrawable drawable;
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293 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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294 | drawable = NULL;
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295 | #else
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296 | drawable = (AGLDrawable) GetWindowPort(window);
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297 | #endif
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298 | /* New global buffer name */
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299 | wi->bufferName = gCurrentBufferName++;
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300 | /* Set the new buffer name to the dummy context. This enable the
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301 | * sharing of the same hardware buffer afterwards. */
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302 | result = render_spu.ws.aglSetInteger(wi->dummyContext, AGL_BUFFER_NAME, &wi->bufferName);
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303 | CHECK_AGL_RC (result, "Render SPU: SetInteger Failed");
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304 | /* Assign the dummy context to the window */
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305 | result = render_spu.ws.aglSetDrawable(wi->dummyContext, drawable);
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306 | CHECK_AGL_RC (result, "Render SPU: SetDrawable Failed");
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307 | }
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308 |
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309 | AGLDrawable oldDrawable;
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310 | AGLDrawable newDrawable;
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311 |
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312 | oldDrawable = render_spu.ws.aglGetDrawable(context->context);
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313 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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314 | newDrawable = oldDrawable;
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315 | #else
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316 | newDrawable = (AGLDrawable) GetWindowPort(window);
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317 | #endif
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318 | /* Only switch the context if the drawable has changed */
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319 | if (oldDrawable != newDrawable)
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320 | {
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321 | /* Reset the current context */
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322 | result = render_spu.ws.aglSetDrawable(context->context, NULL);
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323 | CHECK_AGL_RC (result, "Render SPU: SetDrawable Failed");
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324 | /* Set the buffer name of the dummy context to the current context
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325 | * also. After that both share the same hardware buffer. */
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326 | render_spu.ws.aglSetInteger (context->context, AGL_BUFFER_NAME, &wi->bufferName);
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327 | CHECK_AGL_RC (result, "Render SPU: SetInteger Failed");
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328 | /* Set the new drawable */
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329 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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330 | result = -1;
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331 | #else
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332 | result = render_spu.ws.aglSetDrawable(context->context, newDrawable);
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333 | #endif
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334 | CHECK_AGL_RC (result, "Render SPU: SetDrawable Failed");
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335 | renderspuSetWindowContext( window, context );
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336 | }
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337 | result = render_spu.ws.aglSetCurrentContext(context->context);
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338 | CHECK_AGL_RC (result, "Render SPU: SetCurrentContext Failed");
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339 | result = render_spu.ws.aglUpdateContext(context->context);
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340 | CHECK_AGL_RC (result, "Render SPU: UpdateContext Failed");
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341 |
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342 | return result;
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343 | }
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344 |
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345 | GLboolean
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346 | renderspu_SystemCreateWindow(VisualInfo *visual, GLboolean showIt,
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347 | WindowInfo *window)
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348 | {
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349 | return GL_TRUE;
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350 | }
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351 |
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352 | void
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353 | renderspu_SystemDestroyWindow(WindowInfo *window)
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354 | {
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355 | CRASSERT(window);
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356 | CRASSERT(window->visual);
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357 |
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358 | if(!window->nativeWindow)
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359 | DisposeWindow(window->window);
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360 |
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361 | /* Delete the dummy context */
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362 | if(window->dummyContext)
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363 | {
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364 | render_spu.ws.aglSetDrawable(window->dummyContext, NULL);
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365 | render_spu.ws.aglDestroyContext(window->dummyContext);
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366 | window->dummyContext = NULL;
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367 | }
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368 |
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369 | /* Reset some values */
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370 | window->bufferName = -1;
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371 | window->visual = NULL;
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372 | window->window = NULL;
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373 | }
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374 |
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375 | void
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376 | renderspu_SystemWindowSize(WindowInfo *window, GLint w, GLint h)
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377 | {
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378 | CRASSERT(window);
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379 | CRASSERT(window->window);
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380 |
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381 | OSStatus status = noErr;
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382 | /* Send a event to the main thread, cause some function of Carbon aren't
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383 | * thread safe */
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384 | EventRef evt;
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385 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxResizeWindow, 0, kEventAttributeNone, &evt);
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386 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: CreateEvent Failed");
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387 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof(window->window), &window->window);
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388 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: SetEventParameter Failed");
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389 | HISize s = CGSizeMake (w, h);
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390 | status = SetEventParameter(evt, kEventParamDimensions, typeHISize, sizeof (s), &s);
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391 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: SetEventParameter Failed");
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392 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
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393 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: PostEventToQueue Failed");
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394 |
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395 | /* Update the context */
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396 | GLboolean result = true;
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397 | ContextInfo *context = renderspuGetWindowContext(window);
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398 | if (context &&
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399 | context->context)
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400 | {
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401 | result = render_spu.ws.aglUpdateContext(context->context);
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402 | CHECK_AGL_RC (result, "Render SPU: UpdateContext Failed");
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403 | }
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404 | /* save the new size */
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405 | window->width = w;
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406 | window->height = h;
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407 | }
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408 |
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409 | void
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410 | renderspu_SystemGetWindowGeometry(WindowInfo *window,
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411 | GLint *x, GLint *y,
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412 | GLint *w, GLint *h)
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413 | {
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414 | CRASSERT(window);
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415 | CRASSERT(window->window);
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416 |
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417 | OSStatus status = noErr;
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418 | Rect r;
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419 | status = GetWindowBounds(window->window, kWindowStructureRgn, &r);
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420 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: GetWindowBounds Failed");
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421 |
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422 | *x = (int) r.left;
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423 | *y = (int) r.top;
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424 | *w = (int) (r.right - r.left);
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425 | *h = (int) (r.bottom - r.top);
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426 | }
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427 |
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428 | void
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429 | renderspu_SystemGetMaxWindowSize(WindowInfo *window,
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430 | GLint *w, GLint *h)
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431 | {
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432 | CRASSERT(window);
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433 | CRASSERT(window->window);
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434 |
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435 | OSStatus status = noErr;
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436 | HISize s;
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437 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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438 | status = -1;
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439 | #else
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440 | status = GetWindowResizeLimits (window->window, NULL, &s);
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441 | #endif
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442 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: GetWindowResizeLimits Failed");
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443 |
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444 | *w = s.width;
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445 | *h = s.height;
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446 | }
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447 |
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448 | void
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449 | renderspu_SystemWindowPosition(WindowInfo *window,
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450 | GLint x, GLint y)
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451 | {
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452 | CRASSERT(window);
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453 | CRASSERT(window->window);
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454 |
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455 | OSStatus status = noErr;
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456 | /* Send a event to the main thread, cause some function of Carbon aren't
|
---|
457 | * thread safe */
|
---|
458 | EventRef evt;
|
---|
459 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxMoveWindow, 0, kEventAttributeNone, &evt);
|
---|
460 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: CreateEvent Failed");
|
---|
461 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof(window->window), &window->window);
|
---|
462 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: SetEventParameter Failed");
|
---|
463 | HIPoint p = CGPointMake (x, y);
|
---|
464 | status = SetEventParameter(evt, kEventParamOrigin, typeHIPoint, sizeof (p), &p);
|
---|
465 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: SetEventParameter Failed");
|
---|
466 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
467 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: PostEventToQueue Failed");
|
---|
468 |
|
---|
469 | /* Update the context */
|
---|
470 | GLboolean result = true;
|
---|
471 | ContextInfo *context = renderspuGetWindowContext(window);
|
---|
472 | if (context &&
|
---|
473 | context->context)
|
---|
474 | {
|
---|
475 | result = render_spu.ws.aglUpdateContext(context->context);
|
---|
476 | CHECK_AGL_RC (result, "Render SPU: UpdateContext Failed");
|
---|
477 | }
|
---|
478 | }
|
---|
479 |
|
---|
480 | /* Either show or hide the render SPU's window. */
|
---|
481 | void
|
---|
482 | renderspu_SystemShowWindow(WindowInfo *window, GLboolean showIt)
|
---|
483 | {
|
---|
484 | CRASSERT(window);
|
---|
485 | CRASSERT(window->window);
|
---|
486 |
|
---|
487 | if (!IsValidWindowPtr(window->window))
|
---|
488 | return;
|
---|
489 |
|
---|
490 | if(showIt)
|
---|
491 | {
|
---|
492 | /* Force moving the win to the right position before we show it */
|
---|
493 | renderspu_SystemWindowPosition (window, window->x, window->y);
|
---|
494 | OSStatus status = noErr;
|
---|
495 | /* Send a event to the main thread, cause some function of Carbon
|
---|
496 | * aren't thread safe */
|
---|
497 | EventRef evt;
|
---|
498 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxShowWindow, 0, kEventAttributeNone, &evt);
|
---|
499 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: CreateEvent Failed");
|
---|
500 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof (window->window), &window->window);
|
---|
501 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: SetEventParameter Failed");
|
---|
502 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
503 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: PostEventToQueue Failed");
|
---|
504 | }
|
---|
505 | else
|
---|
506 | HideWindow(window->window);
|
---|
507 |
|
---|
508 | /* Update the context */
|
---|
509 | GLboolean result = true;
|
---|
510 | ContextInfo *context = renderspuGetWindowContext(window);
|
---|
511 | if (context &&
|
---|
512 | context->context)
|
---|
513 | {
|
---|
514 | result = render_spu.ws.aglUpdateContext(context->context);
|
---|
515 | CHECK_AGL_RC (result, "Render SPU: UpdateContext Failed");
|
---|
516 | }
|
---|
517 |
|
---|
518 | window->visible = showIt;
|
---|
519 | }
|
---|
520 |
|
---|
521 | void
|
---|
522 | renderspu_SystemMakeCurrent(WindowInfo *window, GLint nativeWindow,
|
---|
523 | ContextInfo *context)
|
---|
524 | {
|
---|
525 | Boolean result;
|
---|
526 |
|
---|
527 | CRASSERT(render_spu.ws.aglSetCurrentContext);
|
---|
528 | /* crDebug( "renderspu_SystemMakeCurrent( %x, %i, %x )", window, nativeWindow, context );*/
|
---|
529 |
|
---|
530 | if(window && context)
|
---|
531 | {
|
---|
532 | CRASSERT(window->window);
|
---|
533 | CRASSERT(context->context);
|
---|
534 |
|
---|
535 | if(window->visual != context->visual)
|
---|
536 | {
|
---|
537 | crDebug("Render SPU: MakeCurrent visual mismatch (0x%x != 0x%x); remaking window.",
|
---|
538 | (uint)window->visual->visAttribs, (uint)context->visual->visAttribs);
|
---|
539 | /*
|
---|
540 | * XXX have to revisit this issue!!!
|
---|
541 | *
|
---|
542 | * But for now we destroy the current window
|
---|
543 | * and re-create it with the context's visual abilities
|
---|
544 | */
|
---|
545 | renderspu_SystemDestroyWindow(window);
|
---|
546 | renderspu_SystemCreateWindow(context->visual, window->visible,
|
---|
547 | window);
|
---|
548 | }
|
---|
549 |
|
---|
550 | /* This is the normal case: rendering to the render SPU's own window */
|
---|
551 | result = renderspuWindowAttachContext(window, window->window,
|
---|
552 | context);
|
---|
553 | /* XXX this is a total hack to work around an NVIDIA driver bug */
|
---|
554 | if(render_spu.self.GetFloatv && context->haveWindowPosARB)
|
---|
555 | {
|
---|
556 | GLfloat f[4];
|
---|
557 | render_spu.self.GetFloatv(GL_CURRENT_RASTER_POSITION, f);
|
---|
558 | if (!window->everCurrent || f[1] < 0.0)
|
---|
559 | {
|
---|
560 | crDebug("Render SPU: Resetting raster pos");
|
---|
561 | render_spu.self.WindowPos2iARB(0, 0);
|
---|
562 | }
|
---|
563 | }
|
---|
564 | }
|
---|
565 | else
|
---|
566 | renderspuWindowAttachContext (0, 0, 0);
|
---|
567 | }
|
---|
568 |
|
---|
569 | void
|
---|
570 | renderspu_SystemSwapBuffers(WindowInfo *window, GLint flags)
|
---|
571 | {
|
---|
572 | CRASSERT(window);
|
---|
573 | CRASSERT(window->window);
|
---|
574 |
|
---|
575 | ContextInfo *context = renderspuGetWindowContext(window);
|
---|
576 |
|
---|
577 | if(!context)
|
---|
578 | crError("Render SPU: SwapBuffers got a null context from the window");
|
---|
579 |
|
---|
580 | render_spu.ws.aglSwapBuffers(context->context);
|
---|
581 |
|
---|
582 |
|
---|
583 | /* This method seems called very often. To prevent the dock using all free
|
---|
584 | * resources we update the dock only two times per second. */
|
---|
585 | uint64_t curTS = RTTimeMilliTS();
|
---|
586 | if ((curTS - gDockUpdateTS) > 500)
|
---|
587 | {
|
---|
588 | OSStatus status = noErr;
|
---|
589 | /* Send a event to the main thread, cause some function of Carbon aren't
|
---|
590 | * thread safe */
|
---|
591 | EventRef evt;
|
---|
592 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxUpdateDock, 0, kEventAttributeNone, &evt);
|
---|
593 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: CreateEvent Failed");
|
---|
594 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
595 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU: PostEventToQueue Failed");
|
---|
596 |
|
---|
597 | gDockUpdateTS = curTS;
|
---|
598 | }
|
---|
599 | }
|
---|
600 |
|
---|
601 | void renderspu_SystemWindowVisibleRegion(WindowInfo *window, GLint cRects, GLint* pRects)
|
---|
602 | {
|
---|
603 | CRASSERT(window);
|
---|
604 | CRASSERT(window->window);
|
---|
605 |
|
---|
606 | ContextInfo *c;
|
---|
607 | c = renderspuGetWindowContext (window);
|
---|
608 | if (c &&
|
---|
609 | c->context)
|
---|
610 | {
|
---|
611 | int i;
|
---|
612 | /* Create some temporary regions */
|
---|
613 | RgnHandle rgn = NewRgn();
|
---|
614 | SetEmptyRgn (rgn);
|
---|
615 | RgnHandle tmpRgn = NewRgn();
|
---|
616 | for (i=0; i<cRects; ++i)
|
---|
617 | {
|
---|
618 | SetRectRgn (tmpRgn,
|
---|
619 | pRects[4*i] , pRects[4*i+1],
|
---|
620 | pRects[4*i+2], pRects[4*i+3]);
|
---|
621 | UnionRgn (rgn, tmpRgn, rgn);
|
---|
622 | }
|
---|
623 | DisposeRgn (tmpRgn);
|
---|
624 |
|
---|
625 | GLboolean result = true;
|
---|
626 | /* Set the clip region to the context */
|
---|
627 | result = render_spu.ws.aglSetInteger(c->context, AGL_CLIP_REGION, (const GLint*)rgn);
|
---|
628 | CHECK_AGL_RC (result, "Render SPU: SetInteger Failed");
|
---|
629 | result = render_spu.ws.aglEnable(c->context, AGL_CLIP_REGION);
|
---|
630 | CHECK_AGL_RC (result, "Render SPU: Enable Failed");
|
---|
631 | /* Clear the region structure */
|
---|
632 | DisposeRgn (rgn);
|
---|
633 | }
|
---|
634 | }
|
---|
635 |
|
---|
636 | GLboolean
|
---|
637 | renderspu_SystemVBoxCreateWindow(VisualInfo *visual, GLboolean showIt,
|
---|
638 | WindowInfo *window)
|
---|
639 | {
|
---|
640 | CRASSERT(visual);
|
---|
641 | CRASSERT(window);
|
---|
642 |
|
---|
643 | WindowAttributes winAttr = kWindowNoShadowAttribute | kWindowCompositingAttribute | kWindowIgnoreClicksAttribute | kWindowStandardHandlerAttribute | kWindowLiveResizeAttribute;
|
---|
644 | WindowClass winClass = kOverlayWindowClass;
|
---|
645 | Rect windowRect;
|
---|
646 | OSStatus status = noErr;
|
---|
647 |
|
---|
648 | window->visual = visual;
|
---|
649 | window->nativeWindow = NULL;
|
---|
650 |
|
---|
651 | if(window->window && IsValidWindowPtr(window->window))
|
---|
652 | /* Destroy the old one */
|
---|
653 | DisposeWindow(window->window);
|
---|
654 |
|
---|
655 | windowRect.left = window->x;
|
---|
656 | windowRect.top = window->y;
|
---|
657 | windowRect.right = window->x + window->width;
|
---|
658 | windowRect.bottom = window->y + window->height;
|
---|
659 |
|
---|
660 | status = CreateNewWindow(winClass, winAttr, &windowRect, &window->window);
|
---|
661 | CHECK_CARBON_RC_RETURN (status, "Render SPU: CreateNewWindow Failed", GL_FALSE);
|
---|
662 |
|
---|
663 | /* We set a title for debugging purposes */
|
---|
664 | CFStringRef title_string;
|
---|
665 | title_string = CFStringCreateWithCStringNoCopy(NULL, window->title,
|
---|
666 | kCFStringEncodingMacRoman, NULL);
|
---|
667 | SetWindowTitleWithCFString(window->window, title_string);
|
---|
668 | CFRelease(title_string);
|
---|
669 |
|
---|
670 | /* We need grouping so create a master group for this & all following
|
---|
671 | * windows & one group for the parent. */
|
---|
672 | if(!gMasterGroup || !gParentGroup)
|
---|
673 | {
|
---|
674 | status = CreateWindowGroup(kWindowGroupAttrMoveTogether | kWindowGroupAttrLayerTogether | kWindowGroupAttrSharedActivation | kWindowGroupAttrHideOnCollapse | kWindowGroupAttrFixedLevel, &gMasterGroup);
|
---|
675 | CHECK_CARBON_RC_RETURN (status, "Render SPU: CreateWindowGroup Failed", GL_FALSE);
|
---|
676 | status = CreateWindowGroup(kWindowGroupAttrMoveTogether | kWindowGroupAttrLayerTogether | kWindowGroupAttrSharedActivation | kWindowGroupAttrHideOnCollapse | kWindowGroupAttrFixedLevel, &gParentGroup);
|
---|
677 | CHECK_CARBON_RC_RETURN (status, "Render SPU: CreateWindowGroup Failed", GL_FALSE);
|
---|
678 | /* Make the correct z-layering */
|
---|
679 | SendWindowGroupBehind (gParentGroup, gMasterGroup);
|
---|
680 | /* and set the gParentGroup as parent for gMasterGroup. */
|
---|
681 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
|
---|
682 | #else
|
---|
683 | SetWindowGroupParent (gMasterGroup, gParentGroup);
|
---|
684 | #endif
|
---|
685 | }
|
---|
686 |
|
---|
687 | /* The parent has to be in its own group */
|
---|
688 | WindowRef parent = NULL;
|
---|
689 | if (render_spu_parent_window_id)
|
---|
690 | {
|
---|
691 | parent = HIViewGetWindow ((HIViewRef)render_spu_parent_window_id);
|
---|
692 | SetWindowGroup (parent, gParentGroup);
|
---|
693 | }
|
---|
694 | /* Add the new window to the master group */
|
---|
695 | SetWindowGroup(window->window, gMasterGroup);
|
---|
696 |
|
---|
697 | /* Own handler needed? */
|
---|
698 | {
|
---|
699 | /* Even though there are still issues with the windows themselves,
|
---|
700 | install the event handlers */
|
---|
701 | EventTypeSpec event_list[] = { {kEventClassWindow, kEventWindowClose} };
|
---|
702 |
|
---|
703 | window->event_handler = NewEventHandlerUPP( windowEvtHndlr );
|
---|
704 |
|
---|
705 | /*InstallWindowEventHandler(window->window, window->event_handler,
|
---|
706 | GetEventTypeCount(event_list), event_list,
|
---|
707 | NULL, NULL);*/
|
---|
708 | }
|
---|
709 |
|
---|
710 | /* This will be initialized on the first attempt to attach the global
|
---|
711 | * context to this new window */
|
---|
712 | window->bufferName = -1;
|
---|
713 | window->dummyContext = NULL;
|
---|
714 |
|
---|
715 | if(showIt)
|
---|
716 | renderspu_SystemShowWindow(window, GL_TRUE);
|
---|
717 |
|
---|
718 | crDebug("Render SPU: actual window (x, y, width, height): %d, %d, %d, %d",
|
---|
719 | window->x, window->y, window->width, window->height);
|
---|
720 |
|
---|
721 | return GL_TRUE;
|
---|
722 | }
|
---|
723 |
|
---|