/** @file * * VirtualBox COM class implementation */ /* * Copyright (C) 2006-2007 Sun Microsystems, Inc. * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * Please contact Sun Microsystems, Inc., 4150 Network Circle, Santa * Clara, CA 95054 USA or visit http://www.sun.com if you need * additional information or have any questions. */ #include "SnapshotImpl.h" #include "MachineImpl.h" #include "Logging.h" #include #include #include #include #include //////////////////////////////////////////////////////////////////////////////// // // Snapshot private data definition // //////////////////////////////////////////////////////////////////////////////// typedef std::list< ComObjPtr > SnapshotsList; struct Snapshot::Data { Data() { RTTimeSpecSetMilli(&timeStamp, 0); }; ~Data() {} Guid uuid; Utf8Str strName; Utf8Str strDescription; RTTIMESPEC timeStamp; ComObjPtr pMachine; SnapshotsList llChildren; // protected by VirtualBox::snapshotTreeLockHandle() }; //////////////////////////////////////////////////////////////////////////////// // // Constructor / destructor // //////////////////////////////////////////////////////////////////////////////// HRESULT Snapshot::FinalConstruct() { LogFlowMember (("Snapshot::FinalConstruct()\n")); return S_OK; } void Snapshot::FinalRelease() { LogFlowMember (("Snapshot::FinalRelease()\n")); uninit(); } /** * Initializes the instance * * @param aId id of the snapshot * @param aName name of the snapshot * @param aDescription name of the snapshot (NULL if no description) * @param aTimeStamp timestamp of the snapshot, in ms since 1970-01-01 UTC * @param aMachine machine associated with this snapshot * @param aParent parent snapshot (NULL if no parent) */ HRESULT Snapshot::init(VirtualBox *aVirtualBox, const Guid &aId, const Utf8Str &aName, const Utf8Str &aDescription, const RTTIMESPEC &aTimeStamp, SnapshotMachine *aMachine, Snapshot *aParent) { LogFlowMember(("Snapshot::init(uuid: %s, aParent->uuid=%s)\n", aId.toString().c_str(), (aParent) ? aParent->m->uuid.toString().c_str() : "")); ComAssertRet (!aId.isEmpty() && !aName.isEmpty() && aMachine, E_INVALIDARG); /* Enclose the state transition NotReady->InInit->Ready */ AutoInitSpan autoInitSpan(this); AssertReturn(autoInitSpan.isOk(), E_FAIL); m = new Data; /* share parent weakly */ unconst(mVirtualBox) = aVirtualBox; mParent = aParent; m->uuid = aId; m->strName = aName; m->strDescription = aDescription; m->timeStamp = aTimeStamp; m->pMachine = aMachine; if (aParent) aParent->m->llChildren.push_back(this); /* Confirm a successful initialization when it's the case */ autoInitSpan.setSucceeded(); return S_OK; } /** * Uninitializes the instance and sets the ready flag to FALSE. * Called either from FinalRelease(), by the parent when it gets destroyed, * or by a third party when it decides this object is no more valid. */ void Snapshot::uninit() { LogFlowMember (("Snapshot::uninit()\n")); /* Enclose the state transition Ready->InUninit->NotReady */ AutoUninitSpan autoUninitSpan(this); if (autoUninitSpan.uninitDone()) return; // uninit all children SnapshotsList::iterator it; for (it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { Snapshot *pChild = *it; pChild->mParent.setNull(); pChild->uninit(); } m->llChildren.clear(); // this unsets all the ComPtrs and probably calls delete if (mParent) { SnapshotsList &llParent = mParent->m->llChildren; for (it = llParent.begin(); it != llParent.end(); ++ it) { Snapshot *pParentsChild = *it; if (this == pParentsChild) { llParent.erase(it); break; } } mParent.setNull(); } if (m->pMachine) { m->pMachine->uninit(); m->pMachine.setNull(); } delete m; m = NULL; } /** * Discards the current snapshot by removing it from the tree of snapshots * and reparenting its children. * * After this, the caller must call uninit() on the snapshot. We can't call * that from here because if we do, the AutoUninitSpan waits forever for * the number of callers to become 0 (it is 1 because of the AutoCaller in here). * * NOTE: this does NOT lock the snapshot, it is assumed that the caller has * locked a) the machine and b) the snapshots tree in write mode! */ void Snapshot::beginDiscard() { AutoCaller autoCaller(this); if (FAILED(autoCaller.rc())) return; /* for now, the snapshot must have only one child when discarded, * or no children at all */ AssertReturnVoid(m->llChildren.size() <= 1); ComObjPtr parentSnapshot = parent(); /// @todo (dmik): // when we introduce clones later, discarding the snapshot // will affect the current and first snapshots of clones, if they are // direct children of this snapshot. So we will need to lock machines // associated with child snapshots as well and update mCurrentSnapshot // and/or mFirstSnapshot fields. if (this == m->pMachine->mData->mCurrentSnapshot) { m->pMachine->mData->mCurrentSnapshot = parentSnapshot; /* we've changed the base of the current state so mark it as * modified as it no longer guaranteed to be its copy */ m->pMachine->mData->mCurrentStateModified = TRUE; } if (this == m->pMachine->mData->mFirstSnapshot) { if (m->llChildren.size() == 1) { ComObjPtr childSnapshot = m->llChildren.front(); m->pMachine->mData->mFirstSnapshot = childSnapshot; } else m->pMachine->mData->mFirstSnapshot.setNull(); } // reparent our children for (SnapshotsList::const_iterator it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { ComObjPtr child = *it; AutoWriteLock childLock(child); child->mParent = mParent; if (mParent) mParent->m->llChildren.push_back(child); } // clear our own children list (since we reparented the children) m->llChildren.clear(); } //////////////////////////////////////////////////////////////////////////////// // // ISnapshot public methods // //////////////////////////////////////////////////////////////////////////////// STDMETHODIMP Snapshot::COMGETTER(Id) (BSTR *aId) { CheckComArgOutPointerValid(aId); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); m->uuid.toUtf16().cloneTo(aId); return S_OK; } STDMETHODIMP Snapshot::COMGETTER(Name) (BSTR *aName) { CheckComArgOutPointerValid(aName); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); m->strName.cloneTo(aName); return S_OK; } /** * @note Locks this object for writing, then calls Machine::onSnapshotChange() * (see its lock requirements). */ STDMETHODIMP Snapshot::COMSETTER(Name)(IN_BSTR aName) { CheckComArgNotNull(aName); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); Utf8Str strName(aName); AutoWriteLock alock(this); if (m->strName != strName) { m->strName = strName; alock.leave(); /* Important! (child->parent locks are forbidden) */ return m->pMachine->onSnapshotChange(this); } return S_OK; } STDMETHODIMP Snapshot::COMGETTER(Description) (BSTR *aDescription) { CheckComArgOutPointerValid(aDescription); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); m->strDescription.cloneTo(aDescription); return S_OK; } STDMETHODIMP Snapshot::COMSETTER(Description) (IN_BSTR aDescription) { CheckComArgNotNull(aDescription); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); Utf8Str strDescription(aDescription); AutoWriteLock alock(this); if (m->strDescription != strDescription) { m->strDescription = strDescription; alock.leave(); /* Important! (child->parent locks are forbidden) */ return m->pMachine->onSnapshotChange(this); } return S_OK; } STDMETHODIMP Snapshot::COMGETTER(TimeStamp) (LONG64 *aTimeStamp) { CheckComArgOutPointerValid(aTimeStamp); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); *aTimeStamp = RTTimeSpecGetMilli(&m->timeStamp); return S_OK; } STDMETHODIMP Snapshot::COMGETTER(Online)(BOOL *aOnline) { CheckComArgOutPointerValid(aOnline); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); *aOnline = !stateFilePath().isNull(); return S_OK; } STDMETHODIMP Snapshot::COMGETTER(Machine) (IMachine **aMachine) { CheckComArgOutPointerValid(aMachine); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); m->pMachine.queryInterfaceTo(aMachine); return S_OK; } STDMETHODIMP Snapshot::COMGETTER(Parent) (ISnapshot **aParent) { CheckComArgOutPointerValid(aParent); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(this); mParent.queryInterfaceTo(aParent); return S_OK; } STDMETHODIMP Snapshot::COMGETTER(Children) (ComSafeArrayOut(ISnapshot *, aChildren)) { CheckComArgOutSafeArrayPointerValid(aChildren); AutoCaller autoCaller(this); CheckComRCReturnRC(autoCaller.rc()); AutoReadLock alock(m->pMachine->snapshotsTreeLockHandle()); AutoReadLock block(this->lockHandle()); SafeIfaceArray collection(m->llChildren); collection.detachTo(ComSafeArrayOutArg(aChildren)); return S_OK; } // public methods only for internal purposes //////////////////////////////////////////////////////////////////////////////// /** * @note * Must be called from under the object's lock! */ const Bstr& Snapshot::stateFilePath() const { return m->pMachine->mSSData->mStateFilePath; } /** * Returns the number of direct child snapshots, without grandchildren. * Does not recurse. * @return */ ULONG Snapshot::getChildrenCount() { AutoCaller autoCaller(this); AssertComRC(autoCaller.rc()); AutoReadLock treeLock(m->pMachine->snapshotsTreeLockHandle()); return (ULONG)m->llChildren.size(); } /** * Implementation method for getAllChildrenCount() so we request the * tree lock only once before recursing. Don't call directly. * @return */ ULONG Snapshot::getAllChildrenCountImpl() { AutoCaller autoCaller(this); AssertComRC(autoCaller.rc()); ULONG count = (ULONG)m->llChildren.size(); for (SnapshotsList::const_iterator it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { count += (*it)->getAllChildrenCountImpl(); } return count; } /** * Returns the number of child snapshots including all grandchildren. * Recurses into the snapshots tree. * @return */ ULONG Snapshot::getAllChildrenCount() { AutoCaller autoCaller(this); AssertComRC(autoCaller.rc()); AutoReadLock treeLock(m->pMachine->snapshotsTreeLockHandle()); return getAllChildrenCountImpl(); } /** * Returns the SnapshotMachine that this snapshot belongs to. * Caller must hold the snapshot's object lock! * @return */ ComPtr Snapshot::getSnapshotMachine() { return (SnapshotMachine*)m->pMachine; } /** * Returns the UUID of this snapshot. * Caller must hold the snapshot's object lock! * @return */ Guid Snapshot::getId() const { return m->uuid; } /** * Returns the name of this snapshot. * Caller must hold the snapshot's object lock! * @return */ const Utf8Str& Snapshot::getName() const { return m->strName; } /** * Returns the time stamp of this snapshot. * Caller must hold the snapshot's object lock! * @return */ RTTIMESPEC Snapshot::getTimeStamp() const { return m->timeStamp; } /** * Searches for a snapshot with the given ID among children, grand-children, * etc. of this snapshot. This snapshot itself is also included in the search. * Caller must hold the snapshots tree lock! */ ComObjPtr Snapshot::findChildOrSelf(IN_GUID aId) { ComObjPtr child; AutoCaller autoCaller(this); AssertComRC(autoCaller.rc()); AutoReadLock alock(this); if (m->uuid == aId) child = this; else { alock.unlock(); for (SnapshotsList::const_iterator it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { if ((child = (*it)->findChildOrSelf(aId))) break; } } return child; } /** * Searches for a first snapshot with the given name among children, * grand-children, etc. of this snapshot. This snapshot itself is also included * in the search. * Caller must hold the snapshots tree lock! */ ComObjPtr Snapshot::findChildOrSelf(const Utf8Str &aName) { ComObjPtr child; AssertReturn(!aName.isEmpty(), child); AutoCaller autoCaller(this); AssertComRC(autoCaller.rc()); AutoReadLock alock (this); if (m->strName == aName) child = this; else { alock.unlock(); for (SnapshotsList::const_iterator it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { if ((child = (*it)->findChildOrSelf(aName))) break; } } return child; } /** * Internal implementation for Snapshot::updateSavedStatePaths (below). * @param aOldPath * @param aNewPath */ void Snapshot::updateSavedStatePathsImpl(const char *aOldPath, const char *aNewPath) { AutoWriteLock alock(this); Utf8Str path = m->pMachine->mSSData->mStateFilePath; LogFlowThisFunc(("Snap[%s].statePath={%s}\n", m->strName.c_str(), path.c_str())); /* state file may be NULL (for offline snapshots) */ if ( path.length() && RTPathStartsWith(path.c_str(), aOldPath) ) { path = Utf8StrFmt ("%s%s", aNewPath, path.raw() + strlen (aOldPath)); m->pMachine->mSSData->mStateFilePath = path; LogFlowThisFunc(("-> updated: {%s}\n", path.raw())); } for (SnapshotsList::const_iterator it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { Snapshot *pChild = *it; pChild->updateSavedStatePathsImpl(aOldPath, aNewPath); } } /** * Checks if the specified path change affects the saved state file path of * this snapshot or any of its (grand-)children and updates it accordingly. * * Intended to be called by Machine::openConfigLoader() only. * * @param aOldPath old path (full) * @param aNewPath new path (full) * * @note Locks this object + children for writing. */ void Snapshot::updateSavedStatePaths(const char *aOldPath, const char *aNewPath) { LogFlowThisFunc(("aOldPath={%s} aNewPath={%s}\n", aOldPath, aNewPath)); AssertReturnVoid(aOldPath); AssertReturnVoid(aNewPath); AutoCaller autoCaller(this); AssertComRC(autoCaller.rc()); AutoWriteLock chLock(m->pMachine->snapshotsTreeLockHandle()); // call the implementation under the tree lock updateSavedStatePathsImpl(aOldPath, aNewPath); } /** * Internal implementation for Snapshot::saveSnapshot (below). * @param aNode * @param aAttrsOnly * @return */ HRESULT Snapshot::saveSnapshotImpl(settings::Snapshot &data, bool aAttrsOnly) { AutoReadLock alock(this); data.uuid = m->uuid; data.strName = m->strName; data.timestamp = m->timeStamp; data.strDescription = m->strDescription; if (aAttrsOnly) return S_OK; /* stateFile (optional) */ if (stateFilePath()) { /* try to make the file name relative to the settings file dir */ Utf8Str strStateFilePath = stateFilePath(); m->pMachine->calculateRelativePath(strStateFilePath, strStateFilePath); data.strStateFile = strStateFilePath; } else data.strStateFile.setNull(); HRESULT rc = m->pMachine->saveHardware(data.hardware); CheckComRCReturnRC (rc); rc = m->pMachine->saveStorageControllers(data.storage); CheckComRCReturnRC (rc); alock.unlock(); data.llChildSnapshots.clear(); if (m->llChildren.size()) { for (SnapshotsList::const_iterator it = m->llChildren.begin(); it != m->llChildren.end(); ++it) { settings::Snapshot snap; rc = (*it)->saveSnapshotImpl(snap, aAttrsOnly); CheckComRCReturnRC (rc); data.llChildSnapshots.push_back(snap); } } return S_OK; } /** * Saves the given snapshot and all its children (unless \a aAttrsOnly is true). * It is assumed that the given node is empty (unless \a aAttrsOnly is true). * * @param aNode node to save the snapshot to. * @param aSnapshot Snapshot to save. * @param aAttrsOnly If true, only updatge user-changeable attrs. */ HRESULT Snapshot::saveSnapshot(settings::Snapshot &data, bool aAttrsOnly) { AutoWriteLock listLock(m->pMachine->snapshotsTreeLockHandle()); return saveSnapshotImpl(data, aAttrsOnly); }