/* $Id: ASMBitNextSet-generic.cpp 87203 2021-01-08 15:11:34Z vboxsync $ */ /** @file * IPRT - ASMBitNextSet - generic C implementation. */ /* * Copyright (C) 2006-2021 Oracle Corporation * * This file is part of VirtualBox Open Source Edition (OSE), as * available from http://www.virtualbox.org. This file is free software; * you can redistribute it and/or modify it under the terms of the GNU * General Public License (GPL) as published by the Free Software * Foundation, in version 2 as it comes in the "COPYING" file of the * VirtualBox OSE distribution. VirtualBox OSE is distributed in the * hope that it will be useful, but WITHOUT ANY WARRANTY of any kind. * * The contents of this file may alternatively be used under the terms * of the Common Development and Distribution License Version 1.0 * (CDDL) only, as it comes in the "COPYING.CDDL" file of the * VirtualBox OSE distribution, in which case the provisions of the * CDDL are applicable instead of those of the GPL. * * You may elect to license modified versions of this file under the * terms and conditions of either the GPL or the CDDL or both. */ /********************************************************************************************************************************* * Header Files * *********************************************************************************************************************************/ #include #include "internal/iprt.h" #include RTDECL(int) ASMBitNextSet(const volatile void RT_FAR *pvBitmap, uint32_t cBits, uint32_t iBitPrev) RT_NOTHROW_DEF { const volatile uint32_t RT_FAR *pau32Bitmap = (const volatile uint32_t RT_FAR *)pvBitmap; int iBit = ++iBitPrev & 31; Assert(!(cBits & 31)); Assert(!((uintptr_t)pvBitmap & 3)); if (iBit) { /* * Inspect the 32-bit word containing the unaligned bit. */ uint32_t u32 = RT_LE2H_U32(pau32Bitmap[iBitPrev / 32]) >> iBit; if (u32) return iBitPrev + ASMBitFirstSetU32(u32) - 1; /* * Skip ahead and see if there is anything left to search. */ iBitPrev |= 31; iBitPrev++; if (cBits <= (uint32_t)iBitPrev) return -1; } /* * 32-bit aligned search, let ASMBitFirstSet do the dirty work. */ iBit = ASMBitFirstSet(&pau32Bitmap[iBitPrev / 32], cBits - iBitPrev); if (iBit >= 0) iBit += iBitPrev; return iBit; }