1 | /* Copyright (c) 2001, Stanford University
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2 | * All rights reserved
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3 | *
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4 | * See the file LICENSE.txt for information on redistributing this software.
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5 | */
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6 |
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7 | #include <Carbon/Carbon.h>
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8 | #include <AGL/agl.h>
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9 | #include <OpenGL/OpenGL.h>
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10 |
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11 | #include <iprt/time.h>
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12 | #include <iprt/assert.h>
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13 | #include <iprt/semaphore.h>
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14 |
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15 | #include <stdio.h>
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16 |
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17 | #include "cr_environment.h"
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18 | #include "cr_error.h"
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19 | #include "cr_string.h"
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20 | #include "cr_mem.h"
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21 | #include "renderspu.h"
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22 |
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23 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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24 | # define renderspuSetWindowContext(w, c) \
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25 | AssertFailed()
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26 | # define renderspuGetWindowContext(w) \
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27 | ( (ContextInfo *) GetWRefCon( ((w)->nativeWindow ? (w)->nativeWindow : (w)->window) ) )
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28 | #else
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29 | # define renderspuSetWindowContext(w, c) \
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30 | ( SetWRefCon( (w), (unsigned long) (c) ) )
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31 | # define renderspuGetWindowContext(w) \
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32 | ( (ContextInfo *) GetWRefCon( ((w)->nativeWindow ? (w)->nativeWindow : (w)->window) ) )
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33 | #endif
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34 |
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35 | /* Debug macros */
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36 | #ifdef DEBUG_poetzsch
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37 | #define DEBUG_MSG_POETZSCH(text) \
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38 | printf text
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39 | #else
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40 | #define DEBUG_MSG_POETZSCH(text) \
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41 | do {} while (0)
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42 | #endif
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43 |
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44 | #define DEBUG_MSG_RESULT(result, text) \
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45 | crDebug(text" (%d; %s:%d)", (int)(result), __FILE__, __LINE__)
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46 |
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47 | #define CHECK_CARBON_RC(result, text) \
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48 | if((result) != noErr) \
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49 | DEBUG_MSG_RESULT(result, text);
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50 |
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51 | #define CHECK_CARBON_RC_RETURN(result, text, ret) \
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52 | if((result) != noErr) \
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53 | { \
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54 | DEBUG_MSG_RESULT(result, text); \
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55 | return ret; \
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56 | }
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57 |
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58 | #define CHECK_CARBON_RC_RETURN_VOID(result, text) \
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59 | CHECK_CARBON_RC_RETURN(result, text,)
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60 |
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61 | #define CHECK_AGL_RC(result, text) \
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62 | if(!(result)) \
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63 | { \
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64 | GLenum error = render_spu.ws.aglGetError(); \
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65 | DEBUG_MSG_RESULT(result, text); \
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66 | }
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67 |
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68 | /* In some case (like compiz which doesn't provide us with clipping regions) we
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69 | * have to make sure that *all* open OpenGL windows are clipped to the main
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70 | * application window. This is done here when called from the event handler
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71 | * which monitor bounding changes of the main window. */
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72 | static void crClipRootHelper(unsigned long key, void *data1, void *data2)
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73 | {
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74 | /* The window with id zero is the base window, which isn't displayed at
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75 | * all. So ignore it. */
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76 | if (key > 0)
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77 | {
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78 | /* Fetch the actually window info & the user data */
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79 | WindowInfo *pWin = (WindowInfo *) data1;
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80 | /* We need to assign the context with this window */
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81 | ContextInfo *context = renderspuGetWindowContext(pWin);
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82 | if (context &&
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83 | context->context)
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84 | {
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85 | RTSemFastMutexRequest(render_spu.syncMutex);
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86 | GLboolean result = render_spu.ws.aglSetCurrentContext(context->context);
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87 | CHECK_AGL_RC (result, "Render SPU (crClipRootHelper): SetCurrentContext Failed");
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88 | if (result)
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89 | {
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90 | result = render_spu.ws.aglUpdateContext(context->context);
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91 | CHECK_AGL_RC (result, "Render SPU (crClipRootHelper): UpdateContext Failed");
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92 | /* Update the clipping region */
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93 | renderspu_SystemWindowApplyVisibleRegion(pWin);
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94 | }
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95 | RTSemFastMutexRelease(render_spu.syncMutex);
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96 | /* Make sure that the position is updated relative to the Qt main
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97 | * view */
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98 | renderspu_SystemWindowPosition(pWin, pWin->x, pWin->y);
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99 | }
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100 | }
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101 | }
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102 |
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103 | /* Window event handler */
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104 | pascal OSStatus
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105 | windowEvtHndlr(EventHandlerCallRef myHandler, EventRef event, void* userData)
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106 | {
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107 | WindowRef window = NULL;
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108 | OSStatus eventResult = eventNotHandledErr;
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109 | UInt32 class = GetEventClass (event);
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110 | UInt32 kind = GetEventKind (event);
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111 |
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112 | /* If we aren't initialized or even deinitialized already (as on VM
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113 | * shutdown) do nothing. */
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114 | if (!render_spu.fInit)
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115 | return eventNotHandledErr;
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116 |
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117 | /* Fetch the sender of the event */
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118 | GetEventParameter(event, kEventParamDirectObject, typeWindowRef,
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119 | NULL, sizeof(WindowRef), NULL, &window);
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120 | switch (class)
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121 | {
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122 | case kEventClassVBox:
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123 | {
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124 | switch (kind)
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125 | {
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126 | case kEventVBoxUpdateContext:
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127 | {
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128 | #ifndef __LP64__ /** @todo port to 64-bit darwin! Need to check if this event is generated or not (it probably isn't). */
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129 | WindowInfo *wi1;
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130 | GetEventParameter(event, kEventParamUserData, typeVoidPtr,
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131 | NULL, sizeof(wi1), NULL, &wi1);
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132 | ContextInfo *context = renderspuGetWindowContext(wi1);
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133 | if (context &&
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134 | context->context)
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135 | {
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136 | AGLContext tmpContext = render_spu.ws.aglGetCurrentContext();
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137 | DEBUG_MSG_POETZSCH (("kEventVBoxUpdateContext %x %x\n", wi1, context->context));
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138 | RTSemFastMutexRequest(render_spu.syncMutex);
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139 | GLboolean result = render_spu.ws.aglSetCurrentContext(context->context);
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140 | if (result)
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141 | {
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142 | result = render_spu.ws.aglUpdateContext(context->context);
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143 | CHECK_AGL_RC (result, "Render SPU (windowEvtHndlr): UpdateContext Failed");
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144 | renderspu_SystemWindowApplyVisibleRegion(wi1);
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145 | /* Reapply the last active context */
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146 | if (tmpContext)
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147 | {
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148 | result = render_spu.ws.aglSetCurrentContext(tmpContext);
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149 | CHECK_AGL_RC (result, "Render SPU (windowEvtHndlr): SetCurrentContext Failed");
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150 | if (result)
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151 | {
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152 | result = render_spu.ws.aglUpdateContext(tmpContext);
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153 | CHECK_AGL_RC (result, "Render SPU (windowEvtHndlr): UpdateContext Failed");
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154 | }
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155 | }
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156 | }
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157 | RTSemFastMutexRelease(render_spu.syncMutex);
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158 | }
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159 | eventResult = noErr;
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160 | #endif
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161 | break;
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162 | }
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163 | case kEventVBoxBoundsChanged:
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164 | {
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165 | #ifndef __LP64__ /** @todo port to 64-bit darwin! Need to check if this event is generated or not (it probably isn't). */
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166 | HIPoint p;
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167 | GetEventParameter(event, kEventParamOrigin, typeHIPoint,
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168 | NULL, sizeof(p), NULL, &p);
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169 | HISize s;
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170 | GetEventParameter(event, kEventParamDimensions, typeHISize,
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171 | NULL, sizeof(s), NULL, &s);
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172 | HIRect r = CGRectMake (0, 0, s.width, s.height);
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173 | DEBUG_MSG_POETZSCH (("kEventVBoxBoundsChanged %f %f %f %f\n", p.x, p.y, s.width, s.height));
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174 | GLint l[4] = { 0,
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175 | 0,
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176 | r.size.width,
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177 | r.size.height };
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178 | /* Update the root window clip region */
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179 | renderspu_SystemSetRootVisibleRegion(1, l);
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180 | /* Temporary save the current active context */
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181 | AGLContext tmpContext = render_spu.ws.aglGetCurrentContext();
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182 | crHashtableWalk(render_spu.windowTable, crClipRootHelper, NULL);
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183 | /* Reapply the last active context */
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184 | if (tmpContext)
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185 | {
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186 | RTSemFastMutexRequest(render_spu.syncMutex);
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187 | GLboolean result = render_spu.ws.aglSetCurrentContext(tmpContext);
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188 | CHECK_AGL_RC (result, "Render SPU (windowEvtHndlr): SetCurrentContext Failed");
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189 | /* Doesn't work with DirectX; Anyway doesn't */
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190 | /* if (result)*/
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191 | /* {*/
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192 | /* result = render_spu.ws.aglUpdateContext(tmpContext);*/
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193 | /* CHECK_AGL_RC (result, "Render SPU (windowEvtHndlr): UpdateContext Failed");*/
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194 | /* }*/
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195 | RTSemFastMutexRelease(render_spu.syncMutex);
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196 | }
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197 | eventResult = noErr;
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198 | #endif
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199 | break;
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200 | }
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201 | };
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202 | break;
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203 | }
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204 | break;
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205 | };
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206 |
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207 | return eventResult;
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208 | }
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209 |
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210 | GLboolean
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211 | renderspu_SystemInitVisual(VisualInfo *visual)
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212 | {
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213 | if(visual->visAttribs & CR_PBUFFER_BIT)
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214 | crWarning("Render SPU (renderspu_SystemInitVisual): PBuffers not support on Darwin/AGL yet.");
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215 |
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216 | return GL_TRUE;
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217 | }
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218 |
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219 | GLboolean
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220 | renderspuChoosePixelFormat(ContextInfo *context, AGLPixelFormat *pix)
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221 | {
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222 | GLbitfield visAttribs = context->visual->visAttribs;
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223 | GLint attribs[32];
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224 | GLint ind = 0;
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225 |
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226 | #define ATTR_ADD(s) ( attribs[ind++] = (s) )
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227 | #define ATTR_ADDV(s,v) ( ATTR_ADD((s)), ATTR_ADD((v)) )
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228 |
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229 | CRASSERT(render_spu.ws.aglChoosePixelFormat);
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230 |
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231 | ATTR_ADD(AGL_RGBA);
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232 | /* ATTR_ADDV(AGL_RED_SIZE, 1);
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233 | ATTR_ADDV(AGL_GREEN_SIZE, 1);
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234 | ATTR_ADDV(AGL_BLUE_SIZE, 1); */
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235 |
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236 | /* if( render_spu.fullscreen )*/
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237 | /* ATTR_ADD(AGL_FULLSCREEN);*/
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238 |
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239 | if( visAttribs & CR_ALPHA_BIT )
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240 | ATTR_ADDV(AGL_ALPHA_SIZE, 1);
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241 |
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242 | if( visAttribs & CR_DOUBLE_BIT )
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243 | ATTR_ADD(AGL_DOUBLEBUFFER);
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244 |
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245 | if( visAttribs & CR_STEREO_BIT )
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246 | ATTR_ADD(AGL_STEREO);
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247 |
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248 | if( visAttribs & CR_DEPTH_BIT )
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249 | ATTR_ADDV(AGL_DEPTH_SIZE, 1);
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250 |
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251 | if( visAttribs & CR_STENCIL_BIT )
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252 | ATTR_ADDV(AGL_STENCIL_SIZE, 1);
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253 |
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254 | if( visAttribs & CR_ACCUM_BIT ) {
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255 | ATTR_ADDV(AGL_ACCUM_RED_SIZE, 1);
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256 | ATTR_ADDV(AGL_ACCUM_GREEN_SIZE, 1);
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257 | ATTR_ADDV(AGL_ACCUM_BLUE_SIZE, 1);
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258 | if( visAttribs & CR_ALPHA_BIT )
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259 | ATTR_ADDV(AGL_ACCUM_ALPHA_SIZE, 1);
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260 | }
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261 |
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262 | if( visAttribs & CR_MULTISAMPLE_BIT ) {
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263 | ATTR_ADDV(AGL_SAMPLE_BUFFERS_ARB, 1);
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264 | ATTR_ADDV(AGL_SAMPLES_ARB, 4);
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265 | }
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266 |
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267 | if( visAttribs & CR_OVERLAY_BIT )
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268 | ATTR_ADDV(AGL_LEVEL, 1);
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269 |
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270 | ATTR_ADD(AGL_NONE);
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271 |
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272 | *pix = render_spu.ws.aglChoosePixelFormat( NULL, 0, attribs );
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273 |
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274 | return (*pix != NULL);
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275 | }
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276 |
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277 | void
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278 | renderspuDestroyPixelFormat(ContextInfo *context, AGLPixelFormat *pix)
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279 | {
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280 | render_spu.ws.aglDestroyPixelFormat( *pix );
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281 | *pix = NULL;
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282 | }
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283 |
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284 | GLboolean
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285 | renderspu_SystemCreateContext(VisualInfo *visual, ContextInfo *context, ContextInfo *sharedContext)
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286 | {
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287 | AGLPixelFormat pix;
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288 |
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289 | (void) sharedContext;
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290 | CRASSERT(visual);
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291 | CRASSERT(context);
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292 |
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293 | context->visual = visual;
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294 |
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295 | if( !renderspuChoosePixelFormat(context, &pix) ) {
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296 | crError( "Render SPU (renderspu_SystemCreateContext): Unable to create pixel format" );
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297 | return GL_FALSE;
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298 | }
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299 |
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300 | context->context = render_spu.ws.aglCreateContext( pix, NULL );
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301 | renderspuDestroyPixelFormat( context, &pix );
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302 |
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303 | if( !context->context ) {
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304 | crError( "Render SPU (renderspu_SystemCreateContext): Could not create rendering context" );
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305 | return GL_FALSE;
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306 | }
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307 |
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308 | return GL_TRUE;
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309 | }
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310 |
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311 | void
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312 | renderspu_SystemDestroyContext(ContextInfo *context)
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313 | {
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314 | if(!context)
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315 | return;
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316 |
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317 | render_spu.ws.aglSetDrawable(context->context, NULL);
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318 | render_spu.ws.aglSetCurrentContext(NULL);
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319 | if(context->context)
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320 | {
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321 | render_spu.ws.aglDestroyContext(context->context);
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322 | context->context = NULL;
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323 | }
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324 |
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325 | context->visual = NULL;
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326 | }
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327 |
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328 | void
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329 | renderspuFullscreen(WindowInfo *window, GLboolean fullscreen)
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330 | {
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331 | /* Real fullscreen isn't supported by VirtualBox */
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332 | }
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333 |
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334 | GLboolean
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335 | renderspuWindowAttachContext(WindowInfo *wi, WindowRef window,
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336 | ContextInfo *context)
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337 | {
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338 | GLboolean result;
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339 |
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340 | if(!context || !wi)
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341 | return render_spu.ws.aglSetCurrentContext( NULL );
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342 |
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343 | /* DEBUG_MSG_POETZSCH (("WindowAttachContext %d\n", wi->id));*/
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344 |
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345 | /* Flush old context first */
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346 | if (context->currentWindow->window != window)
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347 | render_spu.self.Flush();
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348 | /* If the window buffer name is uninitialized we have to create a new
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349 | * dummy context. */
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350 | if (wi->bufferName == -1)
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351 | {
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352 | DEBUG_MSG_POETZSCH (("WindowAttachContext: create context %d\n", wi->id));
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353 | /* Use the same visual bits as those in the context structure */
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354 | AGLPixelFormat pix;
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355 | if( !renderspuChoosePixelFormat(context, &pix) )
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356 | {
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357 | crError( "Render SPU (renderspuWindowAttachContext): Unable to create pixel format" );
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358 | return GL_FALSE;
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359 | }
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360 | /* Create the dummy context */
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361 | wi->dummyContext = render_spu.ws.aglCreateContext( pix, NULL );
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362 | renderspuDestroyPixelFormat( context, &pix );
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363 | if( !wi->dummyContext )
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364 | {
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365 | crError( "Render SPU (renderspuWindowAttachContext): Could not create rendering context" );
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366 | return GL_FALSE;
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367 | }
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368 | AGLDrawable drawable;
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369 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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370 | drawable = NULL;
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371 | #else
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372 | drawable = (AGLDrawable) GetWindowPort(window);
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373 | #endif
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374 | /* New global buffer name */
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375 | wi->bufferName = render_spu.currentBufferName++;
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376 | /* Set the new buffer name to the dummy context. This enable the
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377 | * sharing of the same hardware buffer afterwards. */
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378 | result = render_spu.ws.aglSetInteger(wi->dummyContext, AGL_BUFFER_NAME, &wi->bufferName);
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379 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): SetInteger Failed");
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380 | /* Assign the dummy context to the window */
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381 | result = render_spu.ws.aglSetDrawable(wi->dummyContext, drawable);
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382 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): SetDrawable Failed");
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383 | }
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384 |
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385 | AGLDrawable oldDrawable;
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386 | AGLDrawable newDrawable;
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387 |
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388 | oldDrawable = render_spu.ws.aglGetDrawable(context->context);
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389 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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390 | newDrawable = oldDrawable;
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391 | #else
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392 | newDrawable = (AGLDrawable) GetWindowPort(window);
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393 | #endif
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394 | RTSemFastMutexRequest(render_spu.syncMutex);
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395 | /* Only switch the context if the drawable has changed */
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396 | if (oldDrawable != newDrawable)
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397 | {
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398 | /* Reset the current context */
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399 | result = render_spu.ws.aglSetDrawable(context->context, NULL);
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400 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): SetDrawable Failed");
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401 | /* Set the buffer name of the dummy context to the current context
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402 | * also. After that both share the same hardware buffer. */
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403 | render_spu.ws.aglSetInteger (context->context, AGL_BUFFER_NAME, &wi->bufferName);
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404 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): SetInteger Failed");
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405 | /* Set the new drawable */
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406 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
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407 | result = -1;
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408 | #else
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409 | result = render_spu.ws.aglSetDrawable(context->context, newDrawable);
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410 | #endif
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411 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): SetDrawable Failed");
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412 | renderspuSetWindowContext(window, context);
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413 | }
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414 | result = render_spu.ws.aglSetCurrentContext(context->context);
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415 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): SetCurrentContext Failed");
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416 | result = render_spu.ws.aglUpdateContext(context->context);
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417 | CHECK_AGL_RC (result, "Render SPU (renderspuWindowAttachContext): UpdateContext Failed");
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418 | RTSemFastMutexRelease(render_spu.syncMutex);
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419 |
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420 | return result;
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421 | }
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422 |
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423 | GLboolean
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424 | renderspu_SystemCreateWindow(VisualInfo *visual, GLboolean showIt,
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425 | WindowInfo *window)
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426 | {
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427 | return GL_TRUE;
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428 | }
|
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429 |
|
---|
430 | void
|
---|
431 | renderspu_SystemDestroyWindow(WindowInfo *window)
|
---|
432 | {
|
---|
433 | CRASSERT(window);
|
---|
434 | CRASSERT(window->visual);
|
---|
435 |
|
---|
436 | if(!window->nativeWindow)
|
---|
437 | {
|
---|
438 | EventRef evt;
|
---|
439 | OSStatus status = CreateEvent(NULL, kEventClassVBox, kEventVBoxDisposeWindow, 0, kEventAttributeNone, &evt);
|
---|
440 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemDestroyWindow): CreateEvent Failed");
|
---|
441 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof (window->window), &window->window);
|
---|
442 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemDestroyWindow): SetEventParameter Failed");
|
---|
443 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
444 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemDestroyWindow): PostEventToQueue Failed");
|
---|
445 | }
|
---|
446 |
|
---|
447 | /* Delete the dummy context */
|
---|
448 | if(window->dummyContext)
|
---|
449 | {
|
---|
450 | render_spu.ws.aglSetDrawable(window->dummyContext, NULL);
|
---|
451 | render_spu.ws.aglDestroyContext(window->dummyContext);
|
---|
452 | window->dummyContext = NULL;
|
---|
453 | }
|
---|
454 |
|
---|
455 | /* Reset some values */
|
---|
456 | window->bufferName = -1;
|
---|
457 | window->visual = NULL;
|
---|
458 | window->window = NULL;
|
---|
459 |
|
---|
460 | if (window->hVisibleRegion)
|
---|
461 | {
|
---|
462 | DisposeRgn(window->hVisibleRegion);
|
---|
463 | window->hVisibleRegion = 0;
|
---|
464 | }
|
---|
465 | }
|
---|
466 |
|
---|
467 | void
|
---|
468 | renderspu_SystemWindowPosition(WindowInfo *window,
|
---|
469 | GLint x, GLint y)
|
---|
470 | {
|
---|
471 | CRASSERT(window);
|
---|
472 | CRASSERT(window->window);
|
---|
473 |
|
---|
474 | OSStatus status = noErr;
|
---|
475 | /* Send a event to the main thread, cause some function of Carbon aren't
|
---|
476 | * thread safe */
|
---|
477 | EventRef evt;
|
---|
478 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxMoveWindow, 0, kEventAttributeNone, &evt);
|
---|
479 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowPosition): CreateEvent Failed");
|
---|
480 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof(window->window), &window->window);
|
---|
481 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowPosition): SetEventParameter Failed");
|
---|
482 | HIPoint p = CGPointMake (x, y);
|
---|
483 | status = SetEventParameter(evt, kEventParamOrigin, typeHIPoint, sizeof (p), &p);
|
---|
484 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowPosition): SetEventParameter Failed");
|
---|
485 | status = SetEventParameter(evt, kEventParamUserData, typeVoidPtr, sizeof (window), &window);
|
---|
486 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowPosition): SetEventParameter Failed");
|
---|
487 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
488 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowPosition): PostEventToQueue Failed");
|
---|
489 |
|
---|
490 | /* save the new pos */
|
---|
491 | window->x = x;
|
---|
492 | window->y = y;
|
---|
493 | }
|
---|
494 |
|
---|
495 | void
|
---|
496 | renderspu_SystemWindowSize(WindowInfo *window, GLint w, GLint h)
|
---|
497 | {
|
---|
498 | CRASSERT(window);
|
---|
499 | CRASSERT(window->window);
|
---|
500 |
|
---|
501 | OSStatus status = noErr;
|
---|
502 | /* Send a event to the main thread, cause some function of Carbon aren't
|
---|
503 | * thread safe */
|
---|
504 | EventRef evt;
|
---|
505 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxResizeWindow, 0, kEventAttributeNone, &evt);
|
---|
506 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowSize): CreateEvent Failed ");
|
---|
507 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof(window->window), &window->window);
|
---|
508 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowSize): SetEventParameter Failed");
|
---|
509 | HISize s = CGSizeMake (w, h);
|
---|
510 | status = SetEventParameter(evt, kEventParamDimensions, typeHISize, sizeof (s), &s);
|
---|
511 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowSize): SetEventParameter Failed");
|
---|
512 | status = SetEventParameter(evt, kEventParamUserData, typeVoidPtr, sizeof (window), &window);
|
---|
513 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowSize): SetEventParameter Failed");
|
---|
514 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
515 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowSize): SendEventToEventTarget Failed");
|
---|
516 |
|
---|
517 | DEBUG_MSG_POETZSCH (("Size %d visible %d\n", window->id, IsWindowVisible (window->window)));
|
---|
518 | /* save the new size */
|
---|
519 | window->width = w;
|
---|
520 | window->height = h;
|
---|
521 | }
|
---|
522 |
|
---|
523 | void
|
---|
524 | renderspu_SystemGetWindowGeometry(WindowInfo *window,
|
---|
525 | GLint *x, GLint *y,
|
---|
526 | GLint *w, GLint *h)
|
---|
527 | {
|
---|
528 | CRASSERT(window);
|
---|
529 | CRASSERT(window->window);
|
---|
530 |
|
---|
531 | OSStatus status = noErr;
|
---|
532 | Rect r;
|
---|
533 | status = GetWindowBounds(window->window, kWindowStructureRgn, &r);
|
---|
534 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemGetWindowGeometry): GetWindowBounds Failed");
|
---|
535 |
|
---|
536 | *x = (int) r.left;
|
---|
537 | *y = (int) r.top;
|
---|
538 | *w = (int) (r.right - r.left);
|
---|
539 | *h = (int) (r.bottom - r.top);
|
---|
540 | }
|
---|
541 |
|
---|
542 | void
|
---|
543 | renderspu_SystemGetMaxWindowSize(WindowInfo *window,
|
---|
544 | GLint *w, GLint *h)
|
---|
545 | {
|
---|
546 | CRASSERT(window);
|
---|
547 | CRASSERT(window->window);
|
---|
548 |
|
---|
549 | OSStatus status = noErr;
|
---|
550 | HISize s;
|
---|
551 | #ifdef __LP64__ /** @todo port to 64-bit darwin. */
|
---|
552 | status = -1;
|
---|
553 | #else
|
---|
554 | status = GetWindowResizeLimits (window->window, NULL, &s);
|
---|
555 | #endif
|
---|
556 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemGetMaxWindowSize): GetWindowResizeLimits Failed");
|
---|
557 |
|
---|
558 | *w = s.width;
|
---|
559 | *h = s.height;
|
---|
560 | }
|
---|
561 |
|
---|
562 | /* Either show or hide the render SPU's window. */
|
---|
563 | void
|
---|
564 | renderspu_SystemShowWindow(WindowInfo *window, GLboolean showIt)
|
---|
565 | {
|
---|
566 | CRASSERT(window);
|
---|
567 | CRASSERT(window->window);
|
---|
568 |
|
---|
569 | if (!IsValidWindowPtr(window->window))
|
---|
570 | return;
|
---|
571 |
|
---|
572 | if(showIt)
|
---|
573 | {
|
---|
574 | /* Force moving the win to the right position before we show it */
|
---|
575 | renderspu_SystemWindowPosition (window, window->x, window->y);
|
---|
576 | OSStatus status = noErr;
|
---|
577 | /* Send a event to the main thread, cause some function of Carbon
|
---|
578 | * aren't thread safe */
|
---|
579 | EventRef evt;
|
---|
580 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxShowWindow, 0, kEventAttributeNone, &evt);
|
---|
581 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemShowWindow): CreateEvent Failed");
|
---|
582 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof (window->window), &window->window);
|
---|
583 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemShowWindow): SetEventParameter Failed");
|
---|
584 | status = SetEventParameter(evt, kEventParamUserData, typeVoidPtr, sizeof (window), &window);
|
---|
585 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemWindowShow): SetEventParameter Failed");
|
---|
586 | //status = SendEventToEventTarget (evt, GetWindowEventTarget (HIViewGetWindow ((HIViewRef)render_spu_parent_window_id)));
|
---|
587 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
588 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemShowWindow): PostEventToQueue Failed");
|
---|
589 | }
|
---|
590 | else
|
---|
591 | {
|
---|
592 | EventRef evt;
|
---|
593 | OSStatus status = CreateEvent(NULL, kEventClassVBox, kEventVBoxHideWindow, 0, kEventAttributeNone, &evt);
|
---|
594 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemShowWindow): CreateEvent Failed");
|
---|
595 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof (window->window), &window->window);
|
---|
596 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemShowWindow): SetEventParameter Failed");
|
---|
597 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
598 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemShowWindow): PostEventToQueue Failed");
|
---|
599 | }
|
---|
600 | /* Save the new value */
|
---|
601 | window->visible = showIt;
|
---|
602 | }
|
---|
603 |
|
---|
604 | void
|
---|
605 | renderspu_SystemMakeCurrent(WindowInfo *window, GLint nativeWindow,
|
---|
606 | ContextInfo *context)
|
---|
607 | {
|
---|
608 | Boolean result;
|
---|
609 | /* DEBUG_MSG_POETZSCH (("makecurrent %d: \n", window->id));*/
|
---|
610 |
|
---|
611 | CRASSERT(render_spu.ws.aglSetCurrentContext);
|
---|
612 | //crDebug( "renderspu_SystemMakeCurrent( %x, %i, %x )", window, nativeWindow, context );
|
---|
613 |
|
---|
614 | if(window && context)
|
---|
615 | {
|
---|
616 | CRASSERT(window->window);
|
---|
617 | CRASSERT(context->context);
|
---|
618 |
|
---|
619 | if(window->visual != context->visual)
|
---|
620 | {
|
---|
621 | crDebug("Render SPU (renderspu_SystemMakeCurrent): MakeCurrent visual mismatch (0x%x != 0x%x); remaking window.",
|
---|
622 | (uint)window->visual->visAttribs, (uint)context->visual->visAttribs);
|
---|
623 | /*
|
---|
624 | * XXX have to revisit this issue!!!
|
---|
625 | *
|
---|
626 | * But for now we destroy the current window
|
---|
627 | * and re-create it with the context's visual abilities
|
---|
628 | */
|
---|
629 | renderspu_SystemDestroyWindow(window);
|
---|
630 | renderspu_SystemCreateWindow(context->visual, window->visible,
|
---|
631 | window);
|
---|
632 | }
|
---|
633 |
|
---|
634 | /* This is the normal case: rendering to the render SPU's own window */
|
---|
635 | result = renderspuWindowAttachContext(window, window->window,
|
---|
636 | context);
|
---|
637 | /* XXX this is a total hack to work around an NVIDIA driver bug */
|
---|
638 | if(render_spu.self.GetFloatv && context->haveWindowPosARB)
|
---|
639 | {
|
---|
640 | GLfloat f[4];
|
---|
641 | render_spu.self.GetFloatv(GL_CURRENT_RASTER_POSITION, f);
|
---|
642 | if (!window->everCurrent || f[1] < 0.0)
|
---|
643 | {
|
---|
644 | crDebug("Render SPU (renderspu_SystemMakeCurrent): Resetting raster pos");
|
---|
645 | render_spu.self.WindowPos2iARB(0, 0);
|
---|
646 | }
|
---|
647 | }
|
---|
648 | /* Reapply the visible regions */
|
---|
649 | renderspu_SystemWindowApplyVisibleRegion(window);
|
---|
650 | }
|
---|
651 | else
|
---|
652 | renderspuWindowAttachContext (0, 0, 0);
|
---|
653 | }
|
---|
654 |
|
---|
655 | void
|
---|
656 | renderspu_SystemSwapBuffers(WindowInfo *window, GLint flags)
|
---|
657 | {
|
---|
658 | CRASSERT(window);
|
---|
659 | CRASSERT(window->window);
|
---|
660 |
|
---|
661 | ContextInfo *context = renderspuGetWindowContext(window);
|
---|
662 |
|
---|
663 | if(!context)
|
---|
664 | crError("Render SPU (renderspu_SystemSwapBuffers): SwapBuffers got a null context from the window");
|
---|
665 |
|
---|
666 | RTSemFastMutexRequest(render_spu.syncMutex);
|
---|
667 | // DEBUG_MSG_POETZSCH (("Swapped %d context %x visible: %d\n", window->id, context->context, IsWindowVisible (window->window)));
|
---|
668 | if (context->visual &&
|
---|
669 | context->visual->visAttribs & CR_DOUBLE_BIT)
|
---|
670 | render_spu.ws.aglSwapBuffers(context->context);
|
---|
671 | else
|
---|
672 | glFlush();
|
---|
673 | RTSemFastMutexRelease(render_spu.syncMutex);
|
---|
674 |
|
---|
675 | /* This method seems called very often. To prevent the dock using all free
|
---|
676 | * resources we update the dock only two times per second. */
|
---|
677 | uint64_t curTS = RTTimeMilliTS();
|
---|
678 | if ((curTS - render_spu.uiDockUpdateTS) > 500)
|
---|
679 | {
|
---|
680 | OSStatus status = noErr;
|
---|
681 | /* Send a event to the main thread, cause some function of Carbon aren't
|
---|
682 | * thread safe */
|
---|
683 | EventRef evt;
|
---|
684 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxUpdateDock, 0, kEventAttributeNone, &evt);
|
---|
685 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemSwapBuffers): CreateEvent Failed");
|
---|
686 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
687 | CHECK_CARBON_RC_RETURN_VOID (status, "Render SPU (renderspu_SystemSwapBuffers): PostEventToQueue Failed");
|
---|
688 |
|
---|
689 | render_spu.uiDockUpdateTS = curTS;
|
---|
690 | }
|
---|
691 | }
|
---|
692 |
|
---|
693 | void renderspu_SystemWindowVisibleRegion(WindowInfo *window, GLint cRects, GLint* pRects)
|
---|
694 | {
|
---|
695 | CRASSERT(window);
|
---|
696 | CRASSERT(window->window);
|
---|
697 |
|
---|
698 | /* Remember any additional clipping stuff e.g. seamless regions */
|
---|
699 | if (window->hVisibleRegion)
|
---|
700 | {
|
---|
701 | DisposeRgn(window->hVisibleRegion);
|
---|
702 | window->hVisibleRegion = 0;
|
---|
703 | }
|
---|
704 |
|
---|
705 | if (cRects>0)
|
---|
706 | {
|
---|
707 | int i;
|
---|
708 | /* Create some temporary regions */
|
---|
709 | RgnHandle rgn = NewRgn();
|
---|
710 | SetEmptyRgn (rgn);
|
---|
711 | RgnHandle tmpRgn = NewRgn();
|
---|
712 | for (i=0; i<cRects; ++i)
|
---|
713 | {
|
---|
714 | SetRectRgn (tmpRgn,
|
---|
715 | pRects[4*i] , pRects[4*i+1],
|
---|
716 | pRects[4*i+2], pRects[4*i+3]);
|
---|
717 | //DEBUG_MSG_POETZSCH (("visible rect %d %d %d %d\n", pRects[4*i] , pRects[4*i+1],
|
---|
718 | // pRects[4*i+2], pRects[4*i+3]));
|
---|
719 | UnionRgn (rgn, tmpRgn, rgn);
|
---|
720 | }
|
---|
721 | DisposeRgn (tmpRgn);
|
---|
722 | window->hVisibleRegion = rgn;
|
---|
723 | }
|
---|
724 |
|
---|
725 | renderspu_SystemWindowApplyVisibleRegion(window);
|
---|
726 | }
|
---|
727 |
|
---|
728 | void renderspu_SystemSetRootVisibleRegion(GLint cRects, GLint *pRects)
|
---|
729 | {
|
---|
730 | /* Remember the visible region of the root window if there is one */
|
---|
731 | if (render_spu.hRootVisibleRegion)
|
---|
732 | {
|
---|
733 | DisposeRgn(render_spu.hRootVisibleRegion);
|
---|
734 | render_spu.hRootVisibleRegion = 0;
|
---|
735 | }
|
---|
736 |
|
---|
737 | if (cRects>0)
|
---|
738 | {
|
---|
739 | int i;
|
---|
740 | render_spu.hRootVisibleRegion = NewRgn();
|
---|
741 | SetEmptyRgn (render_spu.hRootVisibleRegion);
|
---|
742 | RgnHandle tmpRgn = NewRgn();
|
---|
743 | for (i=0; i<cRects; ++i)
|
---|
744 | {
|
---|
745 | SetRectRgn (tmpRgn,
|
---|
746 | pRects[4*i] , pRects[4*i+1],
|
---|
747 | pRects[4*i+2], pRects[4*i+3]);
|
---|
748 | UnionRgn (render_spu.hRootVisibleRegion, tmpRgn, render_spu.hRootVisibleRegion);
|
---|
749 | }
|
---|
750 | DisposeRgn (tmpRgn);
|
---|
751 | }
|
---|
752 | }
|
---|
753 |
|
---|
754 | /*Assumes that all regions are in the guest coordinates system*/
|
---|
755 | void renderspu_SystemWindowApplyVisibleRegion(WindowInfo *window)
|
---|
756 | {
|
---|
757 | ContextInfo *c = renderspuGetWindowContext(window);
|
---|
758 | RgnHandle rgn;
|
---|
759 | GLboolean result = true;
|
---|
760 |
|
---|
761 | DEBUG_MSG_POETZSCH (("ApplyVisibleRegion %x\n", window));
|
---|
762 |
|
---|
763 | if (!c || !c->context) return;
|
---|
764 |
|
---|
765 | rgn = NewRgn();
|
---|
766 | SetEmptyRgn(rgn);
|
---|
767 |
|
---|
768 | if (render_spu.hRootVisibleRegion)
|
---|
769 | {
|
---|
770 | /* The render_spu.hRootVisibleRegion has coordinates from the root
|
---|
771 | * window. We intersect it with the rect of the OpenGL window we
|
---|
772 | * currently process. */
|
---|
773 | SetRectRgn(rgn,
|
---|
774 | window->x, window->y,
|
---|
775 | window->x + window->width,
|
---|
776 | window->y + window->height);
|
---|
777 | SectRgn(render_spu.hRootVisibleRegion, rgn, rgn);
|
---|
778 | /* Because the clipping is done in the coodinate space of the OpenGL
|
---|
779 | * window we have to remove the x/y position from the newly created
|
---|
780 | * region. */
|
---|
781 | OffsetRgn (rgn, -window->x, -window->y);
|
---|
782 | }
|
---|
783 | else
|
---|
784 | {
|
---|
785 | /* If there is not root clipping region is available, create a base
|
---|
786 | * region with the size of the target window. This covers all
|
---|
787 | * needed/possible space. */
|
---|
788 | SetRectRgn(rgn, 0, 0, window->width, window->height);
|
---|
789 | }
|
---|
790 |
|
---|
791 | /* Now intersect the window clipping region with a additional region e.g.
|
---|
792 | * for the seamless mode. */
|
---|
793 | if (window->hVisibleRegion)
|
---|
794 | SectRgn(rgn, window->hVisibleRegion, rgn);
|
---|
795 |
|
---|
796 | /* Set the clip region to the context */
|
---|
797 | result = render_spu.ws.aglSetInteger(c->context, AGL_CLIP_REGION, (const GLint*)rgn);
|
---|
798 | CHECK_AGL_RC (result, "Render SPU (renderspu_SystemWindowVisibleRegion): SetInteger Failed");
|
---|
799 | result = render_spu.ws.aglEnable(c->context, AGL_CLIP_REGION);
|
---|
800 | CHECK_AGL_RC (result, "Render SPU (renderspu_SystemWindowVisibleRegion): Enable Failed");
|
---|
801 | /* Clear the region structure */
|
---|
802 | DisposeRgn (rgn);
|
---|
803 | }
|
---|
804 |
|
---|
805 | GLboolean
|
---|
806 | renderspu_SystemVBoxCreateWindow(VisualInfo *visual, GLboolean showIt,
|
---|
807 | WindowInfo *window)
|
---|
808 | {
|
---|
809 | CRASSERT(visual);
|
---|
810 | CRASSERT(window);
|
---|
811 |
|
---|
812 | WindowAttributes winAttr = kWindowNoShadowAttribute | kWindowCompositingAttribute | kWindowIgnoreClicksAttribute | kWindowStandardHandlerAttribute | kWindowLiveResizeAttribute;
|
---|
813 | WindowClass winClass = kOverlayWindowClass;
|
---|
814 | Rect windowRect;
|
---|
815 | OSStatus status = noErr;
|
---|
816 |
|
---|
817 | window->visual = visual;
|
---|
818 | window->nativeWindow = NULL;
|
---|
819 |
|
---|
820 | if(window->window && IsValidWindowPtr(window->window))
|
---|
821 | {
|
---|
822 | EventRef evt;
|
---|
823 | status = CreateEvent(NULL, kEventClassVBox, kEventVBoxDisposeWindow, 0, kEventAttributeNone, &evt);
|
---|
824 | CHECK_CARBON_RC_RETURN (status, "Render SPU (renderspu_SystemVBoxCreateWindow): CreateEvent Failed", false);
|
---|
825 | status = SetEventParameter(evt, kEventParamWindowRef, typeWindowRef, sizeof (window->window), &window->window);
|
---|
826 | CHECK_CARBON_RC_RETURN (status, "Render SPU (renderspu_SystemVBoxCreateWindow): SetEventParameter Failed", false);
|
---|
827 | status = PostEventToQueue(GetMainEventQueue(), evt, kEventPriorityStandard);
|
---|
828 | CHECK_CARBON_RC_RETURN (status, "Render SPU (renderspu_SystemVBoxCreateWindow): PostEventToQueue Failed", false);
|
---|
829 | }
|
---|
830 |
|
---|
831 | windowRect.left = window->x;
|
---|
832 | windowRect.top = window->y;
|
---|
833 | windowRect.right = window->x + window->width;
|
---|
834 | windowRect.bottom = window->y + window->height;
|
---|
835 |
|
---|
836 | status = CreateNewWindow(winClass, winAttr, &windowRect, &window->window);
|
---|
837 | CHECK_CARBON_RC_RETURN (status, "Render SPU (renderspu_SystemVBoxCreateWindow): CreateNewWindow Failed", GL_FALSE);
|
---|
838 |
|
---|
839 | /* We set a title for debugging purposes */
|
---|
840 | CFStringRef title_string;
|
---|
841 | title_string = CFStringCreateWithCStringNoCopy(NULL, window->title,
|
---|
842 | kCFStringEncodingMacRoman, NULL);
|
---|
843 | SetWindowTitleWithCFString(window->window, title_string);
|
---|
844 | CFRelease(title_string);
|
---|
845 |
|
---|
846 | /* The parent has to be in its own group */
|
---|
847 | WindowRef parent = NULL;
|
---|
848 | if (render_spu_parent_window_id)
|
---|
849 | {
|
---|
850 | parent = HIViewGetWindow ((HIViewRef)render_spu_parent_window_id);
|
---|
851 | SetWindowGroup (parent, render_spu.pParentGroup);
|
---|
852 |
|
---|
853 | }
|
---|
854 |
|
---|
855 | /* Add the new window to the master group */
|
---|
856 | SetWindowGroup(window->window, render_spu.pMasterGroup);
|
---|
857 |
|
---|
858 | /* This will be initialized on the first attempt to attach the global
|
---|
859 | * context to this new window */
|
---|
860 | window->bufferName = -1;
|
---|
861 | window->dummyContext = NULL;
|
---|
862 | window->hVisibleRegion = 0;
|
---|
863 |
|
---|
864 | if(showIt)
|
---|
865 | renderspu_SystemShowWindow(window, GL_TRUE);
|
---|
866 |
|
---|
867 | crDebug("Render SPU (renderspu_SystemVBoxCreateWindow): actual window (x, y, width, height): %d, %d, %d, %d",
|
---|
868 | window->x, window->y, window->width, window->height);
|
---|
869 |
|
---|
870 | return GL_TRUE;
|
---|
871 | }
|
---|
872 |
|
---|