#5206 closed defect (fixed)
3D Acceleration Should [Try Harder To?] Free Textures On Application Exit -> Fixed in SVN
回報者: | fullreset | 負責人: | |
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元件: | 3D support | 版本: | VirtualBox 3.0.8 |
關鍵字: | texture memory | 副本: | |
Guest type: | Linux | Host type: | Mac OS X |
描述
The Problem:
- Tracking texture IDs returned by OpenGL in the Guest OS across several application launches suggests that under abnormal termination (eg signals, incl SIGINT) makes no attempt to free textures.
- Furthermore, many applications are 'sloppy' about freeing textures, assuming that the OS/libs will do so when the program ends (regardless of cause.)
Suggested Solution:
- Texture state should be tracked throughout the life of the application, and when/where possible textures should be 'collected'.
Notes:
Only tested with Linux Guest under Mac OSX Host; this problem may exist elsewhere.
更動歷史 (5)
comment:3 15 年 前 由 編輯
摘要: | 3D Acceleration Should [Try Harder To?] Free Textures On Application Exit → 3D Acceleration Should [Try Harder To?] Free Textures On Application Exit -> Fixed in SVN |
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comment:4 15 年 前 由 編輯
Please check if 3.1.4 beta 1 solves the problem: http://forums.virtualbox.org/viewtopic.php?f=15&t=27300
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