1 | ;
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2 | ; Generated from: d3d10.dll
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3 | ; Size file: 0x108000 (1081344)
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4 | ; Format: PE
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5 | ; Size of image: 0x10f000 (1110016)
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6 | ; Architecture: X86
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7 | ; Timestamp: 0x50108768 - 2012-07-25T23:55:20
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8 | ;
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9 | RevertToOldImplementation
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10 | D3D10CompileEffectFromMemory
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11 | D3D10CompileShader
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12 | D3D10CreateBlob
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13 | D3D10CreateDevice
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14 | D3D10CreateDeviceAndSwapChain
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15 | D3D10CreateEffectFromMemory
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16 | D3D10CreateEffectPoolFromMemory
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17 | D3D10CreateStateBlock
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18 | D3D10DisassembleEffect
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19 | D3D10DisassembleShader
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20 | D3D10GetGeometryShaderProfile
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21 | D3D10GetInputAndOutputSignatureBlob
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22 | D3D10GetInputSignatureBlob
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23 | D3D10GetOutputSignatureBlob
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24 | D3D10GetPixelShaderProfile
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25 | D3D10GetShaderDebugInfo
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26 | D3D10GetVersion
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27 | D3D10GetVertexShaderProfile
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28 | D3D10PreprocessShader
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29 | D3D10ReflectShader
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30 | D3D10RegisterLayers
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31 | D3D10StateBlockMaskDifference
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32 | D3D10StateBlockMaskDisableAll
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33 | D3D10StateBlockMaskDisableCapture
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34 | D3D10StateBlockMaskEnableAll
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35 | D3D10StateBlockMaskEnableCapture
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36 | D3D10StateBlockMaskGetSetting
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37 | D3D10StateBlockMaskIntersect
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38 | D3D10StateBlockMaskUnion
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