1 | ZLIB version 1.2.6 for AS400 installation instructions
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2 |
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3 | I) From an AS400 *SAVF file:
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4 |
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5 | 1) Unpacking archive to an AS400 save file
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6 |
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7 | On the AS400:
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8 |
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9 | _ Create the ZLIB AS400 library:
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10 |
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11 | CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library')
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12 |
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13 | _ Create a work save file, for example:
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14 |
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15 | CRTSAVF FILE(ZLIB/ZLIBSAVF)
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16 |
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17 | On a PC connected to the target AS400:
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18 |
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19 | _ Unpack the save file image to a PC file "ZLIBSAVF"
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20 | _ Upload this file into the save file on the AS400, for example
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21 | using ftp in BINARY mode.
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22 |
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23 |
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24 | 2) Populating the ZLIB AS400 source library
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25 |
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26 | On the AS400:
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27 |
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28 | _ Extract the saved objects into the ZLIB AS400 library using:
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29 |
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30 | RSTOBJ OBJ(*ALL) SAVLIB(ZLIB) DEV(*SAVF) SAVF(ZLIB/ZLIBSAVF) RSTLIB(ZLIB)
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31 |
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32 |
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33 | 3) Customize installation:
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34 |
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35 | _ Edit CL member ZLIB/TOOLS(COMPILE) and change parameters if needed,
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36 | according to the comments.
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37 |
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38 | _ Compile this member with:
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39 |
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40 | CRTCLPGM PGM(ZLIB/COMPILE) SRCFILE(ZLIB/TOOLS) SRCMBR(COMPILE)
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41 |
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42 |
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43 | 4) Compile and generate the service program:
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44 |
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45 | _ This can now be done by executing:
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46 |
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47 | CALL PGM(ZLIB/COMPILE)
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48 |
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49 |
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50 |
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51 | II) From the original source distribution:
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52 |
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53 | 1) On the AS400, create the source library:
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54 |
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55 | CRTLIB LIB(ZLIB) TYPE(*PROD) TEXT('ZLIB compression API library')
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56 |
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57 | 2) Create the source files:
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58 |
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59 | CRTSRCPF FILE(ZLIB/SOURCES) RCDLEN(112) TEXT('ZLIB library modules')
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60 | CRTSRCPF FILE(ZLIB/H) RCDLEN(112) TEXT('ZLIB library includes')
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61 | CRTSRCPF FILE(ZLIB/TOOLS) RCDLEN(112) TEXT('ZLIB library control utilities')
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62 |
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63 | 3) From the machine hosting the distribution files, upload them (with
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64 | FTP in text mode, for example) according to the following table:
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65 |
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66 | Original AS400 AS400 AS400 AS400
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67 | file file member type description
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68 | SOURCES Original ZLIB C subprogram sources
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69 | adler32.c ADLER32 C ZLIB - Compute the Adler-32 checksum of a dta strm
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70 | compress.c COMPRESS C ZLIB - Compress a memory buffer
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71 | crc32.c CRC32 C ZLIB - Compute the CRC-32 of a data stream
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72 | deflate.c DEFLATE C ZLIB - Compress data using the deflation algorithm
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73 | gzclose.c GZCLOSE C ZLIB - Close .gz files
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74 | gzlib.c GZLIB C ZLIB - Miscellaneous .gz files IO support
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75 | gzread.c GZREAD C ZLIB - Read .gz files
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76 | gzwrite.c GZWRITE C ZLIB - Write .gz files
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77 | infback.c INFBACK C ZLIB - Inflate using a callback interface
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78 | inffast.c INFFAST C ZLIB - Fast proc. literals & length/distance pairs
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79 | inflate.c INFLATE C ZLIB - Interface to inflate modules
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80 | inftrees.c INFTREES C ZLIB - Generate Huffman trees for efficient decode
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81 | trees.c TREES C ZLIB - Output deflated data using Huffman coding
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82 | uncompr.c UNCOMPR C ZLIB - Decompress a memory buffer
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83 | zutil.c ZUTIL C ZLIB - Target dependent utility functions
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84 | H Original ZLIB C and ILE/RPG include files
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85 | crc32.h CRC32 C ZLIB - CRC32 tables
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86 | deflate.h DEFLATE C ZLIB - Internal compression state
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87 | gzguts.h GZGUTS C ZLIB - Definitions for the gzclose module
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88 | inffast.h INFFAST C ZLIB - Header to use inffast.c
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89 | inffixed.h INFFIXED C ZLIB - Table for decoding fixed codes
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90 | inflate.h INFLATE C ZLIB - Internal inflate state definitions
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91 | inftrees.h INFTREES C ZLIB - Header to use inftrees.c
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92 | trees.h TREES C ZLIB - Created automatically with -DGEN_TREES_H
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93 | zconf.h ZCONF C ZLIB - Compression library configuration
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94 | zlib.h ZLIB C ZLIB - Compression library C user interface
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95 | as400/zlib.inc ZLIB.INC RPGLE ZLIB - Compression library ILE RPG user interface
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96 | zutil.h ZUTIL C ZLIB - Internal interface and configuration
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97 | TOOLS Building source software & AS/400 README
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98 | as400/bndsrc BNDSRC Entry point exportation list
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99 | as400/compile.clp COMPILE CLP Compile sources & generate service program
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100 | as400/readme.txt README TXT Installation instructions
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101 |
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102 | 4) Continue as in I)3).
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103 |
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104 |
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105 |
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106 |
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107 | Notes: For AS400 ILE RPG programmers, a /copy member defining the ZLIB
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108 | API prototypes for ILE RPG can be found in ZLIB/H(ZLIB.INC).
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109 | Please read comments in this member for more information.
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110 |
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111 | Remember that most foreign textual data are ASCII coded: this
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112 | implementation does not handle conversion from/to ASCII, so
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113 | text data code conversions must be done explicitely.
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114 |
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115 | Mainly for the reason above, always open zipped files in binary mode.
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