# Copyright (c) 2001, Stanford University # All rights reserved. # # See the file LICENSE.txt for information on redistributing this software. :enable:polygonSmooth:GL_POLYGON_SMOOTH :enable:polygonOffsetFill:GL_POLYGON_OFFSET_FILL :enable:polygonOffsetLine:GL_POLYGON_OFFSET_LINE :enable:polygonOffsetPoint:GL_POLYGON_OFFSET_POINT :enable:polygonStipple:GL_POLYGON_STIPPLE :enable:cullFace:GL_CULL_FACE :offset:offsetFactor,offsetUnits:PolygonOffset :mode:frontFace:FrontFace :mode:cullFaceMode:CullFace :mode:backMode:PolygonMode,GL_BACK :mode:frontMode:PolygonMode,GL_FRONT -:stipple:stipple:*diff_api.PolygonStipple ((GLubyte *) to->stipple); +:stipple:*int iStripple; +:stipple:*diff_api.PolygonStipple ((GLubyte *) to->stipple); +:stipple:*for (iStripple=0; iStripple<32; iStripple++) +:stipple:*{ +:stipple:* from->stipple[iStripple] = to->stipple[iStripple]; +:stipple:*}