/* -*- Mode: C++; tab-width: 2; indent-tabs-mode: nil; c-basic-offset: 2 -*- */ /* ***** BEGIN LICENSE BLOCK ***** * Version: MPL 1.1/GPL 2.0/LGPL 2.1 * * The contents of this file are subject to the Mozilla Public License Version * 1.1 (the "License"); you may not use this file except in compliance with * the License. You may obtain a copy of the License at * http://www.mozilla.org/MPL/ * * Software distributed under the License is distributed on an "AS IS" basis, * WITHOUT WARRANTY OF ANY KIND, either express or implied. See the License * for the specific language governing rights and limitations under the * License. * * The Original Code is mozilla.org code. * * The Initial Developer of the Original Code is * Netscape Communications Corporation. * Portions created by the Initial Developer are Copyright (C) 1998 * the Initial Developer. All Rights Reserved. * * Contributor(s): * * Alternatively, the contents of this file may be used under the terms of * either of the GNU General Public License Version 2 or later (the "GPL"), * or the GNU Lesser General Public License Version 2.1 or later (the "LGPL"), * in which case the provisions of the GPL or the LGPL are applicable instead * of those above. If you wish to allow use of your version of this file only * under the terms of either the GPL or the LGPL, and not to allow others to * use your version of this file under the terms of the MPL, indicate your * decision by deleting the provisions above and replace them with the notice * and other provisions required by the GPL or the LGPL. If you do not delete * the provisions above, a recipient may use your version of this file under * the terms of any one of the MPL, the GPL or the LGPL. * * ***** END LICENSE BLOCK ***** */ /** * MODULE NOTES: * * The Deque is a very small, very efficient container object * than can hold elements of type void*, offering the following features: * Its interface supports pushing and popping of elements. * It can iterate (via an interator class) its elements. * When full, it can efficiently resize dynamically. * * * NOTE: The only bit of trickery here is that this deque is * built upon a ring-buffer. Like all ring buffers, the first * element may not be at index[0]. The mOrigin member determines * where the first child is. This point is quietly hidden from * customers of this class. * */ #ifndef _NSDEQUE #define _NSDEQUE #include "nscore.h" /****************************************************** * Here comes the nsDeque class itself... ******************************************************/ /** * The deque (double-ended queue) class is a common container type, * whose behavior mimics a line in your favorite checkout stand. * Classic CS describes the common behavior of a queue as FIFO. * A deque allows insertion and removal at both ends of * the container. * * The deque stores pointers to items. */ class NS_COM nsDeque { public: nsDeque(); ~nsDeque(); /** * Returns the number of elements currently stored in * this deque. * * @return number of elements currently in the deque */ inline PRInt32 GetSize() const {return mSize;} /** * Appends new member at the end of the deque. * * @param item to store in deque * @return *this */ nsDeque& Push(void* aItem); /** * Inserts new member at the front of the deque. * * @param item to store in deque * @return *this */ nsDeque& PushFront(void* aItem); /** * Remove and return the last item in the container. * * @return the item that was the last item in container */ void* Pop(); /** * Remove and return the first item in the container. * * @return the item that was first item in container */ void* PopFront(); /** * Retrieve the bottom item without removing it. * * @return the first item in container */ void* Peek(); /** * Return topmost item without removing it. * * @return the first item in container */ void* PeekFront(); /** * Retrieve the i'th member from the deque without removing it. * * @param index of desired item * @return i'th element in list */ void* ObjectAt(int aIndex) const; /** * Remove all items from container without destroying them. * * @return *this */ nsDeque& Empty(); /** * Remove and delete all items from container. * Deletes are handled by the deallocator nsDequeFunctor * which is specified at deque construction. * * @return *this */ nsDeque& Erase(); protected: PRInt32 mSize; PRInt32 mCapacity; PRInt32 mOrigin; void* mBuffer[8]; void** mData; private: /** * Copy constructor (PRIVATE) * * @param another deque */ nsDeque(const nsDeque& other); /** * Deque assignment operator (PRIVATE) * * @param another deque * @return *this */ nsDeque& operator=(const nsDeque& anOther); PRInt32 GrowCapacity(); }; #endif