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source: vbox/trunk/src/VBox/Runtime/common/math/gcc/muldi3.c@ 13633

最後變更 在這個檔案從13633是 830,由 vboxsync 提交於 18 年 前

Made it built (but currently disabled).

  • 屬性 svn:eol-style 設為 native
檔案大小: 7.0 KB
 
1/* $NetBSD: muldi3.c,v 1.10 2005/12/11 12:24:37 christos Exp $ */
2
3/*-
4 * Copyright (c) 1992, 1993
5 * The Regents of the University of California. All rights reserved.
6 *
7 * This software was developed by the Computer Systems Engineering group
8 * at Lawrence Berkeley Laboratory under DARPA contract BG 91-66 and
9 * contributed to Berkeley.
10 *
11 * Redistribution and use in source and binary forms, with or without
12 * modification, are permitted provided that the following conditions
13 * are met:
14 * 1. Redistributions of source code must retain the above copyright
15 * notice, this list of conditions and the following disclaimer.
16 * 2. Redistributions in binary form must reproduce the above copyright
17 * notice, this list of conditions and the following disclaimer in the
18 * documentation and/or other materials provided with the distribution.
19 * 3. Neither the name of the University nor the names of its contributors
20 * may be used to endorse or promote products derived from this software
21 * without specific prior written permission.
22 *
23 * THIS SOFTWARE IS PROVIDED BY THE REGENTS AND CONTRIBUTORS ``AS IS'' AND
24 * ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
25 * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE
26 * ARE DISCLAIMED. IN NO EVENT SHALL THE REGENTS OR CONTRIBUTORS BE LIABLE
27 * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
28 * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS
29 * OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION)
30 * HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT
31 * LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY
32 * OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF
33 * SUCH DAMAGE.
34 */
35
36/*#include <sys/cdefs.h>
37#if defined(LIBC_SCCS) && !defined(lint)
38#if 0
39static char sccsid[] = "@(#)muldi3.c 8.1 (Berkeley) 6/4/93";
40#else
41__RCSID("$NetBSD: muldi3.c,v 1.10 2005/12/11 12:24:37 christos Exp $");
42#endif
43#endif*/ /* LIBC_SCCS and not lint */
44
45#include "quad.h"
46
47/*
48 * Multiply two quads.
49 *
50 * Our algorithm is based on the following. Split incoming quad values
51 * u and v (where u,v >= 0) into
52 *
53 * u = 2^n u1 * u0 (n = number of bits in `u_int', usu. 32)
54 *
55 * and
56 *
57 * v = 2^n v1 * v0
58 *
59 * Then
60 *
61 * uv = 2^2n u1 v1 + 2^n u1 v0 + 2^n v1 u0 + u0 v0
62 * = 2^2n u1 v1 + 2^n (u1 v0 + v1 u0) + u0 v0
63 *
64 * Now add 2^n u1 v1 to the first term and subtract it from the middle,
65 * and add 2^n u0 v0 to the last term and subtract it from the middle.
66 * This gives:
67 *
68 * uv = (2^2n + 2^n) (u1 v1) +
69 * (2^n) (u1 v0 - u1 v1 + u0 v1 - u0 v0) +
70 * (2^n + 1) (u0 v0)
71 *
72 * Factoring the middle a bit gives us:
73 *
74 * uv = (2^2n + 2^n) (u1 v1) + [u1v1 = high]
75 * (2^n) (u1 - u0) (v0 - v1) + [(u1-u0)... = mid]
76 * (2^n + 1) (u0 v0) [u0v0 = low]
77 *
78 * The terms (u1 v1), (u1 - u0) (v0 - v1), and (u0 v0) can all be done
79 * in just half the precision of the original. (Note that either or both
80 * of (u1 - u0) or (v0 - v1) may be negative.)
81 *
82 * This algorithm is from Knuth vol. 2 (2nd ed), section 4.3.3, p. 278.
83 *
84 * Since C does not give us a `int * int = quad' operator, we split
85 * our input quads into two ints, then split the two ints into two
86 * shorts. We can then calculate `short * short = int' in native
87 * arithmetic.
88 *
89 * Our product should, strictly speaking, be a `long quad', with 128
90 * bits, but we are going to discard the upper 64. In other words,
91 * we are not interested in uv, but rather in (uv mod 2^2n). This
92 * makes some of the terms above vanish, and we get:
93 *
94 * (2^n)(high) + (2^n)(mid) + (2^n + 1)(low)
95 *
96 * or
97 *
98 * (2^n)(high + mid + low) + low
99 *
100 * Furthermore, `high' and `mid' can be computed mod 2^n, as any factor
101 * of 2^n in either one will also vanish. Only `low' need be computed
102 * mod 2^2n, and only because of the final term above.
103 */
104static quad_t __lmulq(u_int, u_int);
105
106quad_t
107__muldi3(a, b)
108 quad_t a, b;
109{
110 union uu u, v, low, prod;
111 u_int high, mid, udiff, vdiff;
112 int negall, negmid;
113#define u1 u.ul[H]
114#define u0 u.ul[L]
115#define v1 v.ul[H]
116#define v0 v.ul[L]
117
118 /*
119 * Get u and v such that u, v >= 0. When this is finished,
120 * u1, u0, v1, and v0 will be directly accessible through the
121 * int fields.
122 */
123 if (a >= 0)
124 u.q = a, negall = 0;
125 else
126 u.q = -a, negall = 1;
127 if (b >= 0)
128 v.q = b;
129 else
130 v.q = -b, negall ^= 1;
131
132 if (u1 == 0 && v1 == 0) {
133 /*
134 * An (I hope) important optimization occurs when u1 and v1
135 * are both 0. This should be common since most numbers
136 * are small. Here the product is just u0*v0.
137 */
138 prod.q = __lmulq(u0, v0);
139 } else {
140 /*
141 * Compute the three intermediate products, remembering
142 * whether the middle term is negative. We can discard
143 * any upper bits in high and mid, so we can use native
144 * u_int * u_int => u_int arithmetic.
145 */
146 low.q = __lmulq(u0, v0);
147
148 if (u1 >= u0)
149 negmid = 0, udiff = u1 - u0;
150 else
151 negmid = 1, udiff = u0 - u1;
152 if (v0 >= v1)
153 vdiff = v0 - v1;
154 else
155 vdiff = v1 - v0, negmid ^= 1;
156 mid = udiff * vdiff;
157
158 high = u1 * v1;
159
160 /*
161 * Assemble the final product.
162 */
163 prod.ul[H] = high + (negmid ? -mid : mid) + low.ul[L] +
164 low.ul[H];
165 prod.ul[L] = low.ul[L];
166 }
167 return (negall ? -prod.q : prod.q);
168#undef u1
169#undef u0
170#undef v1
171#undef v0
172}
173
174/*
175 * Multiply two 2N-bit ints to produce a 4N-bit quad, where N is half
176 * the number of bits in an int (whatever that is---the code below
177 * does not care as long as quad.h does its part of the bargain---but
178 * typically N==16).
179 *
180 * We use the same algorithm from Knuth, but this time the modulo refinement
181 * does not apply. On the other hand, since N is half the size of an int,
182 * we can get away with native multiplication---none of our input terms
183 * exceeds (UINT_MAX >> 1).
184 *
185 * Note that, for u_int l, the quad-precision result
186 *
187 * l << N
188 *
189 * splits into high and low ints as HHALF(l) and LHUP(l) respectively.
190 */
191static quad_t
192__lmulq(u_int u, u_int v)
193{
194 u_int u1, u0, v1, v0, udiff, vdiff, high, mid, low;
195 u_int prodh, prodl, was;
196 union uu prod;
197 int neg;
198
199 u1 = HHALF(u);
200 u0 = LHALF(u);
201 v1 = HHALF(v);
202 v0 = LHALF(v);
203
204 low = u0 * v0;
205
206 /* This is the same small-number optimization as before. */
207 if (u1 == 0 && v1 == 0)
208 return (low);
209
210 if (u1 >= u0)
211 udiff = u1 - u0, neg = 0;
212 else
213 udiff = u0 - u1, neg = 1;
214 if (v0 >= v1)
215 vdiff = v0 - v1;
216 else
217 vdiff = v1 - v0, neg ^= 1;
218 mid = udiff * vdiff;
219
220 high = u1 * v1;
221
222 /* prod = (high << 2N) + (high << N); */
223 prodh = high + HHALF(high);
224 prodl = LHUP(high);
225
226 /* if (neg) prod -= mid << N; else prod += mid << N; */
227 if (neg) {
228 was = prodl;
229 prodl -= LHUP(mid);
230 prodh -= HHALF(mid) + (prodl > was);
231 } else {
232 was = prodl;
233 prodl += LHUP(mid);
234 prodh += HHALF(mid) + (prodl < was);
235 }
236
237 /* prod += low << N */
238 was = prodl;
239 prodl += LHUP(low);
240 prodh += HHALF(low) + (prodl < was);
241 /* ... + low; */
242 if ((prodl += low) < low)
243 prodh++;
244
245 /* return 4N-bit product */
246 prod.ul[H] = prodh;
247 prod.ul[L] = prodl;
248 return (prod.q);
249}
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